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Diffstat (limited to 'src/ui/tools/tool-base.cpp')
-rw-r--r-- | src/ui/tools/tool-base.cpp | 1712 |
1 files changed, 1712 insertions, 0 deletions
diff --git a/src/ui/tools/tool-base.cpp b/src/ui/tools/tool-base.cpp new file mode 100644 index 0000000..59a6470 --- /dev/null +++ b/src/ui/tools/tool-base.cpp @@ -0,0 +1,1712 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Main event handling, and related helper functions. + * + * Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * Frank Felfe <innerspace@iname.com> + * bulia byak <buliabyak@users.sf.net> + * Jon A. Cruz <jon@joncruz.org> + * Kris De Gussem <Kris.DeGussem@gmail.com> + * + * Copyright (C) 1999-2012 authors + * Copyright (C) 2001-2002 Ximian, Inc. + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <gdk/gdkkeysyms.h> +#include <gdkmm/display.h> +#include <glibmm/i18n.h> + +#include <set> + +#include "desktop-events.h" +#include "desktop-style.h" +#include "desktop.h" +#include "file.h" +#include "gradient-drag.h" +#include "layer-manager.h" +#include "message-context.h" +#include "rubberband.h" +#include "selcue.h" +#include "selection-chemistry.h" +#include "selection.h" + +#include "actions/actions-tools.h" + +#include "display/control/canvas-item-catchall.h" // Grab/Ungrab +#include "display/control/snap-indicator.h" + +#include "include/gtkmm_version.h" +#include "include/macros.h" + +#include "object/sp-guide.h" + +#include "ui/contextmenu.h" +#include "ui/cursor-utils.h" +#include "ui/event-debug.h" +#include "ui/interface.h" +#include "ui/knot/knot.h" +#include "ui/knot/knot-holder.h" +#include "ui/knot/knot-ptr.h" +#include "ui/modifiers.h" +#include "ui/shape-editor.h" +#include "ui/shortcuts.h" + +#include "ui/tool/commit-events.h" +#include "ui/tool/control-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/shape-record.h" +#include "ui/tools/calligraphic-tool.h" +#include "ui/tools/dropper-tool.h" +#include "ui/tools/lpe-tool.h" +#include "ui/tools/node-tool.h" +#include "ui/tools/select-tool.h" +#include "ui/tools/tool-base.h" +#include "ui/widget/canvas.h" + +#include "widgets/desktop-widget.h" + +// globals for temporary switching to selector by space +static bool selector_toggled = FALSE; +static Glib::ustring switch_selector_to; + +// globals for temporary switching to dropper by 'D' +static bool dropper_toggled = FALSE; +static Glib::ustring switch_dropper_to; + +// globals for keeping track of keyboard scroll events in order to accelerate +static guint32 scroll_event_time = 0; +static double scroll_multiply = 1; +static unsigned scroll_keyval = 0; + +// globals for key processing +static bool latin_keys_group_valid = FALSE; +static int latin_keys_group; +static std::set<int> latin_keys_groups; + +namespace Inkscape { +namespace UI { +namespace Tools { + +static void set_event_location(SPDesktop *desktop, GdkEvent *event); + +ToolBase::ToolBase(SPDesktop *desktop, std::string prefs_path, std::string cursor_filename, bool uses_snap) + : _prefs_path(std::move(prefs_path)) + , _cursor_filename("none") + , _cursor_default(std::move(cursor_filename)) + , _uses_snap(uses_snap) + , _desktop(desktop) +{ + pref_observer = Inkscape::Preferences::PreferencesObserver::create(_prefs_path, [this] (auto &val) { set(val); }); + set_cursor(_cursor_default); + _desktop->getCanvas()->grab_focus(); + + message_context = std::make_unique<Inkscape::MessageContext>(desktop->messageStack()); + + // Make sure no delayed snapping events are carried over after switching tools + // (this is only an additional safety measure against sloppy coding, because each + // tool should take care of this by itself) + discard_delayed_snap_event(); +} + +ToolBase::~ToolBase() +{ + enableSelectionCue(false); + _dse_timeout_conn.disconnect(); +} + +/** + * Called by our pref_observer if a preference has been changed. + */ +void ToolBase::set(Inkscape::Preferences::Entry const &/*val*/) +{ +} + +SPGroup *ToolBase::currentLayer() const +{ + return _desktop->layerManager().currentLayer(); +} + +/** + * Sets the current cursor to the given filename. Does not readload if not changed. + */ +void ToolBase::set_cursor(std::string filename) +{ + if (filename != _cursor_filename) { + _cursor_filename = filename; + use_tool_cursor(); + } +} + +/** + * Returns the Gdk Cursor for the given filename + * + * WARNING: currently this changes the window cursor, see load_svg_cursor + */ +Glib::RefPtr<Gdk::Cursor> ToolBase::get_cursor(Glib::RefPtr<Gdk::Window> window, std::string const &filename) const +{ + bool fillHasColor = false; + bool strokeHasColor = false; + guint32 fillColor = sp_desktop_get_color_tool(_desktop, getPrefsPath(), true, &fillHasColor); + guint32 strokeColor = sp_desktop_get_color_tool(_desktop, getPrefsPath(), false, &strokeHasColor); + double fillOpacity = fillHasColor ? sp_desktop_get_opacity_tool(_desktop, getPrefsPath(), true) : 1.0; + double strokeOpacity = strokeHasColor ? sp_desktop_get_opacity_tool(_desktop, getPrefsPath(), false) : 1.0; + + return load_svg_cursor(window->get_display(), window, filename, + fillColor, strokeColor, fillOpacity, strokeOpacity); +} + +/** + * Uses the saved cursor, based on the saved filename. + */ +void ToolBase::use_tool_cursor() +{ + if (auto window = _desktop->getCanvas()->get_window()) { + _cursor = get_cursor(window, _cursor_filename); + window->set_cursor(_cursor); + } + _desktop->waiting_cursor = false; +} + +/** + * Set the cursor to this specific one, don't remember it. + * + * If RefPtr is empty, sets the remembered cursor (reverting it) + */ +void ToolBase::use_cursor(Glib::RefPtr<Gdk::Cursor> cursor) +{ + if (auto window = _desktop->getCanvas()->get_window()) { + window->set_cursor(cursor ? cursor : _cursor); + } +} + +/** + * Gobbles next key events on the queue with the same keyval and mask. Returns the number of events consumed. + */ +gint gobble_key_events(guint keyval, guint mask) { + GdkEvent *event_next; + gint i = 0; + + event_next = gdk_event_get(); + // while the next event is also a key notify with the same keyval and mask, + while (event_next && (event_next->type == GDK_KEY_PRESS || event_next->type + == GDK_KEY_RELEASE) && event_next->key.keyval == keyval && (!mask + || (event_next->key.state & mask))) { + if (event_next->type == GDK_KEY_PRESS) + i++; + // kill it + gdk_event_free(event_next); + // get next + event_next = gdk_event_get(); + } + // otherwise, put it back onto the queue + if (event_next) + gdk_event_put(event_next); + + return i; +} + +/** + * Gobbles next motion notify events on the queue with the same mask. Returns the number of events consumed. + */ +void gobble_motion_events(guint mask) { + GdkEvent *event_next; + + event_next = gdk_event_get(); + // while the next event is also a key notify with the same keyval and mask, + while (event_next && event_next->type == GDK_MOTION_NOTIFY + && (event_next->motion.state & mask)) { + // kill it + gdk_event_free(event_next); + // get next + event_next = gdk_event_get(); + } + // otherwise, put it back onto the queue + if (event_next) + gdk_event_put(event_next); +} + +/** + * Toggles current tool between active tool and selector tool. + * Subroutine of sp_event_context_private_root_handler(). + */ +static void sp_toggle_selector(SPDesktop *dt) { + + if (!dt->event_context) { + return; + } + + if (dynamic_cast<Inkscape::UI::Tools::SelectTool *>(dt->event_context)) { + if (selector_toggled) { + set_active_tool(dt, switch_selector_to); + selector_toggled = false; + } + } else { + selector_toggled = TRUE; + switch_selector_to = get_active_tool(dt); + set_active_tool(dt, "Select"); + } +} + +/** + * Toggles current tool between active tool and dropper tool. + * Subroutine of sp_event_context_private_root_handler(). + */ +void sp_toggle_dropper(SPDesktop *dt) +{ + if (!dt->event_context) { + return; + } + + if (dynamic_cast<Inkscape::UI::Tools::DropperTool *>(dt->event_context)) { + if (dropper_toggled) { + set_active_tool(dt, switch_dropper_to); + dropper_toggled = FALSE; + } + } else { + dropper_toggled = TRUE; + switch_dropper_to = get_active_tool(dt); + set_active_tool(dt, "Dropper"); + } +} + +/** + * Calculates and keeps track of scroll acceleration. + * Subroutine of sp_event_context_private_root_handler(). + */ +static double accelerate_scroll(GdkEvent *event, double acceleration) +{ + auto time_diff = event->key.time - scroll_event_time; + + /* key pressed within 500ms ? (1/2 second) */ + if (time_diff > 500 || event->key.keyval != scroll_keyval) { + scroll_multiply = 1; // abort acceleration + } else { + scroll_multiply += acceleration; // continue acceleration + } + + scroll_event_time = event->key.time; + scroll_keyval = event->key.keyval; + + return scroll_multiply; +} + +/** Moves the selected points along the supplied unit vector according to + * the modifier state of the supplied event. */ +bool ToolBase::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir) +{ + if (held_control(event)) return false; + unsigned num = 1 + gobble_key_events(shortcut_key(event), 0); + Geom::Point delta = dir * num; + + if (held_shift(event)) { + delta *= 10; + } + + if (held_alt(event)) { + delta /= _desktop->current_zoom(); + } else { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000, "px"); + delta *= nudge; + } + + bool moved = false; + if (shape_editor && shape_editor->has_knotholder()) { + KnotHolder * knotholder = shape_editor->knotholder; + if (knotholder && knotholder->knot_selected()) { + knotholder->transform_selected(Geom::Translate(delta)); + moved = true; + } + } else { + auto nt = dynamic_cast<Inkscape::UI::Tools::NodeTool *>(_desktop->event_context); + if (nt) { + for (auto &_shape_editor : nt->_shape_editors) { + ShapeEditor *shape_editor = _shape_editor.second.get(); + if (shape_editor && shape_editor->has_knotholder()) { + KnotHolder * knotholder = shape_editor->knotholder; + if (knotholder && knotholder->knot_selected()) { + knotholder->transform_selected(Geom::Translate(delta)); + moved = true; + } + } + } + } + } + + return moved; +} + +bool ToolBase::root_handler(GdkEvent *event) +{ + +#ifdef EVENT_DUMP + ui_dump_event (event, "ToolBase::root_handler"); +#endif + + static Geom::Point button_w; + static unsigned int panning_cursor = 0; + static unsigned int zoom_rb = 0; + + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + + /// @todo Remove redundant /value in preference keys + tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100); + bool allow_panning = prefs->getBool("/options/spacebarpans/value"); + bool ret = false; + + auto compute_angle = [&] { + // Hack: Undo coordinate transformation applied by canvas to get events back to window coordinates. + // Real solution: Move all this functionality out of this file to somewhere higher up in the chain. + auto cursor = Geom::Point(event->motion.x, event->motion.y) * _desktop->canvas->get_geom_affine().inverse() * _desktop->canvas->get_affine() - _desktop->canvas->get_pos(); + return Geom::deg_from_rad(Geom::atan2(cursor - Geom::Point(_desktop->canvas->get_dimensions()) / 2.0)); + }; + + switch (event->type) { + case GDK_2BUTTON_PRESS: + if (panning) { + panning = PANNING_NONE; + ungrabCanvasEvents(); + ret = true; + } else { + /* sp_desktop_dialog(); */ + } + break; + + case GDK_BUTTON_PRESS: + // save drag origin + xp = event->button.x; + yp = event->button.y; + within_tolerance = true; + + button_w = Geom::Point(event->button.x, event->button.y); + + switch (event->button.button) { + case 1: + // TODO Does this make sense? Panning starts on passive mouse motion while space + // bar is pressed, it's not necessary to press the mouse button. + if (is_space_panning()) { + // When starting panning, make sure there are no snap events pending because these might disable the panning again + if (_uses_snap) { + discard_delayed_snap_event(); + } + panning = PANNING_SPACE_BUTTON1; + + grabCanvasEvents(Gdk::KEY_RELEASE_MASK | + Gdk::BUTTON_RELEASE_MASK | + Gdk::POINTER_MOTION_MASK ); + + ret = true; + } + break; + + case 2: + if ((event->button.state & GDK_CONTROL_MASK) && !_desktop->get_rotation_lock()) { + // Canvas ctrl + middle-click to rotate + rotating = true; + + start_angle = current_angle = compute_angle(); + + grabCanvasEvents(Gdk::KEY_PRESS_MASK | + Gdk::KEY_RELEASE_MASK | + Gdk::BUTTON_RELEASE_MASK | + Gdk::POINTER_MOTION_MASK); + + } else if (event->button.state & GDK_SHIFT_MASK) { + zoom_rb = 2; + } else { + // When starting panning, make sure there are no snap events pending because these might disable the panning again + if (_uses_snap) { + discard_delayed_snap_event(); + } + panning = PANNING_BUTTON2; + + grabCanvasEvents(Gdk::BUTTON_RELEASE_MASK | + Gdk::POINTER_MOTION_MASK ); + } + + ret = true; + break; + + case 3: + if (event->button.state & (GDK_SHIFT_MASK | GDK_CONTROL_MASK)) { + // When starting panning, make sure there are no snap events pending because these might disable the panning again + if (_uses_snap) { + discard_delayed_snap_event(); + } + panning = PANNING_BUTTON3; + + grabCanvasEvents(Gdk::BUTTON_RELEASE_MASK | + Gdk::POINTER_MOTION_MASK ); + ret = true; + } else if (!are_buttons_1_and_3_on(event)) { + menu_popup(event); + ret = true; + } + break; + + default: + break; + } + break; + + case GDK_MOTION_NOTIFY: + if (panning) { + if (panning == 4 && !xp && !yp) { + // <Space> + mouse panning started, save location and grab canvas + xp = event->motion.x; + yp = event->motion.y; + button_w = Geom::Point(event->motion.x, event->motion.y); + + grabCanvasEvents(Gdk::KEY_RELEASE_MASK | + Gdk::BUTTON_RELEASE_MASK | + Gdk::POINTER_MOTION_MASK ); + } + + if ((panning == 2 && !(event->motion.state & GDK_BUTTON2_MASK)) || + (panning == 1 && !(event->motion.state & GDK_BUTTON1_MASK)) || + (panning == 3 && !(event->motion.state & GDK_BUTTON3_MASK))) + { + // Gdk seems to lose button release for us sometimes :-( + panning = PANNING_NONE; + ungrabCanvasEvents(); + ret = true; + } else { + // To fix https://bugs.launchpad.net/inkscape/+bug/1458200 + // we increase the tolerance because no sensible data for panning + if (within_tolerance && + std::abs((int)event->motion.x - xp) < tolerance * 3 && + std::abs((int)event->motion.y - yp) < tolerance * 3) + { + // do not drag if we're within tolerance from origin + break; + } + + // Once the user has moved farther than tolerance from + // the original location (indicating they intend to move + // the object, not click), then always process the motion + // notify coordinates as given (no snapping back to origin) + within_tolerance = false; + + // gobble subsequent motion events to prevent "sticking" + // when scrolling is slow + gobble_motion_events( panning == 2 + ? GDK_BUTTON2_MASK + : panning == 1 + ? GDK_BUTTON1_MASK + : GDK_BUTTON3_MASK); + + if (panning_cursor == 0) { + panning_cursor = 1; + auto display = _desktop->getCanvas()->get_display(); + auto window = _desktop->getCanvas()->get_window(); + auto cursor = Gdk::Cursor::create(display, "move"); + window->set_cursor(cursor); + } + + auto const motion_w = Geom::Point(event->motion.x, event->motion.y); + auto const moved_w = motion_w - button_w; + _desktop->scroll_relative(moved_w); + ret = true; + } + } else if (zoom_rb) { + if (within_tolerance && + std::abs((int)event->motion.x - xp) < tolerance && + std::abs((int)event->motion.y - yp) < tolerance) + { + break; // do not drag if we're within tolerance from origin + } + + // Once the user has moved farther than tolerance from the original location + // (indicating they intend to move the object, not click), then always process the + // motion notify coordinates as given (no snapping back to origin) + within_tolerance = false; + + if (Inkscape::Rubberband::get(_desktop)->is_started()) { + auto const motion_w = Geom::Point(event->motion.x, event->motion.y); + auto const motion_dt = _desktop->w2d(motion_w); + + Inkscape::Rubberband::get(_desktop)->move(motion_dt); + } else { + // Start the box where the mouse was clicked, not where it is now + // because otherwise our box would be offset by the amount of tolerance. + auto const motion_w = Geom::Point(xp, yp); + auto const motion_dt = _desktop->w2d(motion_w); + + Inkscape::Rubberband::get(_desktop)->start(_desktop, motion_dt); + } + + if (zoom_rb == 2) { + gobble_motion_events(GDK_BUTTON2_MASK); + } + } else if (rotating) { + auto angle = compute_angle(); + + double constexpr rotation_snap = 15.0; + double delta_angle = angle - start_angle; + if (event->motion.state & GDK_SHIFT_MASK && + event->motion.state & GDK_CONTROL_MASK) { + delta_angle = 0.0; + } else if (event->motion.state & GDK_SHIFT_MASK) { + delta_angle = std::round(delta_angle / rotation_snap) * rotation_snap; + } else if (event->motion.state & GDK_CONTROL_MASK) { + // ? + } else if (event->motion.state & GDK_MOD1_MASK) { + // Decimal raw angle + } else { + delta_angle = std::floor(delta_angle); + } + angle = start_angle + delta_angle; + + _desktop->rotate_relative_keep_point(_desktop->w2d(Geom::Rect(_desktop->canvas->get_area_world()).midpoint()), + Geom::rad_from_deg(angle - current_angle)); + current_angle = angle; + ret = true; + } + break; + + case GDK_BUTTON_RELEASE: { + bool middle_mouse_zoom = prefs->getBool("/options/middlemousezoom/value"); + + xp = yp = 0; + + if (panning_cursor == 1) { + panning_cursor = 0; + _desktop->getCanvas()->get_window()->set_cursor(_cursor); + } + + if (event->button.button == 2 && rotating) { + rotating = false; + ungrabCanvasEvents(); + } + + if (middle_mouse_zoom && within_tolerance && (panning || zoom_rb)) { + zoom_rb = 0; + + if (panning) { + panning = PANNING_NONE; + ungrabCanvasEvents(); + } + + auto const event_w = Geom::Point(event->button.x, event->button.y); + auto const event_dt = _desktop->w2d(event_w); + + double const zoom_inc = prefs->getDoubleLimited("/options/zoomincrement/value", M_SQRT2, 1.01, 10); + + _desktop->zoom_relative(event_dt, (event->button.state & GDK_SHIFT_MASK) ? 1 / zoom_inc : zoom_inc); + ret = true; + } else if (panning == event->button.button) { + panning = PANNING_NONE; + ungrabCanvasEvents(); + + // in slow complex drawings, some of the motion events are lost; + // to make up for this, we scroll it once again to the button-up event coordinates + // (i.e. canvas will always get scrolled all the way to the mouse release point, + // even if few intermediate steps were visible) + auto const motion_w = Geom::Point(event->button.x, event->button.y); + auto const moved_w = motion_w - button_w; + + _desktop->scroll_relative(moved_w); + ret = true; + } else if (zoom_rb == event->button.button) { + zoom_rb = 0; + + Geom::OptRect const b = Inkscape::Rubberband::get(_desktop)->getRectangle(); + Inkscape::Rubberband::get(_desktop)->stop(); + + if (b && !within_tolerance) { + _desktop->set_display_area(*b, 10); + } + + ret = true; + } + } + break; + + case GDK_KEY_PRESS: { + double const acceleration = prefs->getDoubleLimited("/options/scrollingacceleration/value", 0, 0, 6); + int const key_scroll = prefs->getIntLimited("/options/keyscroll/value", 10, 0, 1000); + + switch (get_latin_keyval(&event->key)) { + // GDK insists on stealing these keys (F1 for no idea what, tab for cycling widgets + // in the editing window). So we resteal them back and run our regular shortcut + // invoker on them. Tab is hardcoded. When actions are triggered by tab, + // we end up stealing events from GTK widgets. + case GDK_KEY_F1: + ret = Inkscape::Shortcuts::getInstance().invoke_action(&event->key); + break; + case GDK_KEY_Tab: + sp_selection_item_next(_desktop); + ret = true; + break; + case GDK_KEY_ISO_Left_Tab: + sp_selection_item_prev(_desktop); + ret = true; + break; + + // TODO: make these keys customizable + case GDK_KEY_F: + case GDK_KEY_f: + if (!MOD__SHIFT(event) && !MOD__CTRL(event) && !MOD__ALT(event)) { + _desktop->quick_preview(true); + ret = true; + } + break; + + case GDK_KEY_Q: + case GDK_KEY_q: + if (_desktop->quick_zoomed()) { + ret = true; + } + if (!MOD__SHIFT(event) && !MOD__CTRL(event) && !MOD__ALT(event)) { + _desktop->zoom_quick(true); + ret = true; + } + break; + + case GDK_KEY_W: + case GDK_KEY_w: + case GDK_KEY_F4: + /* Close view */ + if (MOD__CTRL_ONLY(event)) { + sp_ui_close_view(nullptr); + ret = true; + } + break; + + case GDK_KEY_Left: // Ctrl Left + case GDK_KEY_KP_Left: + case GDK_KEY_KP_4: + if (MOD__CTRL_ONLY(event)) { + int i = std::floor(key_scroll * accelerate_scroll(event, acceleration)); + + gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK); + _desktop->scroll_relative(Geom::Point(i, 0)); + } else if (!_keyboardMove(event->key, Geom::Point(-1, 0))) { + Inkscape::Shortcuts::getInstance().invoke_action(&event->key); + } + ret = true; + break; + + case GDK_KEY_Up: // Ctrl Up + case GDK_KEY_KP_Up: + case GDK_KEY_KP_8: + if (MOD__CTRL_ONLY(event)) { + int i = std::floor(key_scroll * accelerate_scroll(event, acceleration)); + + gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK); + _desktop->scroll_relative(Geom::Point(0, i)); + } else if (!_keyboardMove(event->key, Geom::Point(0, -_desktop->yaxisdir()))) { + Inkscape::Shortcuts::getInstance().invoke_action(&event->key); + } + ret = true; + break; + + case GDK_KEY_Right: // Ctrl Right + case GDK_KEY_KP_Right: + case GDK_KEY_KP_6: + if (MOD__CTRL_ONLY(event)) { + int i = std::floor(key_scroll * accelerate_scroll(event, acceleration)); + + gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK); + _desktop->scroll_relative(Geom::Point(-i, 0)); + } else if (!_keyboardMove(event->key, Geom::Point(1, 0))) { + Inkscape::Shortcuts::getInstance().invoke_action(&event->key); + } + ret = true; + break; + + case GDK_KEY_Down: // Ctrl Down + case GDK_KEY_KP_Down: + case GDK_KEY_KP_2: + if (MOD__CTRL_ONLY(event)) { + int i = std::floor(key_scroll * accelerate_scroll(event, acceleration)); + + gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK); + _desktop->scroll_relative(Geom::Point(0, -i)); + } else if (!_keyboardMove(event->key, Geom::Point(0, _desktop->yaxisdir()))) { + Inkscape::Shortcuts::getInstance().invoke_action(&event->key); + } + ret = true; + break; + + case GDK_KEY_Menu: + menu_popup(event); + ret = true; + break; + + case GDK_KEY_F10: + if (MOD__SHIFT_ONLY(event)) { + menu_popup(event); + ret = true; + } + break; + + case GDK_KEY_space: + within_tolerance = true; + xp = yp = 0; + if (!allow_panning) break; + panning = PANNING_SPACE; + message_context->set(Inkscape::INFORMATION_MESSAGE, _("<b>Space+mouse move</b> to pan canvas")); + + ret = true; + break; + + case GDK_KEY_z: + case GDK_KEY_Z: + if (MOD__ALT_ONLY(event)) { + _desktop->zoom_grab_focus(); + ret = true; + } + break; + + default: + break; + } + } + break; + + case GDK_KEY_RELEASE: + // Stop panning on any key release + if (is_space_panning()) { + message_context->clear(); + } + + if (panning) { + panning = PANNING_NONE; + xp = yp = 0; + + ungrabCanvasEvents(); + } + + if (panning_cursor == 1) { + panning_cursor = 0; + _desktop->getCanvas()->get_window()->set_cursor(_cursor); + } + + switch (get_latin_keyval(&event->key)) { + case GDK_KEY_space: + if (within_tolerance) { + // Space was pressed, but not panned + sp_toggle_selector(_desktop); + + // Be careful, sp_toggle_selector will delete ourselves. + // Thus, make sure we return immediately. + return true; + } + + break; + + // TODO: make these keys customizable + case GDK_KEY_F: + case GDK_KEY_f: + _desktop->quick_preview(false); + ret = true; + break; + + case GDK_KEY_Q: + case GDK_KEY_q: + if (_desktop->quick_zoomed()) { + _desktop->zoom_quick(false); + ret = TRUE; + } + break; + + default: + break; + } + break; + + case GDK_SCROLL: { + int constexpr WHEEL_SCROLL_DEFAULT = 40; + + // previously we did two wheel_scrolls for each mouse scroll + int const wheel_scroll = prefs->getIntLimited( "/options/wheelscroll/value", WHEEL_SCROLL_DEFAULT, 0, 1000) * 2; + + // Size of smooth-scrolls (only used in GTK+ 3) + double delta_x = 0; + double delta_y = 0; + + using Modifiers::Type; + using Modifiers::Triggers; + Type action = Modifiers::Modifier::which(Triggers::CANVAS | Triggers::SCROLL, event->scroll.state); + + if (action == Type::CANVAS_ROTATE && !_desktop->get_rotation_lock()) { + double rotate_inc = prefs->getDoubleLimited("/options/rotateincrement/value", 15, 1, 90, "°"); + rotate_inc *= M_PI / 180.0; + + switch (event->scroll.direction) { + case GDK_SCROLL_UP: + // Do nothing + break; + + case GDK_SCROLL_DOWN: + rotate_inc = -rotate_inc; + break; + + case GDK_SCROLL_SMOOTH: { + gdk_event_get_scroll_deltas(event, &delta_x, &delta_y); +#ifdef GDK_WINDOWING_QUARTZ + // MacBook trackpad scroll event gives pixel delta + delta_y /= WHEEL_SCROLL_DEFAULT; +#endif + double delta_y_clamped = std::clamp(delta_y, -1.0, 1.0); // values > 1 result in excessive rotating + rotate_inc = rotate_inc * -delta_y_clamped; + break; + } + + default: + rotate_inc = 0.0; + break; + } + + if (rotate_inc != 0.0) { + auto const scroll_dt = _desktop->point(); + _desktop->rotate_relative_keep_point(scroll_dt, rotate_inc); + ret = true; + } + + } else if (action == Type::CANVAS_PAN_X) { + /* shift + wheel, pan left--right */ + + switch (event->scroll.direction) { + case GDK_SCROLL_UP: + case GDK_SCROLL_LEFT: + _desktop->scroll_relative(Geom::Point(wheel_scroll, 0)); + ret = true; + break; + + case GDK_SCROLL_DOWN: + case GDK_SCROLL_RIGHT: + _desktop->scroll_relative(Geom::Point(-wheel_scroll, 0)); + ret = true; + break; + + case GDK_SCROLL_SMOOTH: { + gdk_event_get_scroll_deltas(event, &delta_x, &delta_y); +#ifdef GDK_WINDOWING_QUARTZ + // MacBook trackpad scroll event gives pixel delta + delta_y /= WHEEL_SCROLL_DEFAULT; +#endif + _desktop->scroll_relative(Geom::Point(wheel_scroll * -delta_y, 0)); + ret = true; + break; + } + + default: + break; + } + + } else if (action == Type::CANVAS_ZOOM) { + /* ctrl + wheel, zoom in--out */ + double rel_zoom; + double const zoom_inc = prefs->getDoubleLimited("/options/zoomincrement/value", M_SQRT2, 1.01, 10); + + switch (event->scroll.direction) { + case GDK_SCROLL_UP: + rel_zoom = zoom_inc; + break; + + case GDK_SCROLL_DOWN: + rel_zoom = 1 / zoom_inc; + break; + + case GDK_SCROLL_SMOOTH: { + gdk_event_get_scroll_deltas(event, &delta_x, &delta_y); +#ifdef GDK_WINDOWING_QUARTZ + // MacBook trackpad scroll event gives pixel delta + delta_y /= WHEEL_SCROLL_DEFAULT; +#endif + double delta_y_clamped = std::clamp(std::abs(delta_y), 0.0, 1.0); // values > 1 result in excessive zooming + double zoom_inc_scaled = (zoom_inc - 1) * delta_y_clamped + 1; + if (delta_y < 0) { + rel_zoom = zoom_inc_scaled; + } else { + rel_zoom = 1 / zoom_inc_scaled; + } + break; + } + + default: + rel_zoom = 0.0; + break; + } + + if (rel_zoom != 0.0) { + auto scroll_dt = _desktop->point(); + _desktop->zoom_relative(scroll_dt, rel_zoom); + ret = true; + } + + /* no modifier, pan up--down (left--right on multiwheel mice?) */ + } else if (action == Type::CANVAS_PAN_Y) { + switch (event->scroll.direction) { + case GDK_SCROLL_UP: + _desktop->scroll_relative(Geom::Point(0, wheel_scroll)); + break; + + case GDK_SCROLL_DOWN: + _desktop->scroll_relative(Geom::Point(0, -wheel_scroll)); + break; + + case GDK_SCROLL_LEFT: + _desktop->scroll_relative(Geom::Point(wheel_scroll, 0)); + break; + + case GDK_SCROLL_RIGHT: + _desktop->scroll_relative(Geom::Point(-wheel_scroll, 0)); + break; + + case GDK_SCROLL_SMOOTH: + gdk_event_get_scroll_deltas(event, &delta_x, &delta_y); +#ifdef GDK_WINDOWING_QUARTZ + // MacBook trackpad scroll event gives pixel delta + delta_x /= WHEEL_SCROLL_DEFAULT; + delta_y /= WHEEL_SCROLL_DEFAULT; +#endif + _desktop->scroll_relative(Geom::Point(-wheel_scroll * delta_x, -wheel_scroll * delta_y)); + break; + } + ret = true; + } else { + g_warning("unhandled scroll event with scroll.state=0x%x", event->scroll.state); + } + break; + } + + default: + break; + } + + return ret; +} + +/** + * This function allows to handle global tool events if _pre function is not fully overridden. + */ +void ToolBase::set_on_buttons(GdkEvent *event) +{ + switch (event->type) { + case GDK_BUTTON_PRESS: + switch (event->button.button) { + case 1: + _button1on = true; + break; + case 2: + _button2on = true; + break; + case 3: + _button3on = true; + break; + } + break; + case GDK_BUTTON_RELEASE: + switch (event->button.button) { + case 1: + _button1on = false; + break; + case 2: + _button2on = false; + break; + case 3: + _button3on = false; + break; + } + break; + case GDK_MOTION_NOTIFY: + _button1on = event->motion.state & Gdk::ModifierType::BUTTON1_MASK; + _button2on = event->motion.state & Gdk::ModifierType::BUTTON2_MASK; + _button3on = event->motion.state & Gdk::ModifierType::BUTTON3_MASK; + break; + } +} + +bool ToolBase::are_buttons_1_and_3_on() const +{ + return _button1on && _button3on; +} + +bool ToolBase::are_buttons_1_and_3_on(GdkEvent *event) +{ + set_on_buttons(event); + return are_buttons_1_and_3_on(); +} + +/** + * Handles item specific events. Gets called from Gdk. + * + * Only reacts to right mouse button at the moment. + * \todo Fixme: do context sensitive popup menu on items. + */ +bool ToolBase::item_handler(SPItem *item, GdkEvent *event) +{ + bool ret = false; + + if (event->type == GDK_BUTTON_PRESS) { + if (!are_buttons_1_and_3_on(event) && event->button.button == 3 && + !((event->button.state & GDK_SHIFT_MASK) || (event->button.state & GDK_CONTROL_MASK))) { + menu_popup(event); + ret = true; + } else if (event->button.button == 1 && shape_editor && shape_editor->has_knotholder()) { + // This allows users to select an arbitary position in a pattern to edit on canvas. + auto knotholder = shape_editor->knotholder; + auto point = Geom::Point(event->button.x, event->button.y); + if (_desktop->getItemAtPoint(point, true) == knotholder->getItem()) { + ret = knotholder->set_item_clickpos(_desktop->w2d(point) * _desktop->dt2doc()); + } + } + } + + return ret; +} + +/** + * Returns true if we're hovering above a knot (needed because we don't want to pre-snap in that case). + */ +bool ToolBase::sp_event_context_knot_mouseover() const +{ + if (shape_editor) { + return shape_editor->knot_mouseover(); + } + + return false; +} + +/** + * Enables/disables the ToolBase's SelCue. + */ +void ToolBase::enableSelectionCue(bool enable) +{ + if (enable) { + if (!_selcue) { + _selcue = new Inkscape::SelCue(_desktop); + } + } else { + delete _selcue; + _selcue = nullptr; + } +} + +/* + * Enables/disables the ToolBase's GrDrag. + */ +void ToolBase::enableGrDrag(bool enable) +{ + if (enable) { + if (!_grdrag) { + _grdrag = new GrDrag(_desktop); + } + } else { + if (_grdrag) { + delete _grdrag; + _grdrag = nullptr; + } + } +} + +/** + * Delete a selected GrDrag point + */ +bool ToolBase::deleteSelectedDrag(bool just_one) +{ + if (_grdrag && !_grdrag->selected.empty()) { + _grdrag->deleteSelected(just_one); + return true; + } + return false; +} + +/** + * Return true if there is a gradient drag. + */ +bool ToolBase::hasGradientDrag() const +{ + return _grdrag && _grdrag->isNonEmpty(); +} + +/** + * Grab events from the Canvas Catchall. (Common configuration.) + */ +void ToolBase::grabCanvasEvents(Gdk::EventMask mask) +{ + _desktop->getCanvasCatchall()->grab(mask); // Cursor is null. +} + +/** + * Ungrab events from the Canvas Catchall. (Common configuration.) + */ +void ToolBase::ungrabCanvasEvents() +{ + _desktop->snapindicator->remove_snaptarget(); + _desktop->getCanvasCatchall()->ungrab(); +} + +/** Enable (or disable) high precision for motion events + * + * This is intended to be used by drawing tools, that need to process motion events with high accuracy + * and high update rate (for example free hand tools) + * + * With standard accuracy some intermediate motion events might be discarded + * + * Call this function when an operation that requires high accuracy is started (e.g. mouse button is pressed + * to draw a line). Make sure to call it again and restore standard precision afterwards. **/ +void ToolBase::set_high_motion_precision(bool high_precision) +{ + if (auto window = _desktop->getToplevel()->get_window()) { + window->set_event_compression(!high_precision); + } +} + +Geom::Point ToolBase::setup_for_drag_start(GdkEvent *ev) +{ + xp = ev->button.x; + yp = ev->button.y; + within_tolerance = true; + + auto const p = Geom::Point(ev->button.x, ev->button.y); + item_to_select = Inkscape::UI::Tools::sp_event_context_find_item(_desktop, p, ev->button.state & GDK_MOD1_MASK, true); + return _desktop->w2d(p); +} + +/** + * Calls virtual set() function of ToolBase. + */ +void sp_event_context_read(ToolBase *ec, char const *key) +{ + if (!ec || !key) return; + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + Inkscape::Preferences::Entry val = prefs->getEntry(ec->getPrefsPath() + '/' + key); + ec->set(val); +} + +/** + * Handles snapping events for all tools and then passes to tool_root_handler. + */ +gint ToolBase::start_root_handler(GdkEvent *event) +{ +#ifdef EVENT_DEBUG + ui_dump_event(reinterpret_cast<GdkEvent *>(event), "ToolBase::start_root_handler"); +#endif + + if (!_uses_snap) { + return tool_root_handler(event); + } + + switch (event->type) { + case GDK_MOTION_NOTIFY: + snap_delay_handler(nullptr, nullptr, reinterpret_cast<GdkEventMotion*>(event), + DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER); + break; + case GDK_BUTTON_RELEASE: + // If we have any pending snapping action, then invoke it now + process_delayed_snap_event(); + break; + case GDK_BUTTON_PRESS: + case GDK_2BUTTON_PRESS: + case GDK_3BUTTON_PRESS: + // Snapping will be on hold if we're moving the mouse at high speeds. When starting + // drawing a new shape we really should snap though. + _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); + break; + default: + break; + } + + return tool_root_handler(event); +} + +/** + * Calls the right tool's event handler, depending on the selected tool and state. + */ +gint ToolBase::tool_root_handler(GdkEvent *event) +{ +#ifdef EVENT_DEBUG + ui_dump_event(reinterpret_cast<GdkEvent *>(event), "tool_root_handler"); +#endif + gint ret = 0; + + // Just set the on buttons for now. later, behave as intended. + set_on_buttons(event); + + // refresh coordinates UI here while 'event' is still valid + set_event_location(_desktop, event); + + // Panning has priority over tool-specific event handling + if (is_panning()) { + ret = ToolBase::root_handler(event); + } else { + ret = root_handler(event); + } + + // at this point 'event' could be deleted already (after ctrl+w document close) + + return ret; +} + +/** + * Starts handling item snapping and pass to virtual_item_handler afterwards. + */ +gint ToolBase::start_item_handler(SPItem *item, GdkEvent *event) +{ + if (!_uses_snap) { + return virtual_item_handler(item, event); + } + + switch (event->type) { + case GDK_MOTION_NOTIFY: + snap_delay_handler(item, nullptr, reinterpret_cast<GdkEventMotion*>(event), + DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER); + break; + case GDK_BUTTON_RELEASE: + // If we have any pending snapping action, then invoke it now + process_delayed_snap_event(); + break; + case GDK_BUTTON_PRESS: + case GDK_2BUTTON_PRESS: + case GDK_3BUTTON_PRESS: + // Snapping will be on hold if we're moving the mouse at high speeds. When starting + // drawing a new shape we really should snap though. + _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); + break; + default: + break; + } + + return this->virtual_item_handler(item, event); +} + +gint ToolBase::virtual_item_handler(SPItem *item, GdkEvent *event) +{ + gint ret = false; + + // Just set the on buttons for now. later, behave as intended. + set_on_buttons(event); + + // Panning has priority over tool-specific event handling + if (is_panning()) { + ret = ToolBase::item_handler(item, event); + } else { + ret = item_handler(item, event); + } + + if (!ret) { + ret = tool_root_handler(event); + } else { + set_event_location(_desktop, event); + } + + return ret; +} + +/** + * Shows coordinates on status bar. + */ +static void set_event_location(SPDesktop *desktop, GdkEvent *event) +{ + if (event->type != GDK_MOTION_NOTIFY) { + return; + } + + auto const button_w = Geom::Point(event->button.x, event->button.y); + auto const button_dt = desktop->w2d(button_w); + desktop->set_coordinate_status(button_dt); +} + +//------------------------------------------------------------------- +/** + * Create popup menu and tell Gtk to show it. + */ +void ToolBase::menu_popup(GdkEvent *event, SPObject *obj) +{ + + if (!obj) { + if (event->type == GDK_KEY_PRESS && !_desktop->getSelection()->isEmpty()) { + obj = _desktop->getSelection()->items().front(); + } else { + // Using the same function call used on left click in sp_select_context_item_handler() to get top of z-order + // fixme: sp_canvas_arena should set the top z-order object as arena->active + auto p = Geom::Point(event->button.x, event->button.y); + obj = sp_event_context_find_item (_desktop, p, false, false); + } + } + + auto menu = new ContextMenu(_desktop, obj); + menu->attach_to_widget(*_desktop->getCanvas()); // So actions work! + menu->show(); + + switch (event->type) { + case GDK_BUTTON_PRESS: + case GDK_KEY_PRESS: + menu->popup_at_pointer(event); + break; + default: + break; + } +} + +/** + * Show tool context specific modifier tip. + */ +void sp_event_show_modifier_tip(Inkscape::MessageContext *message_context, + GdkEvent *event, char const *ctrl_tip, char const *shift_tip, + char const *alt_tip) { + guint keyval = get_latin_keyval(&event->key); + + bool ctrl = ctrl_tip && (MOD__CTRL(event) || keyval == GDK_KEY_Control_L || keyval == GDK_KEY_Control_R); + bool shift = shift_tip && (MOD__SHIFT(event) || keyval == GDK_KEY_Shift_L || keyval == GDK_KEY_Shift_R); + bool alt = alt_tip && (MOD__ALT(event) || keyval == GDK_KEY_Alt_L || keyval == GDK_KEY_Alt_R + || keyval == GDK_KEY_Meta_L || keyval == GDK_KEY_Meta_R); + + char *tip = g_strdup_printf("%s%s%s%s%s", ctrl ? ctrl_tip : "", + ctrl && (shift || alt) ? "; " : "", + shift ? shift_tip : "", + (ctrl || shift) && alt ? "; " : "", + alt ? alt_tip : ""); + + if (std::strlen(tip) > 0) { + message_context->flash(Inkscape::INFORMATION_MESSAGE, tip); + } + + g_free(tip); +} + +/** + * Try to determine the keys group of Latin layout. + * Check available keymap entries for Latin 'a' key and find the minimal integer value. + */ +static void update_latin_keys_group() +{ + GdkKeymapKey* keys; + gint n_keys; + + latin_keys_group_valid = FALSE; + latin_keys_groups.clear(); + + if (gdk_keymap_get_entries_for_keyval(Gdk::Display::get_default()->get_keymap(), GDK_KEY_a, &keys, &n_keys)) { + for (int i = 0; i < n_keys; i++) { + latin_keys_groups.insert(keys[i].group); + + if (!latin_keys_group_valid || keys[i].group < latin_keys_group) { + latin_keys_group = keys[i].group; + latin_keys_group_valid = true; + } + } + g_free(keys); + } +} + +/** + * Initialize Latin keys group handling. + */ +void init_latin_keys_group() +{ + g_signal_connect(G_OBJECT(Gdk::Display::get_default()->get_keymap()), "keys-changed", G_CALLBACK(update_latin_keys_group), nullptr); + update_latin_keys_group(); +} + +/** + * Return the keyval corresponding to the key event in Latin group. + * + * Use this instead of simply event->keyval, so that your keyboard shortcuts + * work regardless of layouts (e.g., in Cyrillic). + */ +guint get_latin_keyval(GdkEventKey const *event, guint *consumed_modifiers /*= nullptr*/) +{ + guint keyval = 0; + GdkModifierType modifiers; + gint group = latin_keys_group_valid ? latin_keys_group : event->group; + + if (latin_keys_groups.count(event->group)) { + // Keyboard group is a latin layout, so just use it. + group = event->group; + } + + gdk_keymap_translate_keyboard_state( + Gdk::Display::get_default()->get_keymap(), + event->hardware_keycode, (GdkModifierType) event->state, group, + &keyval, nullptr, nullptr, &modifiers); + + if (consumed_modifiers) { + *consumed_modifiers = modifiers; + } +#ifndef __APPLE__ + // on macOS <option> key inserts special characters and below condition fires all the time + if (keyval != event->keyval) { + std::cerr << "get_latin_keyval: OH OH OH keyval did change! " + << " keyval: " << keyval << " (" << (char)keyval << ")" + << " event->keyval: " << event->keyval << "(" << (char)event->keyval << ")" << std::endl; + } +#endif + + return keyval; +} + +/** + * Returns item at point p in desktop. + * + * If state includes alt key mask, cyclically selects under; honors + * into_groups. + */ +SPItem *sp_event_context_find_item(SPDesktop *desktop, Geom::Point const &p, + bool select_under, bool into_groups) +{ + SPItem *item = nullptr; + + if (select_under) { + auto tmp = desktop->getSelection()->items(); + std::vector<SPItem *> vec(tmp.begin(), tmp.end()); + SPItem *selected_at_point = desktop->getItemFromListAtPointBottom(vec, p); + item = desktop->getItemAtPoint(p, into_groups, selected_at_point); + if (!item) { // we may have reached bottom, flip over to the top + item = desktop->getItemAtPoint(p, into_groups, nullptr); + } + } else { + item = desktop->getItemAtPoint(p, into_groups, nullptr); + } + + return item; +} + +/** + * Returns item if it is under point p in desktop, at any depth; otherwise returns NULL. + * + * Honors into_groups. + */ +SPItem *sp_event_context_over_item(SPDesktop *desktop, SPItem *item, Geom::Point const &p) +{ + std::vector<SPItem*> temp; + temp.push_back(item); + SPItem *item_at_point = desktop->getItemFromListAtPointBottom(temp, p); + return item_at_point; +} + +ShapeEditor *sp_event_context_get_shape_editor(ToolBase *ec) +{ + return ec->shape_editor; +} + +/** + * Analyses the current event, calculates the mouse speed, turns snapping off (temporarily) if the + * mouse speed is above a threshold, and stores the current event such that it can be re-triggered when needed + * (re-triggering is controlled by a timeout). + * + * @param item Pointer that store a reference to a canvas or to an item. + * @param item2 Another pointer, storing a reference to a knot or controlpoint. + * @param event Pointer to the motion event. + * @param origin Identifier (enum) specifying where the delay (and the call to this method) were initiated. + */ +void ToolBase::snap_delay_handler(gpointer item, gpointer item2, GdkEventMotion const *event, DelayedSnapEvent::DelayedSnapEventOrigin origin) +{ + static guint32 prev_time; + static std::optional<Geom::Point> prev_pos; + + if (!_uses_snap || _dse_callback_in_process) { + return; + } + + // Snapping occurs when dragging with the left mouse button down, or when hovering e.g. in the pen tool with left mouse button up + bool const c1 = event->state & GDK_BUTTON2_MASK; // We shouldn't hold back any events when other mouse buttons have been + bool const c2 = event->state & GDK_BUTTON3_MASK; // pressed, e.g. when scrolling with the middle mouse button; if we do then + // Inkscape will get stuck in an unresponsive state + bool const c3 = dynamic_cast<Inkscape::UI::Tools::CalligraphicTool*>(this); + // The snap delay will repeat the last motion event, which will lead to + // erroneous points in the calligraphy context. And because we don't snap + // in this context, we might just as well disable the snap delay all together + bool const c4 = is_panning(); // Don't snap while panning + + if (c1 || c2 || c3 || c4) { + // Make sure that we don't send any pending snap events to a context if we know in advance + // that we're not going to snap any way (e.g. while scrolling with middle mouse button) + // Any motion event might affect the state of the context, leading to unexpected behavior + discard_delayed_snap_event(); + } else if (getDesktop() && getDesktop()->namedview->snap_manager.snapprefs.getSnapEnabledGlobally()) { + // Snap when speed drops below e.g. 0.02 px/msec, or when no motion events have occurred for some period. + // i.e. snap when we're at stand still. A speed threshold enforces snapping for tablets, which might never + // be fully at stand still and might keep spitting out motion events. + getDesktop()->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); // put snapping on hold + + Geom::Point event_pos(event->x, event->y); + guint32 event_t = gdk_event_get_time((GdkEvent *) event); + + if (prev_pos) { + Geom::Coord dist = Geom::L2(event_pos - *prev_pos); + guint32 delta_t = event_t - prev_time; + double speed = delta_t > 0 ? dist / delta_t : 1000; + //std::cout << "Mouse speed = " << speed << " px/msec " << std::endl; + if (speed > 0.02) { // Jitter threshold, might be needed for tablets + // We're moving fast, so postpone any snapping until the next GDK_MOTION_NOTIFY event. We + // will keep on postponing the snapping as long as the speed is high. + // We must snap at some point in time though, so set a watchdog timer at some time from + // now, just in case there's no future motion event that drops under the speed limit (when + // stopping abruptly) + _dse.emplace(this, item, item2, event, origin); + _schedule_delayed_snap_event(); // watchdog is reset, i.e. pushed forward in time + // If the watchdog expires before a new motion event is received, we will snap (as explained + // above). This means however that when the timer is too short, we will always snap and that the + // speed threshold is ineffective. In the extreme case the delay is set to zero, and snapping will + // be immediate, as it used to be in the old days ;-). + } else { // Speed is very low, so we're virtually at stand still + // But if we're really standing still, then we should snap now. We could use some low-pass filtering, + // otherwise snapping occurs for each jitter movement. For this filtering we'll leave the watchdog to expire, + // snap, and set a new watchdog again. + if (!_dse) { // no watchdog has been set + // it might have already expired, so we'll set a new one; the snapping frequency will be limited this way + _dse.emplace(this, item, item2, event, origin); + _schedule_delayed_snap_event(); + } // else: watchdog has been set before and we'll wait for it to expire + } + } else { + // This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog + g_assert(!_dse); + _dse.emplace(this, item, item2, event, origin); + _schedule_delayed_snap_event(); + } + + prev_pos = event_pos; + prev_time = event_t; + } +} + +/** + * When the delayed snap event timer expires, this method will be called and will re-inject the last motion + * event in an appropriate place, with snapping being turned on again. + */ +void ToolBase::process_delayed_snap_event() +{ + // Snap NOW! For this the "postponed" flag will be reset and the last motion event will be repeated + + _dse_timeout_conn.disconnect(); + + if (!_dse) { + // This might occur when this method is called directly, i.e. not through the timer + // E.g. on GDK_BUTTON_RELEASE in start_root_handler() + return; + } + + auto dt = getDesktop(); + if (!dt) { + _dse.reset(); + return; + } + + _dse_callback_in_process = true; + dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); + + // Depending on where the delayed snap event originated from, we will inject it back at its origin. + // The switch below takes care of that and prepares the relevant parameters. + switch (_dse->getOrigin()) { + case DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER: + tool_root_handler(_dse->getEvent()); + break; + case DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER: { + auto item = reinterpret_cast<SPItem*>(_dse->getItem()); + if (item) { + virtual_item_handler(item, _dse->getEvent()); + } + break; + } + case DelayedSnapEvent::KNOT_HANDLER: { + auto knot = reinterpret_cast<SPKnot*>(_dse->getItem2()); + check_if_knot_deleted(knot); + if (knot) { + bool was_grabbed = knot->is_grabbed(); + knot->setFlag(SP_KNOT_GRABBED, true); // Must be grabbed for Inkscape::SelTrans::handleRequest() to pass + sp_knot_handler_request_position(_dse->getEvent(), knot); + knot->setFlag(SP_KNOT_GRABBED, was_grabbed); + } + break; + } + case DelayedSnapEvent::CONTROL_POINT_HANDLER: { + using Inkscape::UI::ControlPoint; + auto point = reinterpret_cast<ControlPoint*>(_dse->getItem2()); + if (point) { + if (point->position().isFinite() && dt == point->_desktop) { + point->_eventHandler(this, _dse->getEvent()); + } else { + //workaround: + //[Bug 781893] Crash after moving a Bezier node after Knot path effect? + // --> at some time, some point with X = 0 and Y = nan (not a number) is created ... + // even so, the desktop pointer is invalid and equal to 0xff + g_warning("encountered non-finite point when evaluating snapping callback"); + } + } + break; + } + case DelayedSnapEvent::GUIDE_HANDLER: { + auto guideline = reinterpret_cast<CanvasItemGuideLine*>(_dse->getItem()); + auto guide = reinterpret_cast<SPGuide*> (_dse->getItem2()); + if (guideline && guide) { + sp_dt_guide_event(_dse->getEvent(), guideline, guide); + } + break; + } + case DelayedSnapEvent::GUIDE_HRULER: + case DelayedSnapEvent::GUIDE_VRULER: { + gpointer item = _dse->getItem(); + auto widget = reinterpret_cast<Gtk::Widget*>(_dse->getItem2()); + if (item && widget) { + g_assert(GTK_IS_WIDGET(item)); + bool horiz = _dse->getOrigin() == DelayedSnapEvent::GUIDE_HRULER; + SPDesktopWidget::ruler_event(GTK_WIDGET(item), _dse->getEvent(), SP_DESKTOP_WIDGET(widget), horiz); + } + break; + } + default: + g_warning("Origin of snap-delay event has not been defined!"); + break; + } + + _dse_callback_in_process = false; + _dse.reset(); +} + +/** + * If a delayed snap event has been scheduled, this function will cancel it. + */ +void ToolBase::discard_delayed_snap_event() +{ + _dse_timeout_conn.disconnect(); + _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); + _dse.reset(); +} + +/** + * Internal function used to set process_delayed_snap_event() to occur a given delay in the future + * from now. Subsequent calls will reset the timer. Calling process_delayed_snap_event() manually + * will cancel the timer. + */ +void ToolBase::_schedule_delayed_snap_event() +{ + // Get timeout value in seconds. + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double value = prefs->getDoubleLimited("/options/snapdelay/value", 0, 0, 1000); + + // If the timeout value is too large, we assume it comes from an old preferences file + // where it used to be measured in milliseconds, and convert it appropriately. + if (value > 1.0) { + value /= 1000.0; // convert milliseconds to seconds + } + + _dse_timeout_conn.disconnect(); + _dse_timeout_conn = Glib::signal_timeout().connect([this] { + process_delayed_snap_event(); + return false; // one-shot + }, value * 1000.0); +} + +} // namespace Tools +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: + */ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |