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// SPDX-License-Identifier: GPL-2.0-or-later
/**
* @file
* A tool for building shapes.
*/
/* Authors:
* Martin Owens
*
* Copyright (C) 2022 Authors
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifndef INKSCAPE_UI_TOOLS_BOOLEANS_TOOL
#define INKSCAPE_UI_TOOLS_BOOLEANS_TOOL
#include "ui/tools/tool-base.h"
class SPDesktop;
namespace Inkscape {
class BooleanBuilder;
namespace UI {
namespace Tools {
class InteractiveBooleansTool : public ToolBase {
public:
InteractiveBooleansTool(SPDesktop *desktop);
~InteractiveBooleansTool() override;
void switching_away(const std::string &new_tool) override;
// Preferences set
void set(const Inkscape::Preferences::Entry& val) override;
// Undo/redo catching
bool catch_undo(bool redo) override;
// Catch empty selections
bool is_ready() const override;
// Event functions
bool root_handler(GdkEvent* event) override;
void shape_commit();
void shape_cancel();
private:
void update_status();
void change_mode(bool setup);
bool should_add(int state) const;
bool event_button_press_handler(GdkEvent* event);
bool event_button_release_handler(GdkEvent* event);
bool event_motion_handler(GdkEvent* event, bool add);
bool event_key_press_handler(GdkEvent* event);
std::unique_ptr<BooleanBuilder> boolean_builder;
sigc::connection _sel_modified;
sigc::connection _sel_changed;
bool to_commit = false;
};
} // namespace Tools
} // namespace UI
} // namespace Inkscape
#endif // INKSCAPE_UI_TOOLS_BOOLEANS_TOOL
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