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// SPDX-License-Identifier: GPL-2.0-or-later
#ifndef SEEN_SP_MODIFIERS_H
#define SEEN_SP_MODIFIERS_H
/*
* Copyright (C) 2020 Martin Owens <doctormo@gmail.com>
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#include <cstring>
#include <cstdarg>
#include <string>
#include <vector>
#include <map>
#include <gdk/gdk.h>
#include "message-context.h"
namespace Inkscape {
namespace Modifiers {
using KeyMask = int;
using Trigger = int;
enum Key : KeyMask {
NEVER = -2, // Never happen, switch off
NOT_SET = -1, // Not set (user or keys)
ALWAYS = 0, // Always happens, no modifier needed
SHIFT = GDK_SHIFT_MASK,
CTRL = GDK_CONTROL_MASK,
ALT = GDK_MOD1_MASK,
SUPER = GDK_SUPER_MASK,
HYPER = GDK_HYPER_MASK,
META = GDK_META_MASK,
ALL_MODS = SHIFT | CTRL | ALT | SUPER | HYPER | META,
};
// Triggers used for collision warnings, two tools are using the same trigger
enum Triggers : Trigger {
NO_CATEGORY, CANVAS, SELECT, MOVE, TRANSFORM,
NODE_TOOL, BOOLEANS_TOOL,
// Action taken to trigger this modifier, starts at
// bit 6 so categories and triggers can be combined.
CLICK = 32,
DRAG = 64,
SCROLL = 128,
};
/**
* This anonymous enum is used to provide a list of the Shifts
*/
enum class Type {
// {TOOL_NAME}_{ACTION_NAME}
// Canvas tools (applies to any tool selection)
CANVAS_PAN_Y, // Pan up and down {NOTHING+SCROLL}
CANVAS_PAN_X, // Pan left and right {SHIFT+SCROLL}
CANVAS_ZOOM, // Zoom in and out {CTRL+SCROLL}
CANVAS_ROTATE, // Rotate CW and CCW {CTRL+SHIFT+SCROLL}
// Select tool (minus transform)
SELECT_ADD_TO, // Add selection {SHIFT+CLICK}
SELECT_IN_GROUPS, // Select within groups {CTRL+CLICK}
SELECT_TOUCH_PATH, // Draw band to select {ALT+DRAG+Nothing selected}
SELECT_ALWAYS_BOX, // Draw box to select {SHIFT+DRAG}
SELECT_FIRST_HIT, // Start dragging first item hit {CTRL+DRAG} (Is this an actual feature?)
SELECT_FORCE_DRAG, // Drag objects even if the mouse isn't over them {ALT+DRAG+Selected}
SELECT_CYCLE, // Cycle through objects under cursor {ALT+SCROLL}
// Transform handles (applies to multiple tools)
MOVE_CONFINE, // Limit dragging to X OR Y only {DRAG+CTRL}
MOVE_INCREMENT, // Move objects by fixed amounts {DRAG+ALT}
MOVE_SNAPPING, // Disable snapping while moving {DRAG+SHIFT}
TRANS_CONFINE, // Confine resize aspect ratio {HANDLE+CTRL}
TRANS_INCREMENT, // Scale/Rotate/skew by fixed ratio angles {HANDLE+ALT}
TRANS_OFF_CENTER, // Scale/Rotate/skew from opposite corner {HANDLE+SHIFT}
TRANS_SNAPPING, // Disable snapping while transforming {HANDLE+SHIFT}
BOOL_SHIFT, // Shift the shape builder into its alternative mode.
NODE_GROW_LINEAR, // Scroll wheel selection of nodes
NODE_GROW_SPATIAL, // Scroll wheel selection of nodes
// TODO: Alignment omitted because it's UX is not completed
};
// Generate a label such as Shift+Ctrl from any KeyMask
std::string generate_label(KeyMask mask, std::string sep = "+");
unsigned long calculate_weight(KeyMask mask);
// Generate a responsivle tooltip set
void responsive_tooltip(Inkscape::MessageContext *message_context, GdkEvent *event, int num_args, ...);
int add_keyval(int state, int keyval, bool release = false);
/**
* A class to represent ways functionality is driven by shift modifiers
*/
class Modifier {
private:
/** An easy to use definition of the table of modifiers by Type and ID. */
typedef std::map<Type, Modifier *> Container;
typedef std::map<std::string, Modifier *> Lookup;
typedef std::map<Trigger, std::string> CategoryNames;
/** A table of all the created modifiers and their ID lookups. */
static Container _modifiers;
static Lookup _modifier_lookup;
static CategoryNames _category_names;
char const * _id; // A unique id used by keys.xml to identify it
char const * _name; // A descriptive name used in preferences UI
char const * _desc; // A more verbose description used in preferences UI
Trigger _category; // The category of tool, what it might conflict with
Trigger _trigger; // The type of trigger/action
// Default values if nothing is set in keys.xml
KeyMask _and_mask_default; // The pressed keys must have these bits set
unsigned long _weight_default = 0;
// User set data, set by keys.xml (or other included file)
KeyMask _and_mask_keys = NOT_SET;
KeyMask _not_mask_keys = NOT_SET;
unsigned long _weight_keys = 0;
KeyMask _and_mask_user = NOT_SET;
KeyMask _not_mask_user = NOT_SET;
unsigned long _weight_user = 0;
protected:
public:
char const * get_id() const { return _id; }
char const * get_name() const { return _name; }
char const * get_description() const { return _desc; }
Trigger get_trigger() const { return _category | _trigger; }
// Set user value
void set_keys(KeyMask and_mask, KeyMask not_mask) {
_and_mask_keys = and_mask;
_not_mask_keys = not_mask;
_weight_keys = calculate_weight(and_mask) + calculate_weight(not_mask);
}
void set_user(KeyMask and_mask, KeyMask not_mask) {
_and_mask_user = and_mask;
_not_mask_user = not_mask;
_weight_user = calculate_weight(and_mask) + calculate_weight(not_mask);
}
void unset_keys() { set_keys(NOT_SET, NOT_SET); }
void unset_user() { set_user(NOT_SET, NOT_SET); }
bool is_set_user() const { return _and_mask_user != NOT_SET; }
// Get value, either user defined value or default
KeyMask get_and_mask() {
if(_and_mask_user != NOT_SET) return _and_mask_user;
if(_and_mask_keys != NOT_SET) return _and_mask_keys;
return _and_mask_default;
}
KeyMask get_not_mask() {
// The not mask is enabled by the AND mask being set first.
if(_and_mask_user != NOT_SET) return _not_mask_user;
if(_and_mask_keys != NOT_SET) return _not_mask_keys;
return NOT_SET;
}
// Return number of bits set for the keys
unsigned long get_weight() {
if(_and_mask_user != NOT_SET) return _weight_user;
if(_and_mask_keys != NOT_SET) return _weight_keys;
return _weight_default;
}
// Generate labels such as "Shift+Ctrl" for the active modifier
std::string get_label() { return generate_label(get_and_mask()); }
std::string get_category() { return _category_names[_category]; }
// Configurations for saving the xml file
bool get_config_user_disabled() { return (_and_mask_user == NEVER); }
std::string get_config_user_and() { return generate_label(_and_mask_user, ","); }
std::string get_config_user_not() { return generate_label(_not_mask_keys, ","); }
/**
* Inititalizes the Modifier with the parameters.
*
* @param id Goes to \c _id.
* @param name Goes to \c _name.
* @param desc Goes to \c _desc.
* @param default_ Goes to \c _default.
*/
Modifier(char const * id,
char const * name,
char const * desc,
const KeyMask and_mask,
const Trigger category,
const Trigger trigger) :
_id(id),
_name(name),
_desc(desc),
_and_mask_default(and_mask),
_category(category),
_trigger(trigger)
{
_modifier_lookup.emplace(_id, this);
_weight_default = calculate_weight(and_mask);
}
// Delete the destructor, because we are eternal
~Modifier() = delete;
static Type which(Trigger trigger, int button_state);
static std::vector<Modifier *>getList ();
bool active(int button_state);
bool active(int button_state, int keyval, bool release = false);
/**
* A function to turn an enum index into a modifier object.
*
* @param index The enum index to be translated
* @return A pointer to a modifier object or a NULL if not found.
*/
static Modifier * get(Type index) {
return _modifiers[index];
}
/**
* A function to turn a string id into a modifier object.
*
* @param id The id string to be translated
* @return A pointer to a modifier object or a NULL if not found.
*/
static Modifier * get(char const * id) {
Modifier *modifier = nullptr;
Lookup::iterator mod_found = _modifier_lookup.find(id);
if (mod_found != _modifier_lookup.end()) {
modifier = mod_found->second;
}
return modifier;
}
}; // Modifier class
} // namespace Modifiers
} // namespace Inkscape
#endif // SEEN_SP_MODIFIERS_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
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