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Diffstat (limited to 'winpr/libwinpr/crt/unicode_builtin.c')
-rw-r--r-- | winpr/libwinpr/crt/unicode_builtin.c | 695 |
1 files changed, 695 insertions, 0 deletions
diff --git a/winpr/libwinpr/crt/unicode_builtin.c b/winpr/libwinpr/crt/unicode_builtin.c new file mode 100644 index 0000000..e56ddd7 --- /dev/null +++ b/winpr/libwinpr/crt/unicode_builtin.c @@ -0,0 +1,695 @@ +/* + * Copyright 2001-2004 Unicode, Inc. + * + * Disclaimer + * + * This source code is provided as is by Unicode, Inc. No claims are + * made as to fitness for any particular purpose. No warranties of any + * kind are expressed or implied. The recipient agrees to determine + * applicability of information provided. If this file has been + * purchased on magnetic or optical media from Unicode, Inc., the + * sole remedy for any claim will be exchange of defective media + * within 90 days of receipt. + * + * Limitations on Rights to Redistribute This Code + * + * Unicode, Inc. hereby grants the right to freely use the information + * supplied in this file in the creation of products supporting the + * Unicode Standard, and to make copies of this file in any form + * for internal or external distribution as long as this notice + * remains attached. + */ + +/* --------------------------------------------------------------------- + +Conversions between UTF32, UTF-16, and UTF-8. Source code file. +Author: Mark E. Davis, 1994. +Rev History: Rick McGowan, fixes & updates May 2001. +Sept 2001: fixed const & error conditions per +mods suggested by S. Parent & A. Lillich. +June 2002: Tim Dodd added detection and handling of incomplete +source sequences, enhanced error detection, added casts +to eliminate compiler warnings. +July 2003: slight mods to back out aggressive FFFE detection. +Jan 2004: updated switches in from-UTF8 conversions. +Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. + +See the header file "utf.h" for complete documentation. + +------------------------------------------------------------------------ */ + +#include <winpr/wtypes.h> +#include <winpr/string.h> +#include <winpr/assert.h> + +#include "unicode.h" + +#include "../log.h" +#define TAG WINPR_TAG("unicode") + +/* + * Character Types: + * + * UTF8: uint8_t 8 bits + * UTF16: uint16_t 16 bits + * UTF32: uint32_t 32 bits + */ + +/* Some fundamental constants */ +#define UNI_REPLACEMENT_CHAR (uint32_t)0x0000FFFD +#define UNI_MAX_BMP (uint32_t)0x0000FFFF +#define UNI_MAX_UTF16 (uint32_t)0x0010FFFF +#define UNI_MAX_UTF32 (uint32_t)0x7FFFFFFF +#define UNI_MAX_LEGAL_UTF32 (uint32_t)0x0010FFFF + +typedef enum +{ + conversionOK, /* conversion successful */ + sourceExhausted, /* partial character in source, but hit end */ + targetExhausted, /* insuff. room in target for conversion */ + sourceIllegal /* source sequence is illegal/malformed */ +} ConversionResult; + +typedef enum +{ + strictConversion = 0, + lenientConversion +} ConversionFlags; + +static const int halfShift = 10; /* used for shifting by 10 bits */ + +static const uint32_t halfBase = 0x0010000UL; +static const uint32_t halfMask = 0x3FFUL; + +#define UNI_SUR_HIGH_START (uint32_t)0xD800 +#define UNI_SUR_HIGH_END (uint32_t)0xDBFF +#define UNI_SUR_LOW_START (uint32_t)0xDC00 +#define UNI_SUR_LOW_END (uint32_t)0xDFFF + +/* --------------------------------------------------------------------- */ + +/* + * Index into the table below with the first byte of a UTF-8 sequence to + * get the number of trailing bytes that are supposed to follow it. + * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is + * left as-is for anyone who may want to do such conversion, which was + * allowed in earlier algorithms. + */ +static const char trailingBytesForUTF8[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5 +}; + +/* + * Magic values subtracted from a buffer value during UTF8 conversion. + * This table contains as many values as there might be trailing bytes + * in a UTF-8 sequence. + */ +static const uint32_t offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, + 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; + +/* + * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed + * into the first byte, depending on how many bytes follow. There are + * as many entries in this table as there are UTF-8 sequence types. + * (I.e., one byte sequence, two byte... etc.). Remember that sequencs + * for *legal* UTF-8 will be 4 or fewer bytes total. + */ +static const uint8_t firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; + +/* --------------------------------------------------------------------- */ + +/* The interface converts a whole buffer to avoid function-call overhead. + * Constants have been gathered. Loops & conditionals have been removed as + * much as possible for efficiency, in favor of drop-through switches. + * (See "Note A" at the bottom of the file for equivalent code.) + * If your compiler supports it, the "isLegalUTF8" call can be turned + * into an inline function. + */ + +/* --------------------------------------------------------------------- */ + +static ConversionResult winpr_ConvertUTF16toUTF8_Internal(const uint16_t** sourceStart, + const uint16_t* sourceEnd, + uint8_t** targetStart, uint8_t* targetEnd, + ConversionFlags flags) +{ + bool computeLength = (!targetEnd) ? true : false; + const uint16_t* source = *sourceStart; + uint8_t* target = *targetStart; + ConversionResult result = conversionOK; + + while (source < sourceEnd) + { + uint32_t ch = 0; + unsigned short bytesToWrite = 0; + const uint32_t byteMask = 0xBF; + const uint32_t byteMark = 0x80; + const uint16_t* oldSource = + source; /* In case we have to back up because of target overflow. */ + + ch = *source++; + + /* If we have a surrogate pair, convert to UTF32 first. */ + if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) + { + /* If the 16 bits following the high surrogate are in the source buffer... */ + if (source < sourceEnd) + { + uint32_t ch2 = *source; + + /* If it's a low surrogate, convert to UTF32. */ + if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) + { + ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + (ch2 - UNI_SUR_LOW_START) + + halfBase; + ++source; + } + else if (flags == strictConversion) + { + /* it's an unpaired high surrogate */ + --source; /* return to the illegal value itself */ + result = sourceIllegal; + break; + } + } + else + { + /* We don't have the 16 bits following the high surrogate. */ + --source; /* return to the high surrogate */ + result = sourceExhausted; + break; + } + } + else if (flags == strictConversion) + { + /* UTF-16 surrogate values are illegal in UTF-32 */ + if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) + { + --source; /* return to the illegal value itself */ + result = sourceIllegal; + break; + } + } + + /* Figure out how many bytes the result will require */ + if (ch < (uint32_t)0x80) + { + bytesToWrite = 1; + } + else if (ch < (uint32_t)0x800) + { + bytesToWrite = 2; + } + else if (ch < (uint32_t)0x10000) + { + bytesToWrite = 3; + } + else if (ch < (uint32_t)0x110000) + { + bytesToWrite = 4; + } + else + { + bytesToWrite = 3; + ch = UNI_REPLACEMENT_CHAR; + } + + target += bytesToWrite; + + if ((target > targetEnd) && (!computeLength)) + { + source = oldSource; /* Back up source pointer! */ + target -= bytesToWrite; + result = targetExhausted; + break; + } + + if (!computeLength) + { + switch (bytesToWrite) + { + /* note: everything falls through. */ + case 4: + *--target = (uint8_t)((ch | byteMark) & byteMask); + ch >>= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + case 3: + *--target = (uint8_t)((ch | byteMark) & byteMask); + ch >>= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 2: + *--target = (uint8_t)((ch | byteMark) & byteMask); + ch >>= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 1: + *--target = (uint8_t)(ch | firstByteMark[bytesToWrite]); + } + } + else + { + switch (bytesToWrite) + { + /* note: everything falls through. */ + case 4: + --target; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 3: + --target; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 2: + --target; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 1: + --target; + } + } + + target += bytesToWrite; + } + + *sourceStart = source; + *targetStart = target; + return result; +} + +/* --------------------------------------------------------------------- */ + +/* + * Utility routine to tell whether a sequence of bytes is legal UTF-8. + * This must be called with the length pre-determined by the first byte. + * If not calling this from ConvertUTF8to*, then the length can be set by: + * length = trailingBytesForUTF8[*source]+1; + * and the sequence is illegal right away if there aren't that many bytes + * available. + * If presented with a length > 4, this returns false. The Unicode + * definition of UTF-8 goes up to 4-byte sequences. + */ + +static bool isLegalUTF8(const uint8_t* source, int length) +{ + uint8_t a = 0; + const uint8_t* srcptr = source + length; + + switch (length) + { + default: + return false; + + /* Everything else falls through when "true"... */ + case 4: + if ((a = (*--srcptr)) < 0x80 || a > 0xBF) + return false; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 3: + if ((a = (*--srcptr)) < 0x80 || a > 0xBF) + return false; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 2: + if ((a = (*--srcptr)) > 0xBF) + return false; + + switch (*source) + { + /* no fall-through in this inner switch */ + case 0xE0: + if (a < 0xA0) + return false; + + break; + + case 0xED: + if (a > 0x9F) + return false; + + break; + + case 0xF0: + if (a < 0x90) + return false; + + break; + + case 0xF4: + if (a > 0x8F) + return false; + + break; + + default: + if (a < 0x80) + return false; + break; + } + /* fallthrough */ + WINPR_FALLTHROUGH + + case 1: + if (*source >= 0x80 && *source < 0xC2) + return false; + } + + if (*source > 0xF4) + return false; + + return true; +} + +/* --------------------------------------------------------------------- */ + +static ConversionResult winpr_ConvertUTF8toUTF16_Internal(const uint8_t** sourceStart, + const uint8_t* sourceEnd, + uint16_t** targetStart, + uint16_t* targetEnd, + ConversionFlags flags) +{ + bool computeLength = (!targetEnd) ? true : false; + ConversionResult result = conversionOK; + const uint8_t* source = *sourceStart; + uint16_t* target = *targetStart; + + while (source < sourceEnd) + { + uint32_t ch = 0; + unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; + + if ((source + extraBytesToRead) >= sourceEnd) + { + result = sourceExhausted; + break; + } + + /* Do this check whether lenient or strict */ + if (!isLegalUTF8(source, extraBytesToRead + 1)) + { + result = sourceIllegal; + break; + } + + /* + * The cases all fall through. See "Note A" below. + */ + switch (extraBytesToRead) + { + case 5: + ch += *source++; + ch <<= 6; /* remember, illegal UTF-8 */ + /* fallthrough */ + WINPR_FALLTHROUGH + + case 4: + ch += *source++; + ch <<= 6; /* remember, illegal UTF-8 */ + /* fallthrough */ + WINPR_FALLTHROUGH + + case 3: + ch += *source++; + ch <<= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 2: + ch += *source++; + ch <<= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 1: + ch += *source++; + ch <<= 6; + /* fallthrough */ + WINPR_FALLTHROUGH + + case 0: + ch += *source++; + } + + ch -= offsetsFromUTF8[extraBytesToRead]; + + if ((target >= targetEnd) && (!computeLength)) + { + source -= (extraBytesToRead + 1); /* Back up source pointer! */ + result = targetExhausted; + break; + } + + if (ch <= UNI_MAX_BMP) + { + /* Target is a character <= 0xFFFF */ + /* UTF-16 surrogate values are illegal in UTF-32 */ + if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) + { + if (flags == strictConversion) + { + source -= (extraBytesToRead + 1); /* return to the illegal value itself */ + result = sourceIllegal; + break; + } + else + { + if (!computeLength) + *target++ = UNI_REPLACEMENT_CHAR; + else + target++; + } + } + else + { + if (!computeLength) + *target++ = (uint16_t)ch; /* normal case */ + else + target++; + } + } + else if (ch > UNI_MAX_UTF16) + { + if (flags == strictConversion) + { + result = sourceIllegal; + source -= (extraBytesToRead + 1); /* return to the start */ + break; /* Bail out; shouldn't continue */ + } + else + { + if (!computeLength) + *target++ = UNI_REPLACEMENT_CHAR; + else + target++; + } + } + else + { + /* target is a character in range 0xFFFF - 0x10FFFF. */ + if ((target + 1 >= targetEnd) && (!computeLength)) + { + source -= (extraBytesToRead + 1); /* Back up source pointer! */ + result = targetExhausted; + break; + } + + ch -= halfBase; + + if (!computeLength) + { + *target++ = (uint16_t)((ch >> halfShift) + UNI_SUR_HIGH_START); + *target++ = (uint16_t)((ch & halfMask) + UNI_SUR_LOW_START); + } + else + { + target++; + target++; + } + } + } + + *sourceStart = source; + *targetStart = target; + return result; +} + +/** + * WinPR built-in Unicode API + */ + +static int winpr_ConvertUTF8toUTF16(const uint8_t* src, int cchSrc, uint16_t* dst, int cchDst) +{ + size_t length = 0; + uint16_t* dstBeg = NULL; + uint16_t* dstEnd = NULL; + const uint8_t* srcBeg = NULL; + const uint8_t* srcEnd = NULL; + ConversionResult result = sourceIllegal; + + if (cchSrc == -1) + cchSrc = strlen((char*)src) + 1; + + srcBeg = src; + srcEnd = &src[cchSrc]; + + if (cchDst == 0) + { + result = + winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); + + length = dstBeg - (uint16_t*)NULL; + } + else + { + dstBeg = dst; + dstEnd = &dst[cchDst]; + + result = + winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); + + length = dstBeg - dst; + } + + if (result == targetExhausted) + { + SetLastError(ERROR_INSUFFICIENT_BUFFER); + return 0; + } + + return (result == conversionOK) ? length : 0; +} + +static int winpr_ConvertUTF16toUTF8(const uint16_t* src, int cchSrc, uint8_t* dst, int cchDst) +{ + size_t length = 0; + uint8_t* dstBeg = NULL; + uint8_t* dstEnd = NULL; + const uint16_t* srcBeg = NULL; + const uint16_t* srcEnd = NULL; + ConversionResult result = sourceIllegal; + + if (cchSrc == -1) + cchSrc = _wcslen((uint16_t*)src) + 1; + + srcBeg = src; + srcEnd = &src[cchSrc]; + + if (cchDst == 0) + { + result = + winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); + + length = dstBeg - ((uint8_t*)NULL); + } + else + { + dstBeg = dst; + dstEnd = &dst[cchDst]; + + result = + winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); + + length = dstBeg - dst; + } + + if (result == targetExhausted) + { + SetLastError(ERROR_INSUFFICIENT_BUFFER); + return 0; + } + + return (result == conversionOK) ? length : 0; +} + +/* --------------------------------------------------------------------- */ + +int int_MultiByteToWideChar(UINT CodePage, DWORD dwFlags, LPCSTR lpMultiByteStr, int cbMultiByte, + LPWSTR lpWideCharStr, int cchWideChar) +{ + size_t cbCharLen = (size_t)cbMultiByte; + + WINPR_UNUSED(dwFlags); + + /* If cbMultiByte is 0, the function fails */ + if ((cbMultiByte == 0) || (cbMultiByte < -1)) + return 0; + + if (cchWideChar < 0) + return -1; + + if (cbMultiByte < 0) + { + const size_t len = strlen(lpMultiByteStr); + if (len >= INT32_MAX) + return 0; + cbCharLen = (int)len + 1; + } + else + cbCharLen = cbMultiByte; + + WINPR_ASSERT(lpMultiByteStr); + switch (CodePage) + { + case CP_ACP: + case CP_UTF8: + break; + + default: + WLog_ERR(TAG, "Unsupported encoding %u", CodePage); + return 0; + } + + return winpr_ConvertUTF8toUTF16((const uint8_t*)lpMultiByteStr, cbCharLen, + (uint16_t*)lpWideCharStr, cchWideChar); +} + +int int_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWSTR lpWideCharStr, int cchWideChar, + LPSTR lpMultiByteStr, int cbMultiByte, LPCSTR lpDefaultChar, + LPBOOL lpUsedDefaultChar) +{ + size_t cbCharLen = (size_t)cchWideChar; + + WINPR_UNUSED(dwFlags); + /* If cchWideChar is 0, the function fails */ + if ((cchWideChar == 0) || (cchWideChar < -1)) + return 0; + + if (cbMultiByte < 0) + return -1; + + WINPR_ASSERT(lpWideCharStr); + /* If cchWideChar is -1, the string is null-terminated */ + if (cchWideChar == -1) + { + const size_t len = _wcslen(lpWideCharStr); + if (len >= INT32_MAX) + return 0; + cbCharLen = (int)len + 1; + } + else + cbCharLen = cchWideChar; + + /* + * if cbMultiByte is 0, the function returns the required buffer size + * in bytes for lpMultiByteStr and makes no use of the output parameter itself. + */ + + return winpr_ConvertUTF16toUTF8((const uint16_t*)lpWideCharStr, cbCharLen, + (uint8_t*)lpMultiByteStr, cbMultiByte); +} |