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Diffstat (limited to 'src/internal/fuzz/pcg.go')
-rw-r--r-- | src/internal/fuzz/pcg.go | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/internal/fuzz/pcg.go b/src/internal/fuzz/pcg.go new file mode 100644 index 0000000..c9ea0af --- /dev/null +++ b/src/internal/fuzz/pcg.go @@ -0,0 +1,145 @@ +// Copyright 2020 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package fuzz + +import ( + "math/bits" + "os" + "strconv" + "strings" + "sync/atomic" + "time" +) + +type mutatorRand interface { + uint32() uint32 + intn(int) int + uint32n(uint32) uint32 + exp2() int + bool() bool + + save(randState, randInc *uint64) + restore(randState, randInc uint64) +} + +// The functions in pcg implement a 32 bit PRNG with a 64 bit period: pcg xsh rr +// 64 32. See https://www.pcg-random.org/ for more information. This +// implementation is geared specifically towards the needs of fuzzing: Simple +// creation and use, no reproducibility, no concurrency safety, just the +// necessary methods, optimized for speed. + +var globalInc uint64 // PCG stream + +const multiplier uint64 = 6364136223846793005 + +// pcgRand is a PRNG. It should not be copied or shared. No Rand methods are +// concurrency safe. +type pcgRand struct { + noCopy noCopy // help avoid mistakes: ask vet to ensure that we don't make a copy + state uint64 + inc uint64 +} + +func godebugSeed() *int { + debug := strings.Split(os.Getenv("GODEBUG"), ",") + for _, f := range debug { + if strings.HasPrefix(f, "fuzzseed=") { + seed, err := strconv.Atoi(strings.TrimPrefix(f, "fuzzseed=")) + if err != nil { + panic("malformed fuzzseed") + } + return &seed + } + } + return nil +} + +// newPcgRand generates a new, seeded Rand, ready for use. +func newPcgRand() *pcgRand { + r := new(pcgRand) + now := uint64(time.Now().UnixNano()) + if seed := godebugSeed(); seed != nil { + now = uint64(*seed) + } + inc := atomic.AddUint64(&globalInc, 1) + r.state = now + r.inc = (inc << 1) | 1 + r.step() + r.state += now + r.step() + return r +} + +func (r *pcgRand) step() { + r.state *= multiplier + r.state += r.inc +} + +func (r *pcgRand) save(randState, randInc *uint64) { + *randState = r.state + *randInc = r.inc +} + +func (r *pcgRand) restore(randState, randInc uint64) { + r.state = randState + r.inc = randInc +} + +// uint32 returns a pseudo-random uint32. +func (r *pcgRand) uint32() uint32 { + x := r.state + r.step() + return bits.RotateLeft32(uint32(((x>>18)^x)>>27), -int(x>>59)) +} + +// intn returns a pseudo-random number in [0, n). +// n must fit in a uint32. +func (r *pcgRand) intn(n int) int { + if int(uint32(n)) != n { + panic("large Intn") + } + return int(r.uint32n(uint32(n))) +} + +// uint32n returns a pseudo-random number in [0, n). +// +// For implementation details, see: +// https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction +// https://lemire.me/blog/2016/06/30/fast-random-shuffling +func (r *pcgRand) uint32n(n uint32) uint32 { + v := r.uint32() + prod := uint64(v) * uint64(n) + low := uint32(prod) + if low < n { + thresh := uint32(-int32(n)) % n + for low < thresh { + v = r.uint32() + prod = uint64(v) * uint64(n) + low = uint32(prod) + } + } + return uint32(prod >> 32) +} + +// exp2 generates n with probability 1/2^(n+1). +func (r *pcgRand) exp2() int { + return bits.TrailingZeros32(r.uint32()) +} + +// bool generates a random bool. +func (r *pcgRand) bool() bool { + return r.uint32()&1 == 0 +} + +// noCopy may be embedded into structs which must not be copied +// after the first use. +// +// See https://golang.org/issues/8005#issuecomment-190753527 +// for details. +type noCopy struct{} + +// lock is a no-op used by -copylocks checker from `go vet`. +func (*noCopy) lock() {} +func (*noCopy) unlock() {} |