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// SPDX-License-Identifier: GPL-2.0-or-later
/**
* @file
* Canvas item belonging to an SVG drawing element.
*//*
* Authors:
* Krzysztof Kosiński <tweenk.pl@gmail.com>
*
* Copyright (C) 2011 Authors
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifndef INKSCAPE_DISPLAY_DRAWING_ITEM_H
#define INKSCAPE_DISPLAY_DRAWING_ITEM_H
#include <memory>
#include <list>
#include <exception>
#include <boost/operators.hpp>
#include <boost/utility.hpp>
#include <boost/intrusive/list.hpp>
#include <2geom/rect.h>
#include <2geom/affine.h>
#include "style-enums.h"
#include "tags.h"
namespace Glib { class ustring; }
class SPStyle;
class SPItem;
namespace Inkscape {
class Drawing;
class DrawingCache;
class DrawingItem;
class DrawingPattern;
class DrawingContext;
namespace Filters { class Filter; }
struct RenderContext
{
uint32_t outline_color;
};
struct UpdateContext
{
Geom::Affine ctm;
};
struct CacheData;
struct CacheRecord : boost::totally_ordered<CacheRecord>
{
bool operator<(CacheRecord const &other) const { return score < other.score; }
bool operator==(CacheRecord const &other) const { return score == other.score; }
operator DrawingItem*() const { return item; }
double score;
size_t cache_size;
DrawingItem *item;
};
using CacheList = std::list<CacheRecord>;
struct InvalidItemException : std::exception
{
char const *what() const noexcept override { return "Invalid item in drawing"; }
};
class DrawingItem
{
public:
enum RenderFlags
{
RENDER_DEFAULT = 0,
RENDER_CACHE_ONLY = 1 << 0,
RENDER_BYPASS_CACHE = 1 << 1,
RENDER_FILTER_BACKGROUND = 1 << 2,
RENDER_OUTLINE = 1 << 3,
RENDER_NO_FILTERS = 1 << 4,
RENDER_VISIBLE_HAIRLINES = 1 << 5
};
enum StateFlags
{
STATE_NONE = 0,
STATE_BBOX = 1 << 0, // bounding boxes are up-to-date
STATE_CACHE = 1 << 1, // cache extents and clean area are up-to-date
STATE_PICK = 1 << 2, // can process pick requests
STATE_RENDER = 1 << 3, // can be rendered
STATE_BACKGROUND = 1 << 4, // filter background data is up to date
STATE_ALL = (1 << 5) - 1,
STATE_TOTAL_INV = 1 << 5, // used as a reset flag only
};
enum PickFlags
{
PICK_NORMAL = 0, // normal pick
PICK_STICKY = 1 << 0, // sticky pick - ignore visibility and sensitivity
PICK_AS_CLIP = 1 << 1, // pick with no stroke and opaque fill regardless of item style
PICK_OUTLINE = 1 << 2 // pick in outline mode
};
DrawingItem(Drawing &drawing);
DrawingItem(DrawingItem const &) = delete;
DrawingItem &operator=(DrawingItem const &) = delete;
void unlink(); /// Unlink this node and its subtree from the rendering tree and destroy.
virtual int tag() const { return tag_of<decltype(*this)>; }
Geom::OptIntRect const &bbox() const { return _bbox; }
Geom::OptIntRect const &drawbox() const { return _drawbox; }
Geom::OptRect const &itemBounds() const { return _item_bbox; }
Geom::Affine const &ctm() const { return _ctm; }
Geom::Affine transform() const { return _transform ? *_transform : Geom::identity(); }
Drawing &drawing() const { return _drawing; }
DrawingItem *parent() const { return _parent; }
bool isAncestorOf(DrawingItem const *item) const;
int getUpdateComplexity() const { return _update_complexity; }
bool unisolatedBlend() const;
void appendChild(DrawingItem *item);
void prependChild(DrawingItem *item);
void clearChildren();
bool visible() const { return _visible; }
void setVisible(bool visible);
bool sensitive() const { return _sensitive; }
void setSensitive(bool sensitive);
virtual void setStyle(SPStyle const *style, SPStyle const *context_style = nullptr);
virtual void setChildrenStyle(SPStyle const *context_style);
void setOpacity(float opacity);
void setAntialiasing(unsigned antialias);
unsigned antialiasing() const { return _antialias; }
void setIsolation(bool isolation); // CSS Compositing and Blending
void setBlendMode(SPBlendMode blend_mode);
void setTransform(Geom::Affine const &trans);
void setClip(DrawingItem *item);
void setMask(DrawingItem *item);
void setFillPattern(DrawingPattern *pattern);
void setStrokePattern(DrawingPattern *pattern);
void setZOrder(unsigned zorder);
void setItemBounds(Geom::OptRect const &bounds);
void setFilterRenderer(std::unique_ptr<Filters::Filter> renderer);
void setKey(unsigned key) { _key = key; }
unsigned key() const { return _key; }
void setItem(SPItem *item) { _item = item; }
SPItem *getItem() const { return _item; } // SPItem
void update(Geom::IntRect const &area = Geom::IntRect::infinite(), UpdateContext const &ctx = UpdateContext(), unsigned flags = STATE_ALL, unsigned reset = 0);
unsigned render(DrawingContext &dc, RenderContext &rc, Geom::IntRect const &area, unsigned flags = 0, DrawingItem const *stop_at = nullptr) const;
unsigned render(DrawingContext &dc, Geom::IntRect const &area, unsigned flags = 0) const;
void clip(DrawingContext &dc, RenderContext &rc, Geom::IntRect const &area) const;
DrawingItem *pick(Geom::Point const &p, double delta, unsigned flags = 0);
Glib::ustring name() const; // For debugging
void recursivePrintTree(unsigned level = 0) const; // For debugging
protected:
enum class ChildType : unsigned char
{
ORPHAN = 0, // No parent - implies !parent.
NORMAL = 1, // Contained in children of parent.
CLIP = 2, // Referenced by clip of parent.
MASK = 3, // Referenced by mask of parent.
FILL = 4, // Referenced by fill pattern of parent.
STROKE = 5, // Referenced by stroke pattern of parent.
ROOT = 6 // Referenced by root of drawing.
};
enum RenderResult
{
RENDER_OK = 0,
RENDER_STOP = 1
};
virtual ~DrawingItem(); // Private to prevent deletion of items that are still in use by a snapshot.
void _renderOutline(DrawingContext &dc, RenderContext &rc, Geom::IntRect const &area, unsigned flags) const;
void _markForUpdate(unsigned state, bool propagate);
void _markForRendering();
void _invalidateFilterBackground(Geom::IntRect const &area);
double _cacheScore();
Geom::OptIntRect _cacheRect() const;
void _setCached(bool cached, bool persistent = false);
virtual unsigned _updateItem(Geom::IntRect const &area, UpdateContext const &ctx, unsigned flags, unsigned reset) { return 0; }
virtual unsigned _renderItem(DrawingContext &dc, RenderContext &rc, Geom::IntRect const &area, unsigned flags, DrawingItem const *stop_at) const { return RENDER_OK; }
virtual void _clipItem(DrawingContext &dc, RenderContext &rc, Geom::IntRect const &area) const {}
virtual DrawingItem *_pickItem(Geom::Point const &p, double delta, unsigned flags) { return nullptr; }
virtual bool _canClip() const { return false; }
virtual void _dropPatternCache() {}
Drawing &_drawing;
DrawingItem *_parent;
using ListHook = boost::intrusive::list_member_hook<>;
ListHook _child_hook;
using ChildrenList = boost::intrusive::list<
DrawingItem,
boost::intrusive::member_hook<DrawingItem, ListHook, &DrawingItem::_child_hook>
>;
ChildrenList _children;
// Todo: Try to get rid of all of these variables, moving them into the object tree.
unsigned _key; ///< Auxiliary key used by the object tree for showing clips/masks/patterns.
SPItem *_item; ///< Used to associate DrawingItems with SPItems that created them
SPStyle const *_style; // Not used by DrawingGlyphs
SPStyle const *_context_style; // Used for 'context-fill', 'context-stroke'
float _opacity;
std::unique_ptr<Geom::Affine> _transform; ///< Incremental transform from parent to this item's coords
Geom::Affine _ctm; ///< Total transform from item coords to display coords
Geom::OptIntRect _bbox; ///< Bounding box in display (pixel) coords including stroke
Geom::OptIntRect _drawbox; ///< Full visual bounding box - enlarged by filters, shrunk by clips and masks
Geom::OptRect _item_bbox; ///< Geometric bounding box in item's user space.
/// This is used to compute the filter effect region and render in
/// objectBoundingBox units.
DrawingItem *_clip;
DrawingItem *_mask;
DrawingPattern *_fill_pattern;
DrawingPattern *_stroke_pattern;
std::unique_ptr<Inkscape::Filters::Filter> _filter;
std::unique_ptr<CacheData> _cache;
int _update_complexity = 0;
bool _contains_unisolated_blend : 1;
CacheList::iterator _cache_iterator;
bool style_vector_effect_size : 1;
bool style_vector_effect_rotate : 1;
bool style_vector_effect_fixed : 1;
unsigned _state : 8;
unsigned _propagate_state : 8;
ChildType _child_type : 3;
unsigned _background_new : 1; ///< Whether enable-background: new is set for this element
unsigned _background_accumulate : 1; ///< Whether this element accumulates background
/// (has any ancestor with enable-background: new)
unsigned _visible : 1;
unsigned _sensitive : 1; ///< Whether this item responds to events
unsigned _cached_persistent : 1; ///< If set, will always be cached regardless of score
unsigned _has_cache_iterator : 1; ///< If set, _cache_iterator is valid
unsigned _pick_children : 1; ///< For groups: if true, children are returned from pick(),
/// otherwise the group is returned
unsigned _antialias : 2; ///< antialiasing level (NONE/FAST/GOOD(DEFAULT)/BEST)
bool _isolation : 1;
SPBlendMode _blend_mode;
template<typename F>
void defer(F &&f)
{
// Introduce artificial dependence on a template parameter to allow definition with Drawing forward-declared.
auto &drawing = static_cast<std::enable_if_t<(sizeof(F) > 0), Drawing&>>(_drawing);
drawing.defer(std::forward<F>(f));
}
friend class Drawing;
};
/// Apply antialias setting to Cairo.
void apply_antialias(DrawingContext &dc, int antialias);
} // namespace Inkscape
#endif // INKSCAPE_DISPLAY_DRAWING_ITEM_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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