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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"syscall"
"unsafe"
)
const (
SecurityAnonymous = 0
SecurityIdentification = 1
SecurityImpersonation = 2
SecurityDelegation = 3
)
//sys ImpersonateSelf(impersonationlevel uint32) (err error) = advapi32.ImpersonateSelf
//sys RevertToSelf() (err error) = advapi32.RevertToSelf
const (
TOKEN_ADJUST_PRIVILEGES = 0x0020
SE_PRIVILEGE_ENABLED = 0x00000002
)
type LUID struct {
LowPart uint32
HighPart int32
}
type LUID_AND_ATTRIBUTES struct {
Luid LUID
Attributes uint32
}
type TOKEN_PRIVILEGES struct {
PrivilegeCount uint32
Privileges [1]LUID_AND_ATTRIBUTES
}
//sys OpenThreadToken(h syscall.Handle, access uint32, openasself bool, token *syscall.Token) (err error) = advapi32.OpenThreadToken
//sys LookupPrivilegeValue(systemname *uint16, name *uint16, luid *LUID) (err error) = advapi32.LookupPrivilegeValueW
//sys adjustTokenPrivileges(token syscall.Token, disableAllPrivileges bool, newstate *TOKEN_PRIVILEGES, buflen uint32, prevstate *TOKEN_PRIVILEGES, returnlen *uint32) (ret uint32, err error) [true] = advapi32.AdjustTokenPrivileges
func AdjustTokenPrivileges(token syscall.Token, disableAllPrivileges bool, newstate *TOKEN_PRIVILEGES, buflen uint32, prevstate *TOKEN_PRIVILEGES, returnlen *uint32) error {
ret, err := adjustTokenPrivileges(token, disableAllPrivileges, newstate, buflen, prevstate, returnlen)
if ret == 0 {
// AdjustTokenPrivileges call failed
return err
}
// AdjustTokenPrivileges call succeeded
if err == syscall.EINVAL {
// GetLastError returned ERROR_SUCCESS
return nil
}
return err
}
//sys DuplicateTokenEx(hExistingToken syscall.Token, dwDesiredAccess uint32, lpTokenAttributes *syscall.SecurityAttributes, impersonationLevel uint32, tokenType TokenType, phNewToken *syscall.Token) (err error) = advapi32.DuplicateTokenEx
//sys SetTokenInformation(tokenHandle syscall.Token, tokenInformationClass uint32, tokenInformation uintptr, tokenInformationLength uint32) (err error) = advapi32.SetTokenInformation
type SID_AND_ATTRIBUTES struct {
Sid *syscall.SID
Attributes uint32
}
type TOKEN_MANDATORY_LABEL struct {
Label SID_AND_ATTRIBUTES
}
func (tml *TOKEN_MANDATORY_LABEL) Size() uint32 {
return uint32(unsafe.Sizeof(TOKEN_MANDATORY_LABEL{})) + syscall.GetLengthSid(tml.Label.Sid)
}
const SE_GROUP_INTEGRITY = 0x00000020
type TokenType uint32
const (
TokenPrimary TokenType = 1
TokenImpersonation TokenType = 2
)
//sys GetProfilesDirectory(dir *uint16, dirLen *uint32) (err error) = userenv.GetProfilesDirectoryW
const (
LG_INCLUDE_INDIRECT = 0x1
MAX_PREFERRED_LENGTH = 0xFFFFFFFF
)
type LocalGroupUserInfo0 struct {
Name *uint16
}
type UserInfo4 struct {
Name *uint16
Password *uint16
PasswordAge uint32
Priv uint32
HomeDir *uint16
Comment *uint16
Flags uint32
ScriptPath *uint16
AuthFlags uint32
FullName *uint16
UsrComment *uint16
Parms *uint16
Workstations *uint16
LastLogon uint32
LastLogoff uint32
AcctExpires uint32
MaxStorage uint32
UnitsPerWeek uint32
LogonHours *byte
BadPwCount uint32
NumLogons uint32
LogonServer *uint16
CountryCode uint32
CodePage uint32
UserSid *syscall.SID
PrimaryGroupID uint32
Profile *uint16
HomeDirDrive *uint16
PasswordExpired uint32
}
//sys NetUserGetLocalGroups(serverName *uint16, userName *uint16, level uint32, flags uint32, buf **byte, prefMaxLen uint32, entriesRead *uint32, totalEntries *uint32) (neterr error) = netapi32.NetUserGetLocalGroups
// GetSystemDirectory retrieves the path to current location of the system
// directory, which is typically, though not always, `C:\Windows\System32`.
//
//go:linkname GetSystemDirectory
func GetSystemDirectory() string // Implemented in runtime package.
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