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-rw-r--r--channels/rdpsnd/client/ios/rdpsnd_ios.c282
1 files changed, 282 insertions, 0 deletions
diff --git a/channels/rdpsnd/client/ios/rdpsnd_ios.c b/channels/rdpsnd/client/ios/rdpsnd_ios.c
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+++ b/channels/rdpsnd/client/ios/rdpsnd_ios.c
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+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * Audio Output Virtual Channel
+ *
+ * Copyright 2013 Dell Software <Mike.McDonald@software.dell.com>
+ * Copyright 2015 Thincast Technologies GmbH
+ * Copyright 2015 DI (FH) Martin Haimberger <martin.haimberger@thincast.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <freerdp/config.h>
+
+#include <winpr/wtypes.h>
+
+#include <freerdp/types.h>
+#include <freerdp/codec/dsp.h>
+
+#import <AudioToolbox/AudioToolbox.h>
+
+#include "rdpsnd_main.h"
+#include "TPCircularBuffer.h"
+
+#define INPUT_BUFFER_SIZE 32768
+#define CIRCULAR_BUFFER_SIZE (INPUT_BUFFER_SIZE * 4)
+
+typedef struct
+{
+ rdpsndDevicePlugin device;
+ AudioComponentInstance audio_unit;
+ TPCircularBuffer buffer;
+ BOOL is_opened;
+ BOOL is_playing;
+} rdpsndIOSPlugin;
+
+#define THIS(__ptr) ((rdpsndIOSPlugin*)__ptr)
+
+static OSStatus rdpsnd_ios_render_cb(void* inRefCon,
+ AudioUnitRenderActionFlags __unused* ioActionFlags,
+ const AudioTimeStamp __unused* inTimeStamp, UInt32 inBusNumber,
+ UInt32 __unused inNumberFrames, AudioBufferList* ioData)
+{
+ if (inBusNumber != 0)
+ {
+ return noErr;
+ }
+
+ rdpsndIOSPlugin* p = THIS(inRefCon);
+
+ for (unsigned int i = 0; i < ioData->mNumberBuffers; i++)
+ {
+ AudioBuffer* target_buffer = &ioData->mBuffers[i];
+ int32_t available_bytes = 0;
+ const void* buffer = TPCircularBufferTail(&p->buffer, &available_bytes);
+
+ if (buffer != NULL && available_bytes > 0)
+ {
+ const int bytes_to_copy = MIN((int32_t)target_buffer->mDataByteSize, available_bytes);
+ memcpy(target_buffer->mData, buffer, bytes_to_copy);
+ target_buffer->mDataByteSize = bytes_to_copy;
+ TPCircularBufferConsume(&p->buffer, bytes_to_copy);
+ }
+ else
+ {
+ target_buffer->mDataByteSize = 0;
+ AudioOutputUnitStop(p->audio_unit);
+ p->is_playing = 0;
+ }
+ }
+
+ return noErr;
+}
+
+static BOOL rdpsnd_ios_format_supported(rdpsndDevicePlugin* __unused device,
+ const AUDIO_FORMAT* format)
+{
+ if (format->wFormatTag == WAVE_FORMAT_PCM)
+ {
+ return 1;
+ }
+
+ return 0;
+}
+
+static BOOL rdpsnd_ios_set_volume(rdpsndDevicePlugin* __unused device, UINT32 __unused value)
+{
+ return TRUE;
+}
+
+static void rdpsnd_ios_start(rdpsndDevicePlugin* device)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+
+ /* If this device is not playing... */
+ if (!p->is_playing)
+ {
+ /* Start the device. */
+ int32_t available_bytes = 0;
+ TPCircularBufferTail(&p->buffer, &available_bytes);
+
+ if (available_bytes > 0)
+ {
+ p->is_playing = 1;
+ AudioOutputUnitStart(p->audio_unit);
+ }
+ }
+}
+
+static void rdpsnd_ios_stop(rdpsndDevicePlugin* __unused device)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+
+ /* If the device is playing... */
+ if (p->is_playing)
+ {
+ /* Stop the device. */
+ AudioOutputUnitStop(p->audio_unit);
+ p->is_playing = 0;
+ /* Free all buffers. */
+ TPCircularBufferClear(&p->buffer);
+ }
+}
+
+static UINT rdpsnd_ios_play(rdpsndDevicePlugin* device, const BYTE* data, size_t size)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+ const BOOL ok = TPCircularBufferProduceBytes(&p->buffer, data, size);
+
+ if (!ok)
+ return 0;
+
+ rdpsnd_ios_start(device);
+ return 10; /* TODO: Get real latencry in [ms] */
+}
+
+static BOOL rdpsnd_ios_open(rdpsndDevicePlugin* device, const AUDIO_FORMAT* format,
+ int __unused latency)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+
+ if (p->is_opened)
+ return TRUE;
+
+ /* Find the output audio unit. */
+ AudioComponentDescription desc;
+ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ desc.componentType = kAudioUnitType_Output;
+ desc.componentSubType = kAudioUnitSubType_RemoteIO;
+ desc.componentFlags = 0;
+ desc.componentFlagsMask = 0;
+ AudioComponent audioComponent = AudioComponentFindNext(NULL, &desc);
+
+ if (audioComponent == NULL)
+ return FALSE;
+
+ /* Open the audio unit. */
+ OSStatus status = AudioComponentInstanceNew(audioComponent, &p->audio_unit);
+
+ if (status != 0)
+ return FALSE;
+
+ /* Set the format for the AudioUnit. */
+ AudioStreamBasicDescription audioFormat = { 0 };
+ audioFormat.mSampleRate = format->nSamplesPerSec;
+ audioFormat.mFormatID = kAudioFormatLinearPCM;
+ audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
+ audioFormat.mFramesPerPacket = 1; /* imminent property of the Linear PCM */
+ audioFormat.mChannelsPerFrame = format->nChannels;
+ audioFormat.mBitsPerChannel = format->wBitsPerSample;
+ audioFormat.mBytesPerFrame = (format->wBitsPerSample * format->nChannels) / 8;
+ audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame * audioFormat.mFramesPerPacket;
+ status = AudioUnitSetProperty(p->audio_unit, kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input, 0, &audioFormat, sizeof(audioFormat));
+
+ if (status != 0)
+ {
+ AudioComponentInstanceDispose(p->audio_unit);
+ p->audio_unit = NULL;
+ return FALSE;
+ }
+
+ /* Set up the AudioUnit callback. */
+ AURenderCallbackStruct callbackStruct = { 0 };
+ callbackStruct.inputProc = rdpsnd_ios_render_cb;
+ callbackStruct.inputProcRefCon = p;
+ status =
+ AudioUnitSetProperty(p->audio_unit, kAudioUnitProperty_SetRenderCallback,
+ kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
+
+ if (status != 0)
+ {
+ AudioComponentInstanceDispose(p->audio_unit);
+ p->audio_unit = NULL;
+ return FALSE;
+ }
+
+ /* Initialize the AudioUnit. */
+ status = AudioUnitInitialize(p->audio_unit);
+
+ if (status != 0)
+ {
+ AudioComponentInstanceDispose(p->audio_unit);
+ p->audio_unit = NULL;
+ return FALSE;
+ }
+
+ /* Allocate the circular buffer. */
+ const BOOL ok = TPCircularBufferInit(&p->buffer, CIRCULAR_BUFFER_SIZE);
+
+ if (!ok)
+ {
+ AudioUnitUninitialize(p->audio_unit);
+ AudioComponentInstanceDispose(p->audio_unit);
+ p->audio_unit = NULL;
+ return FALSE;
+ }
+
+ p->is_opened = 1;
+ return TRUE;
+}
+
+static void rdpsnd_ios_close(rdpsndDevicePlugin* device)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+ /* Make sure the device is stopped. */
+ rdpsnd_ios_stop(device);
+
+ /* If the device is open... */
+ if (p->is_opened)
+ {
+ /* Close the device. */
+ AudioUnitUninitialize(p->audio_unit);
+ AudioComponentInstanceDispose(p->audio_unit);
+ p->audio_unit = NULL;
+ p->is_opened = 0;
+ /* Destroy the circular buffer. */
+ TPCircularBufferCleanup(&p->buffer);
+ }
+}
+
+static void rdpsnd_ios_free(rdpsndDevicePlugin* device)
+{
+ rdpsndIOSPlugin* p = THIS(device);
+ /* Ensure the device is closed. */
+ rdpsnd_ios_close(device);
+ /* Free memory associated with the device. */
+ free(p);
+}
+
+/**
+ * Function description
+ *
+ * @return 0 on success, otherwise a Win32 error code
+ */
+FREERDP_ENTRY_POINT(UINT ios_freerdp_rdpsnd_client_subsystem_entry(
+ PFREERDP_RDPSND_DEVICE_ENTRY_POINTS pEntryPoints))
+{
+ rdpsndIOSPlugin* p = (rdpsndIOSPlugin*)calloc(1, sizeof(rdpsndIOSPlugin));
+
+ if (!p)
+ return CHANNEL_RC_NO_MEMORY;
+
+ p->device.Open = rdpsnd_ios_open;
+ p->device.FormatSupported = rdpsnd_ios_format_supported;
+ p->device.SetVolume = rdpsnd_ios_set_volume;
+ p->device.Play = rdpsnd_ios_play;
+ p->device.Start = rdpsnd_ios_start;
+ p->device.Close = rdpsnd_ios_close;
+ p->device.Free = rdpsnd_ios_free;
+ pEntryPoints->pRegisterRdpsndDevice(pEntryPoints->rdpsnd, (rdpsndDevicePlugin*)p);
+ return CHANNEL_RC_OK;
+}