diff options
Diffstat (limited to 'client/SDL/dialogs/sdl_widget.cpp')
-rw-r--r-- | client/SDL/dialogs/sdl_widget.cpp | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/client/SDL/dialogs/sdl_widget.cpp b/client/SDL/dialogs/sdl_widget.cpp new file mode 100644 index 0000000..6e11b5a --- /dev/null +++ b/client/SDL/dialogs/sdl_widget.cpp @@ -0,0 +1,280 @@ +/** + * FreeRDP: A Remote Desktop Protocol Implementation + * SDL Client helper dialogs + * + * Copyright 2023 Armin Novak <armin.novak@thincast.com> + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cassert> +#include <cstdio> +#include <cstdlib> + +#include <SDL.h> +#include <SDL_ttf.h> + +#include "sdl_widget.hpp" +#include "../sdl_utils.hpp" + +#include "res/sdl_resource_manager.hpp" + +#include <freerdp/log.h> + +#if defined(WITH_SDL_IMAGE_DIALOGS) +#include <SDL_image.h> +#endif + +#define TAG CLIENT_TAG("SDL.widget") + +static const SDL_Color backgroundcolor = { 0x38, 0x36, 0x35, 0xff }; + +static const Uint32 hpadding = 10; + +SdlWidget::SdlWidget(SDL_Renderer* renderer, const SDL_Rect& rect, bool input) + : _rect(rect), _input(input) +{ + assert(renderer); + + auto ops = SDLResourceManager::get(SDLResourceManager::typeFonts(), + "OpenSans-VariableFont_wdth,wght.ttf"); + if (!ops) + widget_log_error(-1, "SDLResourceManager::get"); + else + { + _font = TTF_OpenFontRW(ops, 1, 64); + if (!_font) + widget_log_error(-1, "TTF_OpenFontRW"); + } +} + +#if defined(WITH_SDL_IMAGE_DIALOGS) +SdlWidget::SdlWidget(SDL_Renderer* renderer, const SDL_Rect& rect, SDL_RWops* ops) : _rect(rect) +{ + if (ops) + { + _image = IMG_LoadTexture_RW(renderer, ops, 1); + if (!_image) + widget_log_error(-1, "IMG_LoadTextureTyped_RW"); + } +} +#endif + +SdlWidget::SdlWidget(SdlWidget&& other) noexcept + : _font(std::move(other._font)), _image(other._image), _rect(std::move(other._rect)), + _input(other._input), _wrap(other._wrap), _text_width(other._text_width) +{ + other._font = nullptr; + other._image = nullptr; +} + +SDL_Texture* SdlWidget::render_text(SDL_Renderer* renderer, const std::string& text, + SDL_Color fgcolor, SDL_Rect& src, SDL_Rect& dst) +{ + auto surface = TTF_RenderUTF8_Blended(_font, text.c_str(), fgcolor); + if (!surface) + { + widget_log_error(-1, "TTF_RenderText_Blended"); + return nullptr; + } + + auto texture = SDL_CreateTextureFromSurface(renderer, surface); + SDL_FreeSurface(surface); + if (!texture) + { + widget_log_error(-1, "SDL_CreateTextureFromSurface"); + return nullptr; + } + + TTF_SizeUTF8(_font, text.c_str(), &src.w, &src.h); + + /* Do some magic: + * - Add padding before and after text + * - if text is too long only show the last elements + * - if text is too short only update used space + */ + dst = _rect; + dst.x += hpadding; + dst.w -= 2 * hpadding; + const float scale = static_cast<float>(dst.h) / static_cast<float>(src.h); + const float sws = static_cast<float>(src.w) * scale; + const float dws = static_cast<float>(dst.w) / scale; + if (static_cast<float>(dst.w) > sws) + dst.w = static_cast<int>(sws); + if (static_cast<float>(src.w) > dws) + { + src.x = src.w - static_cast<int>(dws); + src.w = static_cast<int>(dws); + } + return texture; +} + +SDL_Texture* SdlWidget::render_text_wrapped(SDL_Renderer* renderer, const std::string& text, + SDL_Color fgcolor, SDL_Rect& src, SDL_Rect& dst) +{ + Sint32 w = 0; + Sint32 h = 0; + TTF_SizeUTF8(_font, " ", &w, &h); + auto surface = TTF_RenderUTF8_Blended_Wrapped(_font, text.c_str(), fgcolor, _text_width); + if (!surface) + { + widget_log_error(-1, "TTF_RenderText_Blended"); + return nullptr; + } + + src.w = surface->w; + src.h = surface->h; + + auto texture = SDL_CreateTextureFromSurface(renderer, surface); + SDL_FreeSurface(surface); + if (!texture) + { + widget_log_error(-1, "SDL_CreateTextureFromSurface"); + return nullptr; + } + + /* Do some magic: + * - Add padding before and after text + * - if text is too long only show the last elements + * - if text is too short only update used space + */ + dst = _rect; + dst.x += hpadding; + dst.w -= 2 * hpadding; + const float scale = static_cast<float>(src.h) / static_cast<float>(src.w); + auto dh = src.h * scale; + if (dh < dst.h) + dst.h = dh; + + return texture; +} + +SdlWidget::~SdlWidget() +{ + TTF_CloseFont(_font); + if (_image) + SDL_DestroyTexture(_image); +} + +bool SdlWidget::error_ex(Uint32 res, const char* what, const char* file, size_t line, + const char* fkt) +{ + static wLog* log = nullptr; + if (!log) + log = WLog_Get(TAG); + return sdl_log_error_ex(res, log, what, file, line, fkt); +} + +static bool draw_rect(SDL_Renderer* renderer, const SDL_Rect* rect, SDL_Color color) +{ + const int drc = SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a); + if (widget_log_error(drc, "SDL_SetRenderDrawColor")) + return false; + + const int rc = SDL_RenderFillRect(renderer, rect); + return !widget_log_error(rc, "SDL_RenderFillRect"); +} + +bool SdlWidget::fill(SDL_Renderer* renderer, SDL_Color color) +{ + std::vector<SDL_Color> colors = { color }; + return fill(renderer, colors); +} + +bool SdlWidget::fill(SDL_Renderer* renderer, const std::vector<SDL_Color>& colors) +{ + assert(renderer); + SDL_BlendMode mode = SDL_BLENDMODE_INVALID; + SDL_GetRenderDrawBlendMode(renderer, &mode); + SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); + for (auto color : colors) + { + draw_rect(renderer, &_rect, color); + SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD); + } + SDL_SetRenderDrawBlendMode(renderer, mode); + return true; +} + +bool SdlWidget::update_text(SDL_Renderer* renderer, const std::string& text, SDL_Color fgcolor, + SDL_Color bgcolor) +{ + assert(renderer); + + if (!fill(renderer, bgcolor)) + return false; + return update_text(renderer, text, fgcolor); +} + +bool SdlWidget::wrap() const +{ + return _wrap; +} + +bool SdlWidget::set_wrap(bool wrap, size_t width) +{ + _wrap = wrap; + _text_width = width; + return _wrap; +} + +const SDL_Rect& SdlWidget::rect() const +{ + return _rect; +} + +bool SdlWidget::update_text(SDL_Renderer* renderer, const std::string& text, SDL_Color fgcolor) +{ + + if (text.empty()) + return true; + + SDL_Rect src{}; + SDL_Rect dst{}; + + SDL_Texture* texture = nullptr; + if (_image) + { + texture = _image; + dst = _rect; + auto rc = SDL_QueryTexture(_image, nullptr, nullptr, &src.w, &src.h); + if (rc < 0) + widget_log_error(rc, "SDL_QueryTexture"); + } + else if (_wrap) + texture = render_text_wrapped(renderer, text, fgcolor, src, dst); + else + texture = render_text(renderer, text, fgcolor, src, dst); + if (!texture) + return false; + + const int rc = SDL_RenderCopy(renderer, texture, &src, &dst); + if (!_image) + SDL_DestroyTexture(texture); + if (rc < 0) + return !widget_log_error(rc, "SDL_RenderCopy"); + return true; +} + +bool clear_window(SDL_Renderer* renderer) +{ + assert(renderer); + + const int drc = SDL_SetRenderDrawColor(renderer, backgroundcolor.r, backgroundcolor.g, + backgroundcolor.b, backgroundcolor.a); + if (widget_log_error(drc, "SDL_SetRenderDrawColor")) + return false; + + const int rcls = SDL_RenderClear(renderer); + return !widget_log_error(rcls, "SDL_RenderClear"); +} |