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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
commit | f6ad4dcef54c5ce997a4bad5a6d86de229015700 (patch) | |
tree | 7cfa4e31ace5c2bd95c72b154d15af494b2bcbef /src/runtime/defs_windows_arm.go | |
parent | Initial commit. (diff) | |
download | golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.tar.xz golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.zip |
Adding upstream version 1.22.1.upstream/1.22.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/defs_windows_arm.go')
-rw-r--r-- | src/runtime/defs_windows_arm.go | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/src/runtime/defs_windows_arm.go b/src/runtime/defs_windows_arm.go new file mode 100644 index 0000000..861a884 --- /dev/null +++ b/src/runtime/defs_windows_arm.go @@ -0,0 +1,106 @@ +// Copyright 2018 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package runtime + +// NOTE(rsc): _CONTEXT_CONTROL is actually 0x200001 and should include PC, SP, and LR. +// However, empirically, LR doesn't come along on Windows 10 +// unless you also set _CONTEXT_INTEGER (0x200002). +// Without LR, we skip over the next-to-bottom function in profiles +// when the bottom function is frameless. +// So we set both here, to make a working _CONTEXT_CONTROL. +const _CONTEXT_CONTROL = 0x200003 + +type neon128 struct { + low uint64 + high int64 +} + +type context struct { + contextflags uint32 + r0 uint32 + r1 uint32 + r2 uint32 + r3 uint32 + r4 uint32 + r5 uint32 + r6 uint32 + r7 uint32 + r8 uint32 + r9 uint32 + r10 uint32 + r11 uint32 + r12 uint32 + + spr uint32 + lrr uint32 + pc uint32 + cpsr uint32 + + fpscr uint32 + padding uint32 + + floatNeon [16]neon128 + + bvr [8]uint32 + bcr [8]uint32 + wvr [1]uint32 + wcr [1]uint32 + padding2 [2]uint32 +} + +func (c *context) ip() uintptr { return uintptr(c.pc) } +func (c *context) sp() uintptr { return uintptr(c.spr) } +func (c *context) lr() uintptr { return uintptr(c.lrr) } + +func (c *context) set_ip(x uintptr) { c.pc = uint32(x) } +func (c *context) set_sp(x uintptr) { c.spr = uint32(x) } +func (c *context) set_lr(x uintptr) { c.lrr = uint32(x) } + +// arm does not have frame pointer register. +func (c *context) set_fp(x uintptr) {} + +func prepareContextForSigResume(c *context) { + c.r0 = c.spr + c.r1 = c.pc +} + +func dumpregs(r *context) { + print("r0 ", hex(r.r0), "\n") + print("r1 ", hex(r.r1), "\n") + print("r2 ", hex(r.r2), "\n") + print("r3 ", hex(r.r3), "\n") + print("r4 ", hex(r.r4), "\n") + print("r5 ", hex(r.r5), "\n") + print("r6 ", hex(r.r6), "\n") + print("r7 ", hex(r.r7), "\n") + print("r8 ", hex(r.r8), "\n") + print("r9 ", hex(r.r9), "\n") + print("r10 ", hex(r.r10), "\n") + print("r11 ", hex(r.r11), "\n") + print("r12 ", hex(r.r12), "\n") + print("sp ", hex(r.spr), "\n") + print("lr ", hex(r.lrr), "\n") + print("pc ", hex(r.pc), "\n") + print("cpsr ", hex(r.cpsr), "\n") +} + +func stackcheck() { + // TODO: not implemented on ARM +} + +type _DISPATCHER_CONTEXT struct { + controlPc uint32 + imageBase uint32 + functionEntry uintptr + establisherFrame uint32 + targetIp uint32 + context *context + languageHandler uintptr + handlerData uintptr +} + +func (c *_DISPATCHER_CONTEXT) ctx() *context { + return c.context +} |