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+// Copyright (c) 2016 Uber Technologies, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+package zap
+
+import (
+ "fmt"
+ "io"
+ "os"
+ "strings"
+
+ "go.uber.org/zap/internal/bufferpool"
+ "go.uber.org/zap/internal/stacktrace"
+ "go.uber.org/zap/zapcore"
+)
+
+// A Logger provides fast, leveled, structured logging. All methods are safe
+// for concurrent use.
+//
+// The Logger is designed for contexts in which every microsecond and every
+// allocation matters, so its API intentionally favors performance and type
+// safety over brevity. For most applications, the SugaredLogger strikes a
+// better balance between performance and ergonomics.
+type Logger struct {
+ core zapcore.Core
+
+ development bool
+ addCaller bool
+ onPanic zapcore.CheckWriteHook // default is WriteThenPanic
+ onFatal zapcore.CheckWriteHook // default is WriteThenFatal
+
+ name string
+ errorOutput zapcore.WriteSyncer
+
+ addStack zapcore.LevelEnabler
+
+ callerSkip int
+
+ clock zapcore.Clock
+}
+
+// New constructs a new Logger from the provided zapcore.Core and Options. If
+// the passed zapcore.Core is nil, it falls back to using a no-op
+// implementation.
+//
+// This is the most flexible way to construct a Logger, but also the most
+// verbose. For typical use cases, the highly-opinionated presets
+// (NewProduction, NewDevelopment, and NewExample) or the Config struct are
+// more convenient.
+//
+// For sample code, see the package-level AdvancedConfiguration example.
+func New(core zapcore.Core, options ...Option) *Logger {
+ if core == nil {
+ return NewNop()
+ }
+ log := &Logger{
+ core: core,
+ errorOutput: zapcore.Lock(os.Stderr),
+ addStack: zapcore.FatalLevel + 1,
+ clock: zapcore.DefaultClock,
+ }
+ return log.WithOptions(options...)
+}
+
+// NewNop returns a no-op Logger. It never writes out logs or internal errors,
+// and it never runs user-defined hooks.
+//
+// Using WithOptions to replace the Core or error output of a no-op Logger can
+// re-enable logging.
+func NewNop() *Logger {
+ return &Logger{
+ core: zapcore.NewNopCore(),
+ errorOutput: zapcore.AddSync(io.Discard),
+ addStack: zapcore.FatalLevel + 1,
+ clock: zapcore.DefaultClock,
+ }
+}
+
+// NewProduction builds a sensible production Logger that writes InfoLevel and
+// above logs to standard error as JSON.
+//
+// It's a shortcut for NewProductionConfig().Build(...Option).
+func NewProduction(options ...Option) (*Logger, error) {
+ return NewProductionConfig().Build(options...)
+}
+
+// NewDevelopment builds a development Logger that writes DebugLevel and above
+// logs to standard error in a human-friendly format.
+//
+// It's a shortcut for NewDevelopmentConfig().Build(...Option).
+func NewDevelopment(options ...Option) (*Logger, error) {
+ return NewDevelopmentConfig().Build(options...)
+}
+
+// Must is a helper that wraps a call to a function returning (*Logger, error)
+// and panics if the error is non-nil. It is intended for use in variable
+// initialization such as:
+//
+// var logger = zap.Must(zap.NewProduction())
+func Must(logger *Logger, err error) *Logger {
+ if err != nil {
+ panic(err)
+ }
+
+ return logger
+}
+
+// NewExample builds a Logger that's designed for use in zap's testable
+// examples. It writes DebugLevel and above logs to standard out as JSON, but
+// omits the timestamp and calling function to keep example output
+// short and deterministic.
+func NewExample(options ...Option) *Logger {
+ encoderCfg := zapcore.EncoderConfig{
+ MessageKey: "msg",
+ LevelKey: "level",
+ NameKey: "logger",
+ EncodeLevel: zapcore.LowercaseLevelEncoder,
+ EncodeTime: zapcore.ISO8601TimeEncoder,
+ EncodeDuration: zapcore.StringDurationEncoder,
+ }
+ core := zapcore.NewCore(zapcore.NewJSONEncoder(encoderCfg), os.Stdout, DebugLevel)
+ return New(core).WithOptions(options...)
+}
+
+// Sugar wraps the Logger to provide a more ergonomic, but slightly slower,
+// API. Sugaring a Logger is quite inexpensive, so it's reasonable for a
+// single application to use both Loggers and SugaredLoggers, converting
+// between them on the boundaries of performance-sensitive code.
+func (log *Logger) Sugar() *SugaredLogger {
+ core := log.clone()
+ core.callerSkip += 2
+ return &SugaredLogger{core}
+}
+
+// Named adds a new path segment to the logger's name. Segments are joined by
+// periods. By default, Loggers are unnamed.
+func (log *Logger) Named(s string) *Logger {
+ if s == "" {
+ return log
+ }
+ l := log.clone()
+ if log.name == "" {
+ l.name = s
+ } else {
+ l.name = strings.Join([]string{l.name, s}, ".")
+ }
+ return l
+}
+
+// WithOptions clones the current Logger, applies the supplied Options, and
+// returns the resulting Logger. It's safe to use concurrently.
+func (log *Logger) WithOptions(opts ...Option) *Logger {
+ c := log.clone()
+ for _, opt := range opts {
+ opt.apply(c)
+ }
+ return c
+}
+
+// With creates a child logger and adds structured context to it. Fields added
+// to the child don't affect the parent, and vice versa. Any fields that
+// require evaluation (such as Objects) are evaluated upon invocation of With.
+func (log *Logger) With(fields ...Field) *Logger {
+ if len(fields) == 0 {
+ return log
+ }
+ l := log.clone()
+ l.core = l.core.With(fields)
+ return l
+}
+
+// WithLazy creates a child logger and adds structured context to it lazily.
+//
+// The fields are evaluated only if the logger is further chained with [With]
+// or is written to with any of the log level methods.
+// Until that occurs, the logger may retain references to objects inside the fields,
+// and logging will reflect the state of an object at the time of logging,
+// not the time of WithLazy().
+//
+// WithLazy provides a worthwhile performance optimization for contextual loggers
+// when the likelihood of using the child logger is low,
+// such as error paths and rarely taken branches.
+//
+// Similar to [With], fields added to the child don't affect the parent, and vice versa.
+func (log *Logger) WithLazy(fields ...Field) *Logger {
+ if len(fields) == 0 {
+ return log
+ }
+ return log.WithOptions(WrapCore(func(core zapcore.Core) zapcore.Core {
+ return zapcore.NewLazyWith(core, fields)
+ }))
+}
+
+// Level reports the minimum enabled level for this logger.
+//
+// For NopLoggers, this is [zapcore.InvalidLevel].
+func (log *Logger) Level() zapcore.Level {
+ return zapcore.LevelOf(log.core)
+}
+
+// Check returns a CheckedEntry if logging a message at the specified level
+// is enabled. It's a completely optional optimization; in high-performance
+// applications, Check can help avoid allocating a slice to hold fields.
+func (log *Logger) Check(lvl zapcore.Level, msg string) *zapcore.CheckedEntry {
+ return log.check(lvl, msg)
+}
+
+// Log logs a message at the specified level. The message includes any fields
+// passed at the log site, as well as any fields accumulated on the logger.
+// Any Fields that require evaluation (such as Objects) are evaluated upon
+// invocation of Log.
+func (log *Logger) Log(lvl zapcore.Level, msg string, fields ...Field) {
+ if ce := log.check(lvl, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Debug logs a message at DebugLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+func (log *Logger) Debug(msg string, fields ...Field) {
+ if ce := log.check(DebugLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Info logs a message at InfoLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+func (log *Logger) Info(msg string, fields ...Field) {
+ if ce := log.check(InfoLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Warn logs a message at WarnLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+func (log *Logger) Warn(msg string, fields ...Field) {
+ if ce := log.check(WarnLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Error logs a message at ErrorLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+func (log *Logger) Error(msg string, fields ...Field) {
+ if ce := log.check(ErrorLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// DPanic logs a message at DPanicLevel. The message includes any fields
+// passed at the log site, as well as any fields accumulated on the logger.
+//
+// If the logger is in development mode, it then panics (DPanic means
+// "development panic"). This is useful for catching errors that are
+// recoverable, but shouldn't ever happen.
+func (log *Logger) DPanic(msg string, fields ...Field) {
+ if ce := log.check(DPanicLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Panic logs a message at PanicLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+//
+// The logger then panics, even if logging at PanicLevel is disabled.
+func (log *Logger) Panic(msg string, fields ...Field) {
+ if ce := log.check(PanicLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Fatal logs a message at FatalLevel. The message includes any fields passed
+// at the log site, as well as any fields accumulated on the logger.
+//
+// The logger then calls os.Exit(1), even if logging at FatalLevel is
+// disabled.
+func (log *Logger) Fatal(msg string, fields ...Field) {
+ if ce := log.check(FatalLevel, msg); ce != nil {
+ ce.Write(fields...)
+ }
+}
+
+// Sync calls the underlying Core's Sync method, flushing any buffered log
+// entries. Applications should take care to call Sync before exiting.
+func (log *Logger) Sync() error {
+ return log.core.Sync()
+}
+
+// Core returns the Logger's underlying zapcore.Core.
+func (log *Logger) Core() zapcore.Core {
+ return log.core
+}
+
+// Name returns the Logger's underlying name,
+// or an empty string if the logger is unnamed.
+func (log *Logger) Name() string {
+ return log.name
+}
+
+func (log *Logger) clone() *Logger {
+ clone := *log
+ return &clone
+}
+
+func (log *Logger) check(lvl zapcore.Level, msg string) *zapcore.CheckedEntry {
+ // Logger.check must always be called directly by a method in the
+ // Logger interface (e.g., Check, Info, Fatal).
+ // This skips Logger.check and the Info/Fatal/Check/etc. method that
+ // called it.
+ const callerSkipOffset = 2
+
+ // Check the level first to reduce the cost of disabled log calls.
+ // Since Panic and higher may exit, we skip the optimization for those levels.
+ if lvl < zapcore.DPanicLevel && !log.core.Enabled(lvl) {
+ return nil
+ }
+
+ // Create basic checked entry thru the core; this will be non-nil if the
+ // log message will actually be written somewhere.
+ ent := zapcore.Entry{
+ LoggerName: log.name,
+ Time: log.clock.Now(),
+ Level: lvl,
+ Message: msg,
+ }
+ ce := log.core.Check(ent, nil)
+ willWrite := ce != nil
+
+ // Set up any required terminal behavior.
+ switch ent.Level {
+ case zapcore.PanicLevel:
+ ce = ce.After(ent, terminalHookOverride(zapcore.WriteThenPanic, log.onPanic))
+ case zapcore.FatalLevel:
+ ce = ce.After(ent, terminalHookOverride(zapcore.WriteThenFatal, log.onFatal))
+ case zapcore.DPanicLevel:
+ if log.development {
+ ce = ce.After(ent, terminalHookOverride(zapcore.WriteThenPanic, log.onPanic))
+ }
+ }
+
+ // Only do further annotation if we're going to write this message; checked
+ // entries that exist only for terminal behavior don't benefit from
+ // annotation.
+ if !willWrite {
+ return ce
+ }
+
+ // Thread the error output through to the CheckedEntry.
+ ce.ErrorOutput = log.errorOutput
+
+ addStack := log.addStack.Enabled(ce.Level)
+ if !log.addCaller && !addStack {
+ return ce
+ }
+
+ // Adding the caller or stack trace requires capturing the callers of
+ // this function. We'll share information between these two.
+ stackDepth := stacktrace.First
+ if addStack {
+ stackDepth = stacktrace.Full
+ }
+ stack := stacktrace.Capture(log.callerSkip+callerSkipOffset, stackDepth)
+ defer stack.Free()
+
+ if stack.Count() == 0 {
+ if log.addCaller {
+ fmt.Fprintf(log.errorOutput, "%v Logger.check error: failed to get caller\n", ent.Time.UTC())
+ _ = log.errorOutput.Sync()
+ }
+ return ce
+ }
+
+ frame, more := stack.Next()
+
+ if log.addCaller {
+ ce.Caller = zapcore.EntryCaller{
+ Defined: frame.PC != 0,
+ PC: frame.PC,
+ File: frame.File,
+ Line: frame.Line,
+ Function: frame.Function,
+ }
+ }
+
+ if addStack {
+ buffer := bufferpool.Get()
+ defer buffer.Free()
+
+ stackfmt := stacktrace.NewFormatter(buffer)
+
+ // We've already extracted the first frame, so format that
+ // separately and defer to stackfmt for the rest.
+ stackfmt.FormatFrame(frame)
+ if more {
+ stackfmt.FormatStack(stack)
+ }
+ ce.Stack = buffer.String()
+ }
+
+ return ce
+}
+
+func terminalHookOverride(defaultHook, override zapcore.CheckWriteHook) zapcore.CheckWriteHook {
+ // A nil or WriteThenNoop hook will lead to continued execution after
+ // a Panic or Fatal log entry, which is unexpected. For example,
+ //
+ // f, err := os.Open(..)
+ // if err != nil {
+ // log.Fatal("cannot open", zap.Error(err))
+ // }
+ // fmt.Println(f.Name())
+ //
+ // The f.Name() will panic if we continue execution after the log.Fatal.
+ if override == nil || override == zapcore.WriteThenNoop {
+ return defaultHook
+ }
+ return override
+}