summaryrefslogtreecommitdiffstats
path: root/src/sync/cond.go
diff options
context:
space:
mode:
Diffstat (limited to 'src/sync/cond.go')
-rw-r--r--src/sync/cond.go117
1 files changed, 117 insertions, 0 deletions
diff --git a/src/sync/cond.go b/src/sync/cond.go
new file mode 100644
index 0000000..cc927ad
--- /dev/null
+++ b/src/sync/cond.go
@@ -0,0 +1,117 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package sync
+
+import (
+ "sync/atomic"
+ "unsafe"
+)
+
+// Cond implements a condition variable, a rendezvous point
+// for goroutines waiting for or announcing the occurrence
+// of an event.
+//
+// Each Cond has an associated Locker L (often a *Mutex or *RWMutex),
+// which must be held when changing the condition and
+// when calling the Wait method.
+//
+// A Cond must not be copied after first use.
+//
+// In the terminology of the Go memory model, Cond arranges that
+// a call to Broadcast or Signal “synchronizes before” any Wait call
+// that it unblocks.
+//
+// For many simple use cases, users will be better off using channels than a
+// Cond (Broadcast corresponds to closing a channel, and Signal corresponds to
+// sending on a channel).
+//
+// For more on replacements for sync.Cond, see [Roberto Clapis's series on
+// advanced concurrency patterns], as well as [Bryan Mills's talk on concurrency
+// patterns].
+//
+// [Roberto Clapis's series on advanced concurrency patterns]: https://blogtitle.github.io/categories/concurrency/
+// [Bryan Mills's talk on concurrency patterns]: https://drive.google.com/file/d/1nPdvhB0PutEJzdCq5ms6UI58dp50fcAN/view
+type Cond struct {
+ noCopy noCopy
+
+ // L is held while observing or changing the condition
+ L Locker
+
+ notify notifyList
+ checker copyChecker
+}
+
+// NewCond returns a new Cond with Locker l.
+func NewCond(l Locker) *Cond {
+ return &Cond{L: l}
+}
+
+// Wait atomically unlocks c.L and suspends execution
+// of the calling goroutine. After later resuming execution,
+// Wait locks c.L before returning. Unlike in other systems,
+// Wait cannot return unless awoken by Broadcast or Signal.
+//
+// Because c.L is not locked while Wait is waiting, the caller
+// typically cannot assume that the condition is true when
+// Wait returns. Instead, the caller should Wait in a loop:
+//
+// c.L.Lock()
+// for !condition() {
+// c.Wait()
+// }
+// ... make use of condition ...
+// c.L.Unlock()
+func (c *Cond) Wait() {
+ c.checker.check()
+ t := runtime_notifyListAdd(&c.notify)
+ c.L.Unlock()
+ runtime_notifyListWait(&c.notify, t)
+ c.L.Lock()
+}
+
+// Signal wakes one goroutine waiting on c, if there is any.
+//
+// It is allowed but not required for the caller to hold c.L
+// during the call.
+//
+// Signal() does not affect goroutine scheduling priority; if other goroutines
+// are attempting to lock c.L, they may be awoken before a "waiting" goroutine.
+func (c *Cond) Signal() {
+ c.checker.check()
+ runtime_notifyListNotifyOne(&c.notify)
+}
+
+// Broadcast wakes all goroutines waiting on c.
+//
+// It is allowed but not required for the caller to hold c.L
+// during the call.
+func (c *Cond) Broadcast() {
+ c.checker.check()
+ runtime_notifyListNotifyAll(&c.notify)
+}
+
+// copyChecker holds back pointer to itself to detect object copying.
+type copyChecker uintptr
+
+func (c *copyChecker) check() {
+ if uintptr(*c) != uintptr(unsafe.Pointer(c)) &&
+ !atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) &&
+ uintptr(*c) != uintptr(unsafe.Pointer(c)) {
+ panic("sync.Cond is copied")
+ }
+}
+
+// noCopy may be added to structs which must not be copied
+// after the first use.
+//
+// See https://golang.org/issues/8005#issuecomment-190753527
+// for details.
+//
+// Note that it must not be embedded, due to the Lock and Unlock methods.
+type noCopy struct{}
+
+// Lock is a no-op used by -copylocks checker from `go vet`.
+func (*noCopy) Lock() {}
+func (*noCopy) Unlock() {}