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Diffstat (limited to 'src/cmd/compile/internal/liveness/plive.go')
-rw-r--r-- | src/cmd/compile/internal/liveness/plive.go | 1548 |
1 files changed, 1548 insertions, 0 deletions
diff --git a/src/cmd/compile/internal/liveness/plive.go b/src/cmd/compile/internal/liveness/plive.go new file mode 100644 index 0000000..e4dbfa9 --- /dev/null +++ b/src/cmd/compile/internal/liveness/plive.go @@ -0,0 +1,1548 @@ +// Copyright 2013 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Garbage collector liveness bitmap generation. + +// The command line flag -live causes this code to print debug information. +// The levels are: +// +// -live (aka -live=1): print liveness lists as code warnings at safe points +// -live=2: print an assembly listing with liveness annotations +// +// Each level includes the earlier output as well. + +package liveness + +import ( + "fmt" + "os" + "sort" + "strings" + + "cmd/compile/internal/abi" + "cmd/compile/internal/base" + "cmd/compile/internal/bitvec" + "cmd/compile/internal/ir" + "cmd/compile/internal/objw" + "cmd/compile/internal/reflectdata" + "cmd/compile/internal/ssa" + "cmd/compile/internal/typebits" + "cmd/compile/internal/types" + "cmd/internal/notsha256" + "cmd/internal/obj" + "cmd/internal/src" + + rtabi "internal/abi" +) + +// OpVarDef is an annotation for the liveness analysis, marking a place +// where a complete initialization (definition) of a variable begins. +// Since the liveness analysis can see initialization of single-word +// variables quite easy, OpVarDef is only needed for multi-word +// variables satisfying isfat(n.Type). For simplicity though, buildssa +// emits OpVarDef regardless of variable width. +// +// An 'OpVarDef x' annotation in the instruction stream tells the liveness +// analysis to behave as though the variable x is being initialized at that +// point in the instruction stream. The OpVarDef must appear before the +// actual (multi-instruction) initialization, and it must also appear after +// any uses of the previous value, if any. For example, if compiling: +// +// x = x[1:] +// +// it is important to generate code like: +// +// base, len, cap = pieces of x[1:] +// OpVarDef x +// x = {base, len, cap} +// +// If instead the generated code looked like: +// +// OpVarDef x +// base, len, cap = pieces of x[1:] +// x = {base, len, cap} +// +// then the liveness analysis would decide the previous value of x was +// unnecessary even though it is about to be used by the x[1:] computation. +// Similarly, if the generated code looked like: +// +// base, len, cap = pieces of x[1:] +// x = {base, len, cap} +// OpVarDef x +// +// then the liveness analysis will not preserve the new value of x, because +// the OpVarDef appears to have "overwritten" it. +// +// OpVarDef is a bit of a kludge to work around the fact that the instruction +// stream is working on single-word values but the liveness analysis +// wants to work on individual variables, which might be multi-word +// aggregates. It might make sense at some point to look into letting +// the liveness analysis work on single-word values as well, although +// there are complications around interface values, slices, and strings, +// all of which cannot be treated as individual words. + +// blockEffects summarizes the liveness effects on an SSA block. +type blockEffects struct { + // Computed during Liveness.prologue using only the content of + // individual blocks: + // + // uevar: upward exposed variables (used before set in block) + // varkill: killed variables (set in block) + uevar bitvec.BitVec + varkill bitvec.BitVec + + // Computed during Liveness.solve using control flow information: + // + // livein: variables live at block entry + // liveout: variables live at block exit + livein bitvec.BitVec + liveout bitvec.BitVec +} + +// A collection of global state used by liveness analysis. +type liveness struct { + fn *ir.Func + f *ssa.Func + vars []*ir.Name + idx map[*ir.Name]int32 + stkptrsize int64 + + be []blockEffects + + // allUnsafe indicates that all points in this function are + // unsafe-points. + allUnsafe bool + // unsafePoints bit i is set if Value ID i is an unsafe-point + // (preemption is not allowed). Only valid if !allUnsafe. + unsafePoints bitvec.BitVec + // unsafeBlocks bit i is set if Block ID i is an unsafe-point + // (preemption is not allowed on any end-of-block + // instructions). Only valid if !allUnsafe. + unsafeBlocks bitvec.BitVec + + // An array with a bit vector for each safe point in the + // current Block during liveness.epilogue. Indexed in Value + // order for that block. Additionally, for the entry block + // livevars[0] is the entry bitmap. liveness.compact moves + // these to stackMaps. + livevars []bitvec.BitVec + + // livenessMap maps from safe points (i.e., CALLs) to their + // liveness map indexes. + livenessMap Map + stackMapSet bvecSet + stackMaps []bitvec.BitVec + + cache progeffectscache + + // partLiveArgs includes input arguments (PPARAM) that may + // be partially live. That is, it is considered live because + // a part of it is used, but we may not initialize all parts. + partLiveArgs map[*ir.Name]bool + + doClobber bool // Whether to clobber dead stack slots in this function. + noClobberArgs bool // Do not clobber function arguments +} + +// Map maps from *ssa.Value to StackMapIndex. +// Also keeps track of unsafe ssa.Values and ssa.Blocks. +// (unsafe = can't be interrupted during GC.) +type Map struct { + Vals map[ssa.ID]objw.StackMapIndex + UnsafeVals map[ssa.ID]bool + UnsafeBlocks map[ssa.ID]bool + // The set of live, pointer-containing variables at the DeferReturn + // call (only set when open-coded defers are used). + DeferReturn objw.StackMapIndex +} + +func (m *Map) reset() { + if m.Vals == nil { + m.Vals = make(map[ssa.ID]objw.StackMapIndex) + m.UnsafeVals = make(map[ssa.ID]bool) + m.UnsafeBlocks = make(map[ssa.ID]bool) + } else { + for k := range m.Vals { + delete(m.Vals, k) + } + for k := range m.UnsafeVals { + delete(m.UnsafeVals, k) + } + for k := range m.UnsafeBlocks { + delete(m.UnsafeBlocks, k) + } + } + m.DeferReturn = objw.StackMapDontCare +} + +func (m *Map) set(v *ssa.Value, i objw.StackMapIndex) { + m.Vals[v.ID] = i +} +func (m *Map) setUnsafeVal(v *ssa.Value) { + m.UnsafeVals[v.ID] = true +} +func (m *Map) setUnsafeBlock(b *ssa.Block) { + m.UnsafeBlocks[b.ID] = true +} + +func (m Map) Get(v *ssa.Value) objw.StackMapIndex { + // If v isn't in the map, then it's a "don't care". + if idx, ok := m.Vals[v.ID]; ok { + return idx + } + return objw.StackMapDontCare +} +func (m Map) GetUnsafe(v *ssa.Value) bool { + // default is safe + return m.UnsafeVals[v.ID] +} +func (m Map) GetUnsafeBlock(b *ssa.Block) bool { + // default is safe + return m.UnsafeBlocks[b.ID] +} + +type progeffectscache struct { + retuevar []int32 + tailuevar []int32 + initialized bool +} + +// shouldTrack reports whether the liveness analysis +// should track the variable n. +// We don't care about variables that have no pointers, +// nor do we care about non-local variables, +// nor do we care about empty structs (handled by the pointer check), +// nor do we care about the fake PAUTOHEAP variables. +func shouldTrack(n *ir.Name) bool { + return (n.Class == ir.PAUTO && n.Esc() != ir.EscHeap || n.Class == ir.PPARAM || n.Class == ir.PPARAMOUT) && n.Type().HasPointers() +} + +// getvariables returns the list of on-stack variables that we need to track +// and a map for looking up indices by *Node. +func getvariables(fn *ir.Func) ([]*ir.Name, map[*ir.Name]int32) { + var vars []*ir.Name + for _, n := range fn.Dcl { + if shouldTrack(n) { + vars = append(vars, n) + } + } + idx := make(map[*ir.Name]int32, len(vars)) + for i, n := range vars { + idx[n] = int32(i) + } + return vars, idx +} + +func (lv *liveness) initcache() { + if lv.cache.initialized { + base.Fatalf("liveness cache initialized twice") + return + } + lv.cache.initialized = true + + for i, node := range lv.vars { + switch node.Class { + case ir.PPARAM: + // A return instruction with a p.to is a tail return, which brings + // the stack pointer back up (if it ever went down) and then jumps + // to a new function entirely. That form of instruction must read + // all the parameters for correctness, and similarly it must not + // read the out arguments - they won't be set until the new + // function runs. + lv.cache.tailuevar = append(lv.cache.tailuevar, int32(i)) + + case ir.PPARAMOUT: + // All results are live at every return point. + // Note that this point is after escaping return values + // are copied back to the stack using their PAUTOHEAP references. + lv.cache.retuevar = append(lv.cache.retuevar, int32(i)) + } + } +} + +// A liveEffect is a set of flags that describe an instruction's +// liveness effects on a variable. +// +// The possible flags are: +// +// uevar - used by the instruction +// varkill - killed by the instruction (set) +// +// A kill happens after the use (for an instruction that updates a value, for example). +type liveEffect int + +const ( + uevar liveEffect = 1 << iota + varkill +) + +// valueEffects returns the index of a variable in lv.vars and the +// liveness effects v has on that variable. +// If v does not affect any tracked variables, it returns -1, 0. +func (lv *liveness) valueEffects(v *ssa.Value) (int32, liveEffect) { + n, e := affectedVar(v) + if e == 0 || n == nil { // cheapest checks first + return -1, 0 + } + // AllocFrame has dropped unused variables from + // lv.fn.Func.Dcl, but they might still be referenced by + // OpVarFoo pseudo-ops. Ignore them to prevent "lost track of + // variable" ICEs (issue 19632). + switch v.Op { + case ssa.OpVarDef, ssa.OpVarLive, ssa.OpKeepAlive: + if !n.Used() { + return -1, 0 + } + } + + if n.Class == ir.PPARAM && !n.Addrtaken() && n.Type().Size() > int64(types.PtrSize) { + // Only aggregate-typed arguments that are not address-taken can be + // partially live. + lv.partLiveArgs[n] = true + } + + var effect liveEffect + // Read is a read, obviously. + // + // Addr is a read also, as any subsequent holder of the pointer must be able + // to see all the values (including initialization) written so far. + // This also prevents a variable from "coming back from the dead" and presenting + // stale pointers to the garbage collector. See issue 28445. + if e&(ssa.SymRead|ssa.SymAddr) != 0 { + effect |= uevar + } + if e&ssa.SymWrite != 0 && (!isfat(n.Type()) || v.Op == ssa.OpVarDef) { + effect |= varkill + } + + if effect == 0 { + return -1, 0 + } + + if pos, ok := lv.idx[n]; ok { + return pos, effect + } + return -1, 0 +} + +// affectedVar returns the *ir.Name node affected by v. +func affectedVar(v *ssa.Value) (*ir.Name, ssa.SymEffect) { + // Special cases. + switch v.Op { + case ssa.OpLoadReg: + n, _ := ssa.AutoVar(v.Args[0]) + return n, ssa.SymRead + case ssa.OpStoreReg: + n, _ := ssa.AutoVar(v) + return n, ssa.SymWrite + + case ssa.OpArgIntReg: + // This forces the spill slot for the register to be live at function entry. + // one of the following holds for a function F with pointer-valued register arg X: + // 0. No GC (so an uninitialized spill slot is okay) + // 1. GC at entry of F. GC is precise, but the spills around morestack initialize X's spill slot + // 2. Stack growth at entry of F. Same as GC. + // 3. GC occurs within F itself. This has to be from preemption, and thus GC is conservative. + // a. X is in a register -- then X is seen, and the spill slot is also scanned conservatively. + // b. X is spilled -- the spill slot is initialized, and scanned conservatively + // c. X is not live -- the spill slot is scanned conservatively, and it may contain X from an earlier spill. + // 4. GC within G, transitively called from F + // a. X is live at call site, therefore is spilled, to its spill slot (which is live because of subsequent LoadReg). + // b. X is not live at call site -- but neither is its spill slot. + n, _ := ssa.AutoVar(v) + return n, ssa.SymRead + + case ssa.OpVarLive: + return v.Aux.(*ir.Name), ssa.SymRead + case ssa.OpVarDef: + return v.Aux.(*ir.Name), ssa.SymWrite + case ssa.OpKeepAlive: + n, _ := ssa.AutoVar(v.Args[0]) + return n, ssa.SymRead + } + + e := v.Op.SymEffect() + if e == 0 { + return nil, 0 + } + + switch a := v.Aux.(type) { + case nil, *obj.LSym: + // ok, but no node + return nil, e + case *ir.Name: + return a, e + default: + base.Fatalf("weird aux: %s", v.LongString()) + return nil, e + } +} + +type livenessFuncCache struct { + be []blockEffects + livenessMap Map +} + +// Constructs a new liveness structure used to hold the global state of the +// liveness computation. The cfg argument is a slice of *BasicBlocks and the +// vars argument is a slice of *Nodes. +func newliveness(fn *ir.Func, f *ssa.Func, vars []*ir.Name, idx map[*ir.Name]int32, stkptrsize int64) *liveness { + lv := &liveness{ + fn: fn, + f: f, + vars: vars, + idx: idx, + stkptrsize: stkptrsize, + } + + // Significant sources of allocation are kept in the ssa.Cache + // and reused. Surprisingly, the bit vectors themselves aren't + // a major source of allocation, but the liveness maps are. + if lc, _ := f.Cache.Liveness.(*livenessFuncCache); lc == nil { + // Prep the cache so liveness can fill it later. + f.Cache.Liveness = new(livenessFuncCache) + } else { + if cap(lc.be) >= f.NumBlocks() { + lv.be = lc.be[:f.NumBlocks()] + } + lv.livenessMap = Map{ + Vals: lc.livenessMap.Vals, + UnsafeVals: lc.livenessMap.UnsafeVals, + UnsafeBlocks: lc.livenessMap.UnsafeBlocks, + DeferReturn: objw.StackMapDontCare, + } + lc.livenessMap.Vals = nil + lc.livenessMap.UnsafeVals = nil + lc.livenessMap.UnsafeBlocks = nil + } + if lv.be == nil { + lv.be = make([]blockEffects, f.NumBlocks()) + } + + nblocks := int32(len(f.Blocks)) + nvars := int32(len(vars)) + bulk := bitvec.NewBulk(nvars, nblocks*7) + for _, b := range f.Blocks { + be := lv.blockEffects(b) + + be.uevar = bulk.Next() + be.varkill = bulk.Next() + be.livein = bulk.Next() + be.liveout = bulk.Next() + } + lv.livenessMap.reset() + + lv.markUnsafePoints() + + lv.partLiveArgs = make(map[*ir.Name]bool) + + lv.enableClobber() + + return lv +} + +func (lv *liveness) blockEffects(b *ssa.Block) *blockEffects { + return &lv.be[b.ID] +} + +// Generates live pointer value maps for arguments and local variables. The +// this argument and the in arguments are always assumed live. The vars +// argument is a slice of *Nodes. +func (lv *liveness) pointerMap(liveout bitvec.BitVec, vars []*ir.Name, args, locals bitvec.BitVec) { + for i := int32(0); ; i++ { + i = liveout.Next(i) + if i < 0 { + break + } + node := vars[i] + switch node.Class { + case ir.PPARAM, ir.PPARAMOUT: + if !node.IsOutputParamInRegisters() { + if node.FrameOffset() < 0 { + lv.f.Fatalf("Node %v has frameoffset %d\n", node.Sym().Name, node.FrameOffset()) + } + typebits.SetNoCheck(node.Type(), node.FrameOffset(), args) + break + } + fallthrough // PPARAMOUT in registers acts memory-allocates like an AUTO + case ir.PAUTO: + typebits.Set(node.Type(), node.FrameOffset()+lv.stkptrsize, locals) + } + } +} + +// IsUnsafe indicates that all points in this function are +// unsafe-points. +func IsUnsafe(f *ssa.Func) bool { + // The runtime assumes the only safe-points are function + // prologues (because that's how it used to be). We could and + // should improve that, but for now keep consider all points + // in the runtime unsafe. obj will add prologues and their + // safe-points. + // + // go:nosplit functions are similar. Since safe points used to + // be coupled with stack checks, go:nosplit often actually + // means "no safe points in this function". + return base.Flag.CompilingRuntime || f.NoSplit +} + +// markUnsafePoints finds unsafe points and computes lv.unsafePoints. +func (lv *liveness) markUnsafePoints() { + if IsUnsafe(lv.f) { + // No complex analysis necessary. + lv.allUnsafe = true + return + } + + lv.unsafePoints = bitvec.New(int32(lv.f.NumValues())) + lv.unsafeBlocks = bitvec.New(int32(lv.f.NumBlocks())) + + // Mark architecture-specific unsafe points. + for _, b := range lv.f.Blocks { + for _, v := range b.Values { + if v.Op.UnsafePoint() { + lv.unsafePoints.Set(int32(v.ID)) + } + } + } + + for _, b := range lv.f.Blocks { + for _, v := range b.Values { + if v.Op != ssa.OpWBend { + continue + } + // WBend appears at the start of a block, like this: + // ... + // if wbEnabled: goto C else D + // C: + // ... some write barrier enabled code ... + // goto B + // D: + // ... some write barrier disabled code ... + // goto B + // B: + // m1 = Phi mem_C mem_D + // m2 = store operation ... m1 + // m3 = store operation ... m2 + // m4 = WBend m3 + + // Find first memory op in the block, which should be a Phi. + m := v + for { + m = m.MemoryArg() + if m.Block != b { + lv.f.Fatalf("can't find Phi before write barrier end mark %v", v) + } + if m.Op == ssa.OpPhi { + break + } + } + // Find the two predecessor blocks (write barrier on and write barrier off) + if len(m.Args) != 2 { + lv.f.Fatalf("phi before write barrier end mark has %d args, want 2", len(m.Args)) + } + c := b.Preds[0].Block() + d := b.Preds[1].Block() + + // Find their common predecessor block (the one that branches based on wb on/off). + // It might be a diamond pattern, or one of the blocks in the diamond pattern might + // be missing. + var decisionBlock *ssa.Block + if len(c.Preds) == 1 && c.Preds[0].Block() == d { + decisionBlock = d + } else if len(d.Preds) == 1 && d.Preds[0].Block() == c { + decisionBlock = c + } else if len(c.Preds) == 1 && len(d.Preds) == 1 && c.Preds[0].Block() == d.Preds[0].Block() { + decisionBlock = c.Preds[0].Block() + } else { + lv.f.Fatalf("can't find write barrier pattern %v", v) + } + if len(decisionBlock.Succs) != 2 { + lv.f.Fatalf("common predecessor block the wrong type %s", decisionBlock.Kind) + } + + // Flow backwards from the control value to find the + // flag load. We don't know what lowered ops we're + // looking for, but all current arches produce a + // single op that does the memory load from the flag + // address, so we look for that. + var load *ssa.Value + v := decisionBlock.Controls[0] + for { + if v.MemoryArg() != nil { + // Single instruction to load (and maybe compare) the write barrier flag. + if sym, ok := v.Aux.(*obj.LSym); ok && sym == ir.Syms.WriteBarrier { + load = v + break + } + // Some architectures have to materialize the address separate from + // the load. + if sym, ok := v.Args[0].Aux.(*obj.LSym); ok && sym == ir.Syms.WriteBarrier { + load = v + break + } + v.Fatalf("load of write barrier flag not from correct global: %s", v.LongString()) + } + // Common case: just flow backwards. + if len(v.Args) == 1 || len(v.Args) == 2 && v.Args[0] == v.Args[1] { + // Note: 386 lowers Neq32 to (TESTL cond cond), + v = v.Args[0] + continue + } + v.Fatalf("write barrier control value has more than one argument: %s", v.LongString()) + } + + // Mark everything after the load unsafe. + found := false + for _, v := range decisionBlock.Values { + if found { + lv.unsafePoints.Set(int32(v.ID)) + } + found = found || v == load + } + lv.unsafeBlocks.Set(int32(decisionBlock.ID)) + + // Mark the write barrier on/off blocks as unsafe. + for _, e := range decisionBlock.Succs { + x := e.Block() + if x == b { + continue + } + for _, v := range x.Values { + lv.unsafePoints.Set(int32(v.ID)) + } + lv.unsafeBlocks.Set(int32(x.ID)) + } + + // Mark from the join point up to the WBend as unsafe. + for _, v := range b.Values { + if v.Op == ssa.OpWBend { + break + } + lv.unsafePoints.Set(int32(v.ID)) + } + } + } +} + +// Returns true for instructions that must have a stack map. +// +// This does not necessarily mean the instruction is a safe-point. In +// particular, call Values can have a stack map in case the callee +// grows the stack, but not themselves be a safe-point. +func (lv *liveness) hasStackMap(v *ssa.Value) bool { + if !v.Op.IsCall() { + return false + } + // wbZero and wbCopy are write barriers and + // deeply non-preemptible. They are unsafe points and + // hence should not have liveness maps. + if sym, ok := v.Aux.(*ssa.AuxCall); ok && (sym.Fn == ir.Syms.WBZero || sym.Fn == ir.Syms.WBMove) { + return false + } + return true +} + +// Initializes the sets for solving the live variables. Visits all the +// instructions in each basic block to summarizes the information at each basic +// block +func (lv *liveness) prologue() { + lv.initcache() + + for _, b := range lv.f.Blocks { + be := lv.blockEffects(b) + + // Walk the block instructions backward and update the block + // effects with the each prog effects. + for j := len(b.Values) - 1; j >= 0; j-- { + pos, e := lv.valueEffects(b.Values[j]) + if e&varkill != 0 { + be.varkill.Set(pos) + be.uevar.Unset(pos) + } + if e&uevar != 0 { + be.uevar.Set(pos) + } + } + } +} + +// Solve the liveness dataflow equations. +func (lv *liveness) solve() { + // These temporary bitvectors exist to avoid successive allocations and + // frees within the loop. + nvars := int32(len(lv.vars)) + newlivein := bitvec.New(nvars) + newliveout := bitvec.New(nvars) + + // Walk blocks in postorder ordering. This improves convergence. + po := lv.f.Postorder() + + // Iterate through the blocks in reverse round-robin fashion. A work + // queue might be slightly faster. As is, the number of iterations is + // so low that it hardly seems to be worth the complexity. + + for change := true; change; { + change = false + for _, b := range po { + be := lv.blockEffects(b) + + newliveout.Clear() + switch b.Kind { + case ssa.BlockRet: + for _, pos := range lv.cache.retuevar { + newliveout.Set(pos) + } + case ssa.BlockRetJmp: + for _, pos := range lv.cache.tailuevar { + newliveout.Set(pos) + } + case ssa.BlockExit: + // panic exit - nothing to do + default: + // A variable is live on output from this block + // if it is live on input to some successor. + // + // out[b] = \bigcup_{s \in succ[b]} in[s] + newliveout.Copy(lv.blockEffects(b.Succs[0].Block()).livein) + for _, succ := range b.Succs[1:] { + newliveout.Or(newliveout, lv.blockEffects(succ.Block()).livein) + } + } + + if !be.liveout.Eq(newliveout) { + change = true + be.liveout.Copy(newliveout) + } + + // A variable is live on input to this block + // if it is used by this block, or live on output from this block and + // not set by the code in this block. + // + // in[b] = uevar[b] \cup (out[b] \setminus varkill[b]) + newlivein.AndNot(be.liveout, be.varkill) + be.livein.Or(newlivein, be.uevar) + } + } +} + +// Visits all instructions in a basic block and computes a bit vector of live +// variables at each safe point locations. +func (lv *liveness) epilogue() { + nvars := int32(len(lv.vars)) + liveout := bitvec.New(nvars) + livedefer := bitvec.New(nvars) // always-live variables + + // If there is a defer (that could recover), then all output + // parameters are live all the time. In addition, any locals + // that are pointers to heap-allocated output parameters are + // also always live (post-deferreturn code needs these + // pointers to copy values back to the stack). + // TODO: if the output parameter is heap-allocated, then we + // don't need to keep the stack copy live? + if lv.fn.HasDefer() { + for i, n := range lv.vars { + if n.Class == ir.PPARAMOUT { + if n.IsOutputParamHeapAddr() { + // Just to be paranoid. Heap addresses are PAUTOs. + base.Fatalf("variable %v both output param and heap output param", n) + } + if n.Heapaddr != nil { + // If this variable moved to the heap, then + // its stack copy is not live. + continue + } + // Note: zeroing is handled by zeroResults in walk.go. + livedefer.Set(int32(i)) + } + if n.IsOutputParamHeapAddr() { + // This variable will be overwritten early in the function + // prologue (from the result of a mallocgc) but we need to + // zero it in case that malloc causes a stack scan. + n.SetNeedzero(true) + livedefer.Set(int32(i)) + } + if n.OpenDeferSlot() { + // Open-coded defer args slots must be live + // everywhere in a function, since a panic can + // occur (almost) anywhere. Because it is live + // everywhere, it must be zeroed on entry. + livedefer.Set(int32(i)) + // It was already marked as Needzero when created. + if !n.Needzero() { + base.Fatalf("all pointer-containing defer arg slots should have Needzero set") + } + } + } + } + + // We must analyze the entry block first. The runtime assumes + // the function entry map is index 0. Conveniently, layout + // already ensured that the entry block is first. + if lv.f.Entry != lv.f.Blocks[0] { + lv.f.Fatalf("entry block must be first") + } + + { + // Reserve an entry for function entry. + live := bitvec.New(nvars) + lv.livevars = append(lv.livevars, live) + } + + for _, b := range lv.f.Blocks { + be := lv.blockEffects(b) + + // Walk forward through the basic block instructions and + // allocate liveness maps for those instructions that need them. + for _, v := range b.Values { + if !lv.hasStackMap(v) { + continue + } + + live := bitvec.New(nvars) + lv.livevars = append(lv.livevars, live) + } + + // walk backward, construct maps at each safe point + index := int32(len(lv.livevars) - 1) + + liveout.Copy(be.liveout) + for i := len(b.Values) - 1; i >= 0; i-- { + v := b.Values[i] + + if lv.hasStackMap(v) { + // Found an interesting instruction, record the + // corresponding liveness information. + + live := &lv.livevars[index] + live.Or(*live, liveout) + live.Or(*live, livedefer) // only for non-entry safe points + index-- + } + + // Update liveness information. + pos, e := lv.valueEffects(v) + if e&varkill != 0 { + liveout.Unset(pos) + } + if e&uevar != 0 { + liveout.Set(pos) + } + } + + if b == lv.f.Entry { + if index != 0 { + base.Fatalf("bad index for entry point: %v", index) + } + + // Check to make sure only input variables are live. + for i, n := range lv.vars { + if !liveout.Get(int32(i)) { + continue + } + if n.Class == ir.PPARAM { + continue // ok + } + base.FatalfAt(n.Pos(), "bad live variable at entry of %v: %L", lv.fn.Nname, n) + } + + // Record live variables. + live := &lv.livevars[index] + live.Or(*live, liveout) + } + + if lv.doClobber { + lv.clobber(b) + } + + // The liveness maps for this block are now complete. Compact them. + lv.compact(b) + } + + // If we have an open-coded deferreturn call, make a liveness map for it. + if lv.fn.OpenCodedDeferDisallowed() { + lv.livenessMap.DeferReturn = objw.StackMapDontCare + } else { + idx, _ := lv.stackMapSet.add(livedefer) + lv.livenessMap.DeferReturn = objw.StackMapIndex(idx) + } + + // Done compacting. Throw out the stack map set. + lv.stackMaps = lv.stackMapSet.extractUnique() + lv.stackMapSet = bvecSet{} + + // Useful sanity check: on entry to the function, + // the only things that can possibly be live are the + // input parameters. + for j, n := range lv.vars { + if n.Class != ir.PPARAM && lv.stackMaps[0].Get(int32(j)) { + lv.f.Fatalf("%v %L recorded as live on entry", lv.fn.Nname, n) + } + } +} + +// Compact coalesces identical bitmaps from lv.livevars into the sets +// lv.stackMapSet. +// +// Compact clears lv.livevars. +// +// There are actually two lists of bitmaps, one list for the local variables and one +// list for the function arguments. Both lists are indexed by the same PCDATA +// index, so the corresponding pairs must be considered together when +// merging duplicates. The argument bitmaps change much less often during +// function execution than the local variable bitmaps, so it is possible that +// we could introduce a separate PCDATA index for arguments vs locals and +// then compact the set of argument bitmaps separately from the set of +// local variable bitmaps. As of 2014-04-02, doing this to the godoc binary +// is actually a net loss: we save about 50k of argument bitmaps but the new +// PCDATA tables cost about 100k. So for now we keep using a single index for +// both bitmap lists. +func (lv *liveness) compact(b *ssa.Block) { + pos := 0 + if b == lv.f.Entry { + // Handle entry stack map. + lv.stackMapSet.add(lv.livevars[0]) + pos++ + } + for _, v := range b.Values { + if lv.hasStackMap(v) { + idx, _ := lv.stackMapSet.add(lv.livevars[pos]) + pos++ + lv.livenessMap.set(v, objw.StackMapIndex(idx)) + } + if lv.allUnsafe || v.Op != ssa.OpClobber && lv.unsafePoints.Get(int32(v.ID)) { + lv.livenessMap.setUnsafeVal(v) + } + } + if lv.allUnsafe || lv.unsafeBlocks.Get(int32(b.ID)) { + lv.livenessMap.setUnsafeBlock(b) + } + + // Reset livevars. + lv.livevars = lv.livevars[:0] +} + +func (lv *liveness) enableClobber() { + // The clobberdead experiment inserts code to clobber pointer slots in all + // the dead variables (locals and args) at every synchronous safepoint. + if !base.Flag.ClobberDead { + return + } + if lv.fn.Pragma&ir.CgoUnsafeArgs != 0 { + // C or assembly code uses the exact frame layout. Don't clobber. + return + } + if len(lv.vars) > 10000 || len(lv.f.Blocks) > 10000 { + // Be careful to avoid doing too much work. + // Bail if >10000 variables or >10000 blocks. + // Otherwise, giant functions make this experiment generate too much code. + return + } + if lv.f.Name == "forkAndExecInChild" { + // forkAndExecInChild calls vfork on some platforms. + // The code we add here clobbers parts of the stack in the child. + // When the parent resumes, it is using the same stack frame. But the + // child has clobbered stack variables that the parent needs. Boom! + // In particular, the sys argument gets clobbered. + return + } + if lv.f.Name == "wbBufFlush" || + ((lv.f.Name == "callReflect" || lv.f.Name == "callMethod") && lv.fn.ABIWrapper()) { + // runtime.wbBufFlush must not modify its arguments. See the comments + // in runtime/mwbbuf.go:wbBufFlush. + // + // reflect.callReflect and reflect.callMethod are called from special + // functions makeFuncStub and methodValueCall. The runtime expects + // that it can find the first argument (ctxt) at 0(SP) in makeFuncStub + // and methodValueCall's frame (see runtime/traceback.go:getArgInfo). + // Normally callReflect and callMethod already do not modify the + // argument, and keep it alive. But the compiler-generated ABI wrappers + // don't do that. Special case the wrappers to not clobber its arguments. + lv.noClobberArgs = true + } + if h := os.Getenv("GOCLOBBERDEADHASH"); h != "" { + // Clobber only functions where the hash of the function name matches a pattern. + // Useful for binary searching for a miscompiled function. + hstr := "" + for _, b := range notsha256.Sum256([]byte(lv.f.Name)) { + hstr += fmt.Sprintf("%08b", b) + } + if !strings.HasSuffix(hstr, h) { + return + } + fmt.Printf("\t\t\tCLOBBERDEAD %s\n", lv.f.Name) + } + lv.doClobber = true +} + +// Inserts code to clobber pointer slots in all the dead variables (locals and args) +// at every synchronous safepoint in b. +func (lv *liveness) clobber(b *ssa.Block) { + // Copy block's values to a temporary. + oldSched := append([]*ssa.Value{}, b.Values...) + b.Values = b.Values[:0] + idx := 0 + + // Clobber pointer slots in all dead variables at entry. + if b == lv.f.Entry { + for len(oldSched) > 0 && len(oldSched[0].Args) == 0 { + // Skip argless ops. We need to skip at least + // the lowered ClosurePtr op, because it + // really wants to be first. This will also + // skip ops like InitMem and SP, which are ok. + b.Values = append(b.Values, oldSched[0]) + oldSched = oldSched[1:] + } + clobber(lv, b, lv.livevars[0]) + idx++ + } + + // Copy values into schedule, adding clobbering around safepoints. + for _, v := range oldSched { + if !lv.hasStackMap(v) { + b.Values = append(b.Values, v) + continue + } + clobber(lv, b, lv.livevars[idx]) + b.Values = append(b.Values, v) + idx++ + } +} + +// clobber generates code to clobber pointer slots in all dead variables +// (those not marked in live). Clobbering instructions are added to the end +// of b.Values. +func clobber(lv *liveness, b *ssa.Block, live bitvec.BitVec) { + for i, n := range lv.vars { + if !live.Get(int32(i)) && !n.Addrtaken() && !n.OpenDeferSlot() && !n.IsOutputParamHeapAddr() { + // Don't clobber stack objects (address-taken). They are + // tracked dynamically. + // Also don't clobber slots that are live for defers (see + // the code setting livedefer in epilogue). + if lv.noClobberArgs && n.Class == ir.PPARAM { + continue + } + clobberVar(b, n) + } + } +} + +// clobberVar generates code to trash the pointers in v. +// Clobbering instructions are added to the end of b.Values. +func clobberVar(b *ssa.Block, v *ir.Name) { + clobberWalk(b, v, 0, v.Type()) +} + +// b = block to which we append instructions +// v = variable +// offset = offset of (sub-portion of) variable to clobber (in bytes) +// t = type of sub-portion of v. +func clobberWalk(b *ssa.Block, v *ir.Name, offset int64, t *types.Type) { + if !t.HasPointers() { + return + } + switch t.Kind() { + case types.TPTR, + types.TUNSAFEPTR, + types.TFUNC, + types.TCHAN, + types.TMAP: + clobberPtr(b, v, offset) + + case types.TSTRING: + // struct { byte *str; int len; } + clobberPtr(b, v, offset) + + case types.TINTER: + // struct { Itab *tab; void *data; } + // or, when isnilinter(t)==true: + // struct { Type *type; void *data; } + clobberPtr(b, v, offset) + clobberPtr(b, v, offset+int64(types.PtrSize)) + + case types.TSLICE: + // struct { byte *array; int len; int cap; } + clobberPtr(b, v, offset) + + case types.TARRAY: + for i := int64(0); i < t.NumElem(); i++ { + clobberWalk(b, v, offset+i*t.Elem().Size(), t.Elem()) + } + + case types.TSTRUCT: + for _, t1 := range t.Fields() { + clobberWalk(b, v, offset+t1.Offset, t1.Type) + } + + default: + base.Fatalf("clobberWalk: unexpected type, %v", t) + } +} + +// clobberPtr generates a clobber of the pointer at offset offset in v. +// The clobber instruction is added at the end of b. +func clobberPtr(b *ssa.Block, v *ir.Name, offset int64) { + b.NewValue0IA(src.NoXPos, ssa.OpClobber, types.TypeVoid, offset, v) +} + +func (lv *liveness) showlive(v *ssa.Value, live bitvec.BitVec) { + if base.Flag.Live == 0 || ir.FuncName(lv.fn) == "init" || strings.HasPrefix(ir.FuncName(lv.fn), ".") { + return + } + if lv.fn.Wrapper() || lv.fn.Dupok() { + // Skip reporting liveness information for compiler-generated wrappers. + return + } + if !(v == nil || v.Op.IsCall()) { + // Historically we only printed this information at + // calls. Keep doing so. + return + } + if live.IsEmpty() { + return + } + + pos := lv.fn.Nname.Pos() + if v != nil { + pos = v.Pos + } + + s := "live at " + if v == nil { + s += fmt.Sprintf("entry to %s:", ir.FuncName(lv.fn)) + } else if sym, ok := v.Aux.(*ssa.AuxCall); ok && sym.Fn != nil { + fn := sym.Fn.Name + if pos := strings.Index(fn, "."); pos >= 0 { + fn = fn[pos+1:] + } + s += fmt.Sprintf("call to %s:", fn) + } else { + s += "indirect call:" + } + + // Sort variable names for display. Variables aren't in any particular order, and + // the order can change by architecture, particularly with differences in regabi. + var names []string + for j, n := range lv.vars { + if live.Get(int32(j)) { + names = append(names, n.Sym().Name) + } + } + sort.Strings(names) + for _, v := range names { + s += " " + v + } + + base.WarnfAt(pos, s) +} + +func (lv *liveness) printbvec(printed bool, name string, live bitvec.BitVec) bool { + if live.IsEmpty() { + return printed + } + + if !printed { + fmt.Printf("\t") + } else { + fmt.Printf(" ") + } + fmt.Printf("%s=", name) + + comma := "" + for i, n := range lv.vars { + if !live.Get(int32(i)) { + continue + } + fmt.Printf("%s%s", comma, n.Sym().Name) + comma = "," + } + return true +} + +// printeffect is like printbvec, but for valueEffects. +func (lv *liveness) printeffect(printed bool, name string, pos int32, x bool) bool { + if !x { + return printed + } + if !printed { + fmt.Printf("\t") + } else { + fmt.Printf(" ") + } + fmt.Printf("%s=", name) + if x { + fmt.Printf("%s", lv.vars[pos].Sym().Name) + } + + return true +} + +// Prints the computed liveness information and inputs, for debugging. +// This format synthesizes the information used during the multiple passes +// into a single presentation. +func (lv *liveness) printDebug() { + fmt.Printf("liveness: %s\n", ir.FuncName(lv.fn)) + + for i, b := range lv.f.Blocks { + if i > 0 { + fmt.Printf("\n") + } + + // bb#0 pred=1,2 succ=3,4 + fmt.Printf("bb#%d pred=", b.ID) + for j, pred := range b.Preds { + if j > 0 { + fmt.Printf(",") + } + fmt.Printf("%d", pred.Block().ID) + } + fmt.Printf(" succ=") + for j, succ := range b.Succs { + if j > 0 { + fmt.Printf(",") + } + fmt.Printf("%d", succ.Block().ID) + } + fmt.Printf("\n") + + be := lv.blockEffects(b) + + // initial settings + printed := false + printed = lv.printbvec(printed, "uevar", be.uevar) + printed = lv.printbvec(printed, "livein", be.livein) + if printed { + fmt.Printf("\n") + } + + // program listing, with individual effects listed + + if b == lv.f.Entry { + live := lv.stackMaps[0] + fmt.Printf("(%s) function entry\n", base.FmtPos(lv.fn.Nname.Pos())) + fmt.Printf("\tlive=") + printed = false + for j, n := range lv.vars { + if !live.Get(int32(j)) { + continue + } + if printed { + fmt.Printf(",") + } + fmt.Printf("%v", n) + printed = true + } + fmt.Printf("\n") + } + + for _, v := range b.Values { + fmt.Printf("(%s) %v\n", base.FmtPos(v.Pos), v.LongString()) + + pcdata := lv.livenessMap.Get(v) + + pos, effect := lv.valueEffects(v) + printed = false + printed = lv.printeffect(printed, "uevar", pos, effect&uevar != 0) + printed = lv.printeffect(printed, "varkill", pos, effect&varkill != 0) + if printed { + fmt.Printf("\n") + } + + if pcdata.StackMapValid() { + fmt.Printf("\tlive=") + printed = false + if pcdata.StackMapValid() { + live := lv.stackMaps[pcdata] + for j, n := range lv.vars { + if !live.Get(int32(j)) { + continue + } + if printed { + fmt.Printf(",") + } + fmt.Printf("%v", n) + printed = true + } + } + fmt.Printf("\n") + } + + if lv.livenessMap.GetUnsafe(v) { + fmt.Printf("\tunsafe-point\n") + } + } + if lv.livenessMap.GetUnsafeBlock(b) { + fmt.Printf("\tunsafe-block\n") + } + + // bb bitsets + fmt.Printf("end\n") + printed = false + printed = lv.printbvec(printed, "varkill", be.varkill) + printed = lv.printbvec(printed, "liveout", be.liveout) + if printed { + fmt.Printf("\n") + } + } + + fmt.Printf("\n") +} + +// Dumps a slice of bitmaps to a symbol as a sequence of uint32 values. The +// first word dumped is the total number of bitmaps. The second word is the +// length of the bitmaps. All bitmaps are assumed to be of equal length. The +// remaining bytes are the raw bitmaps. +func (lv *liveness) emit() (argsSym, liveSym *obj.LSym) { + // Size args bitmaps to be just large enough to hold the largest pointer. + // First, find the largest Xoffset node we care about. + // (Nodes without pointers aren't in lv.vars; see ShouldTrack.) + var maxArgNode *ir.Name + for _, n := range lv.vars { + switch n.Class { + case ir.PPARAM, ir.PPARAMOUT: + if !n.IsOutputParamInRegisters() { + if maxArgNode == nil || n.FrameOffset() > maxArgNode.FrameOffset() { + maxArgNode = n + } + } + } + } + // Next, find the offset of the largest pointer in the largest node. + var maxArgs int64 + if maxArgNode != nil { + maxArgs = maxArgNode.FrameOffset() + types.PtrDataSize(maxArgNode.Type()) + } + + // Size locals bitmaps to be stkptrsize sized. + // We cannot shrink them to only hold the largest pointer, + // because their size is used to calculate the beginning + // of the local variables frame. + // Further discussion in https://golang.org/cl/104175. + // TODO: consider trimming leading zeros. + // This would require shifting all bitmaps. + maxLocals := lv.stkptrsize + + // Temporary symbols for encoding bitmaps. + var argsSymTmp, liveSymTmp obj.LSym + + args := bitvec.New(int32(maxArgs / int64(types.PtrSize))) + aoff := objw.Uint32(&argsSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps + aoff = objw.Uint32(&argsSymTmp, aoff, uint32(args.N)) // number of bits in each bitmap + + locals := bitvec.New(int32(maxLocals / int64(types.PtrSize))) + loff := objw.Uint32(&liveSymTmp, 0, uint32(len(lv.stackMaps))) // number of bitmaps + loff = objw.Uint32(&liveSymTmp, loff, uint32(locals.N)) // number of bits in each bitmap + + for _, live := range lv.stackMaps { + args.Clear() + locals.Clear() + + lv.pointerMap(live, lv.vars, args, locals) + + aoff = objw.BitVec(&argsSymTmp, aoff, args) + loff = objw.BitVec(&liveSymTmp, loff, locals) + } + + // These symbols will be added to Ctxt.Data by addGCLocals + // after parallel compilation is done. + return base.Ctxt.GCLocalsSym(argsSymTmp.P), base.Ctxt.GCLocalsSym(liveSymTmp.P) +} + +// Entry pointer for Compute analysis. Solves for the Compute of +// pointer variables in the function and emits a runtime data +// structure read by the garbage collector. +// Returns a map from GC safe points to their corresponding stack map index, +// and a map that contains all input parameters that may be partially live. +func Compute(curfn *ir.Func, f *ssa.Func, stkptrsize int64, pp *objw.Progs) (Map, map[*ir.Name]bool) { + // Construct the global liveness state. + vars, idx := getvariables(curfn) + lv := newliveness(curfn, f, vars, idx, stkptrsize) + + // Run the dataflow framework. + lv.prologue() + lv.solve() + lv.epilogue() + if base.Flag.Live > 0 { + lv.showlive(nil, lv.stackMaps[0]) + for _, b := range f.Blocks { + for _, val := range b.Values { + if idx := lv.livenessMap.Get(val); idx.StackMapValid() { + lv.showlive(val, lv.stackMaps[idx]) + } + } + } + } + if base.Flag.Live >= 2 { + lv.printDebug() + } + + // Update the function cache. + { + cache := f.Cache.Liveness.(*livenessFuncCache) + if cap(lv.be) < 2000 { // Threshold from ssa.Cache slices. + for i := range lv.be { + lv.be[i] = blockEffects{} + } + cache.be = lv.be + } + if len(lv.livenessMap.Vals) < 2000 { + cache.livenessMap = lv.livenessMap + } + } + + // Emit the live pointer map data structures + ls := curfn.LSym + fninfo := ls.Func() + fninfo.GCArgs, fninfo.GCLocals = lv.emit() + + p := pp.Prog(obj.AFUNCDATA) + p.From.SetConst(rtabi.FUNCDATA_ArgsPointerMaps) + p.To.Type = obj.TYPE_MEM + p.To.Name = obj.NAME_EXTERN + p.To.Sym = fninfo.GCArgs + + p = pp.Prog(obj.AFUNCDATA) + p.From.SetConst(rtabi.FUNCDATA_LocalsPointerMaps) + p.To.Type = obj.TYPE_MEM + p.To.Name = obj.NAME_EXTERN + p.To.Sym = fninfo.GCLocals + + if x := lv.emitStackObjects(); x != nil { + p := pp.Prog(obj.AFUNCDATA) + p.From.SetConst(rtabi.FUNCDATA_StackObjects) + p.To.Type = obj.TYPE_MEM + p.To.Name = obj.NAME_EXTERN + p.To.Sym = x + } + + return lv.livenessMap, lv.partLiveArgs +} + +func (lv *liveness) emitStackObjects() *obj.LSym { + var vars []*ir.Name + for _, n := range lv.fn.Dcl { + if shouldTrack(n) && n.Addrtaken() && n.Esc() != ir.EscHeap { + vars = append(vars, n) + } + } + if len(vars) == 0 { + return nil + } + + // Sort variables from lowest to highest address. + sort.Slice(vars, func(i, j int) bool { return vars[i].FrameOffset() < vars[j].FrameOffset() }) + + // Populate the stack object data. + // Format must match runtime/stack.go:stackObjectRecord. + x := base.Ctxt.Lookup(lv.fn.LSym.Name + ".stkobj") + x.Set(obj.AttrContentAddressable, true) + lv.fn.LSym.Func().StackObjects = x + off := 0 + off = objw.Uintptr(x, off, uint64(len(vars))) + for _, v := range vars { + // Note: arguments and return values have non-negative Xoffset, + // in which case the offset is relative to argp. + // Locals have a negative Xoffset, in which case the offset is relative to varp. + // We already limit the frame size, so the offset and the object size + // should not be too big. + frameOffset := v.FrameOffset() + if frameOffset != int64(int32(frameOffset)) { + base.Fatalf("frame offset too big: %v %d", v, frameOffset) + } + off = objw.Uint32(x, off, uint32(frameOffset)) + + t := v.Type() + sz := t.Size() + if sz != int64(int32(sz)) { + base.Fatalf("stack object too big: %v of type %v, size %d", v, t, sz) + } + lsym, useGCProg, ptrdata := reflectdata.GCSym(t) + if useGCProg { + ptrdata = -ptrdata + } + off = objw.Uint32(x, off, uint32(sz)) + off = objw.Uint32(x, off, uint32(ptrdata)) + off = objw.SymPtrOff(x, off, lsym) + } + + if base.Flag.Live != 0 { + for _, v := range vars { + base.WarnfAt(v.Pos(), "stack object %v %v", v, v.Type()) + } + } + + return x +} + +// isfat reports whether a variable of type t needs multiple assignments to initialize. +// For example: +// +// type T struct { x, y int } +// x := T{x: 0, y: 1} +// +// Then we need: +// +// var t T +// t.x = 0 +// t.y = 1 +// +// to fully initialize t. +func isfat(t *types.Type) bool { + if t != nil { + switch t.Kind() { + case types.TSLICE, types.TSTRING, + types.TINTER: // maybe remove later + return true + case types.TARRAY: + // Array of 1 element, check if element is fat + if t.NumElem() == 1 { + return isfat(t.Elem()) + } + return true + case types.TSTRUCT: + // Struct with 1 field, check if field is fat + if t.NumFields() == 1 { + return isfat(t.Field(0).Type) + } + return true + } + } + + return false +} + +// WriteFuncMap writes the pointer bitmaps for bodyless function fn's +// inputs and outputs as the value of symbol <fn>.args_stackmap. +// If fn has outputs, two bitmaps are written, otherwise just one. +func WriteFuncMap(fn *ir.Func, abiInfo *abi.ABIParamResultInfo) { + if ir.FuncName(fn) == "_" || fn.Sym().Linkname != "" { + return + } + nptr := int(abiInfo.ArgWidth() / int64(types.PtrSize)) + bv := bitvec.New(int32(nptr)) + + for _, p := range abiInfo.InParams() { + typebits.SetNoCheck(p.Type, p.FrameOffset(abiInfo), bv) + } + + nbitmap := 1 + if fn.Type().NumResults() > 0 { + nbitmap = 2 + } + lsym := base.Ctxt.Lookup(fn.LSym.Name + ".args_stackmap") + off := objw.Uint32(lsym, 0, uint32(nbitmap)) + off = objw.Uint32(lsym, off, uint32(bv.N)) + off = objw.BitVec(lsym, off, bv) + + if fn.Type().NumResults() > 0 { + for _, p := range abiInfo.OutParams() { + if len(p.Registers) == 0 { + typebits.SetNoCheck(p.Type, p.FrameOffset(abiInfo), bv) + } + } + off = objw.BitVec(lsym, off, bv) + } + + objw.Global(lsym, int32(off), obj.RODATA|obj.LOCAL) +} |