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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:19:13 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:19:13 +0000
commitccd992355df7192993c666236047820244914598 (patch)
treef00fea65147227b7743083c6148396f74cd66935 /test/typeparam/valimp.dir
parentInitial commit. (diff)
downloadgolang-1.21-ccd992355df7192993c666236047820244914598.tar.xz
golang-1.21-ccd992355df7192993c666236047820244914598.zip
Adding upstream version 1.21.8.upstream/1.21.8
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'test/typeparam/valimp.dir')
-rw-r--r--test/typeparam/valimp.dir/a.go32
-rw-r--r--test/typeparam/valimp.dir/main.go55
2 files changed, 87 insertions, 0 deletions
diff --git a/test/typeparam/valimp.dir/a.go b/test/typeparam/valimp.dir/a.go
new file mode 100644
index 0000000..2ed0063
--- /dev/null
+++ b/test/typeparam/valimp.dir/a.go
@@ -0,0 +1,32 @@
+// Copyright 2021 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package a
+
+type Value[T any] struct {
+ val T
+}
+
+// The noinline directive should survive across import, and prevent instantiations
+// of these functions from being inlined.
+
+//go:noinline
+func Get[T any](v *Value[T]) T {
+ return v.val
+}
+
+//go:noinline
+func Set[T any](v *Value[T], val T) {
+ v.val = val
+}
+
+//go:noinline
+func (v *Value[T]) Set(val T) {
+ v.val = val
+}
+
+//go:noinline
+func (v *Value[T]) Get() T {
+ return v.val
+}
diff --git a/test/typeparam/valimp.dir/main.go b/test/typeparam/valimp.dir/main.go
new file mode 100644
index 0000000..e357af4
--- /dev/null
+++ b/test/typeparam/valimp.dir/main.go
@@ -0,0 +1,55 @@
+// Copyright 2021 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+import (
+ "./a"
+ "fmt"
+)
+
+func main() {
+ var v1 a.Value[int]
+
+ a.Set(&v1, 1)
+ if got, want := a.Get(&v1), 1; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+ v1.Set(2)
+ if got, want := v1.Get(), 2; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+ v1p := new(a.Value[int])
+ a.Set(v1p, 3)
+ if got, want := a.Get(v1p), 3; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+
+ v1p.Set(4)
+ if got, want := v1p.Get(), 4; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+
+ var v2 a.Value[string]
+ a.Set(&v2, "a")
+ if got, want := a.Get(&v2), "a"; got != want {
+ panic(fmt.Sprintf("Get() == %q, want %q", got, want))
+ }
+
+ v2.Set("b")
+ if got, want := a.Get(&v2), "b"; got != want {
+ panic(fmt.Sprintf("Get() == %q, want %q", got, want))
+ }
+
+ v2p := new(a.Value[string])
+ a.Set(v2p, "c")
+ if got, want := a.Get(v2p), "c"; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+
+ v2p.Set("d")
+ if got, want := v2p.Get(), "d"; got != want {
+ panic(fmt.Sprintf("Get() == %d, want %d", got, want))
+ }
+}