1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/**
* FreeRDP: A Remote Desktop Protocol Implementation
* SDL Client helper dialogs
*
* Copyright 2023 Armin Novak <armin.novak@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cassert>
#include <string>
#include <SDL.h>
#include <SDL_ttf.h>
#include "sdl_select.hpp"
#include "sdl_widget.hpp"
#include "sdl_button.hpp"
#include "sdl_buttons.hpp"
#include "sdl_input_widgets.hpp"
static const SDL_Color labelmouseovercolor = { 0, 0x80, 0, 0x60 };
static const SDL_Color labelbackgroundcolor = { 0x69, 0x66, 0x63, 0xff };
static const SDL_Color labelhighlightcolor = { 0xcd, 0xca, 0x35, 0x60 };
static const SDL_Color labelfontcolor = { 0xd1, 0xcf, 0xcd, 0xff };
SdlSelectWidget::SdlSelectWidget(SDL_Renderer* renderer, const std::string& label,
const SDL_Rect& rect)
: SdlWidget(renderer, rect, true), _text(label), _mouseover(false), _highlight(false)
{
update_text(renderer);
}
SdlSelectWidget::SdlSelectWidget(SdlSelectWidget&& other) noexcept
: SdlWidget(std::move(other)), _text(std::move(other._text)), _mouseover(other._mouseover),
_highlight(other._highlight)
{
}
bool SdlSelectWidget::set_mouseover(SDL_Renderer* renderer, bool mouseOver)
{
_mouseover = mouseOver;
return update_text(renderer);
}
bool SdlSelectWidget::set_highlight(SDL_Renderer* renderer, bool highlight)
{
_highlight = highlight;
return update_text(renderer);
}
bool SdlSelectWidget::update_text(SDL_Renderer* renderer)
{
assert(renderer);
std::vector<SDL_Color> colors = { labelbackgroundcolor };
if (_highlight)
colors.push_back(labelhighlightcolor);
if (_mouseover)
colors.push_back(labelmouseovercolor);
if (!fill(renderer, colors))
return false;
return SdlWidget::update_text(renderer, _text, labelfontcolor);
}
|