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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
commit | f6ad4dcef54c5ce997a4bad5a6d86de229015700 (patch) | |
tree | 7cfa4e31ace5c2bd95c72b154d15af494b2bcbef /src/math/rand/v2/pcg.go | |
parent | Initial commit. (diff) | |
download | golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.tar.xz golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.zip |
Adding upstream version 1.22.1.upstream/1.22.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/math/rand/v2/pcg.go')
-rw-r--r-- | src/math/rand/v2/pcg.go | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/math/rand/v2/pcg.go b/src/math/rand/v2/pcg.go new file mode 100644 index 0000000..77708d7 --- /dev/null +++ b/src/math/rand/v2/pcg.go @@ -0,0 +1,121 @@ +// Copyright 2023 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package rand + +import ( + "errors" + "math/bits" +) + +// https://numpy.org/devdocs/reference/random/upgrading-pcg64.html +// https://github.com/imneme/pcg-cpp/commit/871d0494ee9c9a7b7c43f753e3d8ca47c26f8005 + +// A PCG is a PCG generator with 128 bits of internal state. +// A zero PCG is equivalent to NewPCG(0, 0). +type PCG struct { + hi uint64 + lo uint64 +} + +// NewPCG returns a new PCG seeded with the given values. +func NewPCG(seed1, seed2 uint64) *PCG { + return &PCG{seed1, seed2} +} + +// Seed resets the PCG to behave the same way as NewPCG(seed1, seed2). +func (p *PCG) Seed(seed1, seed2 uint64) { + p.hi = seed1 + p.lo = seed2 +} + +// binary.bigEndian.Uint64, copied to avoid dependency +func beUint64(b []byte) uint64 { + _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808 + return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 | + uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56 +} + +// binary.bigEndian.PutUint64, copied to avoid dependency +func bePutUint64(b []byte, v uint64) { + _ = b[7] // early bounds check to guarantee safety of writes below + b[0] = byte(v >> 56) + b[1] = byte(v >> 48) + b[2] = byte(v >> 40) + b[3] = byte(v >> 32) + b[4] = byte(v >> 24) + b[5] = byte(v >> 16) + b[6] = byte(v >> 8) + b[7] = byte(v) +} + +// MarshalBinary implements the encoding.BinaryMarshaler interface. +func (p *PCG) MarshalBinary() ([]byte, error) { + b := make([]byte, 20) + copy(b, "pcg:") + bePutUint64(b[4:], p.hi) + bePutUint64(b[4+8:], p.lo) + return b, nil +} + +var errUnmarshalPCG = errors.New("invalid PCG encoding") + +// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface. +func (p *PCG) UnmarshalBinary(data []byte) error { + if len(data) != 20 || string(data[:4]) != "pcg:" { + return errUnmarshalPCG + } + p.hi = beUint64(data[4:]) + p.lo = beUint64(data[4+8:]) + return nil +} + +func (p *PCG) next() (hi, lo uint64) { + // https://github.com/imneme/pcg-cpp/blob/428802d1a5/include/pcg_random.hpp#L161 + // + // Numpy's PCG multiplies by the 64-bit value cheapMul + // instead of the 128-bit value used here and in the official PCG code. + // This does not seem worthwhile, at least for Go: not having any high + // bits in the multiplier reduces the effect of low bits on the highest bits, + // and it only saves 1 multiply out of 3. + // (On 32-bit systems, it saves 1 out of 6, since Mul64 is doing 4.) + const ( + mulHi = 2549297995355413924 + mulLo = 4865540595714422341 + incHi = 6364136223846793005 + incLo = 1442695040888963407 + ) + + // state = state * mul + inc + hi, lo = bits.Mul64(p.lo, mulLo) + hi += p.hi*mulLo + p.lo*mulHi + lo, c := bits.Add64(lo, incLo, 0) + hi, _ = bits.Add64(hi, incHi, c) + p.lo = lo + p.hi = hi + return hi, lo +} + +// Uint64 return a uniformly-distributed random uint64 value. +func (p *PCG) Uint64() uint64 { + hi, lo := p.next() + + // XSL-RR would be + // hi, lo := p.next() + // return bits.RotateLeft64(lo^hi, -int(hi>>58)) + // but Numpy uses DXSM and O'Neill suggests doing the same. + // See https://github.com/golang/go/issues/21835#issuecomment-739065688 + // and following comments. + + // DXSM "double xorshift multiply" + // https://github.com/imneme/pcg-cpp/blob/428802d1a5/include/pcg_random.hpp#L1015 + + // https://github.com/imneme/pcg-cpp/blob/428802d1a5/include/pcg_random.hpp#L176 + const cheapMul = 0xda942042e4dd58b5 + hi ^= hi >> 32 + hi *= cheapMul + hi ^= hi >> 48 + hi *= (lo | 1) + return hi +} |