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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-14 13:24:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-14 13:24:14 +0000
commita58a146ad5cc0079fd68431cd679943f933e35a4 (patch)
tree91608c01e82676102457ffff2219f321ec474657 /public/js/vendor/spin.js
parentInitial commit. (diff)
downloadicingaweb2-module-map-upstream.tar.xz
icingaweb2-module-map-upstream.zip
Adding upstream version 1.1.0.upstream/1.1.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'public/js/vendor/spin.js')
-rw-r--r--public/js/vendor/spin.js377
1 files changed, 377 insertions, 0 deletions
diff --git a/public/js/vendor/spin.js b/public/js/vendor/spin.js
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+/**
+ * Copyright (c) 2011-2014 Felix Gnass
+ * Licensed under the MIT license
+ * http://spin.js.org/
+ *
+ * Example:
+ var opts = {
+ lines: 12 // The number of lines to draw
+ , length: 7 // The length of each line
+ , width: 5 // The line thickness
+ , radius: 10 // The radius of the inner circle
+ , scale: 1.0 // Scales overall size of the spinner
+ , corners: 1 // Roundness (0..1)
+ , color: '#000' // #rgb or #rrggbb
+ , opacity: 1/4 // Opacity of the lines
+ , rotate: 0 // Rotation offset
+ , direction: 1 // 1: clockwise, -1: counterclockwise
+ , speed: 1 // Rounds per second
+ , trail: 100 // Afterglow percentage
+ , fps: 20 // Frames per second when using setTimeout()
+ , zIndex: 2e9 // Use a high z-index by default
+ , className: 'spinner' // CSS class to assign to the element
+ , top: '50%' // center vertically
+ , left: '50%' // center horizontally
+ , shadow: false // Whether to render a shadow
+ , hwaccel: false // Whether to use hardware acceleration (might be buggy)
+ , position: 'absolute' // Element positioning
+ }
+ var target = document.getElementById('foo')
+ var spinner = new Spinner(opts).spin(target)
+ */
+;(function (root, factory) {
+
+ /* CommonJS */
+ if (typeof module == 'object' && module.exports) module.exports = factory()
+
+ /* AMD module */
+ else if (typeof define == 'function' && define.amd) define(factory)
+
+ /* Browser global */
+ else root.Spinner = factory()
+}(this, function () {
+ "use strict"
+
+ var prefixes = ['webkit', 'Moz', 'ms', 'O'] /* Vendor prefixes */
+ , animations = {} /* Animation rules keyed by their name */
+ , useCssAnimations /* Whether to use CSS animations or setTimeout */
+ , sheet /* A stylesheet to hold the @keyframe or VML rules. */
+
+ /**
+ * Utility function to create elements. If no tag name is given,
+ * a DIV is created. Optionally properties can be passed.
+ */
+ function createEl (tag, prop) {
+ var el = document.createElement(tag || 'div')
+ , n
+
+ for (n in prop) el[n] = prop[n]
+ return el
+ }
+
+ /**
+ * Appends children and returns the parent.
+ */
+ function ins (parent /* child1, child2, ...*/) {
+ for (var i = 1, n = arguments.length; i < n; i++) {
+ parent.appendChild(arguments[i])
+ }
+
+ return parent
+ }
+
+ /**
+ * Creates an opacity keyframe animation rule and returns its name.
+ * Since most mobile Webkits have timing issues with animation-delay,
+ * we create separate rules for each line/segment.
+ */
+ function addAnimation (alpha, trail, i, lines) {
+ var name = ['opacity', trail, ~~(alpha * 100), i, lines].join('-')
+ , start = 0.01 + i/lines * 100
+ , z = Math.max(1 - (1-alpha) / trail * (100-start), alpha)
+ , prefix = useCssAnimations.substring(0, useCssAnimations.indexOf('Animation')).toLowerCase()
+ , pre = prefix && '-' + prefix + '-' || ''
+
+ if (!animations[name]) {
+ sheet.insertRule(
+ '@' + pre + 'keyframes ' + name + '{' +
+ '0%{opacity:' + z + '}' +
+ start + '%{opacity:' + alpha + '}' +
+ (start+0.01) + '%{opacity:1}' +
+ (start+trail) % 100 + '%{opacity:' + alpha + '}' +
+ '100%{opacity:' + z + '}' +
+ '}', sheet.cssRules.length)
+
+ animations[name] = 1
+ }
+
+ return name
+ }
+
+ /**
+ * Tries various vendor prefixes and returns the first supported property.
+ */
+ function vendor (el, prop) {
+ var s = el.style
+ , pp
+ , i
+
+ prop = prop.charAt(0).toUpperCase() + prop.slice(1)
+ if (s[prop] !== undefined) return prop
+ for (i = 0; i < prefixes.length; i++) {
+ pp = prefixes[i]+prop
+ if (s[pp] !== undefined) return pp
+ }
+ }
+
+ /**
+ * Sets multiple style properties at once.
+ */
+ function css (el, prop) {
+ for (var n in prop) {
+ el.style[vendor(el, n) || n] = prop[n]
+ }
+
+ return el
+ }
+
+ /**
+ * Fills in default values.
+ */
+ function merge (obj) {
+ for (var i = 1; i < arguments.length; i++) {
+ var def = arguments[i]
+ for (var n in def) {
+ if (obj[n] === undefined) obj[n] = def[n]
+ }
+ }
+ return obj
+ }
+
+ /**
+ * Returns the line color from the given string or array.
+ */
+ function getColor (color, idx) {
+ return typeof color == 'string' ? color : color[idx % color.length]
+ }
+
+ // Built-in defaults
+
+ var defaults = {
+ lines: 12 // The number of lines to draw
+ , length: 7 // The length of each line
+ , width: 5 // The line thickness
+ , radius: 10 // The radius of the inner circle
+ , scale: 1.0 // Scales overall size of the spinner
+ , corners: 1 // Roundness (0..1)
+ , color: '#000' // #rgb or #rrggbb
+ , opacity: 1/4 // Opacity of the lines
+ , rotate: 0 // Rotation offset
+ , direction: 1 // 1: clockwise, -1: counterclockwise
+ , speed: 1 // Rounds per second
+ , trail: 100 // Afterglow percentage
+ , fps: 20 // Frames per second when using setTimeout()
+ , zIndex: 2e9 // Use a high z-index by default
+ , className: 'spinner' // CSS class to assign to the element
+ , top: '50%' // center vertically
+ , left: '50%' // center horizontally
+ , shadow: false // Whether to render a shadow
+ , hwaccel: false // Whether to use hardware acceleration (might be buggy)
+ , position: 'absolute' // Element positioning
+ }
+
+ /** The constructor */
+ function Spinner (o) {
+ this.opts = merge(o || {}, Spinner.defaults, defaults)
+ }
+
+ // Global defaults that override the built-ins:
+ Spinner.defaults = {}
+
+ merge(Spinner.prototype, {
+ /**
+ * Adds the spinner to the given target element. If this instance is already
+ * spinning, it is automatically removed from its previous target b calling
+ * stop() internally.
+ */
+ spin: function (target) {
+ this.stop()
+
+ var self = this
+ , o = self.opts
+ , el = self.el = createEl(null, {className: o.className})
+
+ css(el, {
+ position: o.position
+ , width: 0
+ , zIndex: o.zIndex
+ , left: o.left
+ , top: o.top
+ })
+
+ if (target) {
+ target.insertBefore(el, target.firstChild || null)
+ }
+
+ el.setAttribute('role', 'progressbar')
+ self.lines(el, self.opts)
+
+ if (!useCssAnimations) {
+ // No CSS animation support, use setTimeout() instead
+ var i = 0
+ , start = (o.lines - 1) * (1 - o.direction) / 2
+ , alpha
+ , fps = o.fps
+ , f = fps / o.speed
+ , ostep = (1 - o.opacity) / (f * o.trail / 100)
+ , astep = f / o.lines
+
+ ;(function anim () {
+ i++
+ for (var j = 0; j < o.lines; j++) {
+ alpha = Math.max(1 - (i + (o.lines - j) * astep) % f * ostep, o.opacity)
+
+ self.opacity(el, j * o.direction + start, alpha, o)
+ }
+ self.timeout = self.el && setTimeout(anim, ~~(1000 / fps))
+ })()
+ }
+ return self
+ }
+
+ /**
+ * Stops and removes the Spinner.
+ */
+ , stop: function () {
+ var el = this.el
+ if (el) {
+ clearTimeout(this.timeout)
+ if (el.parentNode) el.parentNode.removeChild(el)
+ this.el = undefined
+ }
+ return this
+ }
+
+ /**
+ * Internal method that draws the individual lines. Will be overwritten
+ * in VML fallback mode below.
+ */
+ , lines: function (el, o) {
+ var i = 0
+ , start = (o.lines - 1) * (1 - o.direction) / 2
+ , seg
+
+ function fill (color, shadow) {
+ return css(createEl(), {
+ position: 'absolute'
+ , width: o.scale * (o.length + o.width) + 'px'
+ , height: o.scale * o.width + 'px'
+ , background: color
+ , boxShadow: shadow
+ , transformOrigin: 'left'
+ , transform: 'rotate(' + ~~(360/o.lines*i + o.rotate) + 'deg) translate(' + o.scale*o.radius + 'px' + ',0)'
+ , borderRadius: (o.corners * o.scale * o.width >> 1) + 'px'
+ })
+ }
+
+ for (; i < o.lines; i++) {
+ seg = css(createEl(), {
+ position: 'absolute'
+ , top: 1 + ~(o.scale * o.width / 2) + 'px'
+ , transform: o.hwaccel ? 'translate3d(0,0,0)' : ''
+ , opacity: o.opacity
+ , animation: useCssAnimations && addAnimation(o.opacity, o.trail, start + i * o.direction, o.lines) + ' ' + 1 / o.speed + 's linear infinite'
+ })
+
+ if (o.shadow) ins(seg, css(fill('#000', '0 0 4px #000'), {top: '2px'}))
+ ins(el, ins(seg, fill(getColor(o.color, i), '0 0 1px rgba(0,0,0,.1)')))
+ }
+ return el
+ }
+
+ /**
+ * Internal method that adjusts the opacity of a single line.
+ * Will be overwritten in VML fallback mode below.
+ */
+ , opacity: function (el, i, val) {
+ if (i < el.childNodes.length) el.childNodes[i].style.opacity = val
+ }
+
+ })
+
+
+ function initVML () {
+
+ /* Utility function to create a VML tag */
+ function vml (tag, attr) {
+ return createEl('<' + tag + ' xmlns="urn:schemas-microsoft.com:vml" class="spin-vml">', attr)
+ }
+
+ // No CSS transforms but VML support, add a CSS rule for VML elements:
+ sheet.addRule('.spin-vml', 'behavior:url(#default#VML)')
+
+ Spinner.prototype.lines = function (el, o) {
+ var r = o.scale * (o.length + o.width)
+ , s = o.scale * 2 * r
+
+ function grp () {
+ return css(
+ vml('group', {
+ coordsize: s + ' ' + s
+ , coordorigin: -r + ' ' + -r
+ })
+ , { width: s, height: s }
+ )
+ }
+
+ var margin = -(o.width + o.length) * o.scale * 2 + 'px'
+ , g = css(grp(), {position: 'absolute', top: margin, left: margin})
+ , i
+
+ function seg (i, dx, filter) {
+ ins(
+ g
+ , ins(
+ css(grp(), {rotation: 360 / o.lines * i + 'deg', left: ~~dx})
+ , ins(
+ css(
+ vml('roundrect', {arcsize: o.corners})
+ , { width: r
+ , height: o.scale * o.width
+ , left: o.scale * o.radius
+ , top: -o.scale * o.width >> 1
+ , filter: filter
+ }
+ )
+ , vml('fill', {color: getColor(o.color, i), opacity: o.opacity})
+ , vml('stroke', {opacity: 0}) // transparent stroke to fix color bleeding upon opacity change
+ )
+ )
+ )
+ }
+
+ if (o.shadow)
+ for (i = 1; i <= o.lines; i++) {
+ seg(i, -2, 'progid:DXImageTransform.Microsoft.Blur(pixelradius=2,makeshadow=1,shadowopacity=.3)')
+ }
+
+ for (i = 1; i <= o.lines; i++) seg(i)
+ return ins(el, g)
+ }
+
+ Spinner.prototype.opacity = function (el, i, val, o) {
+ var c = el.firstChild
+ o = o.shadow && o.lines || 0
+ if (c && i + o < c.childNodes.length) {
+ c = c.childNodes[i + o]; c = c && c.firstChild; c = c && c.firstChild
+ if (c) c.opacity = val
+ }
+ }
+ }
+
+ if (typeof document !== 'undefined') {
+ sheet = (function () {
+ var el = createEl('style', {type : 'text/css'})
+ ins(document.getElementsByTagName('head')[0], el)
+ return el.sheet || el.styleSheet
+ }())
+
+ var probe = css(createEl('group'), {behavior: 'url(#default#VML)'})
+
+ if (!vendor(probe, 'transform') && probe.adj) initVML()
+ else useCssAnimations = vendor(probe, 'animation')
+ }
+
+ return Spinner
+
+}));