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#include <winpr/crt.h>
#include <winpr/thread.h>
#include <winpr/collections.h>
DEFINE_EVENT_BEGIN(MouseMotion)
int x;
int y;
DEFINE_EVENT_END(MouseMotion)
DEFINE_EVENT_BEGIN(MouseButton)
int x;
int y;
int flags;
int button;
DEFINE_EVENT_END(MouseButton)
static void MouseMotionEventHandler(void* context, const MouseMotionEventArgs* e)
{
printf("MouseMotionEvent: x: %d y: %d\n", e->x, e->y);
}
static void MouseButtonEventHandler(void* context, const MouseButtonEventArgs* e)
{
printf("MouseButtonEvent: x: %d y: %d flags: %d button: %d\n", e->x, e->y, e->flags, e->button);
}
static wEventType Node_Events[] = { DEFINE_EVENT_ENTRY(MouseMotion),
DEFINE_EVENT_ENTRY(MouseButton) };
#define NODE_EVENT_COUNT (sizeof(Node_Events) / sizeof(wEventType))
int TestPubSub(int argc, char* argv[])
{
wPubSub* node = NULL;
WINPR_UNUSED(argc);
WINPR_UNUSED(argv);
node = PubSub_New(TRUE);
if (!node)
return -1;
PubSub_AddEventTypes(node, Node_Events, NODE_EVENT_COUNT);
PubSub_SubscribeMouseMotion(node, MouseMotionEventHandler);
PubSub_SubscribeMouseButton(node, MouseButtonEventHandler);
/* Call Event Handler */
{
MouseMotionEventArgs e;
e.x = 64;
e.y = 128;
PubSub_OnMouseMotion(node, NULL, &e);
}
{
MouseButtonEventArgs e;
e.x = 23;
e.y = 56;
e.flags = 7;
e.button = 1;
PubSub_OnMouseButton(node, NULL, &e);
}
PubSub_Free(node);
return 0;
}
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