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Diffstat (limited to 'src/text/template/exec.go')
-rw-r--r-- | src/text/template/exec.go | 1067 |
1 files changed, 1067 insertions, 0 deletions
diff --git a/src/text/template/exec.go b/src/text/template/exec.go new file mode 100644 index 0000000..fd7db65 --- /dev/null +++ b/src/text/template/exec.go @@ -0,0 +1,1067 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package template + +import ( + "errors" + "fmt" + "internal/fmtsort" + "io" + "reflect" + "runtime" + "strings" + "text/template/parse" +) + +// maxExecDepth specifies the maximum stack depth of templates within +// templates. This limit is only practically reached by accidentally +// recursive template invocations. This limit allows us to return +// an error instead of triggering a stack overflow. +var maxExecDepth = initMaxExecDepth() + +func initMaxExecDepth() int { + if runtime.GOARCH == "wasm" { + return 1000 + } + return 100000 +} + +// state represents the state of an execution. It's not part of the +// template so that multiple executions of the same template +// can execute in parallel. +type state struct { + tmpl *Template + wr io.Writer + node parse.Node // current node, for errors + vars []variable // push-down stack of variable values. + depth int // the height of the stack of executing templates. +} + +// variable holds the dynamic value of a variable such as $, $x etc. +type variable struct { + name string + value reflect.Value +} + +// push pushes a new variable on the stack. +func (s *state) push(name string, value reflect.Value) { + s.vars = append(s.vars, variable{name, value}) +} + +// mark returns the length of the variable stack. +func (s *state) mark() int { + return len(s.vars) +} + +// pop pops the variable stack up to the mark. +func (s *state) pop(mark int) { + s.vars = s.vars[0:mark] +} + +// setVar overwrites the last declared variable with the given name. +// Used by variable assignments. +func (s *state) setVar(name string, value reflect.Value) { + for i := s.mark() - 1; i >= 0; i-- { + if s.vars[i].name == name { + s.vars[i].value = value + return + } + } + s.errorf("undefined variable: %s", name) +} + +// setTopVar overwrites the top-nth variable on the stack. Used by range iterations. +func (s *state) setTopVar(n int, value reflect.Value) { + s.vars[len(s.vars)-n].value = value +} + +// varValue returns the value of the named variable. +func (s *state) varValue(name string) reflect.Value { + for i := s.mark() - 1; i >= 0; i-- { + if s.vars[i].name == name { + return s.vars[i].value + } + } + s.errorf("undefined variable: %s", name) + return zero +} + +var zero reflect.Value + +type missingValType struct{} + +var missingVal = reflect.ValueOf(missingValType{}) + +var missingValReflectType = reflect.TypeOf(missingValType{}) + +func isMissing(v reflect.Value) bool { + return v.IsValid() && v.Type() == missingValReflectType +} + +// at marks the state to be on node n, for error reporting. +func (s *state) at(node parse.Node) { + s.node = node +} + +// doublePercent returns the string with %'s replaced by %%, if necessary, +// so it can be used safely inside a Printf format string. +func doublePercent(str string) string { + return strings.ReplaceAll(str, "%", "%%") +} + +// TODO: It would be nice if ExecError was more broken down, but +// the way ErrorContext embeds the template name makes the +// processing too clumsy. + +// ExecError is the custom error type returned when Execute has an +// error evaluating its template. (If a write error occurs, the actual +// error is returned; it will not be of type ExecError.) +type ExecError struct { + Name string // Name of template. + Err error // Pre-formatted error. +} + +func (e ExecError) Error() string { + return e.Err.Error() +} + +func (e ExecError) Unwrap() error { + return e.Err +} + +// errorf records an ExecError and terminates processing. +func (s *state) errorf(format string, args ...any) { + name := doublePercent(s.tmpl.Name()) + if s.node == nil { + format = fmt.Sprintf("template: %s: %s", name, format) + } else { + location, context := s.tmpl.ErrorContext(s.node) + format = fmt.Sprintf("template: %s: executing %q at <%s>: %s", location, name, doublePercent(context), format) + } + panic(ExecError{ + Name: s.tmpl.Name(), + Err: fmt.Errorf(format, args...), + }) +} + +// writeError is the wrapper type used internally when Execute has an +// error writing to its output. We strip the wrapper in errRecover. +// Note that this is not an implementation of error, so it cannot escape +// from the package as an error value. +type writeError struct { + Err error // Original error. +} + +func (s *state) writeError(err error) { + panic(writeError{ + Err: err, + }) +} + +// errRecover is the handler that turns panics into returns from the top +// level of Parse. +func errRecover(errp *error) { + e := recover() + if e != nil { + switch err := e.(type) { + case runtime.Error: + panic(e) + case writeError: + *errp = err.Err // Strip the wrapper. + case ExecError: + *errp = err // Keep the wrapper. + default: + panic(e) + } + } +} + +// ExecuteTemplate applies the template associated with t that has the given name +// to the specified data object and writes the output to wr. +// If an error occurs executing the template or writing its output, +// execution stops, but partial results may already have been written to +// the output writer. +// A template may be executed safely in parallel, although if parallel +// executions share a Writer the output may be interleaved. +func (t *Template) ExecuteTemplate(wr io.Writer, name string, data any) error { + tmpl := t.Lookup(name) + if tmpl == nil { + return fmt.Errorf("template: no template %q associated with template %q", name, t.name) + } + return tmpl.Execute(wr, data) +} + +// Execute applies a parsed template to the specified data object, +// and writes the output to wr. +// If an error occurs executing the template or writing its output, +// execution stops, but partial results may already have been written to +// the output writer. +// A template may be executed safely in parallel, although if parallel +// executions share a Writer the output may be interleaved. +// +// If data is a reflect.Value, the template applies to the concrete +// value that the reflect.Value holds, as in fmt.Print. +func (t *Template) Execute(wr io.Writer, data any) error { + return t.execute(wr, data) +} + +func (t *Template) execute(wr io.Writer, data any) (err error) { + defer errRecover(&err) + value, ok := data.(reflect.Value) + if !ok { + value = reflect.ValueOf(data) + } + state := &state{ + tmpl: t, + wr: wr, + vars: []variable{{"$", value}}, + } + if t.Tree == nil || t.Root == nil { + state.errorf("%q is an incomplete or empty template", t.Name()) + } + state.walk(value, t.Root) + return +} + +// DefinedTemplates returns a string listing the defined templates, +// prefixed by the string "; defined templates are: ". If there are none, +// it returns the empty string. For generating an error message here +// and in html/template. +func (t *Template) DefinedTemplates() string { + if t.common == nil { + return "" + } + var b strings.Builder + t.muTmpl.RLock() + defer t.muTmpl.RUnlock() + for name, tmpl := range t.tmpl { + if tmpl.Tree == nil || tmpl.Root == nil { + continue + } + if b.Len() == 0 { + b.WriteString("; defined templates are: ") + } else { + b.WriteString(", ") + } + fmt.Fprintf(&b, "%q", name) + } + return b.String() +} + +// Sentinel errors for use with panic to signal early exits from range loops. +var ( + walkBreak = errors.New("break") + walkContinue = errors.New("continue") +) + +// Walk functions step through the major pieces of the template structure, +// generating output as they go. +func (s *state) walk(dot reflect.Value, node parse.Node) { + s.at(node) + switch node := node.(type) { + case *parse.ActionNode: + // Do not pop variables so they persist until next end. + // Also, if the action declares variables, don't print the result. + val := s.evalPipeline(dot, node.Pipe) + if len(node.Pipe.Decl) == 0 { + s.printValue(node, val) + } + case *parse.BreakNode: + panic(walkBreak) + case *parse.CommentNode: + case *parse.ContinueNode: + panic(walkContinue) + case *parse.IfNode: + s.walkIfOrWith(parse.NodeIf, dot, node.Pipe, node.List, node.ElseList) + case *parse.ListNode: + for _, node := range node.Nodes { + s.walk(dot, node) + } + case *parse.RangeNode: + s.walkRange(dot, node) + case *parse.TemplateNode: + s.walkTemplate(dot, node) + case *parse.TextNode: + if _, err := s.wr.Write(node.Text); err != nil { + s.writeError(err) + } + case *parse.WithNode: + s.walkIfOrWith(parse.NodeWith, dot, node.Pipe, node.List, node.ElseList) + default: + s.errorf("unknown node: %s", node) + } +} + +// walkIfOrWith walks an 'if' or 'with' node. The two control structures +// are identical in behavior except that 'with' sets dot. +func (s *state) walkIfOrWith(typ parse.NodeType, dot reflect.Value, pipe *parse.PipeNode, list, elseList *parse.ListNode) { + defer s.pop(s.mark()) + val := s.evalPipeline(dot, pipe) + truth, ok := isTrue(indirectInterface(val)) + if !ok { + s.errorf("if/with can't use %v", val) + } + if truth { + if typ == parse.NodeWith { + s.walk(val, list) + } else { + s.walk(dot, list) + } + } else if elseList != nil { + s.walk(dot, elseList) + } +} + +// IsTrue reports whether the value is 'true', in the sense of not the zero of its type, +// and whether the value has a meaningful truth value. This is the definition of +// truth used by if and other such actions. +func IsTrue(val any) (truth, ok bool) { + return isTrue(reflect.ValueOf(val)) +} + +func isTrue(val reflect.Value) (truth, ok bool) { + if !val.IsValid() { + // Something like var x interface{}, never set. It's a form of nil. + return false, true + } + switch val.Kind() { + case reflect.Array, reflect.Map, reflect.Slice, reflect.String: + truth = val.Len() > 0 + case reflect.Bool: + truth = val.Bool() + case reflect.Complex64, reflect.Complex128: + truth = val.Complex() != 0 + case reflect.Chan, reflect.Func, reflect.Pointer, reflect.Interface: + truth = !val.IsNil() + case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: + truth = val.Int() != 0 + case reflect.Float32, reflect.Float64: + truth = val.Float() != 0 + case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: + truth = val.Uint() != 0 + case reflect.Struct: + truth = true // Struct values are always true. + default: + return + } + return truth, true +} + +func (s *state) walkRange(dot reflect.Value, r *parse.RangeNode) { + s.at(r) + defer func() { + if r := recover(); r != nil && r != walkBreak { + panic(r) + } + }() + defer s.pop(s.mark()) + val, _ := indirect(s.evalPipeline(dot, r.Pipe)) + // mark top of stack before any variables in the body are pushed. + mark := s.mark() + oneIteration := func(index, elem reflect.Value) { + if len(r.Pipe.Decl) > 0 { + if r.Pipe.IsAssign { + // With two variables, index comes first. + // With one, we use the element. + if len(r.Pipe.Decl) > 1 { + s.setVar(r.Pipe.Decl[0].Ident[0], index) + } else { + s.setVar(r.Pipe.Decl[0].Ident[0], elem) + } + } else { + // Set top var (lexically the second if there + // are two) to the element. + s.setTopVar(1, elem) + } + } + if len(r.Pipe.Decl) > 1 { + if r.Pipe.IsAssign { + s.setVar(r.Pipe.Decl[1].Ident[0], elem) + } else { + // Set next var (lexically the first if there + // are two) to the index. + s.setTopVar(2, index) + } + } + defer s.pop(mark) + defer func() { + // Consume panic(walkContinue) + if r := recover(); r != nil && r != walkContinue { + panic(r) + } + }() + s.walk(elem, r.List) + } + switch val.Kind() { + case reflect.Array, reflect.Slice: + if val.Len() == 0 { + break + } + for i := 0; i < val.Len(); i++ { + oneIteration(reflect.ValueOf(i), val.Index(i)) + } + return + case reflect.Map: + if val.Len() == 0 { + break + } + om := fmtsort.Sort(val) + for i, key := range om.Key { + oneIteration(key, om.Value[i]) + } + return + case reflect.Chan: + if val.IsNil() { + break + } + if val.Type().ChanDir() == reflect.SendDir { + s.errorf("range over send-only channel %v", val) + break + } + i := 0 + for ; ; i++ { + elem, ok := val.Recv() + if !ok { + break + } + oneIteration(reflect.ValueOf(i), elem) + } + if i == 0 { + break + } + return + case reflect.Invalid: + break // An invalid value is likely a nil map, etc. and acts like an empty map. + default: + s.errorf("range can't iterate over %v", val) + } + if r.ElseList != nil { + s.walk(dot, r.ElseList) + } +} + +func (s *state) walkTemplate(dot reflect.Value, t *parse.TemplateNode) { + s.at(t) + tmpl := s.tmpl.Lookup(t.Name) + if tmpl == nil { + s.errorf("template %q not defined", t.Name) + } + if s.depth == maxExecDepth { + s.errorf("exceeded maximum template depth (%v)", maxExecDepth) + } + // Variables declared by the pipeline persist. + dot = s.evalPipeline(dot, t.Pipe) + newState := *s + newState.depth++ + newState.tmpl = tmpl + // No dynamic scoping: template invocations inherit no variables. + newState.vars = []variable{{"$", dot}} + newState.walk(dot, tmpl.Root) +} + +// Eval functions evaluate pipelines, commands, and their elements and extract +// values from the data structure by examining fields, calling methods, and so on. +// The printing of those values happens only through walk functions. + +// evalPipeline returns the value acquired by evaluating a pipeline. If the +// pipeline has a variable declaration, the variable will be pushed on the +// stack. Callers should therefore pop the stack after they are finished +// executing commands depending on the pipeline value. +func (s *state) evalPipeline(dot reflect.Value, pipe *parse.PipeNode) (value reflect.Value) { + if pipe == nil { + return + } + s.at(pipe) + value = missingVal + for _, cmd := range pipe.Cmds { + value = s.evalCommand(dot, cmd, value) // previous value is this one's final arg. + // If the object has type interface{}, dig down one level to the thing inside. + if value.Kind() == reflect.Interface && value.Type().NumMethod() == 0 { + value = reflect.ValueOf(value.Interface()) // lovely! + } + } + for _, variable := range pipe.Decl { + if pipe.IsAssign { + s.setVar(variable.Ident[0], value) + } else { + s.push(variable.Ident[0], value) + } + } + return value +} + +func (s *state) notAFunction(args []parse.Node, final reflect.Value) { + if len(args) > 1 || !isMissing(final) { + s.errorf("can't give argument to non-function %s", args[0]) + } +} + +func (s *state) evalCommand(dot reflect.Value, cmd *parse.CommandNode, final reflect.Value) reflect.Value { + firstWord := cmd.Args[0] + switch n := firstWord.(type) { + case *parse.FieldNode: + return s.evalFieldNode(dot, n, cmd.Args, final) + case *parse.ChainNode: + return s.evalChainNode(dot, n, cmd.Args, final) + case *parse.IdentifierNode: + // Must be a function. + return s.evalFunction(dot, n, cmd, cmd.Args, final) + case *parse.PipeNode: + // Parenthesized pipeline. The arguments are all inside the pipeline; final must be absent. + s.notAFunction(cmd.Args, final) + return s.evalPipeline(dot, n) + case *parse.VariableNode: + return s.evalVariableNode(dot, n, cmd.Args, final) + } + s.at(firstWord) + s.notAFunction(cmd.Args, final) + switch word := firstWord.(type) { + case *parse.BoolNode: + return reflect.ValueOf(word.True) + case *parse.DotNode: + return dot + case *parse.NilNode: + s.errorf("nil is not a command") + case *parse.NumberNode: + return s.idealConstant(word) + case *parse.StringNode: + return reflect.ValueOf(word.Text) + } + s.errorf("can't evaluate command %q", firstWord) + panic("not reached") +} + +// idealConstant is called to return the value of a number in a context where +// we don't know the type. In that case, the syntax of the number tells us +// its type, and we use Go rules to resolve. Note there is no such thing as +// a uint ideal constant in this situation - the value must be of int type. +func (s *state) idealConstant(constant *parse.NumberNode) reflect.Value { + // These are ideal constants but we don't know the type + // and we have no context. (If it was a method argument, + // we'd know what we need.) The syntax guides us to some extent. + s.at(constant) + switch { + case constant.IsComplex: + return reflect.ValueOf(constant.Complex128) // incontrovertible. + + case constant.IsFloat && + !isHexInt(constant.Text) && !isRuneInt(constant.Text) && + strings.ContainsAny(constant.Text, ".eEpP"): + return reflect.ValueOf(constant.Float64) + + case constant.IsInt: + n := int(constant.Int64) + if int64(n) != constant.Int64 { + s.errorf("%s overflows int", constant.Text) + } + return reflect.ValueOf(n) + + case constant.IsUint: + s.errorf("%s overflows int", constant.Text) + } + return zero +} + +func isRuneInt(s string) bool { + return len(s) > 0 && s[0] == '\'' +} + +func isHexInt(s string) bool { + return len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X') && !strings.ContainsAny(s, "pP") +} + +func (s *state) evalFieldNode(dot reflect.Value, field *parse.FieldNode, args []parse.Node, final reflect.Value) reflect.Value { + s.at(field) + return s.evalFieldChain(dot, dot, field, field.Ident, args, final) +} + +func (s *state) evalChainNode(dot reflect.Value, chain *parse.ChainNode, args []parse.Node, final reflect.Value) reflect.Value { + s.at(chain) + if len(chain.Field) == 0 { + s.errorf("internal error: no fields in evalChainNode") + } + if chain.Node.Type() == parse.NodeNil { + s.errorf("indirection through explicit nil in %s", chain) + } + // (pipe).Field1.Field2 has pipe as .Node, fields as .Field. Eval the pipeline, then the fields. + pipe := s.evalArg(dot, nil, chain.Node) + return s.evalFieldChain(dot, pipe, chain, chain.Field, args, final) +} + +func (s *state) evalVariableNode(dot reflect.Value, variable *parse.VariableNode, args []parse.Node, final reflect.Value) reflect.Value { + // $x.Field has $x as the first ident, Field as the second. Eval the var, then the fields. + s.at(variable) + value := s.varValue(variable.Ident[0]) + if len(variable.Ident) == 1 { + s.notAFunction(args, final) + return value + } + return s.evalFieldChain(dot, value, variable, variable.Ident[1:], args, final) +} + +// evalFieldChain evaluates .X.Y.Z possibly followed by arguments. +// dot is the environment in which to evaluate arguments, while +// receiver is the value being walked along the chain. +func (s *state) evalFieldChain(dot, receiver reflect.Value, node parse.Node, ident []string, args []parse.Node, final reflect.Value) reflect.Value { + n := len(ident) + for i := 0; i < n-1; i++ { + receiver = s.evalField(dot, ident[i], node, nil, missingVal, receiver) + } + // Now if it's a method, it gets the arguments. + return s.evalField(dot, ident[n-1], node, args, final, receiver) +} + +func (s *state) evalFunction(dot reflect.Value, node *parse.IdentifierNode, cmd parse.Node, args []parse.Node, final reflect.Value) reflect.Value { + s.at(node) + name := node.Ident + function, isBuiltin, ok := findFunction(name, s.tmpl) + if !ok { + s.errorf("%q is not a defined function", name) + } + return s.evalCall(dot, function, isBuiltin, cmd, name, args, final) +} + +// evalField evaluates an expression like (.Field) or (.Field arg1 arg2). +// The 'final' argument represents the return value from the preceding +// value of the pipeline, if any. +func (s *state) evalField(dot reflect.Value, fieldName string, node parse.Node, args []parse.Node, final, receiver reflect.Value) reflect.Value { + if !receiver.IsValid() { + if s.tmpl.option.missingKey == mapError { // Treat invalid value as missing map key. + s.errorf("nil data; no entry for key %q", fieldName) + } + return zero + } + typ := receiver.Type() + receiver, isNil := indirect(receiver) + if receiver.Kind() == reflect.Interface && isNil { + // Calling a method on a nil interface can't work. The + // MethodByName method call below would panic. + s.errorf("nil pointer evaluating %s.%s", typ, fieldName) + return zero + } + + // Unless it's an interface, need to get to a value of type *T to guarantee + // we see all methods of T and *T. + ptr := receiver + if ptr.Kind() != reflect.Interface && ptr.Kind() != reflect.Pointer && ptr.CanAddr() { + ptr = ptr.Addr() + } + if method := ptr.MethodByName(fieldName); method.IsValid() { + return s.evalCall(dot, method, false, node, fieldName, args, final) + } + hasArgs := len(args) > 1 || !isMissing(final) + // It's not a method; must be a field of a struct or an element of a map. + switch receiver.Kind() { + case reflect.Struct: + tField, ok := receiver.Type().FieldByName(fieldName) + if ok { + field, err := receiver.FieldByIndexErr(tField.Index) + if !tField.IsExported() { + s.errorf("%s is an unexported field of struct type %s", fieldName, typ) + } + if err != nil { + s.errorf("%v", err) + } + // If it's a function, we must call it. + if hasArgs { + s.errorf("%s has arguments but cannot be invoked as function", fieldName) + } + return field + } + case reflect.Map: + // If it's a map, attempt to use the field name as a key. + nameVal := reflect.ValueOf(fieldName) + if nameVal.Type().AssignableTo(receiver.Type().Key()) { + if hasArgs { + s.errorf("%s is not a method but has arguments", fieldName) + } + result := receiver.MapIndex(nameVal) + if !result.IsValid() { + switch s.tmpl.option.missingKey { + case mapInvalid: + // Just use the invalid value. + case mapZeroValue: + result = reflect.Zero(receiver.Type().Elem()) + case mapError: + s.errorf("map has no entry for key %q", fieldName) + } + } + return result + } + case reflect.Pointer: + etyp := receiver.Type().Elem() + if etyp.Kind() == reflect.Struct { + if _, ok := etyp.FieldByName(fieldName); !ok { + // If there's no such field, say "can't evaluate" + // instead of "nil pointer evaluating". + break + } + } + if isNil { + s.errorf("nil pointer evaluating %s.%s", typ, fieldName) + } + } + s.errorf("can't evaluate field %s in type %s", fieldName, typ) + panic("not reached") +} + +var ( + errorType = reflect.TypeOf((*error)(nil)).Elem() + fmtStringerType = reflect.TypeOf((*fmt.Stringer)(nil)).Elem() + reflectValueType = reflect.TypeOf((*reflect.Value)(nil)).Elem() +) + +// evalCall executes a function or method call. If it's a method, fun already has the receiver bound, so +// it looks just like a function call. The arg list, if non-nil, includes (in the manner of the shell), arg[0] +// as the function itself. +func (s *state) evalCall(dot, fun reflect.Value, isBuiltin bool, node parse.Node, name string, args []parse.Node, final reflect.Value) reflect.Value { + if args != nil { + args = args[1:] // Zeroth arg is function name/node; not passed to function. + } + typ := fun.Type() + numIn := len(args) + if !isMissing(final) { + numIn++ + } + numFixed := len(args) + if typ.IsVariadic() { + numFixed = typ.NumIn() - 1 // last arg is the variadic one. + if numIn < numFixed { + s.errorf("wrong number of args for %s: want at least %d got %d", name, typ.NumIn()-1, len(args)) + } + } else if numIn != typ.NumIn() { + s.errorf("wrong number of args for %s: want %d got %d", name, typ.NumIn(), numIn) + } + if !goodFunc(typ) { + // TODO: This could still be a confusing error; maybe goodFunc should provide info. + s.errorf("can't call method/function %q with %d results", name, typ.NumOut()) + } + + unwrap := func(v reflect.Value) reflect.Value { + if v.Type() == reflectValueType { + v = v.Interface().(reflect.Value) + } + return v + } + + // Special case for builtin and/or, which short-circuit. + if isBuiltin && (name == "and" || name == "or") { + argType := typ.In(0) + var v reflect.Value + for _, arg := range args { + v = s.evalArg(dot, argType, arg).Interface().(reflect.Value) + if truth(v) == (name == "or") { + // This value was already unwrapped + // by the .Interface().(reflect.Value). + return v + } + } + if final != missingVal { + // The last argument to and/or is coming from + // the pipeline. We didn't short circuit on an earlier + // argument, so we are going to return this one. + // We don't have to evaluate final, but we do + // have to check its type. Then, since we are + // going to return it, we have to unwrap it. + v = unwrap(s.validateType(final, argType)) + } + return v + } + + // Build the arg list. + argv := make([]reflect.Value, numIn) + // Args must be evaluated. Fixed args first. + i := 0 + for ; i < numFixed && i < len(args); i++ { + argv[i] = s.evalArg(dot, typ.In(i), args[i]) + } + // Now the ... args. + if typ.IsVariadic() { + argType := typ.In(typ.NumIn() - 1).Elem() // Argument is a slice. + for ; i < len(args); i++ { + argv[i] = s.evalArg(dot, argType, args[i]) + } + } + // Add final value if necessary. + if !isMissing(final) { + t := typ.In(typ.NumIn() - 1) + if typ.IsVariadic() { + if numIn-1 < numFixed { + // The added final argument corresponds to a fixed parameter of the function. + // Validate against the type of the actual parameter. + t = typ.In(numIn - 1) + } else { + // The added final argument corresponds to the variadic part. + // Validate against the type of the elements of the variadic slice. + t = t.Elem() + } + } + argv[i] = s.validateType(final, t) + } + v, err := safeCall(fun, argv) + // If we have an error that is not nil, stop execution and return that + // error to the caller. + if err != nil { + s.at(node) + s.errorf("error calling %s: %w", name, err) + } + return unwrap(v) +} + +// canBeNil reports whether an untyped nil can be assigned to the type. See reflect.Zero. +func canBeNil(typ reflect.Type) bool { + switch typ.Kind() { + case reflect.Chan, reflect.Func, reflect.Interface, reflect.Map, reflect.Pointer, reflect.Slice: + return true + case reflect.Struct: + return typ == reflectValueType + } + return false +} + +// validateType guarantees that the value is valid and assignable to the type. +func (s *state) validateType(value reflect.Value, typ reflect.Type) reflect.Value { + if !value.IsValid() { + if typ == nil { + // An untyped nil interface{}. Accept as a proper nil value. + return reflect.ValueOf(nil) + } + if canBeNil(typ) { + // Like above, but use the zero value of the non-nil type. + return reflect.Zero(typ) + } + s.errorf("invalid value; expected %s", typ) + } + if typ == reflectValueType && value.Type() != typ { + return reflect.ValueOf(value) + } + if typ != nil && !value.Type().AssignableTo(typ) { + if value.Kind() == reflect.Interface && !value.IsNil() { + value = value.Elem() + if value.Type().AssignableTo(typ) { + return value + } + // fallthrough + } + // Does one dereference or indirection work? We could do more, as we + // do with method receivers, but that gets messy and method receivers + // are much more constrained, so it makes more sense there than here. + // Besides, one is almost always all you need. + switch { + case value.Kind() == reflect.Pointer && value.Type().Elem().AssignableTo(typ): + value = value.Elem() + if !value.IsValid() { + s.errorf("dereference of nil pointer of type %s", typ) + } + case reflect.PointerTo(value.Type()).AssignableTo(typ) && value.CanAddr(): + value = value.Addr() + default: + s.errorf("wrong type for value; expected %s; got %s", typ, value.Type()) + } + } + return value +} + +func (s *state) evalArg(dot reflect.Value, typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + switch arg := n.(type) { + case *parse.DotNode: + return s.validateType(dot, typ) + case *parse.NilNode: + if canBeNil(typ) { + return reflect.Zero(typ) + } + s.errorf("cannot assign nil to %s", typ) + case *parse.FieldNode: + return s.validateType(s.evalFieldNode(dot, arg, []parse.Node{n}, missingVal), typ) + case *parse.VariableNode: + return s.validateType(s.evalVariableNode(dot, arg, nil, missingVal), typ) + case *parse.PipeNode: + return s.validateType(s.evalPipeline(dot, arg), typ) + case *parse.IdentifierNode: + return s.validateType(s.evalFunction(dot, arg, arg, nil, missingVal), typ) + case *parse.ChainNode: + return s.validateType(s.evalChainNode(dot, arg, nil, missingVal), typ) + } + switch typ.Kind() { + case reflect.Bool: + return s.evalBool(typ, n) + case reflect.Complex64, reflect.Complex128: + return s.evalComplex(typ, n) + case reflect.Float32, reflect.Float64: + return s.evalFloat(typ, n) + case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: + return s.evalInteger(typ, n) + case reflect.Interface: + if typ.NumMethod() == 0 { + return s.evalEmptyInterface(dot, n) + } + case reflect.Struct: + if typ == reflectValueType { + return reflect.ValueOf(s.evalEmptyInterface(dot, n)) + } + case reflect.String: + return s.evalString(typ, n) + case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: + return s.evalUnsignedInteger(typ, n) + } + s.errorf("can't handle %s for arg of type %s", n, typ) + panic("not reached") +} + +func (s *state) evalBool(typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + if n, ok := n.(*parse.BoolNode); ok { + value := reflect.New(typ).Elem() + value.SetBool(n.True) + return value + } + s.errorf("expected bool; found %s", n) + panic("not reached") +} + +func (s *state) evalString(typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + if n, ok := n.(*parse.StringNode); ok { + value := reflect.New(typ).Elem() + value.SetString(n.Text) + return value + } + s.errorf("expected string; found %s", n) + panic("not reached") +} + +func (s *state) evalInteger(typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + if n, ok := n.(*parse.NumberNode); ok && n.IsInt { + value := reflect.New(typ).Elem() + value.SetInt(n.Int64) + return value + } + s.errorf("expected integer; found %s", n) + panic("not reached") +} + +func (s *state) evalUnsignedInteger(typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + if n, ok := n.(*parse.NumberNode); ok && n.IsUint { + value := reflect.New(typ).Elem() + value.SetUint(n.Uint64) + return value + } + s.errorf("expected unsigned integer; found %s", n) + panic("not reached") +} + +func (s *state) evalFloat(typ reflect.Type, n parse.Node) reflect.Value { + s.at(n) + if n, ok := n.(*parse.NumberNode); ok && n.IsFloat { + value := reflect.New(typ).Elem() + value.SetFloat(n.Float64) + return value + } + s.errorf("expected float; found %s", n) + panic("not reached") +} + +func (s *state) evalComplex(typ reflect.Type, n parse.Node) reflect.Value { + if n, ok := n.(*parse.NumberNode); ok && n.IsComplex { + value := reflect.New(typ).Elem() + value.SetComplex(n.Complex128) + return value + } + s.errorf("expected complex; found %s", n) + panic("not reached") +} + +func (s *state) evalEmptyInterface(dot reflect.Value, n parse.Node) reflect.Value { + s.at(n) + switch n := n.(type) { + case *parse.BoolNode: + return reflect.ValueOf(n.True) + case *parse.DotNode: + return dot + case *parse.FieldNode: + return s.evalFieldNode(dot, n, nil, missingVal) + case *parse.IdentifierNode: + return s.evalFunction(dot, n, n, nil, missingVal) + case *parse.NilNode: + // NilNode is handled in evalArg, the only place that calls here. + s.errorf("evalEmptyInterface: nil (can't happen)") + case *parse.NumberNode: + return s.idealConstant(n) + case *parse.StringNode: + return reflect.ValueOf(n.Text) + case *parse.VariableNode: + return s.evalVariableNode(dot, n, nil, missingVal) + case *parse.PipeNode: + return s.evalPipeline(dot, n) + } + s.errorf("can't handle assignment of %s to empty interface argument", n) + panic("not reached") +} + +// indirect returns the item at the end of indirection, and a bool to indicate +// if it's nil. If the returned bool is true, the returned value's kind will be +// either a pointer or interface. +func indirect(v reflect.Value) (rv reflect.Value, isNil bool) { + for ; v.Kind() == reflect.Pointer || v.Kind() == reflect.Interface; v = v.Elem() { + if v.IsNil() { + return v, true + } + } + return v, false +} + +// indirectInterface returns the concrete value in an interface value, +// or else the zero reflect.Value. +// That is, if v represents the interface value x, the result is the same as reflect.ValueOf(x): +// the fact that x was an interface value is forgotten. +func indirectInterface(v reflect.Value) reflect.Value { + if v.Kind() != reflect.Interface { + return v + } + if v.IsNil() { + return reflect.Value{} + } + return v.Elem() +} + +// printValue writes the textual representation of the value to the output of +// the template. +func (s *state) printValue(n parse.Node, v reflect.Value) { + s.at(n) + iface, ok := printableValue(v) + if !ok { + s.errorf("can't print %s of type %s", n, v.Type()) + } + _, err := fmt.Fprint(s.wr, iface) + if err != nil { + s.writeError(err) + } +} + +// printableValue returns the, possibly indirected, interface value inside v that +// is best for a call to formatted printer. +func printableValue(v reflect.Value) (any, bool) { + if v.Kind() == reflect.Pointer { + v, _ = indirect(v) // fmt.Fprint handles nil. + } + if !v.IsValid() { + return "<no value>", true + } + + if !v.Type().Implements(errorType) && !v.Type().Implements(fmtStringerType) { + if v.CanAddr() && (reflect.PointerTo(v.Type()).Implements(errorType) || reflect.PointerTo(v.Type()).Implements(fmtStringerType)) { + v = v.Addr() + } else { + switch v.Kind() { + case reflect.Chan, reflect.Func: + return nil, false + } + } + } + return v.Interface(), true +} |