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-rw-r--r--server/shadow/shadow_subsystem_builtin.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/server/shadow/shadow_subsystem_builtin.c b/server/shadow/shadow_subsystem_builtin.c
new file mode 100644
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--- /dev/null
+++ b/server/shadow/shadow_subsystem_builtin.c
@@ -0,0 +1,75 @@
+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ *
+ * Copyright 2016 Jiang Zihao <zihao.jiang@yahoo.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <freerdp/config.h>
+
+#include <freerdp/server/shadow.h>
+
+typedef struct
+{
+ const char* (*name)(void);
+ pfnShadowSubsystemEntry entry;
+} RDP_SHADOW_SUBSYSTEM;
+
+extern int ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
+extern const char* ShadowSubsystemName(void);
+
+static RDP_SHADOW_SUBSYSTEM g_Subsystems[] = {
+
+ { ShadowSubsystemName, ShadowSubsystemEntry }
+};
+
+static size_t g_SubsystemCount = ARRAYSIZE(g_Subsystems);
+
+static pfnShadowSubsystemEntry shadow_subsystem_load_static_entry(const char* name)
+{
+ if (!name)
+ {
+ if (g_SubsystemCount > 0)
+ {
+ const RDP_SHADOW_SUBSYSTEM* cur = &g_Subsystems[0];
+ WINPR_ASSERT(cur->entry);
+
+ return cur->entry;
+ }
+
+ return NULL;
+ }
+
+ for (size_t index = 0; index < g_SubsystemCount; index++)
+ {
+ const RDP_SHADOW_SUBSYSTEM* cur = &g_Subsystems[index];
+ WINPR_ASSERT(cur->name);
+ WINPR_ASSERT(cur->entry);
+
+ if (strcmp(name, cur->name()) == 0)
+ return cur->entry;
+ }
+
+ return NULL;
+}
+
+void shadow_subsystem_set_entry_builtin(const char* name)
+{
+ pfnShadowSubsystemEntry entry = shadow_subsystem_load_static_entry(name);
+
+ if (entry)
+ shadow_subsystem_set_entry(entry);
+
+ return;
+}