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Diffstat (limited to 'src/cmd/go/internal/script/conds.go')
-rw-r--r-- | src/cmd/go/internal/script/conds.go | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/src/cmd/go/internal/script/conds.go b/src/cmd/go/internal/script/conds.go new file mode 100644 index 0000000..d70f274 --- /dev/null +++ b/src/cmd/go/internal/script/conds.go @@ -0,0 +1,205 @@ +// Copyright 2022 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package script + +import ( + "cmd/go/internal/imports" + "fmt" + "os" + "runtime" + "sync" +) + +// DefaultConds returns a set of broadly useful script conditions. +// +// Run the 'help' command within a script engine to view a list of the available +// conditions. +func DefaultConds() map[string]Cond { + conds := make(map[string]Cond) + + conds["GOOS"] = PrefixCondition( + "runtime.GOOS == <suffix>", + func(_ *State, suffix string) (bool, error) { + if suffix == runtime.GOOS { + return true, nil + } + if _, ok := imports.KnownOS[suffix]; !ok { + return false, fmt.Errorf("unrecognized GOOS %q", suffix) + } + return false, nil + }) + + conds["GOARCH"] = PrefixCondition( + "runtime.GOARCH == <suffix>", + func(_ *State, suffix string) (bool, error) { + if suffix == runtime.GOARCH { + return true, nil + } + if _, ok := imports.KnownArch[suffix]; !ok { + return false, fmt.Errorf("unrecognized GOOS %q", suffix) + } + return false, nil + }) + + conds["compiler"] = PrefixCondition( + "runtime.Compiler == <suffix>", + func(_ *State, suffix string) (bool, error) { + if suffix == runtime.Compiler { + return true, nil + } + switch suffix { + case "gc", "gccgo": + return false, nil + default: + return false, fmt.Errorf("unrecognized compiler %q", suffix) + } + }) + + conds["root"] = BoolCondition("os.Geteuid() == 0", os.Geteuid() == 0) + + return conds +} + +// Condition returns a Cond with the given summary and evaluation function. +func Condition(summary string, eval func(*State) (bool, error)) Cond { + return &funcCond{eval: eval, usage: CondUsage{Summary: summary}} +} + +type funcCond struct { + eval func(*State) (bool, error) + usage CondUsage +} + +func (c *funcCond) Usage() *CondUsage { return &c.usage } + +func (c *funcCond) Eval(s *State, suffix string) (bool, error) { + if suffix != "" { + return false, ErrUsage + } + return c.eval(s) +} + +// PrefixCondition returns a Cond with the given summary and evaluation function. +func PrefixCondition(summary string, eval func(*State, string) (bool, error)) Cond { + return &prefixCond{eval: eval, usage: CondUsage{Summary: summary, Prefix: true}} +} + +type prefixCond struct { + eval func(*State, string) (bool, error) + usage CondUsage +} + +func (c *prefixCond) Usage() *CondUsage { return &c.usage } + +func (c *prefixCond) Eval(s *State, suffix string) (bool, error) { + return c.eval(s, suffix) +} + +// BoolCondition returns a Cond with the given truth value and summary. +// The Cond rejects the use of condition suffixes. +func BoolCondition(summary string, v bool) Cond { + return &boolCond{v: v, usage: CondUsage{Summary: summary}} +} + +type boolCond struct { + v bool + usage CondUsage +} + +func (b *boolCond) Usage() *CondUsage { return &b.usage } + +func (b *boolCond) Eval(s *State, suffix string) (bool, error) { + if suffix != "" { + return false, ErrUsage + } + return b.v, nil +} + +// OnceCondition returns a Cond that calls eval the first time the condition is +// evaluated. Future calls reuse the same result. +// +// The eval function is not passed a *State because the condition is cached +// across all execution states and must not vary by state. +func OnceCondition(summary string, eval func() (bool, error)) Cond { + return &onceCond{eval: eval, usage: CondUsage{Summary: summary}} +} + +type onceCond struct { + once sync.Once + v bool + err error + eval func() (bool, error) + usage CondUsage +} + +func (l *onceCond) Usage() *CondUsage { return &l.usage } + +func (l *onceCond) Eval(s *State, suffix string) (bool, error) { + if suffix != "" { + return false, ErrUsage + } + l.once.Do(func() { l.v, l.err = l.eval() }) + return l.v, l.err +} + +// CachedCondition is like Condition but only calls eval the first time the +// condition is evaluated for a given suffix. +// Future calls with the same suffix reuse the earlier result. +// +// The eval function is not passed a *State because the condition is cached +// across all execution states and must not vary by state. +func CachedCondition(summary string, eval func(string) (bool, error)) Cond { + return &cachedCond{eval: eval, usage: CondUsage{Summary: summary, Prefix: true}} +} + +type cachedCond struct { + m sync.Map + eval func(string) (bool, error) + usage CondUsage +} + +func (c *cachedCond) Usage() *CondUsage { return &c.usage } + +func (c *cachedCond) Eval(_ *State, suffix string) (bool, error) { + for { + var ready chan struct{} + + v, loaded := c.m.Load(suffix) + if !loaded { + ready = make(chan struct{}) + v, loaded = c.m.LoadOrStore(suffix, (<-chan struct{})(ready)) + + if !loaded { + inPanic := true + defer func() { + if inPanic { + c.m.Delete(suffix) + } + close(ready) + }() + + b, err := c.eval(suffix) + inPanic = false + + if err == nil { + c.m.Store(suffix, b) + return b, nil + } else { + c.m.Store(suffix, err) + return false, err + } + } + } + + switch v := v.(type) { + case bool: + return v, nil + case error: + return false, v + case <-chan struct{}: + <-v + } + } +} |