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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 11:50:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 11:50:49 +0000
commitc853ffb5b2f75f5a889ed2e3ef89b818a736e87a (patch)
tree7d13a0883bb7936b84d6ecdd7bc332b41ed04bee /src/color.h
parentInitial commit. (diff)
downloadinkscape-c853ffb5b2f75f5a889ed2e3ef89b818a736e87a.tar.xz
inkscape-c853ffb5b2f75f5a889ed2e3ef89b818a736e87a.zip
Adding upstream version 1.3+ds.upstream/1.3+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/color.h')
-rw-r--r--src/color.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/src/color.h b/src/color.h
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+++ b/src/color.h
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+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_SP_COLOR_H
+#define SEEN_SP_COLOR_H
+
+/*
+ * Author:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * bulia byak <buliabyak@users.sf.net>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Martin Owens <doctormo@geek-2.com>
+ *
+ * Copyright (C) 2001-2023 AUTHORS
+ * Copyright (C) 2001 Ximian, Inc.
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <string>
+
+#include "svg/svg-icc-color.h"
+
+typedef unsigned int guint32; // uint is guaranteed to hold up to 2^32 − 1
+
+/* Useful composition macros */
+
+#define SP_RGBA32_R_U(v) (((v) >> 24) & 0xff)
+#define SP_RGBA32_G_U(v) (((v) >> 16) & 0xff)
+#define SP_RGBA32_B_U(v) (((v) >> 8) & 0xff)
+#define SP_RGBA32_A_U(v) ((v) & 0xff)
+#define SP_COLOR_U_TO_F(v) ((v) / 255.0)
+#define SP_COLOR_F_TO_U(v) ((unsigned int) ((v) * 255. + .5))
+#define SP_RGBA32_R_F(v) SP_COLOR_U_TO_F (SP_RGBA32_R_U (v))
+#define SP_RGBA32_G_F(v) SP_COLOR_U_TO_F (SP_RGBA32_G_U (v))
+#define SP_RGBA32_B_F(v) SP_COLOR_U_TO_F (SP_RGBA32_B_U (v))
+#define SP_RGBA32_A_F(v) SP_COLOR_U_TO_F (SP_RGBA32_A_U (v))
+#define SP_RGBA32_U_COMPOSE(r,g,b,a) ((((r) & 0xff) << 24) | (((g) & 0xff) << 16) | (((b) & 0xff) << 8) | ((a) & 0xff))
+#define SP_RGBA32_F_COMPOSE(r,g,b,a) SP_RGBA32_U_COMPOSE (SP_COLOR_F_TO_U (r), SP_COLOR_F_TO_U (g), SP_COLOR_F_TO_U (b), SP_COLOR_F_TO_U (a))
+#define SP_RGBA32_C_COMPOSE(c,o) SP_RGBA32_U_COMPOSE(SP_RGBA32_R_U(c),SP_RGBA32_G_U(c),SP_RGBA32_B_U(c),SP_COLOR_F_TO_U(o))
+#define SP_RGBA32_LUMINANCE(v) (SP_RGBA32_R_U(v) * 0.30 + SP_RGBA32_G_U(v) * 0.59 + SP_RGBA32_B_U(v) * 0.11 + 0.5)
+
+struct SVGICCColor;
+
+namespace Inkscape {
+ class ColorProfile;
+};
+
+/**
+ * An RGB color with optional icc-color part
+ */
+class SPColor final
+{
+public:
+ SPColor() = default;
+ SPColor(SPColor const &other);
+ SPColor(float r, float g, float b);
+ SPColor(guint32 value);
+
+ SPColor& operator= (SPColor const& other);
+
+ bool operator == ( SPColor const& other ) const;
+ bool operator != ( SPColor const& other ) const { return !(*this == other); };
+ operator bool() const { return is_set(); }
+
+ bool isClose( SPColor const& other, float epsilon ) const;
+
+ void set(float r, float g, float b);
+ void set(guint32 value);
+
+ bool hasColorProfile() const;
+ void unsetColorProfile();
+ void setColorProfile(Inkscape::ColorProfile *profile);
+ const std::string &getColorProfile() const { return _icc.colorProfile; }
+
+ bool hasColors() const;
+ void unsetColors();
+ void setColors(std::vector<double> &&values);
+ void setColor(unsigned int index, double value);
+ void copyColors(const SPColor &other);
+ const std::vector<double> &getColors() const { return _icc.colors; }
+
+ guint32 toRGBA32( int alpha ) const;
+ guint32 toRGBA32( double alpha ) const;
+
+ std::string toString() const;
+ bool fromString(const char *str);
+
+ union {
+ float c[3] = { -1, 0, 0 };
+ } v;
+
+ guint32 get_rgba32_ualpha (guint32 alpha) const;
+ guint32 get_rgba32_falpha (float alpha) const;
+
+ bool is_set() const { return v.c[0] > -1; }
+ void get_rgb_floatv (float *rgb) const;
+ void get_cmyk_floatv (float *cmyk) const;
+
+ /* Plain mode helpers */
+
+ static void rgb_to_hsv_floatv (float *hsv, float r, float g, float b);
+ static void hsv_to_rgb_floatv (float *rgb, float h, float s, float v);
+
+ static void rgb_to_hsl_floatv (float *hsl, float r, float g, float b);
+ static void hsl_to_rgb_floatv (float *rgb, float h, float s, float l);
+
+ static void rgb_to_cmyk_floatv (float *cmyk, float r, float g, float b);
+ static void cmyk_to_rgb_floatv (float *rgb, float c, float m, float y, float k);
+
+ static void rgb_to_hsluv_floatv (float *hsluv, float r, float g, float b);
+ static void hsluv_to_rgb_floatv (float *rgb, float h, float s, float l);
+
+private:
+ SVGICCColor _icc;
+};
+
+#endif // SEEN_SP_COLOR_H