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// SPDX-License-Identifier: GPL-2.0-or-later
#ifndef INKSCAPE_UI_WIDGET_CANVAS_PREFS_H
#define INKSCAPE_UI_WIDGET_CANVAS_PREFS_H
#include "preferences.h"
namespace Inkscape::UI::Widget {
class Prefs
{
public:
Prefs()
{
devmode.action = [this] { set_devmode(devmode); };
devmode.action();
}
// Main preferences
Pref<int> xray_radius = { "/options/rendering/xray-radius", 100, 1, 1500 };
Pref<int> outline_overlay_opacity = { "/options/rendering/outline-overlay-opacity", 50, 0, 100 };
Pref<int> update_strategy = { "/options/rendering/update_strategy", 3, 1, 3 };
Pref<bool> request_opengl = { "/options/rendering/request_opengl" };
Pref<int> grabsize = { "/options/grabsize/value", 3, 1, 15 };
Pref<int> numthreads = { "/options/threading/numthreads", 0, 1, 256 };
// Colour management
Pref<bool> from_display = { "/options/displayprofile/from_display" };
Pref<void> displayprofile = { "/options/displayprofile" };
Pref<void> softproof = { "/options/softproof" };
// Auto-scrolling
Pref<int> autoscrolldistance = { "/options/autoscrolldistance/value", 0, -1000, 10000 };
Pref<double> autoscrollspeed = { "/options/autoscrollspeed/value", 1.0, 0.0, 10.0 };
// Devmode preferences
Pref<int> tile_size = { "/options/rendering/tile_size", 300, 1, 10000 };
Pref<int> render_time_limit = { "/options/rendering/render_time_limit", 80, 1, 5000 };
Pref<bool> block_updates = { "/options/rendering/block_updates", true };
Pref<int> pixelstreamer_method = { "/options/rendering/pixelstreamer_method", 1, 1, 4 };
Pref<int> padding = { "/options/rendering/padding", 350, 0, 1000 };
Pref<int> prerender = { "/options/rendering/prerender", 100, 0, 1000 };
Pref<int> preempt = { "/options/rendering/preempt", 250, 0, 1000 };
Pref<int> coarsener_min_size = { "/options/rendering/coarsener_min_size", 200, 0, 1000 };
Pref<int> coarsener_glue_size = { "/options/rendering/coarsener_glue_size", 80, 0, 1000 };
Pref<double> coarsener_min_fullness = { "/options/rendering/coarsener_min_fullness", 0.3, 0.0, 1.0 };
// Debug switches
Pref<bool> debug_framecheck = { "/options/rendering/debug_framecheck" };
Pref<bool> debug_logging = { "/options/rendering/debug_logging" };
Pref<bool> debug_delay_redraw = { "/options/rendering/debug_delay_redraw" };
Pref<int> debug_delay_redraw_time = { "/options/rendering/debug_delay_redraw_time", 50, 0, 1000000 };
Pref<bool> debug_show_redraw = { "/options/rendering/debug_show_redraw" };
Pref<bool> debug_show_unclean = { "/options/rendering/debug_show_unclean" }; // no longer implemented
Pref<bool> debug_show_snapshot = { "/options/rendering/debug_show_snapshot" };
Pref<bool> debug_show_clean = { "/options/rendering/debug_show_clean" }; // no longer implemented
Pref<bool> debug_disable_redraw = { "/options/rendering/debug_disable_redraw" };
Pref<bool> debug_sticky_decoupled = { "/options/rendering/debug_sticky_decoupled" };
Pref<bool> debug_animate = { "/options/rendering/debug_animate" };
private:
// Developer mode
Pref<bool> devmode = { "/options/rendering/devmode" };
void set_devmode(bool on)
{
tile_size.set_enabled(on);
render_time_limit.set_enabled(on);
pixelstreamer_method.set_enabled(on);
padding.set_enabled(on);
prerender.set_enabled(on);
preempt.set_enabled(on);
coarsener_min_size.set_enabled(on);
coarsener_glue_size.set_enabled(on);
coarsener_min_fullness.set_enabled(on);
debug_framecheck.set_enabled(on);
debug_logging.set_enabled(on);
debug_delay_redraw.set_enabled(on);
debug_delay_redraw_time.set_enabled(on);
debug_show_redraw.set_enabled(on);
debug_show_unclean.set_enabled(on);
debug_show_snapshot.set_enabled(on);
debug_show_clean.set_enabled(on);
debug_disable_redraw.set_enabled(on);
debug_sticky_decoupled.set_enabled(on);
debug_animate.set_enabled(on);
}
};
} // namespace Inkscape::UI::Widget
#endif // INKSCAPE_UI_WIDGET_CANVAS_PREFS_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
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