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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:25:22 +0000 |
commit | f6ad4dcef54c5ce997a4bad5a6d86de229015700 (patch) | |
tree | 7cfa4e31ace5c2bd95c72b154d15af494b2bcbef /src/runtime/lfstack_test.go | |
parent | Initial commit. (diff) | |
download | golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.tar.xz golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.zip |
Adding upstream version 1.22.1.upstream/1.22.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/lfstack_test.go')
-rw-r--r-- | src/runtime/lfstack_test.go | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/runtime/lfstack_test.go b/src/runtime/lfstack_test.go new file mode 100644 index 0000000..e36297e --- /dev/null +++ b/src/runtime/lfstack_test.go @@ -0,0 +1,137 @@ +// Copyright 2012 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package runtime_test + +import ( + "math/rand" + . "runtime" + "testing" + "unsafe" +) + +type MyNode struct { + LFNode + data int +} + +// allocMyNode allocates nodes that are stored in an lfstack +// outside the Go heap. +// We require lfstack objects to live outside the heap so that +// checkptr passes on the unsafe shenanigans used. +func allocMyNode(data int) *MyNode { + n := (*MyNode)(PersistentAlloc(unsafe.Sizeof(MyNode{}))) + LFNodeValidate(&n.LFNode) + n.data = data + return n +} + +func fromMyNode(node *MyNode) *LFNode { + return (*LFNode)(unsafe.Pointer(node)) +} + +func toMyNode(node *LFNode) *MyNode { + return (*MyNode)(unsafe.Pointer(node)) +} + +var global any + +func TestLFStack(t *testing.T) { + stack := new(uint64) + global = stack // force heap allocation + + // Check the stack is initially empty. + if LFStackPop(stack) != nil { + t.Fatalf("stack is not empty") + } + + // Push one element. + node := allocMyNode(42) + LFStackPush(stack, fromMyNode(node)) + + // Push another. + node = allocMyNode(43) + LFStackPush(stack, fromMyNode(node)) + + // Pop one element. + node = toMyNode(LFStackPop(stack)) + if node == nil { + t.Fatalf("stack is empty") + } + if node.data != 43 { + t.Fatalf("no lifo") + } + + // Pop another. + node = toMyNode(LFStackPop(stack)) + if node == nil { + t.Fatalf("stack is empty") + } + if node.data != 42 { + t.Fatalf("no lifo") + } + + // Check the stack is empty again. + if LFStackPop(stack) != nil { + t.Fatalf("stack is not empty") + } + if *stack != 0 { + t.Fatalf("stack is not empty") + } +} + +func TestLFStackStress(t *testing.T) { + const K = 100 + P := 4 * GOMAXPROCS(-1) + N := 100000 + if testing.Short() { + N /= 10 + } + // Create 2 stacks. + stacks := [2]*uint64{new(uint64), new(uint64)} + // Push K elements randomly onto the stacks. + sum := 0 + for i := 0; i < K; i++ { + sum += i + node := allocMyNode(i) + LFStackPush(stacks[i%2], fromMyNode(node)) + } + c := make(chan bool, P) + for p := 0; p < P; p++ { + go func() { + r := rand.New(rand.NewSource(rand.Int63())) + // Pop a node from a random stack, then push it onto a random stack. + for i := 0; i < N; i++ { + node := toMyNode(LFStackPop(stacks[r.Intn(2)])) + if node != nil { + LFStackPush(stacks[r.Intn(2)], fromMyNode(node)) + } + } + c <- true + }() + } + for i := 0; i < P; i++ { + <-c + } + // Pop all elements from both stacks, and verify that nothing lost. + sum2 := 0 + cnt := 0 + for i := 0; i < 2; i++ { + for { + node := toMyNode(LFStackPop(stacks[i])) + if node == nil { + break + } + cnt++ + sum2 += node.data + node.Next = 0 + } + } + if cnt != K { + t.Fatalf("Wrong number of nodes %d/%d", cnt, K) + } + if sum2 != sum { + t.Fatalf("Wrong sum %d/%d", sum2, sum) + } +} |