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-rw-r--r--src/roff/troff/hvunits.h339
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diff --git a/src/roff/troff/hvunits.h b/src/roff/troff/hvunits.h
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+++ b/src/roff/troff/hvunits.h
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+// -*- C++ -*-
+/* Copyright (C) 1989-2020 Free Software Foundation, Inc.
+ Written by James Clark (jjc@jclark.com)
+
+This file is part of groff.
+
+groff is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+groff is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+
+class vunits {
+ int n;
+public:
+ vunits();
+ vunits(units);
+ units to_units();
+ int is_zero();
+ vunits& operator+=(const vunits&);
+ vunits& operator-=(const vunits&);
+ friend inline vunits scale(vunits n, units x, units y); // scale n by x/y
+ friend inline vunits scale(vunits n, vunits x, vunits y);
+ friend inline vunits operator +(const vunits&, const vunits&);
+ friend inline vunits operator -(const vunits&, const vunits&);
+ friend inline vunits operator -(const vunits&);
+ friend inline int operator /(const vunits&, const vunits&);
+ friend inline vunits operator /(const vunits&, int);
+ friend inline vunits operator *(const vunits&, int);
+ friend inline vunits operator *(int, const vunits&);
+ friend inline int operator <(const vunits&, const vunits&);
+ friend inline int operator >(const vunits&, const vunits&);
+ friend inline int operator <=(const vunits&, const vunits&);
+ friend inline int operator >=(const vunits&, const vunits&);
+ friend inline int operator ==(const vunits&, const vunits&);
+ friend inline int operator !=(const vunits&, const vunits&);
+};
+
+extern const vunits V0;
+
+
+class hunits {
+ int n;
+public:
+ hunits();
+ hunits(units);
+ units to_units();
+ int is_zero();
+ hunits& operator+=(const hunits&);
+ hunits& operator-=(const hunits&);
+ friend inline hunits scale(hunits n, units x, units y); // scale n by x/y
+ friend inline hunits scale(hunits n, double x);
+ friend inline hunits operator +(const hunits&, const hunits&);
+ friend inline hunits operator -(const hunits&, const hunits&);
+ friend inline hunits operator -(const hunits&);
+ friend inline int operator /(const hunits&, const hunits&);
+ friend inline hunits operator /(const hunits&, int);
+ friend inline hunits operator *(const hunits&, int);
+ friend inline hunits operator *(int, const hunits&);
+ friend inline int operator <(const hunits&, const hunits&);
+ friend inline int operator >(const hunits&, const hunits&);
+ friend inline int operator <=(const hunits&, const hunits&);
+ friend inline int operator >=(const hunits&, const hunits&);
+ friend inline int operator ==(const hunits&, const hunits&);
+ friend inline int operator !=(const hunits&, const hunits&);
+};
+
+extern const hunits H0;
+
+extern int get_vunits(vunits *, unsigned char si);
+extern int get_hunits(hunits *, unsigned char si);
+extern int get_vunits(vunits *, unsigned char si, vunits prev_value);
+extern int get_hunits(hunits *, unsigned char si, hunits prev_value);
+
+inline vunits:: vunits() : n(0)
+{
+}
+
+inline units vunits::to_units()
+{
+ return n*vresolution;
+}
+
+inline int vunits::is_zero()
+{
+ return n == 0;
+}
+
+inline vunits operator +(const vunits & x, const vunits & y)
+{
+ vunits r;
+ r = x;
+ r.n += y.n;
+ return r;
+}
+
+inline vunits operator -(const vunits & x, const vunits & y)
+{
+ vunits r;
+ r = x;
+ r.n -= y.n;
+ return r;
+}
+
+inline vunits operator -(const vunits & x)
+{
+ vunits r;
+ r.n = -x.n;
+ return r;
+}
+
+inline int operator /(const vunits & x, const vunits & y)
+{
+ return x.n/y.n;
+}
+
+inline vunits operator /(const vunits & x, int n)
+{
+ vunits r;
+ r = x;
+ r.n /= n;
+ return r;
+}
+
+inline vunits operator *(const vunits & x, int n)
+{
+ vunits r;
+ r = x;
+ r.n *= n;
+ return r;
+}
+
+inline vunits operator *(int n, const vunits & x)
+{
+ vunits r;
+ r = x;
+ r.n *= n;
+ return r;
+}
+
+inline int operator <(const vunits & x, const vunits & y)
+{
+ return x.n < y.n;
+}
+
+inline int operator >(const vunits & x, const vunits & y)
+{
+ return x.n > y.n;
+}
+
+inline int operator <=(const vunits & x, const vunits & y)
+{
+ return x.n <= y.n;
+}
+
+inline int operator >=(const vunits & x, const vunits & y)
+{
+ return x.n >= y.n;
+}
+
+inline int operator ==(const vunits & x, const vunits & y)
+{
+ return x.n == y.n;
+}
+
+inline int operator !=(const vunits & x, const vunits & y)
+{
+ return x.n != y.n;
+}
+
+
+inline vunits& vunits::operator+=(const vunits & x)
+{
+ n += x.n;
+ return *this;
+}
+
+inline vunits& vunits::operator-=(const vunits & x)
+{
+ n -= x.n;
+ return *this;
+}
+
+inline hunits:: hunits() : n(0)
+{
+}
+
+inline units hunits::to_units()
+{
+ return n*hresolution;
+}
+
+inline int hunits::is_zero()
+{
+ return n == 0;
+}
+
+inline hunits operator +(const hunits & x, const hunits & y)
+{
+ hunits r;
+ r = x;
+ r.n += y.n;
+ return r;
+}
+
+inline hunits operator -(const hunits & x, const hunits & y)
+{
+ hunits r;
+ r = x;
+ r.n -= y.n;
+ return r;
+}
+
+inline hunits operator -(const hunits & x)
+{
+ hunits r;
+ r = x;
+ r.n = -x.n;
+ return r;
+}
+
+inline int operator /(const hunits & x, const hunits & y)
+{
+ return x.n/y.n;
+}
+
+inline hunits operator /(const hunits & x, int n)
+{
+ hunits r;
+ r = x;
+ r.n /= n;
+ return r;
+}
+
+inline hunits operator *(const hunits & x, int n)
+{
+ hunits r;
+ r = x;
+ r.n *= n;
+ return r;
+}
+
+inline hunits operator *(int n, const hunits & x)
+{
+ hunits r;
+ r = x;
+ r.n *= n;
+ return r;
+}
+
+inline int operator <(const hunits & x, const hunits & y)
+{
+ return x.n < y.n;
+}
+
+inline int operator >(const hunits & x, const hunits & y)
+{
+ return x.n > y.n;
+}
+
+inline int operator <=(const hunits & x, const hunits & y)
+{
+ return x.n <= y.n;
+}
+
+inline int operator >=(const hunits & x, const hunits & y)
+{
+ return x.n >= y.n;
+}
+
+inline int operator ==(const hunits & x, const hunits & y)
+{
+ return x.n == y.n;
+}
+
+inline int operator !=(const hunits & x, const hunits & y)
+{
+ return x.n != y.n;
+}
+
+
+inline hunits& hunits::operator+=(const hunits & x)
+{
+ n += x.n;
+ return *this;
+}
+
+inline hunits& hunits::operator-=(const hunits & x)
+{
+ n -= x.n;
+ return *this;
+}
+
+inline hunits scale(hunits n, units x, units y)
+{
+ hunits r;
+ r.n = scale(n.n, x, y);
+ return r;
+}
+
+inline vunits scale(vunits n, units x, units y)
+{
+ vunits r;
+ r.n = scale(n.n, x, y);
+ return r;
+}
+
+inline vunits scale(vunits n, vunits x, vunits y)
+{
+ vunits r;
+ r.n = scale(n.n, x.n, y.n);
+ return r;
+}
+
+inline hunits scale(hunits n, double x)
+{
+ hunits r;
+ r.n = int(n.n*x);
+ return r;
+}
+
+inline units scale(units n, double x)
+{
+ return int(n*x);
+}
+
+inline units points_to_units(units n)
+{
+ return scale(n, units_per_inch, 72);
+}
+