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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 11:50:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 11:50:49 +0000
commitc853ffb5b2f75f5a889ed2e3ef89b818a736e87a (patch)
tree7d13a0883bb7936b84d6ecdd7bc332b41ed04bee /src/display/control/canvas-item-ctrl.cpp
parentInitial commit. (diff)
downloadinkscape-upstream.tar.xz
inkscape-upstream.zip
Adding upstream version 1.3+ds.upstream/1.3+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/display/control/canvas-item-ctrl.cpp')
-rw-r--r--src/display/control/canvas-item-ctrl.cpp1181
1 files changed, 1181 insertions, 0 deletions
diff --git a/src/display/control/canvas-item-ctrl.cpp b/src/display/control/canvas-item-ctrl.cpp
new file mode 100644
index 0000000..e0dcd90
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+++ b/src/display/control/canvas-item-ctrl.cpp
@@ -0,0 +1,1181 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/**
+ * A class to represent a control node.
+ */
+
+/*
+ * Author:
+ * Tavmjong Bah
+ *
+ * Copyright (C) 2020 Tavmjong Bah
+ *
+ * Rewrite of SPCtrl
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <2geom/transforms.h>
+
+#include "canvas-item-ctrl.h"
+#include "helper/geom.h"
+
+#include "preferences.h" // Default size.
+#include "display/cairo-utils.h" // argb32_from_rgba()
+
+#include "ui/widget/canvas.h"
+
+namespace Inkscape {
+
+/**
+ * Create a null control node.
+ */
+CanvasItemCtrl::CanvasItemCtrl(CanvasItemGroup *group)
+ : CanvasItem(group)
+{
+ _name = "CanvasItemCtrl:Null";
+ _pickable = true; // Everybody gets events from this class!
+}
+
+/**
+ * Create a control ctrl. Shape auto-set by type.
+ */
+CanvasItemCtrl::CanvasItemCtrl(CanvasItemGroup *group, CanvasItemCtrlType type)
+ : CanvasItem(group)
+ , _type(type)
+{
+ _name = "CanvasItemCtrl:Type_" + std::to_string(_type);
+ _pickable = true; // Everybody gets events from this class!
+
+ // Use _type to set default values:
+ set_shape_default();
+ set_size_default();
+}
+
+/**
+ * Create a control ctrl. Point is in document coordinates.
+ */
+CanvasItemCtrl::CanvasItemCtrl(CanvasItemGroup *group, CanvasItemCtrlType type, Geom::Point const &p)
+ : CanvasItemCtrl(group, type)
+{
+ _position = p;
+ request_update();
+}
+
+/**
+ * Create a control ctrl.
+ */
+CanvasItemCtrl::CanvasItemCtrl(CanvasItemGroup *group, CanvasItemCtrlShape shape)
+ : CanvasItem(group)
+ , _shape(shape)
+ , _type(CANVAS_ITEM_CTRL_TYPE_DEFAULT)
+{
+ _name = "CanvasItemCtrl:Shape_" + std::to_string(_shape);
+ _pickable = true; // Everybody gets events from this class!
+}
+
+/**
+ * Create a control ctrl. Point is in document coordinates.
+ */
+CanvasItemCtrl::CanvasItemCtrl(CanvasItemGroup *group, CanvasItemCtrlShape shape, Geom::Point const &p)
+ : CanvasItemCtrl(group, shape)
+{
+ _position = p;
+}
+
+/**
+ * Set the position. Point is in document coordinates.
+ */
+void CanvasItemCtrl::set_position(Geom::Point const &position)
+{
+ // std::cout << "CanvasItemCtrl::set_ctrl: " << _name << ": " << position << std::endl;
+ defer([=] {
+ if (_position == position) return;
+ _position = position;
+ request_update();
+ });
+}
+
+/**
+ * Returns distance between point in canvas units and position of ctrl.
+ */
+double CanvasItemCtrl::closest_distance_to(Geom::Point const &p) const
+{
+ // TODO: Different criteria for different shapes.
+ return Geom::distance(p, _position * affine());
+}
+
+/**
+ * If tolerance is zero, returns true if point p (in canvas units) is inside bounding box,
+ * else returns true if p (in canvas units) is within tolerance (canvas units) distance of ctrl.
+ * The latter assumes ctrl center anchored.
+ */
+bool CanvasItemCtrl::contains(Geom::Point const &p, double tolerance)
+{
+ // TODO: Different criteria for different shapes.
+ if (!_bounds) return false;
+ if (tolerance == 0) {
+ return _bounds->interiorContains(p);
+ } else {
+ return closest_distance_to(p) <= tolerance;
+ }
+}
+
+static auto angle_of(Geom::Affine const &affine)
+{
+ return std::atan2(affine[1], affine[0]);
+}
+
+/**
+ * Update and redraw control ctrl.
+ */
+void CanvasItemCtrl::_update(bool)
+{
+ // Queue redraw of old area (erase previous content).
+ request_redraw();
+
+ // Setting the position to (inf, inf) to hide it is a pervasive hack we need to support.
+ if (!_position.isFinite()) {
+ _bounds = {};
+ return;
+ }
+
+ // Width and height are always odd.
+ assert(_width % 2 == 1);
+ assert(_height % 2 == 1);
+
+ // Get half width and height, rounded down.
+ int const w_half = _width / 2;
+ int const h_half = _height / 2;
+
+ // Set _angle, and compute adjustment for anchor.
+ int dx = 0;
+ int dy = 0;
+
+ switch (_shape) {
+ case CANVAS_ITEM_CTRL_SHAPE_DARROW:
+ case CANVAS_ITEM_CTRL_SHAPE_SARROW:
+ case CANVAS_ITEM_CTRL_SHAPE_CARROW:
+ case CANVAS_ITEM_CTRL_SHAPE_SALIGN:
+ case CANVAS_ITEM_CTRL_SHAPE_CALIGN:
+ {
+ double angle = _anchor * M_PI_4 + angle_of(affine());
+ double const half = _width / 2.0;
+
+ dx = -(half + 2) * cos(angle); // Add a bit to prevent tip from overlapping due to rounding errors.
+ dy = -(half + 2) * sin(angle);
+
+ switch (_shape) {
+ case CANVAS_ITEM_CTRL_SHAPE_CARROW:
+ angle += 5 * M_PI_4;
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_SARROW:
+ angle += M_PI_2;
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_SALIGN:
+ dx = -(half / 2 + 2) * cos(angle);
+ dy = -(half / 2 + 2) * sin(angle);
+ angle -= M_PI_2;
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_CALIGN:
+ angle -= M_PI_4;
+ dx = (half / 2 + 2) * ( sin(angle) - cos(angle));
+ dy = (half / 2 + 2) * (-sin(angle) - cos(angle));
+ break;
+
+ default:
+ break;
+ }
+
+ if (_angle != angle) {
+ _angle = angle;
+ _built.reset();
+ }
+
+ break;
+ }
+
+ case CANVAS_ITEM_CTRL_SHAPE_PIVOT:
+ case CANVAS_ITEM_CTRL_SHAPE_MALIGN: {
+ double const angle = angle_of(affine());
+ if (_angle != angle) {
+ _angle = angle;
+ _built.reset();
+ }
+ break;
+ }
+
+ default:
+ switch (_anchor) {
+ case SP_ANCHOR_N:
+ case SP_ANCHOR_CENTER:
+ case SP_ANCHOR_S:
+ break;
+
+ case SP_ANCHOR_NW:
+ case SP_ANCHOR_W:
+ case SP_ANCHOR_SW:
+ dx = w_half;
+ break;
+
+ case SP_ANCHOR_NE:
+ case SP_ANCHOR_E:
+ case SP_ANCHOR_SE:
+ dx = -w_half;
+ break;
+ }
+
+ switch (_anchor) {
+ case SP_ANCHOR_W:
+ case SP_ANCHOR_CENTER:
+ case SP_ANCHOR_E:
+ break;
+
+ case SP_ANCHOR_NW:
+ case SP_ANCHOR_N:
+ case SP_ANCHOR_NE:
+ dy = h_half;
+ break;
+
+ case SP_ANCHOR_SW:
+ case SP_ANCHOR_S:
+ case SP_ANCHOR_SE:
+ dy = -h_half;
+ break;
+ }
+ break;
+ }
+
+ auto const pt = Geom::IntPoint(-w_half, -h_half) + Geom::IntPoint(dx, dy) + (_position * affine()).floor();
+ _bounds = Geom::IntRect(pt, pt + Geom::IntPoint(_width, _height));
+
+ // Queue redraw of new area
+ request_redraw();
+}
+
+static inline uint32_t compose_xor(uint32_t bg, uint32_t fg, uint32_t a)
+{
+ uint32_t c = bg * (255 - a) + (((bg ^ ~fg) + (bg >> 2) - (bg > 127 ? 63 : 0)) & 255) * a;
+ return (c + 127) / 255;
+}
+
+/**
+ * Render ctrl to screen via Cairo.
+ */
+void CanvasItemCtrl::_render(CanvasItemBuffer &buf) const
+{
+ _built.init([&, this] {
+ build_cache(buf.device_scale);
+ });
+
+ Geom::Point c = _bounds->min() - buf.rect.min();
+ int x = c.x(); // Must be pixel aligned.
+ int y = c.y();
+
+ buf.cr->save();
+
+ // This code works regardless of source type.
+
+ // 1. Copy the affected part of output to a temporary surface
+
+ // Size in device pixels. Does not set device scale.
+ int width = _width * buf.device_scale;
+ int height = _height * buf.device_scale;
+ auto work = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, width, height);
+ cairo_surface_set_device_scale(work->cobj(), buf.device_scale, buf.device_scale); // No C++ API!
+
+ auto cr = Cairo::Context::create(work);
+ cr->translate(-_bounds->left(), -_bounds->top());
+ cr->set_source(buf.cr->get_target(), buf.rect.left(), buf.rect.top());
+ cr->paint();
+ // static int a = 0;
+ // std::string name0 = "ctrl0_" + _name + "_" + std::to_string(a++) + ".png";
+ // work->write_to_png(name0);
+
+ // 2. Composite the control on a temporary surface
+ work->flush();
+ int strideb = work->get_stride();
+ unsigned char *pxb = work->get_data();
+
+ // this code allow background become isolated from rendering so we can do things like outline overlay
+ uint32_t backcolor = get_canvas()->get_effective_background();
+ uint32_t *p = _cache.get();
+ for (int i = 0; i < height; ++i) {
+ auto pb = reinterpret_cast<uint32_t*>(pxb + i * strideb);
+ for (int j = 0; j < width; ++j) {
+ uint32_t base = *pb;
+ uint32_t cc = *p++;
+ uint32_t ac = cc & 0xff;
+ if (*pb == 0 && cc != 0) {
+ base = backcolor;
+ }
+ if (ac == 0 && cc != 0) {
+ *pb++ = argb32_from_rgba(cc | 0x000000ff);
+ } else if (ac == 0) {
+ *pb++ = base;
+ } else if (
+ _mode == CANVAS_ITEM_CTRL_MODE_XOR ||
+ _mode == CANVAS_ITEM_CTRL_MODE_GRAYSCALED_XOR ||
+ _mode == CANVAS_ITEM_CTRL_MODE_DESATURATED_XOR)
+ {
+ EXTRACT_ARGB32(base, ab,rb,gb,bb)
+ // here we get canvas color and if color to draw
+ // has opacity, we override base colors
+ // flattenig canvas color
+ EXTRACT_ARGB32(backcolor, abb,rbb,gbb,bbb)
+ if (abb != ab) {
+ rb = (ab/255.0) * rb + (1-(ab/255.0)) * rbb;
+ gb = (ab/255.0) * gb + (1-(ab/255.0)) * gbb;
+ bb = (ab/255.0) * bb + (1-(ab/255.0)) * bbb;
+ ab = 255;
+ }
+ uint32_t ro = compose_xor(rb, (cc & 0xff000000) >> 24, ac);
+ uint32_t go = compose_xor(gb, (cc & 0x00ff0000) >> 16, ac);
+ uint32_t bo = compose_xor(bb, (cc & 0x0000ff00) >> 8, ac);
+ if (_mode == CANVAS_ITEM_CTRL_MODE_GRAYSCALED_XOR ||
+ _mode == CANVAS_ITEM_CTRL_MODE_DESATURATED_XOR) {
+ uint32_t gray = ro * 0.299 + go * 0.587 + bo * 0.114;
+ if (_mode == CANVAS_ITEM_CTRL_MODE_DESATURATED_XOR) {
+ double f = 0.85; // desaturate by 15%
+ double p = sqrt(ro * ro * 0.299 + go * go * 0.587 + bo * bo * 0.114);
+ ro = p + (ro - p) * f;
+ go = p + (go - p) * f;
+ bo = p + (bo - p) * f;
+ } else {
+ ro = gray;
+ go = gray;
+ bo = gray;
+ }
+ }
+ ASSEMBLE_ARGB32(px, ab,ro,go,bo)
+ *pb++ = px;
+ } else {
+ *pb++ = argb32_from_rgba(cc | 0x000000ff);
+ }
+ }
+ }
+ work->mark_dirty();
+ // std::string name1 = "ctrl1_" + _name + "_" + std::to_string(a) + ".png";
+ // work->write_to_png(name1);
+
+ // 3. Replace the affected part of output with contents of temporary surface
+ buf.cr->set_source(work, x, y);
+
+ buf.cr->rectangle(x, y, _width, _height);
+ buf.cr->clip();
+ buf.cr->set_operator(Cairo::OPERATOR_SOURCE);
+ buf.cr->paint();
+ buf.cr->restore();
+}
+
+void CanvasItemCtrl::set_fill(uint32_t fill)
+{
+ defer([=] {
+ if (_fill == fill) return;
+ _fill = fill;
+ _built.reset();
+ request_redraw();
+ });
+}
+
+void CanvasItemCtrl::set_stroke(uint32_t stroke)
+{
+ defer([=] {
+ if (_stroke == stroke) return;
+ _stroke = stroke;
+ _built.reset();
+ request_redraw();
+ });
+}
+
+void CanvasItemCtrl::set_shape(CanvasItemCtrlShape shape)
+{
+ defer([=] {
+ if (_shape == shape) return;
+ _shape = shape;
+ _built.reset();
+ request_update(); // Geometry could change
+ });
+}
+
+void CanvasItemCtrl::set_shape_default()
+{
+ switch (_type) {
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_HANDLE:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_DARROW;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_SKEW:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_SARROW;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_ROTATE:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_CARROW;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_CENTER:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_PIVOT;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_SALIGN:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_SALIGN;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_CALIGN:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_CALIGN;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_MALIGN:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_MALIGN;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_NODE_AUTO:
+ case CANVAS_ITEM_CTRL_TYPE_ROTATE:
+ case CANVAS_ITEM_CTRL_TYPE_MARGIN:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_CIRCLE;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_CENTER:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_PLUS;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_SHAPER:
+ case CANVAS_ITEM_CTRL_TYPE_LPE:
+ case CANVAS_ITEM_CTRL_TYPE_NODE_CUSP:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_DIAMOND;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_POINT:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_CROSS;
+ break;
+
+ default:
+ _shape = CANVAS_ITEM_CTRL_SHAPE_SQUARE;
+ }
+}
+
+void CanvasItemCtrl::set_mode(CanvasItemCtrlMode mode)
+{
+ defer([=] {
+ if (_mode == mode) return;
+ _mode = mode;
+ _built.reset();
+ request_update();
+ });
+}
+
+void CanvasItemCtrl::set_pixbuf(Glib::RefPtr<Gdk::Pixbuf> pixbuf)
+{
+ defer([=, pixbuf = std::move(pixbuf)] () mutable {
+ if (_pixbuf != pixbuf) return;
+ _pixbuf = std::move(pixbuf);
+ _width = _pixbuf->get_width();
+ _height = _pixbuf->get_height();
+ _built.reset();
+ request_update();
+ });
+}
+
+// Nominally width == height == size except possibly for pixmaps.
+void CanvasItemCtrl::set_size(int size)
+{
+ defer([=] {
+ if (_pixbuf) {
+ // std::cerr << "CanvasItemCtrl::set_size: Attempting to set size on pixbuf control!" << std::endl;
+ return;
+ }
+ if (_width == size + _extra && _height == size + _extra) return;
+ _width = size + _extra;
+ _height = size + _extra;
+ _built.reset();
+ request_update(); // Geometry change
+ });
+}
+
+void CanvasItemCtrl::set_size_via_index(int size_index)
+{
+ // Size must always be an odd number to center on pixel.
+
+ if (size_index < 1 || size_index > 15) {
+ std::cerr << "CanvasItemCtrl::set_size_via_index: size_index out of range!" << std::endl;
+ size_index = 3;
+ }
+
+ int size = 0;
+ switch (_type) {
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_HANDLE:
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_SKEW:
+ size = size_index * 2 + 7;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_ROTATE:
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_CENTER:
+ size = size_index * 2 + 9; // 2 larger than HANDLE/SKEW
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_SALIGN:
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_CALIGN:
+ case CANVAS_ITEM_CTRL_TYPE_ADJ_MALIGN:
+ size = size_index * 4 + 5; // Needs to be larger to allow for rotating.
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_POINT:
+ case CANVAS_ITEM_CTRL_TYPE_ROTATE:
+ case CANVAS_ITEM_CTRL_TYPE_MARGIN:
+ case CANVAS_ITEM_CTRL_TYPE_CENTER:
+ case CANVAS_ITEM_CTRL_TYPE_SIZER:
+ case CANVAS_ITEM_CTRL_TYPE_SHAPER:
+ case CANVAS_ITEM_CTRL_TYPE_LPE:
+ case CANVAS_ITEM_CTRL_TYPE_NODE_AUTO:
+ case CANVAS_ITEM_CTRL_TYPE_NODE_CUSP:
+ size = size_index * 2 + 5;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_NODE_SMOOTH:
+ case CANVAS_ITEM_CTRL_TYPE_NODE_SYMETRICAL:
+ size = size_index * 2 + 3;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_INVISIPOINT:
+ size = 1;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_ANCHOR: // vanishing point for 3D box and anchor for pencil
+ size = size_index * 2 + 1;
+ break;
+
+ case CANVAS_ITEM_CTRL_TYPE_DEFAULT:
+ size = size_index * 2 + 1;
+ break;
+
+ default:
+ g_warning("set_size_via_index: missing case for handle type: %d", static_cast<int>(_type));
+ size = size_index * 2 + 1;
+ break;
+ }
+
+ set_size(size);
+}
+
+void CanvasItemCtrl::set_size_default()
+{
+ int size = Preferences::get()->getIntLimited("/options/grabsize/value", 3, 1, 15);
+ set_size_via_index(size);
+}
+
+void CanvasItemCtrl::set_size_extra(int extra)
+{
+ defer([=] {
+ if (_extra == extra || _pixbuf) return; // Don't enlarge pixbuf!
+ _width += extra - _extra;
+ _height += extra - _extra;
+ _extra = extra;
+ _built.reset();
+ request_update(); // Geometry change
+ });
+}
+
+void CanvasItemCtrl::set_type(CanvasItemCtrlType type)
+{
+ defer([=] {
+ if (_type == type) return;
+ _type = type;
+
+ // Use _type to set default values.
+ set_shape_default();
+ set_size_default();
+ _built.reset();
+ request_update(); // Possible geometry change
+ });
+}
+
+void CanvasItemCtrl::set_angle(double angle)
+{
+ defer([=] {
+ if (_angle == angle) return;
+ _angle = angle;
+ _built.reset();
+ request_update(); // Geometry change
+ });
+}
+
+void CanvasItemCtrl::set_anchor(SPAnchorType anchor)
+{
+ defer([=] {
+ if (_anchor == anchor) return;
+ _anchor = anchor;
+ request_update(); // Geometry change
+ });
+}
+
+// ---------- Protected ----------
+
+static void draw_darrow(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Find points, starting from tip of one arrowhead, working clockwise.
+ /* 1 4
+ ╱│ │╲
+ ╱ └────────┘ ╲
+ 0╱ 2 3 ╲5
+ ╲ 8 7 ╱
+ ╲ ┌────────┐ ╱
+ ╲│9 6│╱
+ */
+
+ // Length of arrowhead (not including stroke).
+ double delta = (size-1)/4.0; // Use unscaled width.
+
+ // Tip of arrow (0)
+ double tip_x = 0.5; // At edge, allow room for stroke.
+ double tip_y = size/2.0; // Center, assuming width == height.
+
+ // Outer corner (1)
+ double out_x = tip_x + delta;
+ double out_y = tip_y - delta;
+
+ // Inner corner (2)
+ double in_x = out_x;
+ double in_y = out_y + (delta/2.0);
+
+ double x0 = tip_x; double y0 = tip_y;
+ double x1 = out_x; double y1 = out_y;
+ double x2 = in_x; double y2 = in_y;
+ double x3 = size - in_x; double y3 = in_y;
+ double x4 = size - out_x; double y4 = out_y;
+ double x5 = size - tip_x; double y5 = tip_y;
+ double x6 = size - out_x; double y6 = size - out_y;
+ double x7 = size - in_x; double y7 = size - in_y;
+ double x8 = in_x; double y8 = size - in_y;
+ double x9 = out_x; double y9 = size - out_y;
+
+ // Draw arrow
+ cr->move_to(x0, y0);
+ cr->line_to(x1, y1);
+ cr->line_to(x2, y2);
+ cr->line_to(x3, y3);
+ cr->line_to(x4, y4);
+ cr->line_to(x5, y5);
+ cr->line_to(x6, y6);
+ cr->line_to(x7, y7);
+ cr->line_to(x8, y8);
+ cr->line_to(x9, y9);
+ cr->close_path();
+}
+
+static void draw_carrow(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Length of arrowhead (not including stroke).
+ double delta = (size-3)/4.0; // Use unscaled width.
+
+ // Tip of arrow
+ double tip_x = 1.5; // Edge, allow room for stroke when rotated.
+ double tip_y = delta + 1.5;
+
+ // Outer corner (1)
+ double out_x = tip_x + delta;
+ double out_y = tip_y - delta;
+
+ // Inner corner (2)
+ double in_x = out_x;
+ double in_y = out_y + (delta/2.0);
+
+ double x0 = tip_x; double y0 = tip_y;
+ double x1 = out_x; double y1 = out_y;
+ double x2 = in_x; double y2 = in_y;
+ double x3 = size - in_y; //double y3 = size - in_x;
+ double x4 = size - out_y; double y4 = size - out_x;
+ double x5 = size - tip_y; double y5 = size - tip_x;
+ double x6 = x5 - delta; double y6 = y4;
+ double x7 = x5 - delta/2.0; double y7 = y4;
+ double x8 = x1; //double y8 = y0 + delta/2.0;
+ double x9 = x1; double y9 = y0 + delta;
+
+ // Draw arrow
+ cr->move_to(x0, y0);
+ cr->line_to(x1, y1);
+ cr->line_to(x2, y2);
+ cr->arc(x1, y4, x3-x2, 3.0*M_PI/2.0, 0);
+ cr->line_to(x4, y4);
+ cr->line_to(x5, y5);
+ cr->line_to(x6, y6);
+ cr->line_to(x7, y7);
+ cr->arc_negative(x1, y4, x7-x8, 0, 3.0*M_PI/2.0);
+ cr->line_to(x9, y9);
+ cr->close_path();
+}
+
+static void draw_triangle(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Construct an arrowhead (triangle)
+ double s = size/2.0;
+ double wcos = s * cos( M_PI/6 );
+ double hsin = s * sin( M_PI/6 );
+ // Construct a smaller arrow head for fill.
+ Geom::Point p1f(1, s);
+ Geom::Point p2f(s + wcos - 1, s + hsin);
+ Geom::Point p3f(s + wcos - 1, s - hsin);
+ // Draw arrow
+ cr->move_to(p1f[0], p1f[1]);
+ cr->line_to(p2f[0], p2f[1]);
+ cr->line_to(p3f[0], p3f[1]);
+ cr->close_path();
+}
+
+static void draw_triangle_angled(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Construct an arrowhead (triangle) of half size.
+ double s = size/2.0;
+ double wcos = s * cos( M_PI/9 );
+ double hsin = s * sin( M_PI/9 );
+ Geom::Point p1f(s + 1, s);
+ Geom::Point p2f(s + wcos - 1, s + hsin - 1);
+ Geom::Point p3f(s + wcos - 1, s - (hsin - 1));
+ // Draw arrow
+ cr->move_to(p1f[0], p1f[1]);
+ cr->line_to(p2f[0], p2f[1]);
+ cr->line_to(p3f[0], p3f[1]);
+ cr->close_path();
+}
+
+static void draw_pivot(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ double delta4 = (size-5)/4.0; // Keep away from edge or will clip when rotating.
+ double delta8 = delta4/2;
+
+ // Line start
+ double center = size/2.0;
+
+ cr->move_to (center - delta8, center - 2*delta4 - delta8);
+ cr->rel_line_to ( delta4, 0 );
+ cr->rel_line_to ( 0, delta4);
+
+ cr->rel_line_to ( delta4, delta4);
+
+ cr->rel_line_to ( delta4, 0 );
+ cr->rel_line_to ( 0, delta4);
+ cr->rel_line_to (-delta4, 0 );
+
+ cr->rel_line_to (-delta4, delta4);
+
+ cr->rel_line_to ( 0, delta4);
+ cr->rel_line_to (-delta4, 0 );
+ cr->rel_line_to ( 0, -delta4);
+
+ cr->rel_line_to (-delta4, -delta4);
+
+ cr->rel_line_to (-delta4, 0 );
+ cr->rel_line_to ( 0, -delta4);
+ cr->rel_line_to ( delta4, 0 );
+
+ cr->rel_line_to ( delta4, -delta4);
+ cr->close_path();
+
+ cr->begin_new_sub_path();
+ cr->arc_negative(center, center, delta4, 0, -2 * M_PI);
+}
+
+static void draw_salign(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Triangle pointing at line.
+
+ // Basic units.
+ double delta4 = (size-1)/4.0; // Use unscaled width.
+ double delta8 = delta4/2;
+ if (delta8 < 2) {
+ // Keep a minimum gap of at least one pixel (after stroking).
+ delta8 = 2;
+ }
+
+ // Tip of triangle
+ double tip_x = size/2.0; // Center (also rotation point).
+ double tip_y = size/2.0;
+
+ // Corner triangle position.
+ double outer = size/2.0 - delta4;
+
+ // Outer line position
+ double oline = size/2.0 + (int)delta4;
+
+ // Inner line position
+ double iline = size/2.0 + (int)delta8;
+
+ // Draw triangle
+ cr->move_to(tip_x, tip_y);
+ cr->line_to(outer, outer);
+ cr->line_to(size - outer, outer);
+ cr->close_path();
+
+ // Draw line
+ cr->move_to(outer, iline);
+ cr->line_to(size - outer, iline);
+ cr->line_to(size - outer, oline);
+ cr->line_to(outer, oline);
+ cr->close_path();
+}
+
+static void draw_calign(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Basic units.
+ double delta4 = (size-1)/4.0; // Use unscaled width.
+ double delta8 = delta4/2;
+ if (delta8 < 2) {
+ // Keep a minimum gap of at least one pixel (after stroking).
+ delta8 = 2;
+ }
+
+ // Tip of triangle
+ double tip_x = size/2.0; // Center (also rotation point).
+ double tip_y = size/2.0;
+
+ // Corner triangle position.
+ double outer = size/2.0 - delta8 - delta4;
+
+ // End of line positin
+ double eline = size/2.0 - delta8;
+
+ // Outer line position
+ double oline = size/2.0 + (int)delta4;
+
+ // Inner line position
+ double iline = size/2.0 + (int)delta8;
+
+ // Draw triangle
+ cr->move_to(tip_x, tip_y);
+ cr->line_to(outer, tip_y);
+ cr->line_to(tip_x, outer);
+ cr->close_path();
+
+ // Draw line
+ cr->move_to(iline, iline);
+ cr->line_to(iline, eline);
+ cr->line_to(oline, eline);
+ cr->line_to(oline, oline);
+ cr->line_to(eline, oline);
+ cr->line_to(eline, iline);
+ cr->close_path();
+}
+
+static void draw_malign(Cairo::RefPtr<Cairo::Context> const &cr, double size)
+{
+ // Basic units.
+ double delta4 = (size-1)/4.0; // Use unscaled width.
+ double delta8 = delta4/2;
+ if (delta8 < 2) {
+ // Keep a minimum gap of at least one pixel (after stroking).
+ delta8 = 2;
+ }
+
+ // Tip of triangle
+ double tip_0 = size/2.0;
+ double tip_1 = size/2.0 - delta8;
+
+ // Draw triangles
+ cr->move_to(tip_0, tip_1);
+ cr->line_to(tip_0 - delta4, tip_1 - delta4);
+ cr->line_to(tip_0 + delta4, tip_1 - delta4);
+ cr->close_path();
+
+ cr->move_to(size - tip_1, tip_0);
+ cr->line_to(size - tip_1 + delta4, tip_0 - delta4);
+ cr->line_to(size - tip_1 + delta4, tip_0 + delta4);
+ cr->close_path();
+
+ cr->move_to(size - tip_0, size - tip_1);
+ cr->line_to(size - tip_0 + delta4, size - tip_1 + delta4);
+ cr->line_to(size - tip_0 - delta4, size - tip_1 + delta4);
+ cr->close_path();
+
+ cr->move_to(tip_1, tip_0);
+ cr->line_to(tip_1 - delta4, tip_0 + delta4);
+ cr->line_to(tip_1 - delta4, tip_0 - delta4);
+ cr->close_path();
+}
+
+void CanvasItemCtrl::build_cache(int device_scale) const
+{
+ if (_width < 2 || _height < 2) {
+ return; // Nothing to render
+ }
+
+ if (_shape != CANVAS_ITEM_CTRL_SHAPE_BITMAP) {
+ if (_width % 2 == 0 || _height % 2 == 0) {
+ std::cerr << "CanvasItemCtrl::build_cache: Width and/or height not odd integer! "
+ << _name << ": width: " << _width << " height: " << _height << std::endl;
+ }
+ }
+
+ // Get memory for cache.
+ int width = _width * device_scale; // Not unsigned or math errors occur!
+ int height = _height * device_scale;
+ int size = width * height;
+
+ _cache = std::make_unique<uint32_t[]>(size);
+ auto p = _cache.get();
+
+ switch (_shape) {
+ case CANVAS_ITEM_CTRL_SHAPE_SQUARE:
+ // Actually any rectanglular shape.
+ for (int i = 0; i < width; ++i) {
+ for (int j = 0; j < width; ++j) {
+ if (i + 1 > device_scale && device_scale < width - i &&
+ j + 1 > device_scale && device_scale < height - j)
+ {
+ *p++ = _fill;
+ } else {
+ *p++ = _stroke;
+ }
+ }
+ }
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_DIAMOND: {
+ // Assume width == height.
+ int m = (width+1)/2;
+
+ for (int i = 0; i < width; ++i) {
+ for (int j = 0; j < height; ++j) {
+ if ( i + j > m-1+device_scale &&
+ (width-1-i) + j > m-1+device_scale &&
+ (width-1-i) + (height-1-j) > m-1+device_scale &&
+ i + (height-1-j) > m-1+device_scale ) {
+ *p++ = _fill;
+ } else
+ if ( i + j > m-2 &&
+ (width-1-i) + j > m-2 &&
+ (width-1-i) + (height-1-j) > m-2 &&
+ i + (height-1-j) > m-2 ) {
+ *p++ = _stroke;
+ } else {
+ *p++ = 0;
+ }
+ }
+ }
+ break;
+ }
+
+ case CANVAS_ITEM_CTRL_SHAPE_CIRCLE: {
+ // Assume width == height.
+ double rs = width/2.0;
+ double rs2 = rs*rs;
+ double rf = rs-device_scale;
+ double rf2 = rf*rf;
+
+ for (int i = 0; i < width; ++i) {
+ for (int j = 0; j < height; ++j) {
+
+ double rx = i - (width /2.0) + 0.5;
+ double ry = j - (height/2.0) + 0.5;
+ double r2 = rx*rx + ry*ry;
+
+ if (r2 < rf2) {
+ *p++ = _fill;
+ } else if (r2 < rs2) {
+ *p++ = _stroke;
+ } else {
+ *p++ = 0;
+ }
+ }
+ }
+ break;
+ }
+
+ case CANVAS_ITEM_CTRL_SHAPE_CROSS:
+ // Actually an 'X'.
+ for (int y = 0; y < height; y++) {
+ for (int x = 0; x < width; x++) {
+ if ( abs(x - y) < device_scale ||
+ abs(width - 1 - x - y) < device_scale ) {
+ *p++ = _stroke;
+ } else {
+ *p++ = 0;
+ }
+ }
+ }
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_PLUS:
+ // Actually an '+'.
+ for (int y = 0; y < height; y++) {
+ for (int x = 0; x < width; x++) {
+ if ( std::abs(x-width/2) < device_scale ||
+ std::abs(y-height/2) < device_scale ) {
+ *p++ = _stroke;
+ } else {
+ *p++ = 0;
+ }
+ }
+ }
+ break;
+ case CANVAS_ITEM_CTRL_SHAPE_TRIANGLE: //triangle optionaly rotated
+ case CANVAS_ITEM_CTRL_SHAPE_TRIANGLE_ANGLED: // triangle with pointing to center of knot and rotated this way
+ case CANVAS_ITEM_CTRL_SHAPE_DARROW: // Double arrow
+ case CANVAS_ITEM_CTRL_SHAPE_SARROW: // Same shape as darrow but rendered rotated 90 degrees.
+ case CANVAS_ITEM_CTRL_SHAPE_CARROW: // Double corner arrow
+ case CANVAS_ITEM_CTRL_SHAPE_PIVOT: // Fancy "plus"
+ case CANVAS_ITEM_CTRL_SHAPE_SALIGN: // Side align (triangle pointing toward line)
+ case CANVAS_ITEM_CTRL_SHAPE_CALIGN: // Corner align (triangle pointing into "L")
+ case CANVAS_ITEM_CTRL_SHAPE_MALIGN: // Middle align (four triangles poining inward)
+ {
+ double size = _width; // Use unscaled width.
+
+ auto work = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, device_scale * size, device_scale * size);
+ cairo_surface_set_device_scale(work->cobj(), device_scale, device_scale); // No C++ API!
+ auto cr = Cairo::Context::create(work);
+
+ // Rotate around center
+ cr->translate( size/2.0, size/2.0);
+ cr->rotate(_angle);
+ cr->translate(-size/2.0, -size/2.0);
+
+ // Construct path
+ bool triangles = _shape == CANVAS_ITEM_CTRL_SHAPE_TRIANGLE_ANGLED || _shape == CANVAS_ITEM_CTRL_SHAPE_TRIANGLE;
+ switch (_shape) {
+ case CANVAS_ITEM_CTRL_SHAPE_DARROW:
+ case CANVAS_ITEM_CTRL_SHAPE_SARROW:
+ draw_darrow(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_TRIANGLE:
+ draw_triangle(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_TRIANGLE_ANGLED:
+ draw_triangle_angled(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_CARROW:
+ draw_carrow(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_PIVOT:
+ draw_pivot(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_SALIGN:
+ draw_salign(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_CALIGN:
+ draw_calign(cr, size);
+ break;
+
+ case CANVAS_ITEM_CTRL_SHAPE_MALIGN:
+ draw_malign(cr, size);
+ break;
+
+ default:
+ // Shouldn't happen
+ break;
+ }
+
+ // Fill and stroke.
+ cr->set_source_rgba(SP_RGBA32_R_F(_fill),
+ SP_RGBA32_G_F(_fill),
+ SP_RGBA32_B_F(_fill),
+ SP_RGBA32_A_F(_fill));
+ cr->fill_preserve();
+ cr->set_source_rgba(SP_RGBA32_R_F(_stroke),
+ SP_RGBA32_G_F(_stroke),
+ SP_RGBA32_B_F(_stroke),
+ SP_RGBA32_A_F(_stroke));
+ cr->set_line_width(1);
+ cr->stroke();
+
+ // Copy to buffer.
+ work->flush();
+ int strideb = work->get_stride();
+ unsigned char* pxb = work->get_data();
+ auto p = _cache.get();
+ for (int i = 0; i < device_scale * size; ++i) {
+ auto pb = reinterpret_cast<uint32_t*>(pxb + i * strideb);
+ for (int j = 0; j < width; ++j) {
+
+ if (triangles) {
+ *p++ = rgba_from_argb32(*pb);
+ } else {
+ uint32_t color = 0x0;
+
+ // Need to un-premultiply alpha and change order argb -> rgba.
+ uint32_t alpha = (*pb & 0xff000000) >> 24;
+ if (alpha == 0x0) {
+ color = 0x0;
+ } else {
+ uint32_t rgb = unpremul_alpha(*pb & 0xffffff, alpha);
+ color = (rgb << 8) + alpha;
+ }
+ *p++ = color;
+ }
+ pb++;
+ }
+ }
+ break;
+ }
+
+ case CANVAS_ITEM_CTRL_SHAPE_BITMAP:
+ {
+ if (_pixbuf) {
+ unsigned char* px = _pixbuf->get_pixels();
+ unsigned int rs = _pixbuf->get_rowstride();
+ for (int y = 0; y < height/device_scale; y++){
+ for (int x = 0; x < width/device_scale; x++) {
+ unsigned char *s = px + rs*y + 4*x;
+ uint32_t color;
+ if (s[3] < 0x80) {
+ color = 0;
+ } else if (s[0] < 0x80) {
+ color = _stroke;
+ } else {
+ color = _fill;
+ }
+
+ // Fill in device_scale x device_scale block
+ for (int i = 0; i < device_scale; ++i) {
+ for (int j = 0; j < device_scale; ++j) {
+ auto p = _cache.get() +
+ (x * device_scale + i) + // Column
+ (y * device_scale + j) * width; // Row
+ *p = color;
+ }
+ }
+ }
+ }
+ } else {
+ std::cerr << "CanvasItemCtrl::build_cache: No bitmap!" << std::endl;
+ auto p = _cache.get();
+ for (int y = 0; y < height/device_scale; y++){
+ for (int x = 0; x < width/device_scale; x++) {
+ if (x == y) {
+ *p++ = 0xffff0000;
+ } else {
+ *p++ = 0;
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ case CANVAS_ITEM_CTRL_SHAPE_IMAGE:
+ std::cerr << "CanvasItemCtrl::build_cache: image: UNIMPLEMENTED" << std::endl;
+ break;
+
+ default:
+ std::cerr << "CanvasItemCtrl::build_cache: unhandled shape!" << std::endl;
+ break;
+ }
+}
+
+} // namespace Inkscape
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :