summaryrefslogtreecommitdiffstats
path: root/server/shadow/shadow_screen.c
diff options
context:
space:
mode:
Diffstat (limited to 'server/shadow/shadow_screen.c')
-rw-r--r--server/shadow/shadow_screen.c163
1 files changed, 163 insertions, 0 deletions
diff --git a/server/shadow/shadow_screen.c b/server/shadow/shadow_screen.c
new file mode 100644
index 0000000..8a9e0b3
--- /dev/null
+++ b/server/shadow/shadow_screen.c
@@ -0,0 +1,163 @@
+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ *
+ * Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <freerdp/config.h>
+
+#include <winpr/assert.h>
+
+#include "shadow_surface.h"
+
+#include "shadow_screen.h"
+#include "shadow_lobby.h"
+
+rdpShadowScreen* shadow_screen_new(rdpShadowServer* server)
+{
+ WINPR_ASSERT(server);
+ WINPR_ASSERT(server->subsystem);
+
+ rdpShadowScreen* screen = (rdpShadowScreen*)calloc(1, sizeof(rdpShadowScreen));
+
+ if (!screen)
+ goto fail;
+
+ screen->server = server;
+ rdpShadowSubsystem* subsystem = server->subsystem;
+
+ if (!InitializeCriticalSectionAndSpinCount(&(screen->lock), 4000))
+ goto fail;
+
+ region16_init(&(screen->invalidRegion));
+
+ WINPR_ASSERT(subsystem->selectedMonitor < ARRAYSIZE(subsystem->monitors));
+ const MONITOR_DEF* primary = &(subsystem->monitors[subsystem->selectedMonitor]);
+ WINPR_ASSERT(primary);
+
+ INT64 x = primary->left;
+ INT64 y = primary->top;
+ INT64 width = primary->right - primary->left + 1;
+ INT64 height = primary->bottom - primary->top + 1;
+
+ WINPR_ASSERT(x >= 0);
+ WINPR_ASSERT(x <= UINT16_MAX);
+ WINPR_ASSERT(y >= 0);
+ WINPR_ASSERT(y <= UINT16_MAX);
+ WINPR_ASSERT(width >= 0);
+ WINPR_ASSERT(width <= UINT16_MAX);
+ WINPR_ASSERT(height >= 0);
+ WINPR_ASSERT(height <= UINT16_MAX);
+
+ screen->width = (UINT16)width;
+ screen->height = (UINT16)height;
+
+ screen->primary =
+ shadow_surface_new(server, (UINT16)x, (UINT16)y, (UINT16)width, (UINT16)height);
+
+ if (!screen->primary)
+ goto fail;
+
+ server->surface = screen->primary;
+
+ screen->lobby = shadow_surface_new(server, (UINT16)x, (UINT16)y, (UINT16)width, (UINT16)height);
+
+ if (!screen->lobby)
+ goto fail;
+
+ server->lobby = screen->lobby;
+
+ if (!shadow_client_init_lobby(server))
+ goto fail;
+
+ return screen;
+
+fail:
+ WINPR_PRAGMA_DIAG_PUSH
+ WINPR_PRAGMA_DIAG_IGNORED_MISMATCHED_DEALLOC
+ shadow_screen_free(screen);
+ WINPR_PRAGMA_DIAG_POP
+
+ return NULL;
+}
+
+void shadow_screen_free(rdpShadowScreen* screen)
+{
+ if (!screen)
+ return;
+
+ DeleteCriticalSection(&(screen->lock));
+
+ region16_uninit(&(screen->invalidRegion));
+
+ if (screen->primary)
+ {
+ shadow_surface_free(screen->primary);
+ screen->primary = NULL;
+ }
+
+ if (screen->lobby)
+ {
+ shadow_surface_free(screen->lobby);
+ screen->lobby = NULL;
+ }
+
+ free(screen);
+}
+
+BOOL shadow_screen_resize(rdpShadowScreen* screen)
+{
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
+ MONITOR_DEF* primary = NULL;
+ rdpShadowSubsystem* subsystem = NULL;
+
+ if (!screen)
+ return FALSE;
+
+ subsystem = screen->server->subsystem;
+ primary = &(subsystem->monitors[subsystem->selectedMonitor]);
+
+ x = primary->left;
+ y = primary->top;
+ width = primary->right - primary->left + 1;
+ height = primary->bottom - primary->top + 1;
+
+ WINPR_ASSERT(x >= 0);
+ WINPR_ASSERT(x <= UINT16_MAX);
+ WINPR_ASSERT(y >= 0);
+ WINPR_ASSERT(y <= UINT16_MAX);
+ WINPR_ASSERT(width >= 0);
+ WINPR_ASSERT(width <= UINT16_MAX);
+ WINPR_ASSERT(height >= 0);
+ WINPR_ASSERT(height <= UINT16_MAX);
+ if (shadow_surface_resize(screen->primary, (UINT16)x, (UINT16)y, (UINT16)width,
+ (UINT16)height) &&
+ shadow_surface_resize(screen->lobby, (UINT16)x, (UINT16)y, (UINT16)width, (UINT16)height))
+ {
+ if (((UINT32)width != screen->width) || ((UINT32)height != screen->height))
+ {
+ /* screen size is changed. Store new size and reinit lobby */
+ screen->width = (UINT32)width;
+ screen->height = (UINT32)height;
+ shadow_client_init_lobby(screen->server);
+ }
+ return TRUE;
+ }
+
+ return FALSE;
+}