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+/*
+ * Elastic Binary Trees - types
+ * Version 6.0.6
+ * (C) 2002-2011 - Willy Tarreau <w@1wt.eu>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation, version 2.1
+ * exclusively.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef _EBTREE_T_H
+#define _EBTREE_T_H
+
+#include <haproxy/api-t.h>
+
+/*
+ * generic types for ebtree
+ */
+
+/* Number of bits per node, and number of leaves per node */
+#define EB_NODE_BITS 1
+#define EB_NODE_BRANCHES (1 << EB_NODE_BITS)
+#define EB_NODE_BRANCH_MASK (EB_NODE_BRANCHES - 1)
+
+/* Be careful not to tweak those values. The walking code is optimized for NULL
+ * detection on the assumption that the following values are intact.
+ */
+#define EB_LEFT 0
+#define EB_RGHT 1
+#define EB_LEAF 0
+#define EB_NODE 1
+
+/* Tags to set in root->b[EB_RGHT] :
+ * - EB_NORMAL is a normal tree which stores duplicate keys.
+ * - EB_UNIQUE is a tree which stores unique keys.
+ */
+#define EB_NORMAL 0
+#define EB_UNIQUE 1
+
+/* This is the same as an eb_node pointer, except that the lower bit embeds
+ * a tag. See eb_dotag()/eb_untag()/eb_gettag(). This tag has two meanings :
+ * - 0=left, 1=right to designate the parent's branch for leaf_p/node_p
+ * - 0=link, 1=leaf to designate the branch's type for branch[]
+ */
+typedef void eb_troot_t;
+
+/* The eb_root connects the node which contains it, to two nodes below it, one
+ * of which may be the same node. At the top of the tree, we use an eb_root
+ * too, which always has its right branch NULL (+/1 low-order bits).
+ */
+struct eb_root {
+ eb_troot_t *b[EB_NODE_BRANCHES]; /* left and right branches */
+};
+
+/* The eb_node contains the two parts, one for the leaf, which always exists,
+ * and one for the node, which remains unused in the very first node inserted
+ * into the tree. This structure is 20 bytes per node on 32-bit machines. Do
+ * not change the order, benchmarks have shown that it's optimal this way.
+ * Note: be careful about this struct's alignment if it gets included into
+ * another struct and some atomic ops are expected on the keys or the node.
+ */
+struct eb_node {
+ struct eb_root branches; /* branches, must be at the beginning */
+ eb_troot_t *node_p; /* link node's parent */
+ eb_troot_t *leaf_p; /* leaf node's parent */
+ short int bit; /* link's bit position. */
+ short unsigned int pfx; /* data prefix length, always related to leaf */
+} __attribute__((packed));
+
+
+/* The root of a tree is an eb_root initialized with both pointers NULL.
+ * During its life, only the left pointer will change. The right one will
+ * always remain NULL, which is the way we detect it.
+ */
+#define EB_ROOT \
+ (struct eb_root) { \
+ .b = {[0] = NULL, [1] = NULL }, \
+ }
+
+#define EB_ROOT_UNIQUE \
+ (struct eb_root) { \
+ .b = {[0] = NULL, [1] = (void *)1 }, \
+ }
+
+#define EB_TREE_HEAD(name) \
+ struct eb_root name = EB_ROOT
+
+
+/*
+ * types for eb32tree
+ */
+
+#define EB32_ROOT EB_ROOT
+#define EB32_TREE_HEAD EB_TREE_HEAD
+
+/* These types may sometimes already be defined */
+typedef unsigned int u32;
+typedef signed int s32;
+
+/* This structure carries a node, a leaf, and a key. It must start with the
+ * eb_node so that it can be cast into an eb_node. We could also have put some
+ * sort of transparent union here to reduce the indirection level, but the fact
+ * is, the end user is not meant to manipulate internals, so this is pointless.
+ */
+struct eb32_node {
+ struct eb_node node; /* the tree node, must be at the beginning */
+ MAYBE_ALIGN(sizeof(u32));
+ u32 key;
+} ALIGNED(sizeof(void*));
+
+/* This structure carries a node, a leaf, a scope, and a key. It must start
+ * with the eb_node so that it can be cast into an eb_node. We could also
+ * have put some sort of transparent union here to reduce the indirection
+ * level, but the fact is, the end user is not meant to manipulate internals,
+ * so this is pointless.
+ * In case sizeof(void*)>=sizeof(long), we know there will be some padding after
+ * the leaf if it's unaligned. In this case we force the alignment on void* so
+ * that we prefer to have the padding before for more efficient accesses.
+ */
+struct eb32sc_node {
+ struct eb_node node; /* the tree node, must be at the beginning */
+ MAYBE_ALIGN(sizeof(u32));
+ u32 key;
+ ALWAYS_ALIGN(sizeof(void*));
+ unsigned long node_s; /* visibility of this node's branches */
+ unsigned long leaf_s; /* visibility of this node's leaf */
+} ALIGNED(sizeof(void*));
+
+/*
+ * types for eb64tree
+ */
+
+#define EB64_ROOT EB_ROOT
+#define EB64_TREE_HEAD EB_TREE_HEAD
+
+/* These types may sometimes already be defined */
+typedef unsigned long long u64;
+typedef signed long long s64;
+
+/* This structure carries a node, a leaf, and a key. It must start with the
+ * eb_node so that it can be cast into an eb_node. We could also have put some
+ * sort of transparent union here to reduce the indirection level, but the fact
+ * is, the end user is not meant to manipulate internals, so this is pointless.
+ * In case sizeof(void*)>=sizeof(u64), we know there will be some padding after
+ * the key if it's unaligned. In this case we force the alignment on void* so
+ * that we prefer to have the padding before for more efficient accesses.
+ */
+struct eb64_node {
+ struct eb_node node; /* the tree node, must be at the beginning */
+ MAYBE_ALIGN(sizeof(u64));
+ ALWAYS_ALIGN(sizeof(void*));
+ u64 key;
+} ALIGNED(sizeof(void*));
+
+#define EBPT_ROOT EB_ROOT
+#define EBPT_TREE_HEAD EB_TREE_HEAD
+
+/* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */
+#ifndef PTR_INT_TYPE
+#define PTR_INT_TYPE size_t
+#endif
+
+/*
+ * types for ebpttree
+ */
+
+typedef PTR_INT_TYPE ptr_t;
+
+/* This structure carries a node, a leaf, and a key. It must start with the
+ * eb_node so that it can be cast into an eb_node. We could also have put some
+ * sort of transparent union here to reduce the indirection level, but the fact
+ * is, the end user is not meant to manipulate internals, so this is pointless.
+ * Internally, it is automatically cast as an eb32_node or eb64_node.
+ * We always align the key since the struct itself will be padded to the same
+ * size anyway.
+ */
+struct ebpt_node {
+ struct eb_node node; /* the tree node, must be at the beginning */
+ ALWAYS_ALIGN(sizeof(void*));
+ void *key;
+} ALIGNED(sizeof(void*));
+
+/*
+ * types for ebmbtree
+ */
+
+#define EBMB_ROOT EB_ROOT
+#define EBMB_TREE_HEAD EB_TREE_HEAD
+
+/* This structure carries a node, a leaf, and a key. It must start with the
+ * eb_node so that it can be cast into an eb_node. We could also have put some
+ * sort of transparent union here to reduce the indirection level, but the fact
+ * is, the end user is not meant to manipulate internals, so this is pointless.
+ * The 'node.bit' value here works differently from scalar types, as it contains
+ * the number of identical bits between the two branches.
+ * Note that we take a great care of making sure the key is located exactly at
+ * the end of the struct even if that involves holes before it, so that it
+ * always aliases any external key a user would append after. This is why the
+ * key uses the same alignment as the struct.
+ */
+struct ebmb_node {
+ struct eb_node node; /* the tree node, must be at the beginning */
+ ALWAYS_ALIGN(sizeof(void*));
+ unsigned char key[0]; /* the key, its size depends on the application */
+} ALIGNED(sizeof(void*));
+
+#endif /* _EB_TREE_T_H */