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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:23:18 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:23:18 +0000
commit43a123c1ae6613b3efeed291fa552ecd909d3acf (patch)
treefd92518b7024bc74031f78a1cf9e454b65e73665 /src/runtime/panic.go
parentInitial commit. (diff)
downloadgolang-1.20-43a123c1ae6613b3efeed291fa552ecd909d3acf.tar.xz
golang-1.20-43a123c1ae6613b3efeed291fa552ecd909d3acf.zip
Adding upstream version 1.20.14.upstream/1.20.14upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/panic.go')
-rw-r--r--src/runtime/panic.go1376
1 files changed, 1376 insertions, 0 deletions
diff --git a/src/runtime/panic.go b/src/runtime/panic.go
new file mode 100644
index 0000000..6a6437d
--- /dev/null
+++ b/src/runtime/panic.go
@@ -0,0 +1,1376 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package runtime
+
+import (
+ "internal/goarch"
+ "runtime/internal/atomic"
+ "runtime/internal/sys"
+ "unsafe"
+)
+
+// throwType indicates the current type of ongoing throw, which affects the
+// amount of detail printed to stderr. Higher values include more detail.
+type throwType uint32
+
+const (
+ // throwTypeNone means that we are not throwing.
+ throwTypeNone throwType = iota
+
+ // throwTypeUser is a throw due to a problem with the application.
+ //
+ // These throws do not include runtime frames, system goroutines, or
+ // frame metadata.
+ throwTypeUser
+
+ // throwTypeRuntime is a throw due to a problem with Go itself.
+ //
+ // These throws include as much information as possible to aid in
+ // debugging the runtime, including runtime frames, system goroutines,
+ // and frame metadata.
+ throwTypeRuntime
+)
+
+// We have two different ways of doing defers. The older way involves creating a
+// defer record at the time that a defer statement is executing and adding it to a
+// defer chain. This chain is inspected by the deferreturn call at all function
+// exits in order to run the appropriate defer calls. A cheaper way (which we call
+// open-coded defers) is used for functions in which no defer statements occur in
+// loops. In that case, we simply store the defer function/arg information into
+// specific stack slots at the point of each defer statement, as well as setting a
+// bit in a bitmask. At each function exit, we add inline code to directly make
+// the appropriate defer calls based on the bitmask and fn/arg information stored
+// on the stack. During panic/Goexit processing, the appropriate defer calls are
+// made using extra funcdata info that indicates the exact stack slots that
+// contain the bitmask and defer fn/args.
+
+// Check to make sure we can really generate a panic. If the panic
+// was generated from the runtime, or from inside malloc, then convert
+// to a throw of msg.
+// pc should be the program counter of the compiler-generated code that
+// triggered this panic.
+func panicCheck1(pc uintptr, msg string) {
+ if goarch.IsWasm == 0 && hasPrefix(funcname(findfunc(pc)), "runtime.") {
+ // Note: wasm can't tail call, so we can't get the original caller's pc.
+ throw(msg)
+ }
+ // TODO: is this redundant? How could we be in malloc
+ // but not in the runtime? runtime/internal/*, maybe?
+ gp := getg()
+ if gp != nil && gp.m != nil && gp.m.mallocing != 0 {
+ throw(msg)
+ }
+}
+
+// Same as above, but calling from the runtime is allowed.
+//
+// Using this function is necessary for any panic that may be
+// generated by runtime.sigpanic, since those are always called by the
+// runtime.
+func panicCheck2(err string) {
+ // panic allocates, so to avoid recursive malloc, turn panics
+ // during malloc into throws.
+ gp := getg()
+ if gp != nil && gp.m != nil && gp.m.mallocing != 0 {
+ throw(err)
+ }
+}
+
+// Many of the following panic entry-points turn into throws when they
+// happen in various runtime contexts. These should never happen in
+// the runtime, and if they do, they indicate a serious issue and
+// should not be caught by user code.
+//
+// The panic{Index,Slice,divide,shift} functions are called by
+// code generated by the compiler for out of bounds index expressions,
+// out of bounds slice expressions, division by zero, and shift by negative.
+// The panicdivide (again), panicoverflow, panicfloat, and panicmem
+// functions are called by the signal handler when a signal occurs
+// indicating the respective problem.
+//
+// Since panic{Index,Slice,shift} are never called directly, and
+// since the runtime package should never have an out of bounds slice
+// or array reference or negative shift, if we see those functions called from the
+// runtime package we turn the panic into a throw. That will dump the
+// entire runtime stack for easier debugging.
+//
+// The entry points called by the signal handler will be called from
+// runtime.sigpanic, so we can't disallow calls from the runtime to
+// these (they always look like they're called from the runtime).
+// Hence, for these, we just check for clearly bad runtime conditions.
+//
+// The panic{Index,Slice} functions are implemented in assembly and tail call
+// to the goPanic{Index,Slice} functions below. This is done so we can use
+// a space-minimal register calling convention.
+
+// failures in the comparisons for s[x], 0 <= x < y (y == len(s))
+//
+//go:yeswritebarrierrec
+func goPanicIndex(x int, y int) {
+ panicCheck1(getcallerpc(), "index out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsIndex})
+}
+
+//go:yeswritebarrierrec
+func goPanicIndexU(x uint, y int) {
+ panicCheck1(getcallerpc(), "index out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsIndex})
+}
+
+// failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s))
+//
+//go:yeswritebarrierrec
+func goPanicSliceAlen(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAlen})
+}
+
+//go:yeswritebarrierrec
+func goPanicSliceAlenU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAlen})
+}
+
+//go:yeswritebarrierrec
+func goPanicSliceAcap(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAcap})
+}
+
+//go:yeswritebarrierrec
+func goPanicSliceAcapU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAcap})
+}
+
+// failures in the comparisons for s[x:y], 0 <= x <= y
+//
+//go:yeswritebarrierrec
+func goPanicSliceB(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceB})
+}
+
+//go:yeswritebarrierrec
+func goPanicSliceBU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceB})
+}
+
+// failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s))
+func goPanicSlice3Alen(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Alen})
+}
+func goPanicSlice3AlenU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Alen})
+}
+func goPanicSlice3Acap(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Acap})
+}
+func goPanicSlice3AcapU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Acap})
+}
+
+// failures in the comparisons for s[:x:y], 0 <= x <= y
+func goPanicSlice3B(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3B})
+}
+func goPanicSlice3BU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3B})
+}
+
+// failures in the comparisons for s[x:y:], 0 <= x <= y
+func goPanicSlice3C(x int, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3C})
+}
+func goPanicSlice3CU(x uint, y int) {
+ panicCheck1(getcallerpc(), "slice bounds out of range")
+ panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3C})
+}
+
+// failures in the conversion ([x]T)(s) or (*[x]T)(s), 0 <= x <= y, y == len(s)
+func goPanicSliceConvert(x int, y int) {
+ panicCheck1(getcallerpc(), "slice length too short to convert to array or pointer to array")
+ panic(boundsError{x: int64(x), signed: true, y: y, code: boundsConvert})
+}
+
+// Implemented in assembly, as they take arguments in registers.
+// Declared here to mark them as ABIInternal.
+func panicIndex(x int, y int)
+func panicIndexU(x uint, y int)
+func panicSliceAlen(x int, y int)
+func panicSliceAlenU(x uint, y int)
+func panicSliceAcap(x int, y int)
+func panicSliceAcapU(x uint, y int)
+func panicSliceB(x int, y int)
+func panicSliceBU(x uint, y int)
+func panicSlice3Alen(x int, y int)
+func panicSlice3AlenU(x uint, y int)
+func panicSlice3Acap(x int, y int)
+func panicSlice3AcapU(x uint, y int)
+func panicSlice3B(x int, y int)
+func panicSlice3BU(x uint, y int)
+func panicSlice3C(x int, y int)
+func panicSlice3CU(x uint, y int)
+func panicSliceConvert(x int, y int)
+
+var shiftError = error(errorString("negative shift amount"))
+
+//go:yeswritebarrierrec
+func panicshift() {
+ panicCheck1(getcallerpc(), "negative shift amount")
+ panic(shiftError)
+}
+
+var divideError = error(errorString("integer divide by zero"))
+
+//go:yeswritebarrierrec
+func panicdivide() {
+ panicCheck2("integer divide by zero")
+ panic(divideError)
+}
+
+var overflowError = error(errorString("integer overflow"))
+
+func panicoverflow() {
+ panicCheck2("integer overflow")
+ panic(overflowError)
+}
+
+var floatError = error(errorString("floating point error"))
+
+func panicfloat() {
+ panicCheck2("floating point error")
+ panic(floatError)
+}
+
+var memoryError = error(errorString("invalid memory address or nil pointer dereference"))
+
+func panicmem() {
+ panicCheck2("invalid memory address or nil pointer dereference")
+ panic(memoryError)
+}
+
+func panicmemAddr(addr uintptr) {
+ panicCheck2("invalid memory address or nil pointer dereference")
+ panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: addr})
+}
+
+// Create a new deferred function fn, which has no arguments and results.
+// The compiler turns a defer statement into a call to this.
+func deferproc(fn func()) {
+ gp := getg()
+ if gp.m.curg != gp {
+ // go code on the system stack can't defer
+ throw("defer on system stack")
+ }
+
+ d := newdefer()
+ if d._panic != nil {
+ throw("deferproc: d.panic != nil after newdefer")
+ }
+ d.link = gp._defer
+ gp._defer = d
+ d.fn = fn
+ d.pc = getcallerpc()
+ // We must not be preempted between calling getcallersp and
+ // storing it to d.sp because getcallersp's result is a
+ // uintptr stack pointer.
+ d.sp = getcallersp()
+
+ // deferproc returns 0 normally.
+ // a deferred func that stops a panic
+ // makes the deferproc return 1.
+ // the code the compiler generates always
+ // checks the return value and jumps to the
+ // end of the function if deferproc returns != 0.
+ return0()
+ // No code can go here - the C return register has
+ // been set and must not be clobbered.
+}
+
+// deferprocStack queues a new deferred function with a defer record on the stack.
+// The defer record must have its fn field initialized.
+// All other fields can contain junk.
+// Nosplit because of the uninitialized pointer fields on the stack.
+//
+//go:nosplit
+func deferprocStack(d *_defer) {
+ gp := getg()
+ if gp.m.curg != gp {
+ // go code on the system stack can't defer
+ throw("defer on system stack")
+ }
+ // fn is already set.
+ // The other fields are junk on entry to deferprocStack and
+ // are initialized here.
+ d.started = false
+ d.heap = false
+ d.openDefer = false
+ d.sp = getcallersp()
+ d.pc = getcallerpc()
+ d.framepc = 0
+ d.varp = 0
+ // The lines below implement:
+ // d.panic = nil
+ // d.fd = nil
+ // d.link = gp._defer
+ // gp._defer = d
+ // But without write barriers. The first three are writes to
+ // the stack so they don't need a write barrier, and furthermore
+ // are to uninitialized memory, so they must not use a write barrier.
+ // The fourth write does not require a write barrier because we
+ // explicitly mark all the defer structures, so we don't need to
+ // keep track of pointers to them with a write barrier.
+ *(*uintptr)(unsafe.Pointer(&d._panic)) = 0
+ *(*uintptr)(unsafe.Pointer(&d.fd)) = 0
+ *(*uintptr)(unsafe.Pointer(&d.link)) = uintptr(unsafe.Pointer(gp._defer))
+ *(*uintptr)(unsafe.Pointer(&gp._defer)) = uintptr(unsafe.Pointer(d))
+
+ return0()
+ // No code can go here - the C return register has
+ // been set and must not be clobbered.
+}
+
+// Each P holds a pool for defers.
+
+// Allocate a Defer, usually using per-P pool.
+// Each defer must be released with freedefer. The defer is not
+// added to any defer chain yet.
+func newdefer() *_defer {
+ var d *_defer
+ mp := acquirem()
+ pp := mp.p.ptr()
+ if len(pp.deferpool) == 0 && sched.deferpool != nil {
+ lock(&sched.deferlock)
+ for len(pp.deferpool) < cap(pp.deferpool)/2 && sched.deferpool != nil {
+ d := sched.deferpool
+ sched.deferpool = d.link
+ d.link = nil
+ pp.deferpool = append(pp.deferpool, d)
+ }
+ unlock(&sched.deferlock)
+ }
+ if n := len(pp.deferpool); n > 0 {
+ d = pp.deferpool[n-1]
+ pp.deferpool[n-1] = nil
+ pp.deferpool = pp.deferpool[:n-1]
+ }
+ releasem(mp)
+ mp, pp = nil, nil
+
+ if d == nil {
+ // Allocate new defer.
+ d = new(_defer)
+ }
+ d.heap = true
+ return d
+}
+
+// Free the given defer.
+// The defer cannot be used after this call.
+//
+// This is nosplit because the incoming defer is in a perilous state.
+// It's not on any defer list, so stack copying won't adjust stack
+// pointers in it (namely, d.link). Hence, if we were to copy the
+// stack, d could then contain a stale pointer.
+//
+//go:nosplit
+func freedefer(d *_defer) {
+ d.link = nil
+ // After this point we can copy the stack.
+
+ if d._panic != nil {
+ freedeferpanic()
+ }
+ if d.fn != nil {
+ freedeferfn()
+ }
+ if !d.heap {
+ return
+ }
+
+ mp := acquirem()
+ pp := mp.p.ptr()
+ if len(pp.deferpool) == cap(pp.deferpool) {
+ // Transfer half of local cache to the central cache.
+ var first, last *_defer
+ for len(pp.deferpool) > cap(pp.deferpool)/2 {
+ n := len(pp.deferpool)
+ d := pp.deferpool[n-1]
+ pp.deferpool[n-1] = nil
+ pp.deferpool = pp.deferpool[:n-1]
+ if first == nil {
+ first = d
+ } else {
+ last.link = d
+ }
+ last = d
+ }
+ lock(&sched.deferlock)
+ last.link = sched.deferpool
+ sched.deferpool = first
+ unlock(&sched.deferlock)
+ }
+
+ *d = _defer{}
+
+ pp.deferpool = append(pp.deferpool, d)
+
+ releasem(mp)
+ mp, pp = nil, nil
+}
+
+// Separate function so that it can split stack.
+// Windows otherwise runs out of stack space.
+func freedeferpanic() {
+ // _panic must be cleared before d is unlinked from gp.
+ throw("freedefer with d._panic != nil")
+}
+
+func freedeferfn() {
+ // fn must be cleared before d is unlinked from gp.
+ throw("freedefer with d.fn != nil")
+}
+
+// deferreturn runs deferred functions for the caller's frame.
+// The compiler inserts a call to this at the end of any
+// function which calls defer.
+func deferreturn() {
+ gp := getg()
+ for {
+ d := gp._defer
+ if d == nil {
+ return
+ }
+ sp := getcallersp()
+ if d.sp != sp {
+ return
+ }
+ if d.openDefer {
+ done := runOpenDeferFrame(d)
+ if !done {
+ throw("unfinished open-coded defers in deferreturn")
+ }
+ gp._defer = d.link
+ freedefer(d)
+ // If this frame uses open defers, then this
+ // must be the only defer record for the
+ // frame, so we can just return.
+ return
+ }
+
+ fn := d.fn
+ d.fn = nil
+ gp._defer = d.link
+ freedefer(d)
+ fn()
+ }
+}
+
+// Goexit terminates the goroutine that calls it. No other goroutine is affected.
+// Goexit runs all deferred calls before terminating the goroutine. Because Goexit
+// is not a panic, any recover calls in those deferred functions will return nil.
+//
+// Calling Goexit from the main goroutine terminates that goroutine
+// without func main returning. Since func main has not returned,
+// the program continues execution of other goroutines.
+// If all other goroutines exit, the program crashes.
+func Goexit() {
+ // Run all deferred functions for the current goroutine.
+ // This code is similar to gopanic, see that implementation
+ // for detailed comments.
+ gp := getg()
+
+ // Create a panic object for Goexit, so we can recognize when it might be
+ // bypassed by a recover().
+ var p _panic
+ p.goexit = true
+ p.link = gp._panic
+ gp._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
+
+ addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
+ for {
+ d := gp._defer
+ if d == nil {
+ break
+ }
+ if d.started {
+ if d._panic != nil {
+ d._panic.aborted = true
+ d._panic = nil
+ }
+ if !d.openDefer {
+ d.fn = nil
+ gp._defer = d.link
+ freedefer(d)
+ continue
+ }
+ }
+ d.started = true
+ d._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
+ if d.openDefer {
+ done := runOpenDeferFrame(d)
+ if !done {
+ // We should always run all defers in the frame,
+ // since there is no panic associated with this
+ // defer that can be recovered.
+ throw("unfinished open-coded defers in Goexit")
+ }
+ if p.aborted {
+ // Since our current defer caused a panic and may
+ // have been already freed, just restart scanning
+ // for open-coded defers from this frame again.
+ addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
+ } else {
+ addOneOpenDeferFrame(gp, 0, nil)
+ }
+ } else {
+ // Save the pc/sp in deferCallSave(), so we can "recover" back to this
+ // loop if necessary.
+ deferCallSave(&p, d.fn)
+ }
+ if p.aborted {
+ // We had a recursive panic in the defer d we started, and
+ // then did a recover in a defer that was further down the
+ // defer chain than d. In the case of an outstanding Goexit,
+ // we force the recover to return back to this loop. d will
+ // have already been freed if completed, so just continue
+ // immediately to the next defer on the chain.
+ p.aborted = false
+ continue
+ }
+ if gp._defer != d {
+ throw("bad defer entry in Goexit")
+ }
+ d._panic = nil
+ d.fn = nil
+ gp._defer = d.link
+ freedefer(d)
+ // Note: we ignore recovers here because Goexit isn't a panic
+ }
+ goexit1()
+}
+
+// Call all Error and String methods before freezing the world.
+// Used when crashing with panicking.
+func preprintpanics(p *_panic) {
+ defer func() {
+ text := "panic while printing panic value"
+ switch r := recover().(type) {
+ case nil:
+ // nothing to do
+ case string:
+ throw(text + ": " + r)
+ default:
+ throw(text + ": type " + efaceOf(&r)._type.string())
+ }
+ }()
+ for p != nil {
+ switch v := p.arg.(type) {
+ case error:
+ p.arg = v.Error()
+ case stringer:
+ p.arg = v.String()
+ }
+ p = p.link
+ }
+}
+
+// Print all currently active panics. Used when crashing.
+// Should only be called after preprintpanics.
+func printpanics(p *_panic) {
+ if p.link != nil {
+ printpanics(p.link)
+ if !p.link.goexit {
+ print("\t")
+ }
+ }
+ if p.goexit {
+ return
+ }
+ print("panic: ")
+ printany(p.arg)
+ if p.recovered {
+ print(" [recovered]")
+ }
+ print("\n")
+}
+
+// addOneOpenDeferFrame scans the stack (in gentraceback order, from inner frames to
+// outer frames) for the first frame (if any) with open-coded defers. If it finds
+// one, it adds a single entry to the defer chain for that frame. The entry added
+// represents all the defers in the associated open defer frame, and is sorted in
+// order with respect to any non-open-coded defers.
+//
+// addOneOpenDeferFrame stops (possibly without adding a new entry) if it encounters
+// an in-progress open defer entry. An in-progress open defer entry means there has
+// been a new panic because of a defer in the associated frame. addOneOpenDeferFrame
+// does not add an open defer entry past a started entry, because that started entry
+// still needs to finished, and addOneOpenDeferFrame will be called when that started
+// entry is completed. The defer removal loop in gopanic() similarly stops at an
+// in-progress defer entry. Together, addOneOpenDeferFrame and the defer removal loop
+// ensure the invariant that there is no open defer entry further up the stack than
+// an in-progress defer, and also that the defer removal loop is guaranteed to remove
+// all not-in-progress open defer entries from the defer chain.
+//
+// If sp is non-nil, addOneOpenDeferFrame starts the stack scan from the frame
+// specified by sp. If sp is nil, it uses the sp from the current defer record (which
+// has just been finished). Hence, it continues the stack scan from the frame of the
+// defer that just finished. It skips any frame that already has a (not-in-progress)
+// open-coded _defer record in the defer chain.
+//
+// Note: All entries of the defer chain (including this new open-coded entry) have
+// their pointers (including sp) adjusted properly if the stack moves while
+// running deferred functions. Also, it is safe to pass in the sp arg (which is
+// the direct result of calling getcallersp()), because all pointer variables
+// (including arguments) are adjusted as needed during stack copies.
+func addOneOpenDeferFrame(gp *g, pc uintptr, sp unsafe.Pointer) {
+ var prevDefer *_defer
+ if sp == nil {
+ prevDefer = gp._defer
+ pc = prevDefer.framepc
+ sp = unsafe.Pointer(prevDefer.sp)
+ }
+ systemstack(func() {
+ gentraceback(pc, uintptr(sp), 0, gp, 0, nil, 0x7fffffff,
+ func(frame *stkframe, unused unsafe.Pointer) bool {
+ if prevDefer != nil && prevDefer.sp == frame.sp {
+ // Skip the frame for the previous defer that
+ // we just finished (and was used to set
+ // where we restarted the stack scan)
+ return true
+ }
+ f := frame.fn
+ fd := funcdata(f, _FUNCDATA_OpenCodedDeferInfo)
+ if fd == nil {
+ return true
+ }
+ // Insert the open defer record in the
+ // chain, in order sorted by sp.
+ d := gp._defer
+ var prev *_defer
+ for d != nil {
+ dsp := d.sp
+ if frame.sp < dsp {
+ break
+ }
+ if frame.sp == dsp {
+ if !d.openDefer {
+ throw("duplicated defer entry")
+ }
+ // Don't add any record past an
+ // in-progress defer entry. We don't
+ // need it, and more importantly, we
+ // want to keep the invariant that
+ // there is no open defer entry
+ // passed an in-progress entry (see
+ // header comment).
+ if d.started {
+ return false
+ }
+ return true
+ }
+ prev = d
+ d = d.link
+ }
+ if frame.fn.deferreturn == 0 {
+ throw("missing deferreturn")
+ }
+
+ d1 := newdefer()
+ d1.openDefer = true
+ d1._panic = nil
+ // These are the pc/sp to set after we've
+ // run a defer in this frame that did a
+ // recover. We return to a special
+ // deferreturn that runs any remaining
+ // defers and then returns from the
+ // function.
+ d1.pc = frame.fn.entry() + uintptr(frame.fn.deferreturn)
+ d1.varp = frame.varp
+ d1.fd = fd
+ // Save the SP/PC associated with current frame,
+ // so we can continue stack trace later if needed.
+ d1.framepc = frame.pc
+ d1.sp = frame.sp
+ d1.link = d
+ if prev == nil {
+ gp._defer = d1
+ } else {
+ prev.link = d1
+ }
+ // Stop stack scanning after adding one open defer record
+ return false
+ },
+ nil, 0)
+ })
+}
+
+// readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the
+// uint32 and a pointer to the byte following the varint.
+//
+// There is a similar function runtime.readvarint, which takes a slice of bytes,
+// rather than an unsafe pointer. These functions are duplicated, because one of
+// the two use cases for the functions would get slower if the functions were
+// combined.
+func readvarintUnsafe(fd unsafe.Pointer) (uint32, unsafe.Pointer) {
+ var r uint32
+ var shift int
+ for {
+ b := *(*uint8)((unsafe.Pointer(fd)))
+ fd = add(fd, unsafe.Sizeof(b))
+ if b < 128 {
+ return r + uint32(b)<<shift, fd
+ }
+ r += ((uint32(b) &^ 128) << shift)
+ shift += 7
+ if shift > 28 {
+ panic("Bad varint")
+ }
+ }
+}
+
+// runOpenDeferFrame runs the active open-coded defers in the frame specified by
+// d. It normally processes all active defers in the frame, but stops immediately
+// if a defer does a successful recover. It returns true if there are no
+// remaining defers to run in the frame.
+func runOpenDeferFrame(d *_defer) bool {
+ done := true
+ fd := d.fd
+
+ deferBitsOffset, fd := readvarintUnsafe(fd)
+ nDefers, fd := readvarintUnsafe(fd)
+ deferBits := *(*uint8)(unsafe.Pointer(d.varp - uintptr(deferBitsOffset)))
+
+ for i := int(nDefers) - 1; i >= 0; i-- {
+ // read the funcdata info for this defer
+ var closureOffset uint32
+ closureOffset, fd = readvarintUnsafe(fd)
+ if deferBits&(1<<i) == 0 {
+ continue
+ }
+ closure := *(*func())(unsafe.Pointer(d.varp - uintptr(closureOffset)))
+ d.fn = closure
+ deferBits = deferBits &^ (1 << i)
+ *(*uint8)(unsafe.Pointer(d.varp - uintptr(deferBitsOffset))) = deferBits
+ p := d._panic
+ // Call the defer. Note that this can change d.varp if
+ // the stack moves.
+ deferCallSave(p, d.fn)
+ if p != nil && p.aborted {
+ break
+ }
+ d.fn = nil
+ if d._panic != nil && d._panic.recovered {
+ done = deferBits == 0
+ break
+ }
+ }
+
+ return done
+}
+
+// deferCallSave calls fn() after saving the caller's pc and sp in the
+// panic record. This allows the runtime to return to the Goexit defer
+// processing loop, in the unusual case where the Goexit may be
+// bypassed by a successful recover.
+//
+// This is marked as a wrapper by the compiler so it doesn't appear in
+// tracebacks.
+func deferCallSave(p *_panic, fn func()) {
+ if p != nil {
+ p.argp = unsafe.Pointer(getargp())
+ p.pc = getcallerpc()
+ p.sp = unsafe.Pointer(getcallersp())
+ }
+ fn()
+ if p != nil {
+ p.pc = 0
+ p.sp = unsafe.Pointer(nil)
+ }
+}
+
+// The implementation of the predeclared function panic.
+func gopanic(e any) {
+ gp := getg()
+ if gp.m.curg != gp {
+ print("panic: ")
+ printany(e)
+ print("\n")
+ throw("panic on system stack")
+ }
+
+ if gp.m.mallocing != 0 {
+ print("panic: ")
+ printany(e)
+ print("\n")
+ throw("panic during malloc")
+ }
+ if gp.m.preemptoff != "" {
+ print("panic: ")
+ printany(e)
+ print("\n")
+ print("preempt off reason: ")
+ print(gp.m.preemptoff)
+ print("\n")
+ throw("panic during preemptoff")
+ }
+ if gp.m.locks != 0 {
+ print("panic: ")
+ printany(e)
+ print("\n")
+ throw("panic holding locks")
+ }
+
+ var p _panic
+ p.arg = e
+ p.link = gp._panic
+ gp._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
+
+ runningPanicDefers.Add(1)
+
+ // By calculating getcallerpc/getcallersp here, we avoid scanning the
+ // gopanic frame (stack scanning is slow...)
+ addOneOpenDeferFrame(gp, getcallerpc(), unsafe.Pointer(getcallersp()))
+
+ for {
+ d := gp._defer
+ if d == nil {
+ break
+ }
+
+ // If defer was started by earlier panic or Goexit (and, since we're back here, that triggered a new panic),
+ // take defer off list. An earlier panic will not continue running, but we will make sure below that an
+ // earlier Goexit does continue running.
+ if d.started {
+ if d._panic != nil {
+ d._panic.aborted = true
+ }
+ d._panic = nil
+ if !d.openDefer {
+ // For open-coded defers, we need to process the
+ // defer again, in case there are any other defers
+ // to call in the frame (not including the defer
+ // call that caused the panic).
+ d.fn = nil
+ gp._defer = d.link
+ freedefer(d)
+ continue
+ }
+ }
+
+ // Mark defer as started, but keep on list, so that traceback
+ // can find and update the defer's argument frame if stack growth
+ // or a garbage collection happens before executing d.fn.
+ d.started = true
+
+ // Record the panic that is running the defer.
+ // If there is a new panic during the deferred call, that panic
+ // will find d in the list and will mark d._panic (this panic) aborted.
+ d._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
+
+ done := true
+ if d.openDefer {
+ done = runOpenDeferFrame(d)
+ if done && !d._panic.recovered {
+ addOneOpenDeferFrame(gp, 0, nil)
+ }
+ } else {
+ p.argp = unsafe.Pointer(getargp())
+ d.fn()
+ }
+ p.argp = nil
+
+ // Deferred function did not panic. Remove d.
+ if gp._defer != d {
+ throw("bad defer entry in panic")
+ }
+ d._panic = nil
+
+ // trigger shrinkage to test stack copy. See stack_test.go:TestStackPanic
+ //GC()
+
+ pc := d.pc
+ sp := unsafe.Pointer(d.sp) // must be pointer so it gets adjusted during stack copy
+ if done {
+ d.fn = nil
+ gp._defer = d.link
+ freedefer(d)
+ }
+ if p.recovered {
+ gp._panic = p.link
+ if gp._panic != nil && gp._panic.goexit && gp._panic.aborted {
+ // A normal recover would bypass/abort the Goexit. Instead,
+ // we return to the processing loop of the Goexit.
+ gp.sigcode0 = uintptr(gp._panic.sp)
+ gp.sigcode1 = uintptr(gp._panic.pc)
+ mcall(recovery)
+ throw("bypassed recovery failed") // mcall should not return
+ }
+ runningPanicDefers.Add(-1)
+
+ // After a recover, remove any remaining non-started,
+ // open-coded defer entries, since the corresponding defers
+ // will be executed normally (inline). Any such entry will
+ // become stale once we run the corresponding defers inline
+ // and exit the associated stack frame. We only remove up to
+ // the first started (in-progress) open defer entry, not
+ // including the current frame, since any higher entries will
+ // be from a higher panic in progress, and will still be
+ // needed.
+ d := gp._defer
+ var prev *_defer
+ if !done {
+ // Skip our current frame, if not done. It is
+ // needed to complete any remaining defers in
+ // deferreturn()
+ prev = d
+ d = d.link
+ }
+ for d != nil {
+ if d.started {
+ // This defer is started but we
+ // are in the middle of a
+ // defer-panic-recover inside of
+ // it, so don't remove it or any
+ // further defer entries
+ break
+ }
+ if d.openDefer {
+ if prev == nil {
+ gp._defer = d.link
+ } else {
+ prev.link = d.link
+ }
+ newd := d.link
+ freedefer(d)
+ d = newd
+ } else {
+ prev = d
+ d = d.link
+ }
+ }
+
+ gp._panic = p.link
+ // Aborted panics are marked but remain on the g.panic list.
+ // Remove them from the list.
+ for gp._panic != nil && gp._panic.aborted {
+ gp._panic = gp._panic.link
+ }
+ if gp._panic == nil { // must be done with signal
+ gp.sig = 0
+ }
+ // Pass information about recovering frame to recovery.
+ gp.sigcode0 = uintptr(sp)
+ gp.sigcode1 = pc
+ mcall(recovery)
+ throw("recovery failed") // mcall should not return
+ }
+ }
+
+ // ran out of deferred calls - old-school panic now
+ // Because it is unsafe to call arbitrary user code after freezing
+ // the world, we call preprintpanics to invoke all necessary Error
+ // and String methods to prepare the panic strings before startpanic.
+ preprintpanics(gp._panic)
+
+ fatalpanic(gp._panic) // should not return
+ *(*int)(nil) = 0 // not reached
+}
+
+// getargp returns the location where the caller
+// writes outgoing function call arguments.
+//
+//go:nosplit
+//go:noinline
+func getargp() uintptr {
+ return getcallersp() + sys.MinFrameSize
+}
+
+// The implementation of the predeclared function recover.
+// Cannot split the stack because it needs to reliably
+// find the stack segment of its caller.
+//
+// TODO(rsc): Once we commit to CopyStackAlways,
+// this doesn't need to be nosplit.
+//
+//go:nosplit
+func gorecover(argp uintptr) any {
+ // Must be in a function running as part of a deferred call during the panic.
+ // Must be called from the topmost function of the call
+ // (the function used in the defer statement).
+ // p.argp is the argument pointer of that topmost deferred function call.
+ // Compare against argp reported by caller.
+ // If they match, the caller is the one who can recover.
+ gp := getg()
+ p := gp._panic
+ if p != nil && !p.goexit && !p.recovered && argp == uintptr(p.argp) {
+ p.recovered = true
+ return p.arg
+ }
+ return nil
+}
+
+//go:linkname sync_throw sync.throw
+func sync_throw(s string) {
+ throw(s)
+}
+
+//go:linkname sync_fatal sync.fatal
+func sync_fatal(s string) {
+ fatal(s)
+}
+
+// throw triggers a fatal error that dumps a stack trace and exits.
+//
+// throw should be used for runtime-internal fatal errors where Go itself,
+// rather than user code, may be at fault for the failure.
+//
+//go:nosplit
+func throw(s string) {
+ // Everything throw does should be recursively nosplit so it
+ // can be called even when it's unsafe to grow the stack.
+ systemstack(func() {
+ print("fatal error: ", s, "\n")
+ })
+
+ fatalthrow(throwTypeRuntime)
+}
+
+// fatal triggers a fatal error that dumps a stack trace and exits.
+//
+// fatal is equivalent to throw, but is used when user code is expected to be
+// at fault for the failure, such as racing map writes.
+//
+// fatal does not include runtime frames, system goroutines, or frame metadata
+// (fp, sp, pc) in the stack trace unless GOTRACEBACK=system or higher.
+//
+//go:nosplit
+func fatal(s string) {
+ // Everything fatal does should be recursively nosplit so it
+ // can be called even when it's unsafe to grow the stack.
+ systemstack(func() {
+ print("fatal error: ", s, "\n")
+ })
+
+ fatalthrow(throwTypeUser)
+}
+
+// runningPanicDefers is non-zero while running deferred functions for panic.
+// This is used to try hard to get a panic stack trace out when exiting.
+var runningPanicDefers atomic.Uint32
+
+// panicking is non-zero when crashing the program for an unrecovered panic.
+var panicking atomic.Uint32
+
+// paniclk is held while printing the panic information and stack trace,
+// so that two concurrent panics don't overlap their output.
+var paniclk mutex
+
+// Unwind the stack after a deferred function calls recover
+// after a panic. Then arrange to continue running as though
+// the caller of the deferred function returned normally.
+func recovery(gp *g) {
+ // Info about defer passed in G struct.
+ sp := gp.sigcode0
+ pc := gp.sigcode1
+
+ // d's arguments need to be in the stack.
+ if sp != 0 && (sp < gp.stack.lo || gp.stack.hi < sp) {
+ print("recover: ", hex(sp), " not in [", hex(gp.stack.lo), ", ", hex(gp.stack.hi), "]\n")
+ throw("bad recovery")
+ }
+
+ // Make the deferproc for this d return again,
+ // this time returning 1. The calling function will
+ // jump to the standard return epilogue.
+ gp.sched.sp = sp
+ gp.sched.pc = pc
+ gp.sched.lr = 0
+ gp.sched.ret = 1
+ gogo(&gp.sched)
+}
+
+// fatalthrow implements an unrecoverable runtime throw. It freezes the
+// system, prints stack traces starting from its caller, and terminates the
+// process.
+//
+//go:nosplit
+func fatalthrow(t throwType) {
+ pc := getcallerpc()
+ sp := getcallersp()
+ gp := getg()
+
+ if gp.m.throwing == throwTypeNone {
+ gp.m.throwing = t
+ }
+
+ // Switch to the system stack to avoid any stack growth, which may make
+ // things worse if the runtime is in a bad state.
+ systemstack(func() {
+ if isSecureMode() {
+ exit(2)
+ }
+
+ startpanic_m()
+
+ if dopanic_m(gp, pc, sp) {
+ // crash uses a decent amount of nosplit stack and we're already
+ // low on stack in throw, so crash on the system stack (unlike
+ // fatalpanic).
+ crash()
+ }
+
+ exit(2)
+ })
+
+ *(*int)(nil) = 0 // not reached
+}
+
+// fatalpanic implements an unrecoverable panic. It is like fatalthrow, except
+// that if msgs != nil, fatalpanic also prints panic messages and decrements
+// runningPanicDefers once main is blocked from exiting.
+//
+//go:nosplit
+func fatalpanic(msgs *_panic) {
+ pc := getcallerpc()
+ sp := getcallersp()
+ gp := getg()
+ var docrash bool
+ // Switch to the system stack to avoid any stack growth, which
+ // may make things worse if the runtime is in a bad state.
+ systemstack(func() {
+ if startpanic_m() && msgs != nil {
+ // There were panic messages and startpanic_m
+ // says it's okay to try to print them.
+
+ // startpanic_m set panicking, which will
+ // block main from exiting, so now OK to
+ // decrement runningPanicDefers.
+ runningPanicDefers.Add(-1)
+
+ printpanics(msgs)
+ }
+
+ docrash = dopanic_m(gp, pc, sp)
+ })
+
+ if docrash {
+ // By crashing outside the above systemstack call, debuggers
+ // will not be confused when generating a backtrace.
+ // Function crash is marked nosplit to avoid stack growth.
+ crash()
+ }
+
+ systemstack(func() {
+ exit(2)
+ })
+
+ *(*int)(nil) = 0 // not reached
+}
+
+// startpanic_m prepares for an unrecoverable panic.
+//
+// It returns true if panic messages should be printed, or false if
+// the runtime is in bad shape and should just print stacks.
+//
+// It must not have write barriers even though the write barrier
+// explicitly ignores writes once dying > 0. Write barriers still
+// assume that g.m.p != nil, and this function may not have P
+// in some contexts (e.g. a panic in a signal handler for a signal
+// sent to an M with no P).
+//
+//go:nowritebarrierrec
+func startpanic_m() bool {
+ gp := getg()
+ if mheap_.cachealloc.size == 0 { // very early
+ print("runtime: panic before malloc heap initialized\n")
+ }
+ // Disallow malloc during an unrecoverable panic. A panic
+ // could happen in a signal handler, or in a throw, or inside
+ // malloc itself. We want to catch if an allocation ever does
+ // happen (even if we're not in one of these situations).
+ gp.m.mallocing++
+
+ // If we're dying because of a bad lock count, set it to a
+ // good lock count so we don't recursively panic below.
+ if gp.m.locks < 0 {
+ gp.m.locks = 1
+ }
+
+ switch gp.m.dying {
+ case 0:
+ // Setting dying >0 has the side-effect of disabling this G's writebuf.
+ gp.m.dying = 1
+ panicking.Add(1)
+ lock(&paniclk)
+ if debug.schedtrace > 0 || debug.scheddetail > 0 {
+ schedtrace(true)
+ }
+ freezetheworld()
+ return true
+ case 1:
+ // Something failed while panicking.
+ // Just print a stack trace and exit.
+ gp.m.dying = 2
+ print("panic during panic\n")
+ return false
+ case 2:
+ // This is a genuine bug in the runtime, we couldn't even
+ // print the stack trace successfully.
+ gp.m.dying = 3
+ print("stack trace unavailable\n")
+ exit(4)
+ fallthrough
+ default:
+ // Can't even print! Just exit.
+ exit(5)
+ return false // Need to return something.
+ }
+}
+
+var didothers bool
+var deadlock mutex
+
+// gp is the crashing g running on this M, but may be a user G, while getg() is
+// always g0.
+func dopanic_m(gp *g, pc, sp uintptr) bool {
+ if gp.sig != 0 {
+ signame := signame(gp.sig)
+ if signame != "" {
+ print("[signal ", signame)
+ } else {
+ print("[signal ", hex(gp.sig))
+ }
+ print(" code=", hex(gp.sigcode0), " addr=", hex(gp.sigcode1), " pc=", hex(gp.sigpc), "]\n")
+ }
+
+ level, all, docrash := gotraceback()
+ if level > 0 {
+ if gp != gp.m.curg {
+ all = true
+ }
+ if gp != gp.m.g0 {
+ print("\n")
+ goroutineheader(gp)
+ traceback(pc, sp, 0, gp)
+ } else if level >= 2 || gp.m.throwing >= throwTypeRuntime {
+ print("\nruntime stack:\n")
+ traceback(pc, sp, 0, gp)
+ }
+ if !didothers && all {
+ didothers = true
+ tracebackothers(gp)
+ }
+ }
+ unlock(&paniclk)
+
+ if panicking.Add(-1) != 0 {
+ // Some other m is panicking too.
+ // Let it print what it needs to print.
+ // Wait forever without chewing up cpu.
+ // It will exit when it's done.
+ lock(&deadlock)
+ lock(&deadlock)
+ }
+
+ printDebugLog()
+
+ return docrash
+}
+
+// canpanic returns false if a signal should throw instead of
+// panicking.
+//
+//go:nosplit
+func canpanic() bool {
+ gp := getg()
+ mp := acquirem()
+
+ // Is it okay for gp to panic instead of crashing the program?
+ // Yes, as long as it is running Go code, not runtime code,
+ // and not stuck in a system call.
+ if gp != mp.curg {
+ releasem(mp)
+ return false
+ }
+ // N.B. mp.locks != 1 instead of 0 to account for acquirem.
+ if mp.locks != 1 || mp.mallocing != 0 || mp.throwing != throwTypeNone || mp.preemptoff != "" || mp.dying != 0 {
+ releasem(mp)
+ return false
+ }
+ status := readgstatus(gp)
+ if status&^_Gscan != _Grunning || gp.syscallsp != 0 {
+ releasem(mp)
+ return false
+ }
+ if GOOS == "windows" && mp.libcallsp != 0 {
+ releasem(mp)
+ return false
+ }
+ releasem(mp)
+ return true
+}
+
+// shouldPushSigpanic reports whether pc should be used as sigpanic's
+// return PC (pushing a frame for the call). Otherwise, it should be
+// left alone so that LR is used as sigpanic's return PC, effectively
+// replacing the top-most frame with sigpanic. This is used by
+// preparePanic.
+func shouldPushSigpanic(gp *g, pc, lr uintptr) bool {
+ if pc == 0 {
+ // Probably a call to a nil func. The old LR is more
+ // useful in the stack trace. Not pushing the frame
+ // will make the trace look like a call to sigpanic
+ // instead. (Otherwise the trace will end at sigpanic
+ // and we won't get to see who faulted.)
+ return false
+ }
+ // If we don't recognize the PC as code, but we do recognize
+ // the link register as code, then this assumes the panic was
+ // caused by a call to non-code. In this case, we want to
+ // ignore this call to make unwinding show the context.
+ //
+ // If we running C code, we're not going to recognize pc as a
+ // Go function, so just assume it's good. Otherwise, traceback
+ // may try to read a stale LR that looks like a Go code
+ // pointer and wander into the woods.
+ if gp.m.incgo || findfunc(pc).valid() {
+ // This wasn't a bad call, so use PC as sigpanic's
+ // return PC.
+ return true
+ }
+ if findfunc(lr).valid() {
+ // This was a bad call, but the LR is good, so use the
+ // LR as sigpanic's return PC.
+ return false
+ }
+ // Neither the PC or LR is good. Hopefully pushing a frame
+ // will work.
+ return true
+}
+
+// isAbortPC reports whether pc is the program counter at which
+// runtime.abort raises a signal.
+//
+// It is nosplit because it's part of the isgoexception
+// implementation.
+//
+//go:nosplit
+func isAbortPC(pc uintptr) bool {
+ f := findfunc(pc)
+ if !f.valid() {
+ return false
+ }
+ return f.funcID == funcID_abort
+}