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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:23:18 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:23:18 +0000
commit43a123c1ae6613b3efeed291fa552ecd909d3acf (patch)
treefd92518b7024bc74031f78a1cf9e454b65e73665 /src/runtime/mgcsweep.go
parentInitial commit. (diff)
downloadgolang-1.20-43a123c1ae6613b3efeed291fa552ecd909d3acf.tar.xz
golang-1.20-43a123c1ae6613b3efeed291fa552ecd909d3acf.zip
Adding upstream version 1.20.14.upstream/1.20.14upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/mgcsweep.go')
-rw-r--r--src/runtime/mgcsweep.go967
1 files changed, 967 insertions, 0 deletions
diff --git a/src/runtime/mgcsweep.go b/src/runtime/mgcsweep.go
new file mode 100644
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--- /dev/null
+++ b/src/runtime/mgcsweep.go
@@ -0,0 +1,967 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Garbage collector: sweeping
+
+// The sweeper consists of two different algorithms:
+//
+// * The object reclaimer finds and frees unmarked slots in spans. It
+// can free a whole span if none of the objects are marked, but that
+// isn't its goal. This can be driven either synchronously by
+// mcentral.cacheSpan for mcentral spans, or asynchronously by
+// sweepone, which looks at all the mcentral lists.
+//
+// * The span reclaimer looks for spans that contain no marked objects
+// and frees whole spans. This is a separate algorithm because
+// freeing whole spans is the hardest task for the object reclaimer,
+// but is critical when allocating new spans. The entry point for
+// this is mheap_.reclaim and it's driven by a sequential scan of
+// the page marks bitmap in the heap arenas.
+//
+// Both algorithms ultimately call mspan.sweep, which sweeps a single
+// heap span.
+
+package runtime
+
+import (
+ "runtime/internal/atomic"
+ "unsafe"
+)
+
+var sweep sweepdata
+
+// State of background sweep.
+type sweepdata struct {
+ lock mutex
+ g *g
+ parked bool
+
+ nbgsweep uint32
+ npausesweep uint32
+
+ // active tracks outstanding sweepers and the sweep
+ // termination condition.
+ active activeSweep
+
+ // centralIndex is the current unswept span class.
+ // It represents an index into the mcentral span
+ // sets. Accessed and updated via its load and
+ // update methods. Not protected by a lock.
+ //
+ // Reset at mark termination.
+ // Used by mheap.nextSpanForSweep.
+ centralIndex sweepClass
+}
+
+// sweepClass is a spanClass and one bit to represent whether we're currently
+// sweeping partial or full spans.
+type sweepClass uint32
+
+const (
+ numSweepClasses = numSpanClasses * 2
+ sweepClassDone sweepClass = sweepClass(^uint32(0))
+)
+
+func (s *sweepClass) load() sweepClass {
+ return sweepClass(atomic.Load((*uint32)(s)))
+}
+
+func (s *sweepClass) update(sNew sweepClass) {
+ // Only update *s if its current value is less than sNew,
+ // since *s increases monotonically.
+ sOld := s.load()
+ for sOld < sNew && !atomic.Cas((*uint32)(s), uint32(sOld), uint32(sNew)) {
+ sOld = s.load()
+ }
+ // TODO(mknyszek): This isn't the only place we have
+ // an atomic monotonically increasing counter. It would
+ // be nice to have an "atomic max" which is just implemented
+ // as the above on most architectures. Some architectures
+ // like RISC-V however have native support for an atomic max.
+}
+
+func (s *sweepClass) clear() {
+ atomic.Store((*uint32)(s), 0)
+}
+
+// split returns the underlying span class as well as
+// whether we're interested in the full or partial
+// unswept lists for that class, indicated as a boolean
+// (true means "full").
+func (s sweepClass) split() (spc spanClass, full bool) {
+ return spanClass(s >> 1), s&1 == 0
+}
+
+// nextSpanForSweep finds and pops the next span for sweeping from the
+// central sweep buffers. It returns ownership of the span to the caller.
+// Returns nil if no such span exists.
+func (h *mheap) nextSpanForSweep() *mspan {
+ sg := h.sweepgen
+ for sc := sweep.centralIndex.load(); sc < numSweepClasses; sc++ {
+ spc, full := sc.split()
+ c := &h.central[spc].mcentral
+ var s *mspan
+ if full {
+ s = c.fullUnswept(sg).pop()
+ } else {
+ s = c.partialUnswept(sg).pop()
+ }
+ if s != nil {
+ // Write down that we found something so future sweepers
+ // can start from here.
+ sweep.centralIndex.update(sc)
+ return s
+ }
+ }
+ // Write down that we found nothing.
+ sweep.centralIndex.update(sweepClassDone)
+ return nil
+}
+
+const sweepDrainedMask = 1 << 31
+
+// activeSweep is a type that captures whether sweeping
+// is done, and whether there are any outstanding sweepers.
+//
+// Every potential sweeper must call begin() before they look
+// for work, and end() after they've finished sweeping.
+type activeSweep struct {
+ // state is divided into two parts.
+ //
+ // The top bit (masked by sweepDrainedMask) is a boolean
+ // value indicating whether all the sweep work has been
+ // drained from the queue.
+ //
+ // The rest of the bits are a counter, indicating the
+ // number of outstanding concurrent sweepers.
+ state atomic.Uint32
+}
+
+// begin registers a new sweeper. Returns a sweepLocker
+// for acquiring spans for sweeping. Any outstanding sweeper blocks
+// sweep termination.
+//
+// If the sweepLocker is invalid, the caller can be sure that all
+// outstanding sweep work has been drained, so there is nothing left
+// to sweep. Note that there may be sweepers currently running, so
+// this does not indicate that all sweeping has completed.
+//
+// Even if the sweepLocker is invalid, its sweepGen is always valid.
+func (a *activeSweep) begin() sweepLocker {
+ for {
+ state := a.state.Load()
+ if state&sweepDrainedMask != 0 {
+ return sweepLocker{mheap_.sweepgen, false}
+ }
+ if a.state.CompareAndSwap(state, state+1) {
+ return sweepLocker{mheap_.sweepgen, true}
+ }
+ }
+}
+
+// end deregisters a sweeper. Must be called once for each time
+// begin is called if the sweepLocker is valid.
+func (a *activeSweep) end(sl sweepLocker) {
+ if sl.sweepGen != mheap_.sweepgen {
+ throw("sweeper left outstanding across sweep generations")
+ }
+ for {
+ state := a.state.Load()
+ if (state&^sweepDrainedMask)-1 >= sweepDrainedMask {
+ throw("mismatched begin/end of activeSweep")
+ }
+ if a.state.CompareAndSwap(state, state-1) {
+ if state != sweepDrainedMask {
+ return
+ }
+ if debug.gcpacertrace > 0 {
+ live := gcController.heapLive.Load()
+ print("pacer: sweep done at heap size ", live>>20, "MB; allocated ", (live-mheap_.sweepHeapLiveBasis)>>20, "MB during sweep; swept ", mheap_.pagesSwept.Load(), " pages at ", mheap_.sweepPagesPerByte, " pages/byte\n")
+ }
+ return
+ }
+ }
+}
+
+// markDrained marks the active sweep cycle as having drained
+// all remaining work. This is safe to be called concurrently
+// with all other methods of activeSweep, though may race.
+//
+// Returns true if this call was the one that actually performed
+// the mark.
+func (a *activeSweep) markDrained() bool {
+ for {
+ state := a.state.Load()
+ if state&sweepDrainedMask != 0 {
+ return false
+ }
+ if a.state.CompareAndSwap(state, state|sweepDrainedMask) {
+ return true
+ }
+ }
+}
+
+// sweepers returns the current number of active sweepers.
+func (a *activeSweep) sweepers() uint32 {
+ return a.state.Load() &^ sweepDrainedMask
+}
+
+// isDone returns true if all sweep work has been drained and no more
+// outstanding sweepers exist. That is, when the sweep phase is
+// completely done.
+func (a *activeSweep) isDone() bool {
+ return a.state.Load() == sweepDrainedMask
+}
+
+// reset sets up the activeSweep for the next sweep cycle.
+//
+// The world must be stopped.
+func (a *activeSweep) reset() {
+ assertWorldStopped()
+ a.state.Store(0)
+}
+
+// finishsweep_m ensures that all spans are swept.
+//
+// The world must be stopped. This ensures there are no sweeps in
+// progress.
+//
+//go:nowritebarrier
+func finishsweep_m() {
+ assertWorldStopped()
+
+ // Sweeping must be complete before marking commences, so
+ // sweep any unswept spans. If this is a concurrent GC, there
+ // shouldn't be any spans left to sweep, so this should finish
+ // instantly. If GC was forced before the concurrent sweep
+ // finished, there may be spans to sweep.
+ for sweepone() != ^uintptr(0) {
+ sweep.npausesweep++
+ }
+
+ // Make sure there aren't any outstanding sweepers left.
+ // At this point, with the world stopped, it means one of two
+ // things. Either we were able to preempt a sweeper, or that
+ // a sweeper didn't call sweep.active.end when it should have.
+ // Both cases indicate a bug, so throw.
+ if sweep.active.sweepers() != 0 {
+ throw("active sweepers found at start of mark phase")
+ }
+
+ // Reset all the unswept buffers, which should be empty.
+ // Do this in sweep termination as opposed to mark termination
+ // so that we can catch unswept spans and reclaim blocks as
+ // soon as possible.
+ sg := mheap_.sweepgen
+ for i := range mheap_.central {
+ c := &mheap_.central[i].mcentral
+ c.partialUnswept(sg).reset()
+ c.fullUnswept(sg).reset()
+ }
+
+ // Sweeping is done, so if the scavenger isn't already awake,
+ // wake it up. There's definitely work for it to do at this
+ // point.
+ scavenger.wake()
+
+ nextMarkBitArenaEpoch()
+}
+
+func bgsweep(c chan int) {
+ sweep.g = getg()
+
+ lockInit(&sweep.lock, lockRankSweep)
+ lock(&sweep.lock)
+ sweep.parked = true
+ c <- 1
+ goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceEvGoBlock, 1)
+
+ for {
+ // bgsweep attempts to be a "low priority" goroutine by intentionally
+ // yielding time. It's OK if it doesn't run, because goroutines allocating
+ // memory will sweep and ensure that all spans are swept before the next
+ // GC cycle. We really only want to run when we're idle.
+ //
+ // However, calling Gosched after each span swept produces a tremendous
+ // amount of tracing events, sometimes up to 50% of events in a trace. It's
+ // also inefficient to call into the scheduler so much because sweeping a
+ // single span is in general a very fast operation, taking as little as 30 ns
+ // on modern hardware. (See #54767.)
+ //
+ // As a result, bgsweep sweeps in batches, and only calls into the scheduler
+ // at the end of every batch. Furthermore, it only yields its time if there
+ // isn't spare idle time available on other cores. If there's available idle
+ // time, helping to sweep can reduce allocation latencies by getting ahead of
+ // the proportional sweeper and having spans ready to go for allocation.
+ const sweepBatchSize = 10
+ nSwept := 0
+ for sweepone() != ^uintptr(0) {
+ sweep.nbgsweep++
+ nSwept++
+ if nSwept%sweepBatchSize == 0 {
+ goschedIfBusy()
+ }
+ }
+ for freeSomeWbufs(true) {
+ // N.B. freeSomeWbufs is already batched internally.
+ goschedIfBusy()
+ }
+ lock(&sweep.lock)
+ if !isSweepDone() {
+ // This can happen if a GC runs between
+ // gosweepone returning ^0 above
+ // and the lock being acquired.
+ unlock(&sweep.lock)
+ continue
+ }
+ sweep.parked = true
+ goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceEvGoBlock, 1)
+ }
+}
+
+// sweepLocker acquires sweep ownership of spans.
+type sweepLocker struct {
+ // sweepGen is the sweep generation of the heap.
+ sweepGen uint32
+ valid bool
+}
+
+// sweepLocked represents sweep ownership of a span.
+type sweepLocked struct {
+ *mspan
+}
+
+// tryAcquire attempts to acquire sweep ownership of span s. If it
+// successfully acquires ownership, it blocks sweep completion.
+func (l *sweepLocker) tryAcquire(s *mspan) (sweepLocked, bool) {
+ if !l.valid {
+ throw("use of invalid sweepLocker")
+ }
+ // Check before attempting to CAS.
+ if atomic.Load(&s.sweepgen) != l.sweepGen-2 {
+ return sweepLocked{}, false
+ }
+ // Attempt to acquire sweep ownership of s.
+ if !atomic.Cas(&s.sweepgen, l.sweepGen-2, l.sweepGen-1) {
+ return sweepLocked{}, false
+ }
+ return sweepLocked{s}, true
+}
+
+// sweepone sweeps some unswept heap span and returns the number of pages returned
+// to the heap, or ^uintptr(0) if there was nothing to sweep.
+func sweepone() uintptr {
+ gp := getg()
+
+ // Increment locks to ensure that the goroutine is not preempted
+ // in the middle of sweep thus leaving the span in an inconsistent state for next GC
+ gp.m.locks++
+
+ // TODO(austin): sweepone is almost always called in a loop;
+ // lift the sweepLocker into its callers.
+ sl := sweep.active.begin()
+ if !sl.valid {
+ gp.m.locks--
+ return ^uintptr(0)
+ }
+
+ // Find a span to sweep.
+ npages := ^uintptr(0)
+ var noMoreWork bool
+ for {
+ s := mheap_.nextSpanForSweep()
+ if s == nil {
+ noMoreWork = sweep.active.markDrained()
+ break
+ }
+ if state := s.state.get(); state != mSpanInUse {
+ // This can happen if direct sweeping already
+ // swept this span, but in that case the sweep
+ // generation should always be up-to-date.
+ if !(s.sweepgen == sl.sweepGen || s.sweepgen == sl.sweepGen+3) {
+ print("runtime: bad span s.state=", state, " s.sweepgen=", s.sweepgen, " sweepgen=", sl.sweepGen, "\n")
+ throw("non in-use span in unswept list")
+ }
+ continue
+ }
+ if s, ok := sl.tryAcquire(s); ok {
+ // Sweep the span we found.
+ npages = s.npages
+ if s.sweep(false) {
+ // Whole span was freed. Count it toward the
+ // page reclaimer credit since these pages can
+ // now be used for span allocation.
+ mheap_.reclaimCredit.Add(npages)
+ } else {
+ // Span is still in-use, so this returned no
+ // pages to the heap and the span needs to
+ // move to the swept in-use list.
+ npages = 0
+ }
+ break
+ }
+ }
+ sweep.active.end(sl)
+
+ if noMoreWork {
+ // The sweep list is empty. There may still be
+ // concurrent sweeps running, but we're at least very
+ // close to done sweeping.
+
+ // Move the scavenge gen forward (signaling
+ // that there's new work to do) and wake the scavenger.
+ //
+ // The scavenger is signaled by the last sweeper because once
+ // sweeping is done, we will definitely have useful work for
+ // the scavenger to do, since the scavenger only runs over the
+ // heap once per GC cycle. This update is not done during sweep
+ // termination because in some cases there may be a long delay
+ // between sweep done and sweep termination (e.g. not enough
+ // allocations to trigger a GC) which would be nice to fill in
+ // with scavenging work.
+ if debug.scavtrace > 0 {
+ systemstack(func() {
+ lock(&mheap_.lock)
+ released := atomic.Loaduintptr(&mheap_.pages.scav.released)
+ printScavTrace(released, false)
+ atomic.Storeuintptr(&mheap_.pages.scav.released, 0)
+ unlock(&mheap_.lock)
+ })
+ }
+ scavenger.ready()
+ }
+
+ gp.m.locks--
+ return npages
+}
+
+// isSweepDone reports whether all spans are swept.
+//
+// Note that this condition may transition from false to true at any
+// time as the sweeper runs. It may transition from true to false if a
+// GC runs; to prevent that the caller must be non-preemptible or must
+// somehow block GC progress.
+func isSweepDone() bool {
+ return sweep.active.isDone()
+}
+
+// Returns only when span s has been swept.
+//
+//go:nowritebarrier
+func (s *mspan) ensureSwept() {
+ // Caller must disable preemption.
+ // Otherwise when this function returns the span can become unswept again
+ // (if GC is triggered on another goroutine).
+ gp := getg()
+ if gp.m.locks == 0 && gp.m.mallocing == 0 && gp != gp.m.g0 {
+ throw("mspan.ensureSwept: m is not locked")
+ }
+
+ // If this operation fails, then that means that there are
+ // no more spans to be swept. In this case, either s has already
+ // been swept, or is about to be acquired for sweeping and swept.
+ sl := sweep.active.begin()
+ if sl.valid {
+ // The caller must be sure that the span is a mSpanInUse span.
+ if s, ok := sl.tryAcquire(s); ok {
+ s.sweep(false)
+ sweep.active.end(sl)
+ return
+ }
+ sweep.active.end(sl)
+ }
+
+ // Unfortunately we can't sweep the span ourselves. Somebody else
+ // got to it first. We don't have efficient means to wait, but that's
+ // OK, it will be swept fairly soon.
+ for {
+ spangen := atomic.Load(&s.sweepgen)
+ if spangen == sl.sweepGen || spangen == sl.sweepGen+3 {
+ break
+ }
+ osyield()
+ }
+}
+
+// Sweep frees or collects finalizers for blocks not marked in the mark phase.
+// It clears the mark bits in preparation for the next GC round.
+// Returns true if the span was returned to heap.
+// If preserve=true, don't return it to heap nor relink in mcentral lists;
+// caller takes care of it.
+func (sl *sweepLocked) sweep(preserve bool) bool {
+ // It's critical that we enter this function with preemption disabled,
+ // GC must not start while we are in the middle of this function.
+ gp := getg()
+ if gp.m.locks == 0 && gp.m.mallocing == 0 && gp != gp.m.g0 {
+ throw("mspan.sweep: m is not locked")
+ }
+
+ s := sl.mspan
+ if !preserve {
+ // We'll release ownership of this span. Nil it out to
+ // prevent the caller from accidentally using it.
+ sl.mspan = nil
+ }
+
+ sweepgen := mheap_.sweepgen
+ if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 {
+ print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
+ throw("mspan.sweep: bad span state")
+ }
+
+ if trace.enabled {
+ traceGCSweepSpan(s.npages * _PageSize)
+ }
+
+ mheap_.pagesSwept.Add(int64(s.npages))
+
+ spc := s.spanclass
+ size := s.elemsize
+
+ // The allocBits indicate which unmarked objects don't need to be
+ // processed since they were free at the end of the last GC cycle
+ // and were not allocated since then.
+ // If the allocBits index is >= s.freeindex and the bit
+ // is not marked then the object remains unallocated
+ // since the last GC.
+ // This situation is analogous to being on a freelist.
+
+ // Unlink & free special records for any objects we're about to free.
+ // Two complications here:
+ // 1. An object can have both finalizer and profile special records.
+ // In such case we need to queue finalizer for execution,
+ // mark the object as live and preserve the profile special.
+ // 2. A tiny object can have several finalizers setup for different offsets.
+ // If such object is not marked, we need to queue all finalizers at once.
+ // Both 1 and 2 are possible at the same time.
+ hadSpecials := s.specials != nil
+ siter := newSpecialsIter(s)
+ for siter.valid() {
+ // A finalizer can be set for an inner byte of an object, find object beginning.
+ objIndex := uintptr(siter.s.offset) / size
+ p := s.base() + objIndex*size
+ mbits := s.markBitsForIndex(objIndex)
+ if !mbits.isMarked() {
+ // This object is not marked and has at least one special record.
+ // Pass 1: see if it has at least one finalizer.
+ hasFin := false
+ endOffset := p - s.base() + size
+ for tmp := siter.s; tmp != nil && uintptr(tmp.offset) < endOffset; tmp = tmp.next {
+ if tmp.kind == _KindSpecialFinalizer {
+ // Stop freeing of object if it has a finalizer.
+ mbits.setMarkedNonAtomic()
+ hasFin = true
+ break
+ }
+ }
+ // Pass 2: queue all finalizers _or_ handle profile record.
+ for siter.valid() && uintptr(siter.s.offset) < endOffset {
+ // Find the exact byte for which the special was setup
+ // (as opposed to object beginning).
+ special := siter.s
+ p := s.base() + uintptr(special.offset)
+ if special.kind == _KindSpecialFinalizer || !hasFin {
+ siter.unlinkAndNext()
+ freeSpecial(special, unsafe.Pointer(p), size)
+ } else {
+ // The object has finalizers, so we're keeping it alive.
+ // All other specials only apply when an object is freed,
+ // so just keep the special record.
+ siter.next()
+ }
+ }
+ } else {
+ // object is still live
+ if siter.s.kind == _KindSpecialReachable {
+ special := siter.unlinkAndNext()
+ (*specialReachable)(unsafe.Pointer(special)).reachable = true
+ freeSpecial(special, unsafe.Pointer(p), size)
+ } else {
+ // keep special record
+ siter.next()
+ }
+ }
+ }
+ if hadSpecials && s.specials == nil {
+ spanHasNoSpecials(s)
+ }
+
+ if debug.allocfreetrace != 0 || debug.clobberfree != 0 || raceenabled || msanenabled || asanenabled {
+ // Find all newly freed objects. This doesn't have to
+ // efficient; allocfreetrace has massive overhead.
+ mbits := s.markBitsForBase()
+ abits := s.allocBitsForIndex(0)
+ for i := uintptr(0); i < s.nelems; i++ {
+ if !mbits.isMarked() && (abits.index < s.freeindex || abits.isMarked()) {
+ x := s.base() + i*s.elemsize
+ if debug.allocfreetrace != 0 {
+ tracefree(unsafe.Pointer(x), size)
+ }
+ if debug.clobberfree != 0 {
+ clobberfree(unsafe.Pointer(x), size)
+ }
+ // User arenas are handled on explicit free.
+ if raceenabled && !s.isUserArenaChunk {
+ racefree(unsafe.Pointer(x), size)
+ }
+ if msanenabled && !s.isUserArenaChunk {
+ msanfree(unsafe.Pointer(x), size)
+ }
+ if asanenabled && !s.isUserArenaChunk {
+ asanpoison(unsafe.Pointer(x), size)
+ }
+ }
+ mbits.advance()
+ abits.advance()
+ }
+ }
+
+ // Check for zombie objects.
+ if s.freeindex < s.nelems {
+ // Everything < freeindex is allocated and hence
+ // cannot be zombies.
+ //
+ // Check the first bitmap byte, where we have to be
+ // careful with freeindex.
+ obj := s.freeindex
+ if (*s.gcmarkBits.bytep(obj / 8)&^*s.allocBits.bytep(obj / 8))>>(obj%8) != 0 {
+ s.reportZombies()
+ }
+ // Check remaining bytes.
+ for i := obj/8 + 1; i < divRoundUp(s.nelems, 8); i++ {
+ if *s.gcmarkBits.bytep(i)&^*s.allocBits.bytep(i) != 0 {
+ s.reportZombies()
+ }
+ }
+ }
+
+ // Count the number of free objects in this span.
+ nalloc := uint16(s.countAlloc())
+ nfreed := s.allocCount - nalloc
+ if nalloc > s.allocCount {
+ // The zombie check above should have caught this in
+ // more detail.
+ print("runtime: nelems=", s.nelems, " nalloc=", nalloc, " previous allocCount=", s.allocCount, " nfreed=", nfreed, "\n")
+ throw("sweep increased allocation count")
+ }
+
+ s.allocCount = nalloc
+ s.freeindex = 0 // reset allocation index to start of span.
+ s.freeIndexForScan = 0
+ if trace.enabled {
+ getg().m.p.ptr().traceReclaimed += uintptr(nfreed) * s.elemsize
+ }
+
+ // gcmarkBits becomes the allocBits.
+ // get a fresh cleared gcmarkBits in preparation for next GC
+ s.allocBits = s.gcmarkBits
+ s.gcmarkBits = newMarkBits(s.nelems)
+
+ // Initialize alloc bits cache.
+ s.refillAllocCache(0)
+
+ // The span must be in our exclusive ownership until we update sweepgen,
+ // check for potential races.
+ if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 {
+ print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
+ throw("mspan.sweep: bad span state after sweep")
+ }
+ if s.sweepgen == sweepgen+1 || s.sweepgen == sweepgen+3 {
+ throw("swept cached span")
+ }
+
+ // We need to set s.sweepgen = h.sweepgen only when all blocks are swept,
+ // because of the potential for a concurrent free/SetFinalizer.
+ //
+ // But we need to set it before we make the span available for allocation
+ // (return it to heap or mcentral), because allocation code assumes that a
+ // span is already swept if available for allocation.
+ //
+ // Serialization point.
+ // At this point the mark bits are cleared and allocation ready
+ // to go so release the span.
+ atomic.Store(&s.sweepgen, sweepgen)
+
+ if s.isUserArenaChunk {
+ if preserve {
+ // This is a case that should never be handled by a sweeper that
+ // preserves the span for reuse.
+ throw("sweep: tried to preserve a user arena span")
+ }
+ if nalloc > 0 {
+ // There still exist pointers into the span or the span hasn't been
+ // freed yet. It's not ready to be reused. Put it back on the
+ // full swept list for the next cycle.
+ mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s)
+ return false
+ }
+
+ // It's only at this point that the sweeper doesn't actually need to look
+ // at this arena anymore, so subtract from pagesInUse now.
+ mheap_.pagesInUse.Add(-s.npages)
+ s.state.set(mSpanDead)
+
+ // The arena is ready to be recycled. Remove it from the quarantine list
+ // and place it on the ready list. Don't add it back to any sweep lists.
+ systemstack(func() {
+ // It's the arena code's responsibility to get the chunk on the quarantine
+ // list by the time all references to the chunk are gone.
+ if s.list != &mheap_.userArena.quarantineList {
+ throw("user arena span is on the wrong list")
+ }
+ lock(&mheap_.lock)
+ mheap_.userArena.quarantineList.remove(s)
+ mheap_.userArena.readyList.insert(s)
+ unlock(&mheap_.lock)
+ })
+ return false
+ }
+
+ if spc.sizeclass() != 0 {
+ // Handle spans for small objects.
+ if nfreed > 0 {
+ // Only mark the span as needing zeroing if we've freed any
+ // objects, because a fresh span that had been allocated into,
+ // wasn't totally filled, but then swept, still has all of its
+ // free slots zeroed.
+ s.needzero = 1
+ stats := memstats.heapStats.acquire()
+ atomic.Xadd64(&stats.smallFreeCount[spc.sizeclass()], int64(nfreed))
+ memstats.heapStats.release()
+
+ // Count the frees in the inconsistent, internal stats.
+ gcController.totalFree.Add(int64(nfreed) * int64(s.elemsize))
+ }
+ if !preserve {
+ // The caller may not have removed this span from whatever
+ // unswept set its on but taken ownership of the span for
+ // sweeping by updating sweepgen. If this span still is in
+ // an unswept set, then the mcentral will pop it off the
+ // set, check its sweepgen, and ignore it.
+ if nalloc == 0 {
+ // Free totally free span directly back to the heap.
+ mheap_.freeSpan(s)
+ return true
+ }
+ // Return span back to the right mcentral list.
+ if uintptr(nalloc) == s.nelems {
+ mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s)
+ } else {
+ mheap_.central[spc].mcentral.partialSwept(sweepgen).push(s)
+ }
+ }
+ } else if !preserve {
+ // Handle spans for large objects.
+ if nfreed != 0 {
+ // Free large object span to heap.
+
+ // NOTE(rsc,dvyukov): The original implementation of efence
+ // in CL 22060046 used sysFree instead of sysFault, so that
+ // the operating system would eventually give the memory
+ // back to us again, so that an efence program could run
+ // longer without running out of memory. Unfortunately,
+ // calling sysFree here without any kind of adjustment of the
+ // heap data structures means that when the memory does
+ // come back to us, we have the wrong metadata for it, either in
+ // the mspan structures or in the garbage collection bitmap.
+ // Using sysFault here means that the program will run out of
+ // memory fairly quickly in efence mode, but at least it won't
+ // have mysterious crashes due to confused memory reuse.
+ // It should be possible to switch back to sysFree if we also
+ // implement and then call some kind of mheap.deleteSpan.
+ if debug.efence > 0 {
+ s.limit = 0 // prevent mlookup from finding this span
+ sysFault(unsafe.Pointer(s.base()), size)
+ } else {
+ mheap_.freeSpan(s)
+ }
+
+ // Count the free in the consistent, external stats.
+ stats := memstats.heapStats.acquire()
+ atomic.Xadd64(&stats.largeFreeCount, 1)
+ atomic.Xadd64(&stats.largeFree, int64(size))
+ memstats.heapStats.release()
+
+ // Count the free in the inconsistent, internal stats.
+ gcController.totalFree.Add(int64(size))
+
+ return true
+ }
+
+ // Add a large span directly onto the full+swept list.
+ mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s)
+ }
+ return false
+}
+
+// reportZombies reports any marked but free objects in s and throws.
+//
+// This generally means one of the following:
+//
+// 1. User code converted a pointer to a uintptr and then back
+// unsafely, and a GC ran while the uintptr was the only reference to
+// an object.
+//
+// 2. User code (or a compiler bug) constructed a bad pointer that
+// points to a free slot, often a past-the-end pointer.
+//
+// 3. The GC two cycles ago missed a pointer and freed a live object,
+// but it was still live in the last cycle, so this GC cycle found a
+// pointer to that object and marked it.
+func (s *mspan) reportZombies() {
+ printlock()
+ print("runtime: marked free object in span ", s, ", elemsize=", s.elemsize, " freeindex=", s.freeindex, " (bad use of unsafe.Pointer? try -d=checkptr)\n")
+ mbits := s.markBitsForBase()
+ abits := s.allocBitsForIndex(0)
+ for i := uintptr(0); i < s.nelems; i++ {
+ addr := s.base() + i*s.elemsize
+ print(hex(addr))
+ alloc := i < s.freeindex || abits.isMarked()
+ if alloc {
+ print(" alloc")
+ } else {
+ print(" free ")
+ }
+ if mbits.isMarked() {
+ print(" marked ")
+ } else {
+ print(" unmarked")
+ }
+ zombie := mbits.isMarked() && !alloc
+ if zombie {
+ print(" zombie")
+ }
+ print("\n")
+ if zombie {
+ length := s.elemsize
+ if length > 1024 {
+ length = 1024
+ }
+ hexdumpWords(addr, addr+length, nil)
+ }
+ mbits.advance()
+ abits.advance()
+ }
+ throw("found pointer to free object")
+}
+
+// deductSweepCredit deducts sweep credit for allocating a span of
+// size spanBytes. This must be performed *before* the span is
+// allocated to ensure the system has enough credit. If necessary, it
+// performs sweeping to prevent going in to debt. If the caller will
+// also sweep pages (e.g., for a large allocation), it can pass a
+// non-zero callerSweepPages to leave that many pages unswept.
+//
+// deductSweepCredit makes a worst-case assumption that all spanBytes
+// bytes of the ultimately allocated span will be available for object
+// allocation.
+//
+// deductSweepCredit is the core of the "proportional sweep" system.
+// It uses statistics gathered by the garbage collector to perform
+// enough sweeping so that all pages are swept during the concurrent
+// sweep phase between GC cycles.
+//
+// mheap_ must NOT be locked.
+func deductSweepCredit(spanBytes uintptr, callerSweepPages uintptr) {
+ if mheap_.sweepPagesPerByte == 0 {
+ // Proportional sweep is done or disabled.
+ return
+ }
+
+ if trace.enabled {
+ traceGCSweepStart()
+ }
+
+ // Fix debt if necessary.
+retry:
+ sweptBasis := mheap_.pagesSweptBasis.Load()
+ live := gcController.heapLive.Load()
+ liveBasis := mheap_.sweepHeapLiveBasis
+ newHeapLive := spanBytes
+ if liveBasis < live {
+ // Only do this subtraction when we don't overflow. Otherwise, pagesTarget
+ // might be computed as something really huge, causing us to get stuck
+ // sweeping here until the next mark phase.
+ //
+ // Overflow can happen here if gcPaceSweeper is called concurrently with
+ // sweeping (i.e. not during a STW, like it usually is) because this code
+ // is intentionally racy. A concurrent call to gcPaceSweeper can happen
+ // if a GC tuning parameter is modified and we read an older value of
+ // heapLive than what was used to set the basis.
+ //
+ // This state should be transient, so it's fine to just let newHeapLive
+ // be a relatively small number. We'll probably just skip this attempt to
+ // sweep.
+ //
+ // See issue #57523.
+ newHeapLive += uintptr(live - liveBasis)
+ }
+ pagesTarget := int64(mheap_.sweepPagesPerByte*float64(newHeapLive)) - int64(callerSweepPages)
+ for pagesTarget > int64(mheap_.pagesSwept.Load()-sweptBasis) {
+ if sweepone() == ^uintptr(0) {
+ mheap_.sweepPagesPerByte = 0
+ break
+ }
+ if mheap_.pagesSweptBasis.Load() != sweptBasis {
+ // Sweep pacing changed. Recompute debt.
+ goto retry
+ }
+ }
+
+ if trace.enabled {
+ traceGCSweepDone()
+ }
+}
+
+// clobberfree sets the memory content at x to bad content, for debugging
+// purposes.
+func clobberfree(x unsafe.Pointer, size uintptr) {
+ // size (span.elemsize) is always a multiple of 4.
+ for i := uintptr(0); i < size; i += 4 {
+ *(*uint32)(add(x, i)) = 0xdeadbeef
+ }
+}
+
+// gcPaceSweeper updates the sweeper's pacing parameters.
+//
+// Must be called whenever the GC's pacing is updated.
+//
+// The world must be stopped, or mheap_.lock must be held.
+func gcPaceSweeper(trigger uint64) {
+ assertWorldStoppedOrLockHeld(&mheap_.lock)
+
+ // Update sweep pacing.
+ if isSweepDone() {
+ mheap_.sweepPagesPerByte = 0
+ } else {
+ // Concurrent sweep needs to sweep all of the in-use
+ // pages by the time the allocated heap reaches the GC
+ // trigger. Compute the ratio of in-use pages to sweep
+ // per byte allocated, accounting for the fact that
+ // some might already be swept.
+ heapLiveBasis := gcController.heapLive.Load()
+ heapDistance := int64(trigger) - int64(heapLiveBasis)
+ // Add a little margin so rounding errors and
+ // concurrent sweep are less likely to leave pages
+ // unswept when GC starts.
+ heapDistance -= 1024 * 1024
+ if heapDistance < _PageSize {
+ // Avoid setting the sweep ratio extremely high
+ heapDistance = _PageSize
+ }
+ pagesSwept := mheap_.pagesSwept.Load()
+ pagesInUse := mheap_.pagesInUse.Load()
+ sweepDistancePages := int64(pagesInUse) - int64(pagesSwept)
+ if sweepDistancePages <= 0 {
+ mheap_.sweepPagesPerByte = 0
+ } else {
+ mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance)
+ mheap_.sweepHeapLiveBasis = heapLiveBasis
+ // Write pagesSweptBasis last, since this
+ // signals concurrent sweeps to recompute
+ // their debt.
+ mheap_.pagesSweptBasis.Store(pagesSwept)
+ }
+ }
+}