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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Main event handling, and related helper functions.
+ *
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * Frank Felfe <innerspace@iname.com>
+ * bulia byak <buliabyak@users.sf.net>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Kris De Gussem <Kris.DeGussem@gmail.com>
+ *
+ * Copyright (C) 1999-2012 authors
+ * Copyright (C) 2001-2002 Ximian, Inc.
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <gdk/gdkkeysyms.h>
+#include <gdkmm/display.h>
+#include <glibmm/i18n.h>
+
+#include <set>
+
+#include "desktop-events.h"
+#include "desktop-style.h"
+#include "desktop.h"
+#include "file.h"
+#include "gradient-drag.h"
+#include "layer-manager.h"
+#include "message-context.h"
+#include "rubberband.h"
+#include "selcue.h"
+#include "selection-chemistry.h"
+#include "selection.h"
+
+#include "actions/actions-tools.h"
+
+#include "display/control/canvas-item-catchall.h" // Grab/Ungrab
+#include "display/control/snap-indicator.h"
+
+#include "include/gtkmm_version.h"
+#include "include/macros.h"
+
+#include "object/sp-guide.h"
+
+#include "ui/contextmenu.h"
+#include "ui/cursor-utils.h"
+#include "ui/event-debug.h"
+#include "ui/interface.h"
+#include "ui/knot/knot.h"
+#include "ui/knot/knot-holder.h"
+#include "ui/knot/knot-ptr.h"
+#include "ui/modifiers.h"
+#include "ui/shape-editor.h"
+#include "ui/shortcuts.h"
+
+#include "ui/tool/commit-events.h"
+#include "ui/tool/control-point.h"
+#include "ui/tool/event-utils.h"
+#include "ui/tool/shape-record.h"
+#include "ui/tools/calligraphic-tool.h"
+#include "ui/tools/dropper-tool.h"
+#include "ui/tools/lpe-tool.h"
+#include "ui/tools/node-tool.h"
+#include "ui/tools/select-tool.h"
+#include "ui/tools/tool-base.h"
+#include "ui/widget/canvas.h"
+
+#include "widgets/desktop-widget.h"
+
+// globals for temporary switching to selector by space
+static bool selector_toggled = FALSE;
+static Glib::ustring switch_selector_to;
+
+// globals for temporary switching to dropper by 'D'
+static bool dropper_toggled = FALSE;
+static Glib::ustring switch_dropper_to;
+
+// globals for keeping track of keyboard scroll events in order to accelerate
+static guint32 scroll_event_time = 0;
+static double scroll_multiply = 1;
+static unsigned scroll_keyval = 0;
+
+// globals for key processing
+static bool latin_keys_group_valid = FALSE;
+static int latin_keys_group;
+static std::set<int> latin_keys_groups;
+
+namespace Inkscape {
+namespace UI {
+namespace Tools {
+
+static void set_event_location(SPDesktop *desktop, GdkEvent *event);
+
+ToolBase::ToolBase(SPDesktop *desktop, std::string prefs_path, std::string cursor_filename, bool uses_snap)
+ : _prefs_path(std::move(prefs_path))
+ , _cursor_filename("none")
+ , _cursor_default(std::move(cursor_filename))
+ , _uses_snap(uses_snap)
+ , _desktop(desktop)
+{
+ pref_observer = Inkscape::Preferences::PreferencesObserver::create(_prefs_path, [this] (auto &val) { set(val); });
+ set_cursor(_cursor_default);
+ _desktop->getCanvas()->grab_focus();
+
+ message_context = std::make_unique<Inkscape::MessageContext>(desktop->messageStack());
+
+ // Make sure no delayed snapping events are carried over after switching tools
+ // (this is only an additional safety measure against sloppy coding, because each
+ // tool should take care of this by itself)
+ discard_delayed_snap_event();
+}
+
+ToolBase::~ToolBase()
+{
+ enableSelectionCue(false);
+ _dse_timeout_conn.disconnect();
+}
+
+/**
+ * Called by our pref_observer if a preference has been changed.
+ */
+void ToolBase::set(Inkscape::Preferences::Entry const &/*val*/)
+{
+}
+
+SPGroup *ToolBase::currentLayer() const
+{
+ return _desktop->layerManager().currentLayer();
+}
+
+/**
+ * Sets the current cursor to the given filename. Does not readload if not changed.
+ */
+void ToolBase::set_cursor(std::string filename)
+{
+ if (filename != _cursor_filename) {
+ _cursor_filename = filename;
+ use_tool_cursor();
+ }
+}
+
+/**
+ * Returns the Gdk Cursor for the given filename
+ *
+ * WARNING: currently this changes the window cursor, see load_svg_cursor
+ */
+Glib::RefPtr<Gdk::Cursor> ToolBase::get_cursor(Glib::RefPtr<Gdk::Window> window, std::string const &filename) const
+{
+ bool fillHasColor = false;
+ bool strokeHasColor = false;
+ guint32 fillColor = sp_desktop_get_color_tool(_desktop, getPrefsPath(), true, &fillHasColor);
+ guint32 strokeColor = sp_desktop_get_color_tool(_desktop, getPrefsPath(), false, &strokeHasColor);
+ double fillOpacity = fillHasColor ? sp_desktop_get_opacity_tool(_desktop, getPrefsPath(), true) : 1.0;
+ double strokeOpacity = strokeHasColor ? sp_desktop_get_opacity_tool(_desktop, getPrefsPath(), false) : 1.0;
+
+ return load_svg_cursor(window->get_display(), window, filename,
+ fillColor, strokeColor, fillOpacity, strokeOpacity);
+}
+
+/**
+ * Uses the saved cursor, based on the saved filename.
+ */
+void ToolBase::use_tool_cursor()
+{
+ if (auto window = _desktop->getCanvas()->get_window()) {
+ _cursor = get_cursor(window, _cursor_filename);
+ window->set_cursor(_cursor);
+ }
+ _desktop->waiting_cursor = false;
+}
+
+/**
+ * Set the cursor to this specific one, don't remember it.
+ *
+ * If RefPtr is empty, sets the remembered cursor (reverting it)
+ */
+void ToolBase::use_cursor(Glib::RefPtr<Gdk::Cursor> cursor)
+{
+ if (auto window = _desktop->getCanvas()->get_window()) {
+ window->set_cursor(cursor ? cursor : _cursor);
+ }
+}
+
+/**
+ * Gobbles next key events on the queue with the same keyval and mask. Returns the number of events consumed.
+ */
+gint gobble_key_events(guint keyval, guint mask) {
+ GdkEvent *event_next;
+ gint i = 0;
+
+ event_next = gdk_event_get();
+ // while the next event is also a key notify with the same keyval and mask,
+ while (event_next && (event_next->type == GDK_KEY_PRESS || event_next->type
+ == GDK_KEY_RELEASE) && event_next->key.keyval == keyval && (!mask
+ || (event_next->key.state & mask))) {
+ if (event_next->type == GDK_KEY_PRESS)
+ i++;
+ // kill it
+ gdk_event_free(event_next);
+ // get next
+ event_next = gdk_event_get();
+ }
+ // otherwise, put it back onto the queue
+ if (event_next)
+ gdk_event_put(event_next);
+
+ return i;
+}
+
+/**
+ * Gobbles next motion notify events on the queue with the same mask. Returns the number of events consumed.
+ */
+void gobble_motion_events(guint mask) {
+ GdkEvent *event_next;
+
+ event_next = gdk_event_get();
+ // while the next event is also a key notify with the same keyval and mask,
+ while (event_next && event_next->type == GDK_MOTION_NOTIFY
+ && (event_next->motion.state & mask)) {
+ // kill it
+ gdk_event_free(event_next);
+ // get next
+ event_next = gdk_event_get();
+ }
+ // otherwise, put it back onto the queue
+ if (event_next)
+ gdk_event_put(event_next);
+}
+
+/**
+ * Toggles current tool between active tool and selector tool.
+ * Subroutine of sp_event_context_private_root_handler().
+ */
+static void sp_toggle_selector(SPDesktop *dt) {
+
+ if (!dt->event_context) {
+ return;
+ }
+
+ if (dynamic_cast<Inkscape::UI::Tools::SelectTool *>(dt->event_context)) {
+ if (selector_toggled) {
+ set_active_tool(dt, switch_selector_to);
+ selector_toggled = false;
+ }
+ } else {
+ selector_toggled = TRUE;
+ switch_selector_to = get_active_tool(dt);
+ set_active_tool(dt, "Select");
+ }
+}
+
+/**
+ * Toggles current tool between active tool and dropper tool.
+ * Subroutine of sp_event_context_private_root_handler().
+ */
+void sp_toggle_dropper(SPDesktop *dt)
+{
+ if (!dt->event_context) {
+ return;
+ }
+
+ if (dynamic_cast<Inkscape::UI::Tools::DropperTool *>(dt->event_context)) {
+ if (dropper_toggled) {
+ set_active_tool(dt, switch_dropper_to);
+ dropper_toggled = FALSE;
+ }
+ } else {
+ dropper_toggled = TRUE;
+ switch_dropper_to = get_active_tool(dt);
+ set_active_tool(dt, "Dropper");
+ }
+}
+
+/**
+ * Calculates and keeps track of scroll acceleration.
+ * Subroutine of sp_event_context_private_root_handler().
+ */
+static double accelerate_scroll(GdkEvent *event, double acceleration)
+{
+ auto time_diff = event->key.time - scroll_event_time;
+
+ /* key pressed within 500ms ? (1/2 second) */
+ if (time_diff > 500 || event->key.keyval != scroll_keyval) {
+ scroll_multiply = 1; // abort acceleration
+ } else {
+ scroll_multiply += acceleration; // continue acceleration
+ }
+
+ scroll_event_time = event->key.time;
+ scroll_keyval = event->key.keyval;
+
+ return scroll_multiply;
+}
+
+/** Moves the selected points along the supplied unit vector according to
+ * the modifier state of the supplied event. */
+bool ToolBase::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir)
+{
+ if (held_control(event)) return false;
+ unsigned num = 1 + gobble_key_events(shortcut_key(event), 0);
+ Geom::Point delta = dir * num;
+
+ if (held_shift(event)) {
+ delta *= 10;
+ }
+
+ if (held_alt(event)) {
+ delta /= _desktop->current_zoom();
+ } else {
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000, "px");
+ delta *= nudge;
+ }
+
+ bool moved = false;
+ if (shape_editor && shape_editor->has_knotholder()) {
+ KnotHolder * knotholder = shape_editor->knotholder;
+ if (knotholder && knotholder->knot_selected()) {
+ knotholder->transform_selected(Geom::Translate(delta));
+ moved = true;
+ }
+ } else {
+ auto nt = dynamic_cast<Inkscape::UI::Tools::NodeTool *>(_desktop->event_context);
+ if (nt) {
+ for (auto &_shape_editor : nt->_shape_editors) {
+ ShapeEditor *shape_editor = _shape_editor.second.get();
+ if (shape_editor && shape_editor->has_knotholder()) {
+ KnotHolder * knotholder = shape_editor->knotholder;
+ if (knotholder && knotholder->knot_selected()) {
+ knotholder->transform_selected(Geom::Translate(delta));
+ moved = true;
+ }
+ }
+ }
+ }
+ }
+
+ return moved;
+}
+
+bool ToolBase::root_handler(GdkEvent *event)
+{
+
+#ifdef EVENT_DUMP
+ ui_dump_event (event, "ToolBase::root_handler");
+#endif
+
+ static Geom::Point button_w;
+ static unsigned int panning_cursor = 0;
+ static unsigned int zoom_rb = 0;
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ /// @todo Remove redundant /value in preference keys
+ tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100);
+ bool allow_panning = prefs->getBool("/options/spacebarpans/value");
+ bool ret = false;
+
+ auto compute_angle = [&] {
+ // Hack: Undo coordinate transformation applied by canvas to get events back to window coordinates.
+ // Real solution: Move all this functionality out of this file to somewhere higher up in the chain.
+ auto cursor = Geom::Point(event->motion.x, event->motion.y) * _desktop->canvas->get_geom_affine().inverse() * _desktop->canvas->get_affine() - _desktop->canvas->get_pos();
+ return Geom::deg_from_rad(Geom::atan2(cursor - Geom::Point(_desktop->canvas->get_dimensions()) / 2.0));
+ };
+
+ switch (event->type) {
+ case GDK_2BUTTON_PRESS:
+ if (panning) {
+ panning = PANNING_NONE;
+ ungrabCanvasEvents();
+ ret = true;
+ } else {
+ /* sp_desktop_dialog(); */
+ }
+ break;
+
+ case GDK_BUTTON_PRESS:
+ // save drag origin
+ xp = event->button.x;
+ yp = event->button.y;
+ within_tolerance = true;
+
+ button_w = Geom::Point(event->button.x, event->button.y);
+
+ switch (event->button.button) {
+ case 1:
+ // TODO Does this make sense? Panning starts on passive mouse motion while space
+ // bar is pressed, it's not necessary to press the mouse button.
+ if (is_space_panning()) {
+ // When starting panning, make sure there are no snap events pending because these might disable the panning again
+ if (_uses_snap) {
+ discard_delayed_snap_event();
+ }
+ panning = PANNING_SPACE_BUTTON1;
+
+ grabCanvasEvents(Gdk::KEY_RELEASE_MASK |
+ Gdk::BUTTON_RELEASE_MASK |
+ Gdk::POINTER_MOTION_MASK );
+
+ ret = true;
+ }
+ break;
+
+ case 2:
+ if ((event->button.state & GDK_CONTROL_MASK) && !_desktop->get_rotation_lock()) {
+ // Canvas ctrl + middle-click to rotate
+ rotating = true;
+
+ start_angle = current_angle = compute_angle();
+
+ grabCanvasEvents(Gdk::KEY_PRESS_MASK |
+ Gdk::KEY_RELEASE_MASK |
+ Gdk::BUTTON_RELEASE_MASK |
+ Gdk::POINTER_MOTION_MASK);
+
+ } else if (event->button.state & GDK_SHIFT_MASK) {
+ zoom_rb = 2;
+ } else {
+ // When starting panning, make sure there are no snap events pending because these might disable the panning again
+ if (_uses_snap) {
+ discard_delayed_snap_event();
+ }
+ panning = PANNING_BUTTON2;
+
+ grabCanvasEvents(Gdk::BUTTON_RELEASE_MASK |
+ Gdk::POINTER_MOTION_MASK );
+ }
+
+ ret = true;
+ break;
+
+ case 3:
+ if (event->button.state & (GDK_SHIFT_MASK | GDK_CONTROL_MASK)) {
+ // When starting panning, make sure there are no snap events pending because these might disable the panning again
+ if (_uses_snap) {
+ discard_delayed_snap_event();
+ }
+ panning = PANNING_BUTTON3;
+
+ grabCanvasEvents(Gdk::BUTTON_RELEASE_MASK |
+ Gdk::POINTER_MOTION_MASK );
+ ret = true;
+ } else if (!are_buttons_1_and_3_on(event)) {
+ menu_popup(event);
+ ret = true;
+ }
+ break;
+
+ default:
+ break;
+ }
+ break;
+
+ case GDK_MOTION_NOTIFY:
+ if (panning) {
+ if (panning == 4 && !xp && !yp) {
+ // <Space> + mouse panning started, save location and grab canvas
+ xp = event->motion.x;
+ yp = event->motion.y;
+ button_w = Geom::Point(event->motion.x, event->motion.y);
+
+ grabCanvasEvents(Gdk::KEY_RELEASE_MASK |
+ Gdk::BUTTON_RELEASE_MASK |
+ Gdk::POINTER_MOTION_MASK );
+ }
+
+ if ((panning == 2 && !(event->motion.state & GDK_BUTTON2_MASK)) ||
+ (panning == 1 && !(event->motion.state & GDK_BUTTON1_MASK)) ||
+ (panning == 3 && !(event->motion.state & GDK_BUTTON3_MASK)))
+ {
+ // Gdk seems to lose button release for us sometimes :-(
+ panning = PANNING_NONE;
+ ungrabCanvasEvents();
+ ret = true;
+ } else {
+ // To fix https://bugs.launchpad.net/inkscape/+bug/1458200
+ // we increase the tolerance because no sensible data for panning
+ if (within_tolerance &&
+ std::abs((int)event->motion.x - xp) < tolerance * 3 &&
+ std::abs((int)event->motion.y - yp) < tolerance * 3)
+ {
+ // do not drag if we're within tolerance from origin
+ break;
+ }
+
+ // Once the user has moved farther than tolerance from
+ // the original location (indicating they intend to move
+ // the object, not click), then always process the motion
+ // notify coordinates as given (no snapping back to origin)
+ within_tolerance = false;
+
+ // gobble subsequent motion events to prevent "sticking"
+ // when scrolling is slow
+ gobble_motion_events( panning == 2
+ ? GDK_BUTTON2_MASK
+ : panning == 1
+ ? GDK_BUTTON1_MASK
+ : GDK_BUTTON3_MASK);
+
+ if (panning_cursor == 0) {
+ panning_cursor = 1;
+ auto display = _desktop->getCanvas()->get_display();
+ auto window = _desktop->getCanvas()->get_window();
+ auto cursor = Gdk::Cursor::create(display, "move");
+ window->set_cursor(cursor);
+ }
+
+ auto const motion_w = Geom::Point(event->motion.x, event->motion.y);
+ auto const moved_w = motion_w - button_w;
+ _desktop->scroll_relative(moved_w);
+ ret = true;
+ }
+ } else if (zoom_rb) {
+ if (within_tolerance &&
+ std::abs((int)event->motion.x - xp) < tolerance &&
+ std::abs((int)event->motion.y - yp) < tolerance)
+ {
+ break; // do not drag if we're within tolerance from origin
+ }
+
+ // Once the user has moved farther than tolerance from the original location
+ // (indicating they intend to move the object, not click), then always process the
+ // motion notify coordinates as given (no snapping back to origin)
+ within_tolerance = false;
+
+ if (Inkscape::Rubberband::get(_desktop)->is_started()) {
+ auto const motion_w = Geom::Point(event->motion.x, event->motion.y);
+ auto const motion_dt = _desktop->w2d(motion_w);
+
+ Inkscape::Rubberband::get(_desktop)->move(motion_dt);
+ } else {
+ // Start the box where the mouse was clicked, not where it is now
+ // because otherwise our box would be offset by the amount of tolerance.
+ auto const motion_w = Geom::Point(xp, yp);
+ auto const motion_dt = _desktop->w2d(motion_w);
+
+ Inkscape::Rubberband::get(_desktop)->start(_desktop, motion_dt);
+ }
+
+ if (zoom_rb == 2) {
+ gobble_motion_events(GDK_BUTTON2_MASK);
+ }
+ } else if (rotating) {
+ auto angle = compute_angle();
+
+ double constexpr rotation_snap = 15.0;
+ double delta_angle = angle - start_angle;
+ if (event->motion.state & GDK_SHIFT_MASK &&
+ event->motion.state & GDK_CONTROL_MASK) {
+ delta_angle = 0.0;
+ } else if (event->motion.state & GDK_SHIFT_MASK) {
+ delta_angle = std::round(delta_angle / rotation_snap) * rotation_snap;
+ } else if (event->motion.state & GDK_CONTROL_MASK) {
+ // ?
+ } else if (event->motion.state & GDK_MOD1_MASK) {
+ // Decimal raw angle
+ } else {
+ delta_angle = std::floor(delta_angle);
+ }
+ angle = start_angle + delta_angle;
+
+ _desktop->rotate_relative_keep_point(_desktop->w2d(Geom::Rect(_desktop->canvas->get_area_world()).midpoint()),
+ Geom::rad_from_deg(angle - current_angle));
+ current_angle = angle;
+ ret = true;
+ }
+ break;
+
+ case GDK_BUTTON_RELEASE: {
+ bool middle_mouse_zoom = prefs->getBool("/options/middlemousezoom/value");
+
+ xp = yp = 0;
+
+ if (panning_cursor == 1) {
+ panning_cursor = 0;
+ _desktop->getCanvas()->get_window()->set_cursor(_cursor);
+ }
+
+ if (event->button.button == 2 && rotating) {
+ rotating = false;
+ ungrabCanvasEvents();
+ }
+
+ if (middle_mouse_zoom && within_tolerance && (panning || zoom_rb)) {
+ zoom_rb = 0;
+
+ if (panning) {
+ panning = PANNING_NONE;
+ ungrabCanvasEvents();
+ }
+
+ auto const event_w = Geom::Point(event->button.x, event->button.y);
+ auto const event_dt = _desktop->w2d(event_w);
+
+ double const zoom_inc = prefs->getDoubleLimited("/options/zoomincrement/value", M_SQRT2, 1.01, 10);
+
+ _desktop->zoom_relative(event_dt, (event->button.state & GDK_SHIFT_MASK) ? 1 / zoom_inc : zoom_inc);
+ ret = true;
+ } else if (panning == event->button.button) {
+ panning = PANNING_NONE;
+ ungrabCanvasEvents();
+
+ // in slow complex drawings, some of the motion events are lost;
+ // to make up for this, we scroll it once again to the button-up event coordinates
+ // (i.e. canvas will always get scrolled all the way to the mouse release point,
+ // even if few intermediate steps were visible)
+ auto const motion_w = Geom::Point(event->button.x, event->button.y);
+ auto const moved_w = motion_w - button_w;
+
+ _desktop->scroll_relative(moved_w);
+ ret = true;
+ } else if (zoom_rb == event->button.button) {
+ zoom_rb = 0;
+
+ Geom::OptRect const b = Inkscape::Rubberband::get(_desktop)->getRectangle();
+ Inkscape::Rubberband::get(_desktop)->stop();
+
+ if (b && !within_tolerance) {
+ _desktop->set_display_area(*b, 10);
+ }
+
+ ret = true;
+ }
+ }
+ break;
+
+ case GDK_KEY_PRESS: {
+ double const acceleration = prefs->getDoubleLimited("/options/scrollingacceleration/value", 0, 0, 6);
+ int const key_scroll = prefs->getIntLimited("/options/keyscroll/value", 10, 0, 1000);
+
+ switch (get_latin_keyval(&event->key)) {
+ // GDK insists on stealing these keys (F1 for no idea what, tab for cycling widgets
+ // in the editing window). So we resteal them back and run our regular shortcut
+ // invoker on them. Tab is hardcoded. When actions are triggered by tab,
+ // we end up stealing events from GTK widgets.
+ case GDK_KEY_F1:
+ ret = Inkscape::Shortcuts::getInstance().invoke_action(&event->key);
+ break;
+ case GDK_KEY_Tab:
+ sp_selection_item_next(_desktop);
+ ret = true;
+ break;
+ case GDK_KEY_ISO_Left_Tab:
+ sp_selection_item_prev(_desktop);
+ ret = true;
+ break;
+
+ // TODO: make these keys customizable
+ case GDK_KEY_F:
+ case GDK_KEY_f:
+ if (!MOD__SHIFT(event) && !MOD__CTRL(event) && !MOD__ALT(event)) {
+ _desktop->quick_preview(true);
+ ret = true;
+ }
+ break;
+
+ case GDK_KEY_Q:
+ case GDK_KEY_q:
+ if (_desktop->quick_zoomed()) {
+ ret = true;
+ }
+ if (!MOD__SHIFT(event) && !MOD__CTRL(event) && !MOD__ALT(event)) {
+ _desktop->zoom_quick(true);
+ ret = true;
+ }
+ break;
+
+ case GDK_KEY_W:
+ case GDK_KEY_w:
+ case GDK_KEY_F4:
+ /* Close view */
+ if (MOD__CTRL_ONLY(event)) {
+ sp_ui_close_view(nullptr);
+ ret = true;
+ }
+ break;
+
+ case GDK_KEY_Left: // Ctrl Left
+ case GDK_KEY_KP_Left:
+ case GDK_KEY_KP_4:
+ if (MOD__CTRL_ONLY(event)) {
+ int i = std::floor(key_scroll * accelerate_scroll(event, acceleration));
+
+ gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK);
+ _desktop->scroll_relative(Geom::Point(i, 0));
+ } else if (!_keyboardMove(event->key, Geom::Point(-1, 0))) {
+ Inkscape::Shortcuts::getInstance().invoke_action(&event->key);
+ }
+ ret = true;
+ break;
+
+ case GDK_KEY_Up: // Ctrl Up
+ case GDK_KEY_KP_Up:
+ case GDK_KEY_KP_8:
+ if (MOD__CTRL_ONLY(event)) {
+ int i = std::floor(key_scroll * accelerate_scroll(event, acceleration));
+
+ gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK);
+ _desktop->scroll_relative(Geom::Point(0, i));
+ } else if (!_keyboardMove(event->key, Geom::Point(0, -_desktop->yaxisdir()))) {
+ Inkscape::Shortcuts::getInstance().invoke_action(&event->key);
+ }
+ ret = true;
+ break;
+
+ case GDK_KEY_Right: // Ctrl Right
+ case GDK_KEY_KP_Right:
+ case GDK_KEY_KP_6:
+ if (MOD__CTRL_ONLY(event)) {
+ int i = std::floor(key_scroll * accelerate_scroll(event, acceleration));
+
+ gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK);
+ _desktop->scroll_relative(Geom::Point(-i, 0));
+ } else if (!_keyboardMove(event->key, Geom::Point(1, 0))) {
+ Inkscape::Shortcuts::getInstance().invoke_action(&event->key);
+ }
+ ret = true;
+ break;
+
+ case GDK_KEY_Down: // Ctrl Down
+ case GDK_KEY_KP_Down:
+ case GDK_KEY_KP_2:
+ if (MOD__CTRL_ONLY(event)) {
+ int i = std::floor(key_scroll * accelerate_scroll(event, acceleration));
+
+ gobble_key_events(get_latin_keyval(&event->key), GDK_CONTROL_MASK);
+ _desktop->scroll_relative(Geom::Point(0, -i));
+ } else if (!_keyboardMove(event->key, Geom::Point(0, _desktop->yaxisdir()))) {
+ Inkscape::Shortcuts::getInstance().invoke_action(&event->key);
+ }
+ ret = true;
+ break;
+
+ case GDK_KEY_Menu:
+ menu_popup(event);
+ ret = true;
+ break;
+
+ case GDK_KEY_F10:
+ if (MOD__SHIFT_ONLY(event)) {
+ menu_popup(event);
+ ret = true;
+ }
+ break;
+
+ case GDK_KEY_space:
+ within_tolerance = true;
+ xp = yp = 0;
+ if (!allow_panning) break;
+ panning = PANNING_SPACE;
+ message_context->set(Inkscape::INFORMATION_MESSAGE, _("<b>Space+mouse move</b> to pan canvas"));
+
+ ret = true;
+ break;
+
+ case GDK_KEY_z:
+ case GDK_KEY_Z:
+ if (MOD__ALT_ONLY(event)) {
+ _desktop->zoom_grab_focus();
+ ret = true;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+ break;
+
+ case GDK_KEY_RELEASE:
+ // Stop panning on any key release
+ if (is_space_panning()) {
+ message_context->clear();
+ }
+
+ if (panning) {
+ panning = PANNING_NONE;
+ xp = yp = 0;
+
+ ungrabCanvasEvents();
+ }
+
+ if (panning_cursor == 1) {
+ panning_cursor = 0;
+ _desktop->getCanvas()->get_window()->set_cursor(_cursor);
+ }
+
+ switch (get_latin_keyval(&event->key)) {
+ case GDK_KEY_space:
+ if (within_tolerance) {
+ // Space was pressed, but not panned
+ sp_toggle_selector(_desktop);
+
+ // Be careful, sp_toggle_selector will delete ourselves.
+ // Thus, make sure we return immediately.
+ return true;
+ }
+
+ break;
+
+ // TODO: make these keys customizable
+ case GDK_KEY_F:
+ case GDK_KEY_f:
+ _desktop->quick_preview(false);
+ ret = true;
+ break;
+
+ case GDK_KEY_Q:
+ case GDK_KEY_q:
+ if (_desktop->quick_zoomed()) {
+ _desktop->zoom_quick(false);
+ ret = TRUE;
+ }
+ break;
+
+ default:
+ break;
+ }
+ break;
+
+ case GDK_SCROLL: {
+ int constexpr WHEEL_SCROLL_DEFAULT = 40;
+
+ // previously we did two wheel_scrolls for each mouse scroll
+ int const wheel_scroll = prefs->getIntLimited( "/options/wheelscroll/value", WHEEL_SCROLL_DEFAULT, 0, 1000) * 2;
+
+ // Size of smooth-scrolls (only used in GTK+ 3)
+ double delta_x = 0;
+ double delta_y = 0;
+
+ using Modifiers::Type;
+ using Modifiers::Triggers;
+ Type action = Modifiers::Modifier::which(Triggers::CANVAS | Triggers::SCROLL, event->scroll.state);
+
+ if (action == Type::CANVAS_ROTATE && !_desktop->get_rotation_lock()) {
+ double rotate_inc = prefs->getDoubleLimited("/options/rotateincrement/value", 15, 1, 90, "°");
+ rotate_inc *= M_PI / 180.0;
+
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ // Do nothing
+ break;
+
+ case GDK_SCROLL_DOWN:
+ rotate_inc = -rotate_inc;
+ break;
+
+ case GDK_SCROLL_SMOOTH: {
+ gdk_event_get_scroll_deltas(event, &delta_x, &delta_y);
+#ifdef GDK_WINDOWING_QUARTZ
+ // MacBook trackpad scroll event gives pixel delta
+ delta_y /= WHEEL_SCROLL_DEFAULT;
+#endif
+ double delta_y_clamped = std::clamp(delta_y, -1.0, 1.0); // values > 1 result in excessive rotating
+ rotate_inc = rotate_inc * -delta_y_clamped;
+ break;
+ }
+
+ default:
+ rotate_inc = 0.0;
+ break;
+ }
+
+ if (rotate_inc != 0.0) {
+ auto const scroll_dt = _desktop->point();
+ _desktop->rotate_relative_keep_point(scroll_dt, rotate_inc);
+ ret = true;
+ }
+
+ } else if (action == Type::CANVAS_PAN_X) {
+ /* shift + wheel, pan left--right */
+
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ case GDK_SCROLL_LEFT:
+ _desktop->scroll_relative(Geom::Point(wheel_scroll, 0));
+ ret = true;
+ break;
+
+ case GDK_SCROLL_DOWN:
+ case GDK_SCROLL_RIGHT:
+ _desktop->scroll_relative(Geom::Point(-wheel_scroll, 0));
+ ret = true;
+ break;
+
+ case GDK_SCROLL_SMOOTH: {
+ gdk_event_get_scroll_deltas(event, &delta_x, &delta_y);
+#ifdef GDK_WINDOWING_QUARTZ
+ // MacBook trackpad scroll event gives pixel delta
+ delta_y /= WHEEL_SCROLL_DEFAULT;
+#endif
+ _desktop->scroll_relative(Geom::Point(wheel_scroll * -delta_y, 0));
+ ret = true;
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ } else if (action == Type::CANVAS_ZOOM) {
+ /* ctrl + wheel, zoom in--out */
+ double rel_zoom;
+ double const zoom_inc = prefs->getDoubleLimited("/options/zoomincrement/value", M_SQRT2, 1.01, 10);
+
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ rel_zoom = zoom_inc;
+ break;
+
+ case GDK_SCROLL_DOWN:
+ rel_zoom = 1 / zoom_inc;
+ break;
+
+ case GDK_SCROLL_SMOOTH: {
+ gdk_event_get_scroll_deltas(event, &delta_x, &delta_y);
+#ifdef GDK_WINDOWING_QUARTZ
+ // MacBook trackpad scroll event gives pixel delta
+ delta_y /= WHEEL_SCROLL_DEFAULT;
+#endif
+ double delta_y_clamped = std::clamp(std::abs(delta_y), 0.0, 1.0); // values > 1 result in excessive zooming
+ double zoom_inc_scaled = (zoom_inc - 1) * delta_y_clamped + 1;
+ if (delta_y < 0) {
+ rel_zoom = zoom_inc_scaled;
+ } else {
+ rel_zoom = 1 / zoom_inc_scaled;
+ }
+ break;
+ }
+
+ default:
+ rel_zoom = 0.0;
+ break;
+ }
+
+ if (rel_zoom != 0.0) {
+ auto scroll_dt = _desktop->point();
+ _desktop->zoom_relative(scroll_dt, rel_zoom);
+ ret = true;
+ }
+
+ /* no modifier, pan up--down (left--right on multiwheel mice?) */
+ } else if (action == Type::CANVAS_PAN_Y) {
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ _desktop->scroll_relative(Geom::Point(0, wheel_scroll));
+ break;
+
+ case GDK_SCROLL_DOWN:
+ _desktop->scroll_relative(Geom::Point(0, -wheel_scroll));
+ break;
+
+ case GDK_SCROLL_LEFT:
+ _desktop->scroll_relative(Geom::Point(wheel_scroll, 0));
+ break;
+
+ case GDK_SCROLL_RIGHT:
+ _desktop->scroll_relative(Geom::Point(-wheel_scroll, 0));
+ break;
+
+ case GDK_SCROLL_SMOOTH:
+ gdk_event_get_scroll_deltas(event, &delta_x, &delta_y);
+#ifdef GDK_WINDOWING_QUARTZ
+ // MacBook trackpad scroll event gives pixel delta
+ delta_x /= WHEEL_SCROLL_DEFAULT;
+ delta_y /= WHEEL_SCROLL_DEFAULT;
+#endif
+ _desktop->scroll_relative(Geom::Point(-wheel_scroll * delta_x, -wheel_scroll * delta_y));
+ break;
+ }
+ ret = true;
+ } else {
+ g_warning("unhandled scroll event with scroll.state=0x%x", event->scroll.state);
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ return ret;
+}
+
+/**
+ * This function allows to handle global tool events if _pre function is not fully overridden.
+ */
+void ToolBase::set_on_buttons(GdkEvent *event)
+{
+ switch (event->type) {
+ case GDK_BUTTON_PRESS:
+ switch (event->button.button) {
+ case 1:
+ _button1on = true;
+ break;
+ case 2:
+ _button2on = true;
+ break;
+ case 3:
+ _button3on = true;
+ break;
+ }
+ break;
+ case GDK_BUTTON_RELEASE:
+ switch (event->button.button) {
+ case 1:
+ _button1on = false;
+ break;
+ case 2:
+ _button2on = false;
+ break;
+ case 3:
+ _button3on = false;
+ break;
+ }
+ break;
+ case GDK_MOTION_NOTIFY:
+ _button1on = event->motion.state & Gdk::ModifierType::BUTTON1_MASK;
+ _button2on = event->motion.state & Gdk::ModifierType::BUTTON2_MASK;
+ _button3on = event->motion.state & Gdk::ModifierType::BUTTON3_MASK;
+ break;
+ }
+}
+
+bool ToolBase::are_buttons_1_and_3_on() const
+{
+ return _button1on && _button3on;
+}
+
+bool ToolBase::are_buttons_1_and_3_on(GdkEvent *event)
+{
+ set_on_buttons(event);
+ return are_buttons_1_and_3_on();
+}
+
+/**
+ * Handles item specific events. Gets called from Gdk.
+ *
+ * Only reacts to right mouse button at the moment.
+ * \todo Fixme: do context sensitive popup menu on items.
+ */
+bool ToolBase::item_handler(SPItem *item, GdkEvent *event)
+{
+ bool ret = false;
+
+ if (event->type == GDK_BUTTON_PRESS) {
+ if (!are_buttons_1_and_3_on(event) && event->button.button == 3 &&
+ !((event->button.state & GDK_SHIFT_MASK) || (event->button.state & GDK_CONTROL_MASK))) {
+ menu_popup(event);
+ ret = true;
+ } else if (event->button.button == 1 && shape_editor && shape_editor->has_knotholder()) {
+ // This allows users to select an arbitary position in a pattern to edit on canvas.
+ auto knotholder = shape_editor->knotholder;
+ auto point = Geom::Point(event->button.x, event->button.y);
+ if (_desktop->getItemAtPoint(point, true) == knotholder->getItem()) {
+ ret = knotholder->set_item_clickpos(_desktop->w2d(point) * _desktop->dt2doc());
+ }
+ }
+ }
+
+ return ret;
+}
+
+/**
+ * Returns true if we're hovering above a knot (needed because we don't want to pre-snap in that case).
+ */
+bool ToolBase::sp_event_context_knot_mouseover() const
+{
+ if (shape_editor) {
+ return shape_editor->knot_mouseover();
+ }
+
+ return false;
+}
+
+/**
+ * Enables/disables the ToolBase's SelCue.
+ */
+void ToolBase::enableSelectionCue(bool enable)
+{
+ if (enable) {
+ if (!_selcue) {
+ _selcue = new Inkscape::SelCue(_desktop);
+ }
+ } else {
+ delete _selcue;
+ _selcue = nullptr;
+ }
+}
+
+/*
+ * Enables/disables the ToolBase's GrDrag.
+ */
+void ToolBase::enableGrDrag(bool enable)
+{
+ if (enable) {
+ if (!_grdrag) {
+ _grdrag = new GrDrag(_desktop);
+ }
+ } else {
+ if (_grdrag) {
+ delete _grdrag;
+ _grdrag = nullptr;
+ }
+ }
+}
+
+/**
+ * Delete a selected GrDrag point
+ */
+bool ToolBase::deleteSelectedDrag(bool just_one)
+{
+ if (_grdrag && !_grdrag->selected.empty()) {
+ _grdrag->deleteSelected(just_one);
+ return true;
+ }
+ return false;
+}
+
+/**
+ * Return true if there is a gradient drag.
+ */
+bool ToolBase::hasGradientDrag() const
+{
+ return _grdrag && _grdrag->isNonEmpty();
+}
+
+/**
+ * Grab events from the Canvas Catchall. (Common configuration.)
+ */
+void ToolBase::grabCanvasEvents(Gdk::EventMask mask)
+{
+ _desktop->getCanvasCatchall()->grab(mask); // Cursor is null.
+}
+
+/**
+ * Ungrab events from the Canvas Catchall. (Common configuration.)
+ */
+void ToolBase::ungrabCanvasEvents()
+{
+ _desktop->snapindicator->remove_snaptarget();
+ _desktop->getCanvasCatchall()->ungrab();
+}
+
+/** Enable (or disable) high precision for motion events
+ *
+ * This is intended to be used by drawing tools, that need to process motion events with high accuracy
+ * and high update rate (for example free hand tools)
+ *
+ * With standard accuracy some intermediate motion events might be discarded
+ *
+ * Call this function when an operation that requires high accuracy is started (e.g. mouse button is pressed
+ * to draw a line). Make sure to call it again and restore standard precision afterwards. **/
+void ToolBase::set_high_motion_precision(bool high_precision)
+{
+ if (auto window = _desktop->getToplevel()->get_window()) {
+ window->set_event_compression(!high_precision);
+ }
+}
+
+Geom::Point ToolBase::setup_for_drag_start(GdkEvent *ev)
+{
+ xp = ev->button.x;
+ yp = ev->button.y;
+ within_tolerance = true;
+
+ auto const p = Geom::Point(ev->button.x, ev->button.y);
+ item_to_select = Inkscape::UI::Tools::sp_event_context_find_item(_desktop, p, ev->button.state & GDK_MOD1_MASK, true);
+ return _desktop->w2d(p);
+}
+
+/**
+ * Calls virtual set() function of ToolBase.
+ */
+void sp_event_context_read(ToolBase *ec, char const *key)
+{
+ if (!ec || !key) return;
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ Inkscape::Preferences::Entry val = prefs->getEntry(ec->getPrefsPath() + '/' + key);
+ ec->set(val);
+}
+
+/**
+ * Handles snapping events for all tools and then passes to tool_root_handler.
+ */
+gint ToolBase::start_root_handler(GdkEvent *event)
+{
+#ifdef EVENT_DEBUG
+ ui_dump_event(reinterpret_cast<GdkEvent *>(event), "ToolBase::start_root_handler");
+#endif
+
+ if (!_uses_snap) {
+ return tool_root_handler(event);
+ }
+
+ switch (event->type) {
+ case GDK_MOTION_NOTIFY:
+ snap_delay_handler(nullptr, nullptr, reinterpret_cast<GdkEventMotion*>(event),
+ DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER);
+ break;
+ case GDK_BUTTON_RELEASE:
+ // If we have any pending snapping action, then invoke it now
+ process_delayed_snap_event();
+ break;
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ // Snapping will be on hold if we're moving the mouse at high speeds. When starting
+ // drawing a new shape we really should snap though.
+ _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
+ break;
+ default:
+ break;
+ }
+
+ return tool_root_handler(event);
+}
+
+/**
+ * Calls the right tool's event handler, depending on the selected tool and state.
+ */
+gint ToolBase::tool_root_handler(GdkEvent *event)
+{
+#ifdef EVENT_DEBUG
+ ui_dump_event(reinterpret_cast<GdkEvent *>(event), "tool_root_handler");
+#endif
+ gint ret = 0;
+
+ // Just set the on buttons for now. later, behave as intended.
+ set_on_buttons(event);
+
+ // refresh coordinates UI here while 'event' is still valid
+ set_event_location(_desktop, event);
+
+ // Panning has priority over tool-specific event handling
+ if (is_panning()) {
+ ret = ToolBase::root_handler(event);
+ } else {
+ ret = root_handler(event);
+ }
+
+ // at this point 'event' could be deleted already (after ctrl+w document close)
+
+ return ret;
+}
+
+/**
+ * Starts handling item snapping and pass to virtual_item_handler afterwards.
+ */
+gint ToolBase::start_item_handler(SPItem *item, GdkEvent *event)
+{
+ if (!_uses_snap) {
+ return virtual_item_handler(item, event);
+ }
+
+ switch (event->type) {
+ case GDK_MOTION_NOTIFY:
+ snap_delay_handler(item, nullptr, reinterpret_cast<GdkEventMotion*>(event),
+ DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER);
+ break;
+ case GDK_BUTTON_RELEASE:
+ // If we have any pending snapping action, then invoke it now
+ process_delayed_snap_event();
+ break;
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ // Snapping will be on hold if we're moving the mouse at high speeds. When starting
+ // drawing a new shape we really should snap though.
+ _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
+ break;
+ default:
+ break;
+ }
+
+ return this->virtual_item_handler(item, event);
+}
+
+gint ToolBase::virtual_item_handler(SPItem *item, GdkEvent *event)
+{
+ gint ret = false;
+
+ // Just set the on buttons for now. later, behave as intended.
+ set_on_buttons(event);
+
+ // Panning has priority over tool-specific event handling
+ if (is_panning()) {
+ ret = ToolBase::item_handler(item, event);
+ } else {
+ ret = item_handler(item, event);
+ }
+
+ if (!ret) {
+ ret = tool_root_handler(event);
+ } else {
+ set_event_location(_desktop, event);
+ }
+
+ return ret;
+}
+
+/**
+ * Shows coordinates on status bar.
+ */
+static void set_event_location(SPDesktop *desktop, GdkEvent *event)
+{
+ if (event->type != GDK_MOTION_NOTIFY) {
+ return;
+ }
+
+ auto const button_w = Geom::Point(event->button.x, event->button.y);
+ auto const button_dt = desktop->w2d(button_w);
+ desktop->set_coordinate_status(button_dt);
+}
+
+//-------------------------------------------------------------------
+/**
+ * Create popup menu and tell Gtk to show it.
+ */
+void ToolBase::menu_popup(GdkEvent *event, SPObject *obj)
+{
+
+ if (!obj) {
+ if (event->type == GDK_KEY_PRESS && !_desktop->getSelection()->isEmpty()) {
+ obj = _desktop->getSelection()->items().front();
+ } else {
+ // Using the same function call used on left click in sp_select_context_item_handler() to get top of z-order
+ // fixme: sp_canvas_arena should set the top z-order object as arena->active
+ auto p = Geom::Point(event->button.x, event->button.y);
+ obj = sp_event_context_find_item (_desktop, p, false, false);
+ }
+ }
+
+ auto menu = new ContextMenu(_desktop, obj);
+ menu->attach_to_widget(*_desktop->getCanvas()); // So actions work!
+ menu->show();
+
+ switch (event->type) {
+ case GDK_BUTTON_PRESS:
+ case GDK_KEY_PRESS:
+ menu->popup_at_pointer(event);
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * Show tool context specific modifier tip.
+ */
+void sp_event_show_modifier_tip(Inkscape::MessageContext *message_context,
+ GdkEvent *event, char const *ctrl_tip, char const *shift_tip,
+ char const *alt_tip) {
+ guint keyval = get_latin_keyval(&event->key);
+
+ bool ctrl = ctrl_tip && (MOD__CTRL(event) || keyval == GDK_KEY_Control_L || keyval == GDK_KEY_Control_R);
+ bool shift = shift_tip && (MOD__SHIFT(event) || keyval == GDK_KEY_Shift_L || keyval == GDK_KEY_Shift_R);
+ bool alt = alt_tip && (MOD__ALT(event) || keyval == GDK_KEY_Alt_L || keyval == GDK_KEY_Alt_R
+ || keyval == GDK_KEY_Meta_L || keyval == GDK_KEY_Meta_R);
+
+ char *tip = g_strdup_printf("%s%s%s%s%s", ctrl ? ctrl_tip : "",
+ ctrl && (shift || alt) ? "; " : "",
+ shift ? shift_tip : "",
+ (ctrl || shift) && alt ? "; " : "",
+ alt ? alt_tip : "");
+
+ if (std::strlen(tip) > 0) {
+ message_context->flash(Inkscape::INFORMATION_MESSAGE, tip);
+ }
+
+ g_free(tip);
+}
+
+/**
+ * Try to determine the keys group of Latin layout.
+ * Check available keymap entries for Latin 'a' key and find the minimal integer value.
+ */
+static void update_latin_keys_group()
+{
+ GdkKeymapKey* keys;
+ gint n_keys;
+
+ latin_keys_group_valid = FALSE;
+ latin_keys_groups.clear();
+
+ if (gdk_keymap_get_entries_for_keyval(Gdk::Display::get_default()->get_keymap(), GDK_KEY_a, &keys, &n_keys)) {
+ for (int i = 0; i < n_keys; i++) {
+ latin_keys_groups.insert(keys[i].group);
+
+ if (!latin_keys_group_valid || keys[i].group < latin_keys_group) {
+ latin_keys_group = keys[i].group;
+ latin_keys_group_valid = true;
+ }
+ }
+ g_free(keys);
+ }
+}
+
+/**
+ * Initialize Latin keys group handling.
+ */
+void init_latin_keys_group()
+{
+ g_signal_connect(G_OBJECT(Gdk::Display::get_default()->get_keymap()), "keys-changed", G_CALLBACK(update_latin_keys_group), nullptr);
+ update_latin_keys_group();
+}
+
+/**
+ * Return the keyval corresponding to the key event in Latin group.
+ *
+ * Use this instead of simply event->keyval, so that your keyboard shortcuts
+ * work regardless of layouts (e.g., in Cyrillic).
+ */
+guint get_latin_keyval(GdkEventKey const *event, guint *consumed_modifiers /*= nullptr*/)
+{
+ guint keyval = 0;
+ GdkModifierType modifiers;
+ gint group = latin_keys_group_valid ? latin_keys_group : event->group;
+
+ if (latin_keys_groups.count(event->group)) {
+ // Keyboard group is a latin layout, so just use it.
+ group = event->group;
+ }
+
+ gdk_keymap_translate_keyboard_state(
+ Gdk::Display::get_default()->get_keymap(),
+ event->hardware_keycode, (GdkModifierType) event->state, group,
+ &keyval, nullptr, nullptr, &modifiers);
+
+ if (consumed_modifiers) {
+ *consumed_modifiers = modifiers;
+ }
+#ifndef __APPLE__
+ // on macOS <option> key inserts special characters and below condition fires all the time
+ if (keyval != event->keyval) {
+ std::cerr << "get_latin_keyval: OH OH OH keyval did change! "
+ << " keyval: " << keyval << " (" << (char)keyval << ")"
+ << " event->keyval: " << event->keyval << "(" << (char)event->keyval << ")" << std::endl;
+ }
+#endif
+
+ return keyval;
+}
+
+/**
+ * Returns item at point p in desktop.
+ *
+ * If state includes alt key mask, cyclically selects under; honors
+ * into_groups.
+ */
+SPItem *sp_event_context_find_item(SPDesktop *desktop, Geom::Point const &p,
+ bool select_under, bool into_groups)
+{
+ SPItem *item = nullptr;
+
+ if (select_under) {
+ auto tmp = desktop->getSelection()->items();
+ std::vector<SPItem *> vec(tmp.begin(), tmp.end());
+ SPItem *selected_at_point = desktop->getItemFromListAtPointBottom(vec, p);
+ item = desktop->getItemAtPoint(p, into_groups, selected_at_point);
+ if (!item) { // we may have reached bottom, flip over to the top
+ item = desktop->getItemAtPoint(p, into_groups, nullptr);
+ }
+ } else {
+ item = desktop->getItemAtPoint(p, into_groups, nullptr);
+ }
+
+ return item;
+}
+
+/**
+ * Returns item if it is under point p in desktop, at any depth; otherwise returns NULL.
+ *
+ * Honors into_groups.
+ */
+SPItem *sp_event_context_over_item(SPDesktop *desktop, SPItem *item, Geom::Point const &p)
+{
+ std::vector<SPItem*> temp;
+ temp.push_back(item);
+ SPItem *item_at_point = desktop->getItemFromListAtPointBottom(temp, p);
+ return item_at_point;
+}
+
+ShapeEditor *sp_event_context_get_shape_editor(ToolBase *ec)
+{
+ return ec->shape_editor;
+}
+
+/**
+ * Analyses the current event, calculates the mouse speed, turns snapping off (temporarily) if the
+ * mouse speed is above a threshold, and stores the current event such that it can be re-triggered when needed
+ * (re-triggering is controlled by a timeout).
+ *
+ * @param item Pointer that store a reference to a canvas or to an item.
+ * @param item2 Another pointer, storing a reference to a knot or controlpoint.
+ * @param event Pointer to the motion event.
+ * @param origin Identifier (enum) specifying where the delay (and the call to this method) were initiated.
+ */
+void ToolBase::snap_delay_handler(gpointer item, gpointer item2, GdkEventMotion const *event, DelayedSnapEvent::DelayedSnapEventOrigin origin)
+{
+ static guint32 prev_time;
+ static std::optional<Geom::Point> prev_pos;
+
+ if (!_uses_snap || _dse_callback_in_process) {
+ return;
+ }
+
+ // Snapping occurs when dragging with the left mouse button down, or when hovering e.g. in the pen tool with left mouse button up
+ bool const c1 = event->state & GDK_BUTTON2_MASK; // We shouldn't hold back any events when other mouse buttons have been
+ bool const c2 = event->state & GDK_BUTTON3_MASK; // pressed, e.g. when scrolling with the middle mouse button; if we do then
+ // Inkscape will get stuck in an unresponsive state
+ bool const c3 = dynamic_cast<Inkscape::UI::Tools::CalligraphicTool*>(this);
+ // The snap delay will repeat the last motion event, which will lead to
+ // erroneous points in the calligraphy context. And because we don't snap
+ // in this context, we might just as well disable the snap delay all together
+ bool const c4 = is_panning(); // Don't snap while panning
+
+ if (c1 || c2 || c3 || c4) {
+ // Make sure that we don't send any pending snap events to a context if we know in advance
+ // that we're not going to snap any way (e.g. while scrolling with middle mouse button)
+ // Any motion event might affect the state of the context, leading to unexpected behavior
+ discard_delayed_snap_event();
+ } else if (getDesktop() && getDesktop()->namedview->snap_manager.snapprefs.getSnapEnabledGlobally()) {
+ // Snap when speed drops below e.g. 0.02 px/msec, or when no motion events have occurred for some period.
+ // i.e. snap when we're at stand still. A speed threshold enforces snapping for tablets, which might never
+ // be fully at stand still and might keep spitting out motion events.
+ getDesktop()->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); // put snapping on hold
+
+ Geom::Point event_pos(event->x, event->y);
+ guint32 event_t = gdk_event_get_time((GdkEvent *) event);
+
+ if (prev_pos) {
+ Geom::Coord dist = Geom::L2(event_pos - *prev_pos);
+ guint32 delta_t = event_t - prev_time;
+ double speed = delta_t > 0 ? dist / delta_t : 1000;
+ //std::cout << "Mouse speed = " << speed << " px/msec " << std::endl;
+ if (speed > 0.02) { // Jitter threshold, might be needed for tablets
+ // We're moving fast, so postpone any snapping until the next GDK_MOTION_NOTIFY event. We
+ // will keep on postponing the snapping as long as the speed is high.
+ // We must snap at some point in time though, so set a watchdog timer at some time from
+ // now, just in case there's no future motion event that drops under the speed limit (when
+ // stopping abruptly)
+ _dse.emplace(this, item, item2, event, origin);
+ _schedule_delayed_snap_event(); // watchdog is reset, i.e. pushed forward in time
+ // If the watchdog expires before a new motion event is received, we will snap (as explained
+ // above). This means however that when the timer is too short, we will always snap and that the
+ // speed threshold is ineffective. In the extreme case the delay is set to zero, and snapping will
+ // be immediate, as it used to be in the old days ;-).
+ } else { // Speed is very low, so we're virtually at stand still
+ // But if we're really standing still, then we should snap now. We could use some low-pass filtering,
+ // otherwise snapping occurs for each jitter movement. For this filtering we'll leave the watchdog to expire,
+ // snap, and set a new watchdog again.
+ if (!_dse) { // no watchdog has been set
+ // it might have already expired, so we'll set a new one; the snapping frequency will be limited this way
+ _dse.emplace(this, item, item2, event, origin);
+ _schedule_delayed_snap_event();
+ } // else: watchdog has been set before and we'll wait for it to expire
+ }
+ } else {
+ // This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog
+ g_assert(!_dse);
+ _dse.emplace(this, item, item2, event, origin);
+ _schedule_delayed_snap_event();
+ }
+
+ prev_pos = event_pos;
+ prev_time = event_t;
+ }
+}
+
+/**
+ * When the delayed snap event timer expires, this method will be called and will re-inject the last motion
+ * event in an appropriate place, with snapping being turned on again.
+ */
+void ToolBase::process_delayed_snap_event()
+{
+ // Snap NOW! For this the "postponed" flag will be reset and the last motion event will be repeated
+
+ _dse_timeout_conn.disconnect();
+
+ if (!_dse) {
+ // This might occur when this method is called directly, i.e. not through the timer
+ // E.g. on GDK_BUTTON_RELEASE in start_root_handler()
+ return;
+ }
+
+ auto dt = getDesktop();
+ if (!dt) {
+ _dse.reset();
+ return;
+ }
+
+ _dse_callback_in_process = true;
+ dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
+
+ // Depending on where the delayed snap event originated from, we will inject it back at its origin.
+ // The switch below takes care of that and prepares the relevant parameters.
+ switch (_dse->getOrigin()) {
+ case DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER:
+ tool_root_handler(_dse->getEvent());
+ break;
+ case DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER: {
+ auto item = reinterpret_cast<SPItem*>(_dse->getItem());
+ if (item) {
+ virtual_item_handler(item, _dse->getEvent());
+ }
+ break;
+ }
+ case DelayedSnapEvent::KNOT_HANDLER: {
+ auto knot = reinterpret_cast<SPKnot*>(_dse->getItem2());
+ check_if_knot_deleted(knot);
+ if (knot) {
+ bool was_grabbed = knot->is_grabbed();
+ knot->setFlag(SP_KNOT_GRABBED, true); // Must be grabbed for Inkscape::SelTrans::handleRequest() to pass
+ sp_knot_handler_request_position(_dse->getEvent(), knot);
+ knot->setFlag(SP_KNOT_GRABBED, was_grabbed);
+ }
+ break;
+ }
+ case DelayedSnapEvent::CONTROL_POINT_HANDLER: {
+ using Inkscape::UI::ControlPoint;
+ auto point = reinterpret_cast<ControlPoint*>(_dse->getItem2());
+ if (point) {
+ if (point->position().isFinite() && dt == point->_desktop) {
+ point->_eventHandler(this, _dse->getEvent());
+ } else {
+ //workaround:
+ //[Bug 781893] Crash after moving a Bezier node after Knot path effect?
+ // --> at some time, some point with X = 0 and Y = nan (not a number) is created ...
+ // even so, the desktop pointer is invalid and equal to 0xff
+ g_warning("encountered non-finite point when evaluating snapping callback");
+ }
+ }
+ break;
+ }
+ case DelayedSnapEvent::GUIDE_HANDLER: {
+ auto guideline = reinterpret_cast<CanvasItemGuideLine*>(_dse->getItem());
+ auto guide = reinterpret_cast<SPGuide*> (_dse->getItem2());
+ if (guideline && guide) {
+ sp_dt_guide_event(_dse->getEvent(), guideline, guide);
+ }
+ break;
+ }
+ case DelayedSnapEvent::GUIDE_HRULER:
+ case DelayedSnapEvent::GUIDE_VRULER: {
+ gpointer item = _dse->getItem();
+ auto widget = reinterpret_cast<Gtk::Widget*>(_dse->getItem2());
+ if (item && widget) {
+ g_assert(GTK_IS_WIDGET(item));
+ bool horiz = _dse->getOrigin() == DelayedSnapEvent::GUIDE_HRULER;
+ SPDesktopWidget::ruler_event(GTK_WIDGET(item), _dse->getEvent(), SP_DESKTOP_WIDGET(widget), horiz);
+ }
+ break;
+ }
+ default:
+ g_warning("Origin of snap-delay event has not been defined!");
+ break;
+ }
+
+ _dse_callback_in_process = false;
+ _dse.reset();
+}
+
+/**
+ * If a delayed snap event has been scheduled, this function will cancel it.
+ */
+void ToolBase::discard_delayed_snap_event()
+{
+ _dse_timeout_conn.disconnect();
+ _desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
+ _dse.reset();
+}
+
+/**
+ * Internal function used to set process_delayed_snap_event() to occur a given delay in the future
+ * from now. Subsequent calls will reset the timer. Calling process_delayed_snap_event() manually
+ * will cancel the timer.
+ */
+void ToolBase::_schedule_delayed_snap_event()
+{
+ // Get timeout value in seconds.
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ double value = prefs->getDoubleLimited("/options/snapdelay/value", 0, 0, 1000);
+
+ // If the timeout value is too large, we assume it comes from an old preferences file
+ // where it used to be measured in milliseconds, and convert it appropriately.
+ if (value > 1.0) {
+ value /= 1000.0; // convert milliseconds to seconds
+ }
+
+ _dse_timeout_conn.disconnect();
+ _dse_timeout_conn = Glib::signal_timeout().connect([this] {
+ process_delayed_snap_event();
+ return false; // one-shot
+ }, value * 1000.0);
+}
+
+} // namespace Tools
+} // namespace UI
+} // namespace Inkscape
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+ */
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :