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/**
* FreeRDP: A Remote Desktop Protocol Implementation
* SDL Client keyboard helper
*
* Copyright 2022 Armin Novak <armin.novak@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <string>
#include <winpr/wtypes.h>
#include <freerdp/freerdp.h>
#include <SDL.h>
#include "sdl_types.hpp"
class sdlInput
{
public:
explicit sdlInput(SdlContext* sdl);
~sdlInput() = default;
BOOL keyboard_sync_state();
BOOL keyboard_focus_in();
BOOL keyboard_handle_event(const SDL_KeyboardEvent* ev);
BOOL keyboard_grab(Uint32 windowID, SDL_bool enable);
BOOL mouse_focus(Uint32 windowID);
BOOL mouse_grab(Uint32 windowID, SDL_bool enable);
public:
static BOOL keyboard_set_indicators(rdpContext* context, UINT16 led_flags);
static BOOL keyboard_set_ime_status(rdpContext* context, UINT16 imeId, UINT32 imeState,
UINT32 imeConvMode);
static uint32_t prefToMask();
static uint32_t prefKeyValue(const std::string& key, uint32_t fallback = SDL_SCANCODE_UNKNOWN);
private:
SdlContext* _sdl;
Uint32 _lastWindowID;
};
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