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-rw-r--r--src/runtime/debug_test.go307
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diff --git a/src/runtime/debug_test.go b/src/runtime/debug_test.go
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+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// TODO: This test could be implemented on all (most?) UNIXes if we
+// added syscall.Tgkill more widely.
+
+// We skip all of these tests under race mode because our test thread
+// spends all of its time in the race runtime, which isn't a safe
+// point.
+
+//go:build (amd64 || arm64) && linux && !race
+
+package runtime_test
+
+import (
+ "fmt"
+ "internal/abi"
+ "math"
+ "os"
+ "regexp"
+ "runtime"
+ "runtime/debug"
+ "sync/atomic"
+ "syscall"
+ "testing"
+)
+
+func startDebugCallWorker(t *testing.T) (g *runtime.G, after func()) {
+ // This can deadlock if run under a debugger because it
+ // depends on catching SIGTRAP, which is usually swallowed by
+ // a debugger.
+ skipUnderDebugger(t)
+
+ // This can deadlock if there aren't enough threads or if a GC
+ // tries to interrupt an atomic loop (see issue #10958). Execute
+ // an extra GC to ensure even the sweep phase is done (out of
+ // caution to prevent #49370 from happening).
+ // TODO(mknyszek): This extra GC cycle is likely unnecessary
+ // because preemption (which may happen during the sweep phase)
+ // isn't much of an issue anymore thanks to asynchronous preemption.
+ // The biggest risk is having a write barrier in the debug call
+ // injection test code fire, because it runs in a signal handler
+ // and may not have a P.
+ //
+ // We use 8 Ps so there's room for the debug call worker,
+ // something that's trying to preempt the call worker, and the
+ // goroutine that's trying to stop the call worker.
+ ogomaxprocs := runtime.GOMAXPROCS(8)
+ ogcpercent := debug.SetGCPercent(-1)
+ runtime.GC()
+
+ // ready is a buffered channel so debugCallWorker won't block
+ // on sending to it. This makes it less likely we'll catch
+ // debugCallWorker while it's in the runtime.
+ ready := make(chan *runtime.G, 1)
+ var stop uint32
+ done := make(chan error)
+ go debugCallWorker(ready, &stop, done)
+ g = <-ready
+ return g, func() {
+ atomic.StoreUint32(&stop, 1)
+ err := <-done
+ if err != nil {
+ t.Fatal(err)
+ }
+ runtime.GOMAXPROCS(ogomaxprocs)
+ debug.SetGCPercent(ogcpercent)
+ }
+}
+
+func debugCallWorker(ready chan<- *runtime.G, stop *uint32, done chan<- error) {
+ runtime.LockOSThread()
+ defer runtime.UnlockOSThread()
+
+ ready <- runtime.Getg()
+
+ x := 2
+ debugCallWorker2(stop, &x)
+ if x != 1 {
+ done <- fmt.Errorf("want x = 2, got %d; register pointer not adjusted?", x)
+ }
+ close(done)
+}
+
+// Don't inline this function, since we want to test adjusting
+// pointers in the arguments.
+//
+//go:noinline
+func debugCallWorker2(stop *uint32, x *int) {
+ for atomic.LoadUint32(stop) == 0 {
+ // Strongly encourage x to live in a register so we
+ // can test pointer register adjustment.
+ *x++
+ }
+ *x = 1
+}
+
+func debugCallTKill(tid int) error {
+ return syscall.Tgkill(syscall.Getpid(), tid, syscall.SIGTRAP)
+}
+
+// skipUnderDebugger skips the current test when running under a
+// debugger (specifically if this process has a tracer). This is
+// Linux-specific.
+func skipUnderDebugger(t *testing.T) {
+ pid := syscall.Getpid()
+ status, err := os.ReadFile(fmt.Sprintf("/proc/%d/status", pid))
+ if err != nil {
+ t.Logf("couldn't get proc tracer: %s", err)
+ return
+ }
+ re := regexp.MustCompile(`TracerPid:\s+([0-9]+)`)
+ sub := re.FindSubmatch(status)
+ if sub == nil {
+ t.Logf("couldn't find proc tracer PID")
+ return
+ }
+ if string(sub[1]) == "0" {
+ return
+ }
+ t.Skip("test will deadlock under a debugger")
+}
+
+func TestDebugCall(t *testing.T) {
+ g, after := startDebugCallWorker(t)
+ defer after()
+
+ type stackArgs struct {
+ x0 int
+ x1 float64
+ y0Ret int
+ y1Ret float64
+ }
+
+ // Inject a call into the debugCallWorker goroutine and test
+ // basic argument and result passing.
+ fn := func(x int, y float64) (y0Ret int, y1Ret float64) {
+ return x + 1, y + 1.0
+ }
+ var args *stackArgs
+ var regs abi.RegArgs
+ intRegs := regs.Ints[:]
+ floatRegs := regs.Floats[:]
+ fval := float64(42.0)
+ if len(intRegs) > 0 {
+ intRegs[0] = 42
+ floatRegs[0] = math.Float64bits(fval)
+ } else {
+ args = &stackArgs{
+ x0: 42,
+ x1: 42.0,
+ }
+ }
+
+ if _, err := runtime.InjectDebugCall(g, fn, &regs, args, debugCallTKill, false); err != nil {
+ t.Fatal(err)
+ }
+ var result0 int
+ var result1 float64
+ if len(intRegs) > 0 {
+ result0 = int(intRegs[0])
+ result1 = math.Float64frombits(floatRegs[0])
+ } else {
+ result0 = args.y0Ret
+ result1 = args.y1Ret
+ }
+ if result0 != 43 {
+ t.Errorf("want 43, got %d", result0)
+ }
+ if result1 != fval+1 {
+ t.Errorf("want 43, got %f", result1)
+ }
+}
+
+func TestDebugCallLarge(t *testing.T) {
+ g, after := startDebugCallWorker(t)
+ defer after()
+
+ // Inject a call with a large call frame.
+ const N = 128
+ var args struct {
+ in [N]int
+ out [N]int
+ }
+ fn := func(in [N]int) (out [N]int) {
+ for i := range in {
+ out[i] = in[i] + 1
+ }
+ return
+ }
+ var want [N]int
+ for i := range args.in {
+ args.in[i] = i
+ want[i] = i + 1
+ }
+ if _, err := runtime.InjectDebugCall(g, fn, nil, &args, debugCallTKill, false); err != nil {
+ t.Fatal(err)
+ }
+ if want != args.out {
+ t.Fatalf("want %v, got %v", want, args.out)
+ }
+}
+
+func TestDebugCallGC(t *testing.T) {
+ g, after := startDebugCallWorker(t)
+ defer after()
+
+ // Inject a call that performs a GC.
+ if _, err := runtime.InjectDebugCall(g, runtime.GC, nil, nil, debugCallTKill, false); err != nil {
+ t.Fatal(err)
+ }
+}
+
+func TestDebugCallGrowStack(t *testing.T) {
+ g, after := startDebugCallWorker(t)
+ defer after()
+
+ // Inject a call that grows the stack. debugCallWorker checks
+ // for stack pointer breakage.
+ if _, err := runtime.InjectDebugCall(g, func() { growStack(nil) }, nil, nil, debugCallTKill, false); err != nil {
+ t.Fatal(err)
+ }
+}
+
+//go:nosplit
+func debugCallUnsafePointWorker(gpp **runtime.G, ready, stop *uint32) {
+ // The nosplit causes this function to not contain safe-points
+ // except at calls.
+ runtime.LockOSThread()
+ defer runtime.UnlockOSThread()
+
+ *gpp = runtime.Getg()
+
+ for atomic.LoadUint32(stop) == 0 {
+ atomic.StoreUint32(ready, 1)
+ }
+}
+
+func TestDebugCallUnsafePoint(t *testing.T) {
+ skipUnderDebugger(t)
+
+ // This can deadlock if there aren't enough threads or if a GC
+ // tries to interrupt an atomic loop (see issue #10958).
+ defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
+ // Test that the runtime refuses call injection at unsafe points.
+ var g *runtime.G
+ var ready, stop uint32
+ defer atomic.StoreUint32(&stop, 1)
+ go debugCallUnsafePointWorker(&g, &ready, &stop)
+ for atomic.LoadUint32(&ready) == 0 {
+ runtime.Gosched()
+ }
+
+ _, err := runtime.InjectDebugCall(g, func() {}, nil, nil, debugCallTKill, true)
+ if msg := "call not at safe point"; err == nil || err.Error() != msg {
+ t.Fatalf("want %q, got %s", msg, err)
+ }
+}
+
+func TestDebugCallPanic(t *testing.T) {
+ skipUnderDebugger(t)
+
+ // This can deadlock if there aren't enough threads.
+ defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #10958 and #49370.
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+ // TODO(mknyszek): This extra GC cycle is likely unnecessary
+ // because preemption (which may happen during the sweep phase)
+ // isn't much of an issue anymore thanks to asynchronous preemption.
+ // The biggest risk is having a write barrier in the debug call
+ // injection test code fire, because it runs in a signal handler
+ // and may not have a P.
+ runtime.GC()
+
+ ready := make(chan *runtime.G)
+ var stop uint32
+ defer atomic.StoreUint32(&stop, 1)
+ go func() {
+ runtime.LockOSThread()
+ defer runtime.UnlockOSThread()
+ ready <- runtime.Getg()
+ for atomic.LoadUint32(&stop) == 0 {
+ }
+ }()
+ g := <-ready
+
+ p, err := runtime.InjectDebugCall(g, func() { panic("test") }, nil, nil, debugCallTKill, false)
+ if err != nil {
+ t.Fatal(err)
+ }
+ if ps, ok := p.(string); !ok || ps != "test" {
+ t.Fatalf("wanted panic %v, got %v", "test", p)
+ }
+}