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Diffstat (limited to 'src/hsluv.cpp')
-rw-r--r-- | src/hsluv.cpp | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/src/hsluv.cpp b/src/hsluv.cpp new file mode 100644 index 0000000..522c1dd --- /dev/null +++ b/src/hsluv.cpp @@ -0,0 +1,468 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * HSLuv-C: Human-friendly HSL + * + * Authors: + * 2015 Alexei Boronine (original idea, JavaScript implementation) + * 2015 Roger Tallada (Obj-C implementation) + * 2017 Martin Mitas (C implementation, based on Obj-C implementation) + * 2021 Massinissa Derriche (C++ implementation for Inkscape, based on C implementation) + * + * Copyright (C) 2021 Authors + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "hsluv.h" + +#include <limits> +#include <cmath> +#include <algorithm> +#include <2geom/line.h> +#include <2geom/ray.h> + +namespace Hsluv { + +/* for RGB */ +static const Triplet m[3] = { + { 3.24096994190452134377, -1.53738317757009345794, -0.49861076029300328366 }, + { -0.96924363628087982613, 1.87596750150772066772, 0.04155505740717561247 }, + { 0.05563007969699360846, -0.20397695888897656435, 1.05697151424287856072 } +}; + +/* for XYZ */ +static const Triplet m_inv[3] = { + { 0.41239079926595948129, 0.35758433938387796373, 0.18048078840183428751 }, + { 0.21263900587151035754, 0.71516867876775592746, 0.07219231536073371500 }, + { 0.01933081871559185069, 0.11919477979462598791, 0.95053215224966058086 } +}; + +static const double REF_U = 0.19783000664283680764; +static const double REF_V = 0.46831999493879100370; + +// CIE LUV constants +static const double KAPPA = 903.29629629629629629630; +static const double EPSILON = 0.00885645167903563082; + +/** + * Calculate the bounds of the Luv colors in RGB gamut. + * + * @param l Lightness. Between 0.0 and 100.0. + * @return Bounds of Luv colors in RGB gamut. + */ +std::array<Geom::Line, 6> get_bounds(double l) +{ + std::array<Geom::Line, 6> bounds; + + double tl = l + 16.0; + double sub1 = (tl * tl * tl) / 1560896.0; + double sub2 = (sub1 > EPSILON ? sub1 : (l / KAPPA)); + int channel; + int t; + + for(channel = 0; channel < 3; channel++) { + double m1 = m[channel][0]; + double m2 = m[channel][1]; + double m3 = m[channel][2]; + + for (t = 0; t < 2; t++) { + double top1 = (284517.0 * m1 - 94839.0 * m3) * sub2; + double top2 = (838422.0 * m3 + 769860.0 * m2 + 731718.0 * m1) * l * sub2 - 769860.0 * t * l; + double bottom = (632260.0 * m3 - 126452.0 * m2) * sub2 + 126452.0 * t; + + bounds[channel * 2 + t].setCoefficients(top1, -bottom, top2); + } + } + + return bounds; +} + +/** + * Calculate the maximum in gamut chromaticity for the given luminance and hue. + * + * @param l Luminance. + * @param h Hue. + * @return The maximum chromaticity. + */ +static double max_chroma_for_lh(double l, double h) +{ + double min_len = std::numeric_limits<double>::max(); + auto const ray = Geom::Ray(Geom::Point(0, 0), Geom::rad_from_deg(h)); + + for (auto const &line : get_bounds(l)) { + auto intersections = line.intersect(ray); + if (intersections.empty()) { + continue; + } + double len = intersections[0].point().length(); + + if (len >= 0 && len < min_len) { + min_len = len; + } + } + + return min_len; +} + +/** + * Calculate the dot product of the given arrays. + * + * @param t1 The first array. + * @param t2 The second array. + * @return The resulting dot product. + */ +static double dot_product(const Triplet &t1, const Triplet &t2) +{ + return (t1[0] * t2[0] + t1[1] * t2[1] + t1[2] * t2[2]); +} + +/** + * Convenience function used for RGB conversions. + * + * @param c Value. + * @return RGB color component. + */ +double from_linear(double c) +{ + if (c <= 0.0031308) { + return 12.92 * c; + } else { + return 1.055 * std::pow(c, 1.0 / 2.4) - 0.055; + } +} + +/** + * Convenience function used for RGB conversions. + * + * @param c Value. + * @return XYZ color component. + */ +double to_linear(double c) +{ + if (c > 0.04045) { + return std::pow((c + 0.055) / 1.055, 2.4); + } else { + return c / 12.92; + } +} + +/** + * @overload + * @param t RGB color components. + * @return XYZ color components. + */ +static Triplet to_linear(const Triplet &t) +{ + return { + to_linear(t[0]), + to_linear(t[1]), + to_linear(t[2]) + }; +} + +/** + * Convert a color from the the XYZ colorspace to the RGB colorspace. + * + * @param in_out[in,out] The XYZ color converted to a RGB color. + */ +static void xyz2rgb(Triplet &in_out) +{ + Triplet result; + for (size_t i : {0, 1, 2}) { + result[i] = from_linear(dot_product(m[i], in_out)); + } + in_out = result; +} + +/** + * Convert a color from the the RGB colorspace to the XYZ colorspace. + * + * @param in_out[in,out] The RGB color converted to a XYZ color. + */ +static void rgb2xyz(Triplet &in_out) +{ + Triplet rgbl = to_linear(in_out); + for (size_t i : {0, 1, 2}) { + in_out[i] = dot_product(m_inv[i], rgbl); + } +} + +/** + * Utility function used to convert from the XYZ colorspace to CIELuv. + * https://en.wikipedia.org/wiki/CIELUV + * + * @param y Y component of the XYZ color. + * @return Luminance component of Luv color. + */ +static double y2l(double y) +{ + if (y <= EPSILON) + return y * KAPPA; + else + return 116.0 * std::cbrt(y) - 16.0; +} + +/** + * Utility function used to convert from CIELuv colorspace to XYZ. + * + * @param l Luminance component of Luv color. + * @return Y component of the XYZ color. + */ +static double l2y(double l) +{ + if (l <= 8.0) { + return l / KAPPA; + } else { + double x = (l + 16.0) / 116.0; + return (x * x * x); + } +} + +/** + * Convert a color from the the XYZ colorspace to the Luv colorspace. + * + * @param in_out[in,out] The XYZ color converted to a Luv color. + */ +static void xyz2luv(Triplet &in_out) +{ + double const denominator = in_out[0] + (15.0 * in_out[1]) + (3.0 * in_out[2]); + double var_u = 4.0 * in_out[0] / denominator; + double var_v = 9.0 * in_out[1] / denominator; + double l = y2l(in_out[1]); + double u = 13.0 * l * (var_u - REF_U); + double v = 13.0 * l * (var_v - REF_V); + + in_out[0] = l; + if (l < 0.00000001) { + in_out[1] = 0.0; + in_out[2] = 0.0; + } else { + in_out[1] = u; + in_out[2] = v; + } +} + +/** + * Convert a color from the the Luv colorspace to the XYZ colorspace. + * + * @param in_out[in,out] The Luv color converted to a XYZ color. + */ +static void luv2xyz(Triplet &in_out) +{ + if (in_out[0] <= 0.00000001) { + /* Black would create a divide-by-zero error. */ + in_out[0] = 0.0; + in_out[1] = 0.0; + in_out[2] = 0.0; + return; + } + + double var_u = in_out[1] / (13.0 * in_out[0]) + REF_U; + double var_v = in_out[2] / (13.0 * in_out[0]) + REF_V; + double y = l2y(in_out[0]); + double x = -(9.0 * y * var_u) / ((var_u - 4.0) * var_v - var_u * var_v); + double z = (9.0 * y - (15.0 * var_v * y) - (var_v * x)) / (3.0 * var_v); + + in_out[0] = x; + in_out[1] = y; + in_out[2] = z; +} + +/** + * Convert a color from the the Luv colorspace to the LCH colorspace. + * + * @param in_out[in,out] The Luv color converted to a LCH color. + */ +static void luv2lch(Triplet &in_out) +{ + double l = in_out[0]; + auto uv = Geom::Point(in_out[1], in_out[2]); + double h; + double const c = uv.length(); + + /* Grays: disambiguate hue */ + if (c < 0.00000001) { + h = 0; + } else { + h = Geom::deg_from_rad(Geom::atan2(uv)); + if (h < 0.0) { + h += 360.0; + } + } + + in_out[0] = l; + in_out[1] = c; + in_out[2] = h; +} + +/** + * Convert a color from the the LCH colorspace to the Luv colorspace. + * + * @param in_out[in,out] The LCH color converted to a Luv color. + */ +static void lch2luv(Triplet &in_out) +{ + double sinhrad, coshrad; + Geom::sincos(Geom::rad_from_deg(in_out[2]), sinhrad, coshrad); + double u = coshrad * in_out[1]; + double v = sinhrad * in_out[1]; + + in_out[1] = u; + in_out[2] = v; +} + +/** + * Convert a color from the the HSLuv colorspace to the LCH colorspace. + * + * @param in_out[in,out] The HSLuv color converted to a LCH color. + */ +static void hsluv2lch(Triplet &in_out) +{ + double h = in_out[0]; + double s = in_out[1]; + double l = in_out[2]; + double c; + + /* White and black: disambiguate chroma */ + if(l > 99.9999999 || l < 0.00000001) { + c = 0.0; + } else { + c = max_chroma_for_lh(l, h) / 100.0 * s; + } + + /* Grays: disambiguate hue */ + if (s < 0.00000001) { + h = 0.0; + } + + in_out[0] = l; + in_out[1] = c; + in_out[2] = h; +} + +/** + * Convert a color from the the LCH colorspace to the HSLuv colorspace. + * + * @param in_out[in,out] The LCH color converted to a HSLuv color. + */ +static void lch2hsluv(Triplet &in_out) +{ + double l = in_out[0]; + double c = in_out[1]; + double h = in_out[2]; + double s; + + /* White and black: disambiguate saturation */ + if (l > 99.9999999 || l < 0.00000001) { + s = 0.0; + } else { + s = c / max_chroma_for_lh(l, h) * 100.0; + } + + /* Grays: disambiguate hue */ + if (c < 0.00000001) { + h = 0.0; + } + + in_out[0] = h; + in_out[1] = s; + in_out[2] = l; +} + +// Interface functions +Triplet luv_to_rgb(double l, double u, double v) +{ + Triplet result{l, u, v}; + luv2xyz(result); + xyz2rgb(result); + + for (size_t i : {0, 1, 2}) { + result[i] = std::clamp(result[i], 0.0, 1.0); + } + return result; +} + +Triplet hsluv_to_luv(double h, double s, double l) +{ + Triplet result{h, s, l}; + hsluv2lch(result); + lch2luv(result); + return result; +} + +Triplet luv_to_hsluv(double l, double u, double v) +{ + Triplet result{l, u, v}; + luv2lch(result); + lch2hsluv(result); + return result; +} + +Triplet rgb_to_hsluv(double r, double g, double b) +{ + Triplet result{r, g, b}; + rgb2xyz(result); + xyz2luv(result); + luv2lch(result); + lch2hsluv(result); + return result; +} + +Triplet hsluv_to_rgb(double h, double s, double l) +{ + Triplet result{h, s, l}; + hsluv2lch(result); + lch2luv(result); + luv2xyz(result); + xyz2rgb(result); + + for (size_t i : {0, 1, 2}) { + result[i] = std::clamp(result[i], 0.0, 1.0); + } + return result; +} + +Triplet hsluv_to_luv(double *hsl) +{ + return hsluv_to_luv(hsl[0], hsl[1], hsl[2]); +} + +double perceptual_lightness(double l) +{ + return l <= 0.885645168 ? l * 0.09032962963 : std::cbrt(l) * 0.249914424 - 0.16; +} + +double rgb_to_perceptual_lightness(Triplet const &rgb) +{ + return perceptual_lightness(rgb_to_hsluv(rgb[0], rgb[1], rgb[2])[2]); +} + +std::pair<double, double> get_contrasting_color(double l) +{ + double constexpr l_threshold = 0.85; + if (l > l_threshold) { // Draw dark over light. + auto t = (l - l_threshold) / (1.0 - l_threshold); + return {0.0, 0.4 - 0.1 * t}; + } else { // Draw light over dark. + auto t = (l_threshold - l) / l_threshold; + return {1.0, 0.6 + 0.1 * t}; + } +} + +} // namespace Hsluv |