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+/*---------------------------------------------------------------
+ * Copyright (c) 1999,2000,2001,2002,2003
+ * The Board of Trustees of the University of Illinois
+ * All Rights Reserved.
+ *---------------------------------------------------------------
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software (Iperf) and associated
+ * documentation files (the "Software"), to deal in the Software
+ * without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit
+ * persons to whom the Software is furnished to do
+ * so, subject to the following conditions:
+ *
+ *
+ * Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and
+ * the following disclaimers.
+ *
+ *
+ * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimers in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ *
+ * Neither the names of the University of Illinois, NCSA,
+ * nor the names of its contributors may be used to endorse
+ * or promote products derived from this Software without
+ * specific prior written permission.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE CONTIBUTORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * ________________________________________________________________
+ * National Laboratory for Applied Network Research
+ * National Center for Supercomputing Applications
+ * University of Illinois at Urbana-Champaign
+ * http://www.ncsa.uiuc.edu
+ * ________________________________________________________________
+ *
+ * Condition.h
+ * by Mark Gates <mgates@nlanr.net>
+ * -------------------------------------------------------------------
+ * An abstract class for waiting on a condition variable. If
+ * threads are not available, this does nothing.
+ * ------------------------------------------------------------------- */
+
+#ifndef CONDITION_H
+#define CONDITION_H
+
+#include "headers.h"
+#include "Mutex.h"
+#include "util.h"
+
+#if defined( HAVE_POSIX_THREAD )
+struct Condition {
+ pthread_cond_t mCondition;
+ pthread_mutex_t mMutex;
+};
+#elif defined( HAVE_WIN32_THREAD )
+struct Condition {
+ HANDLE mCondition;
+ HANDLE mMutex;
+};
+#else
+struct Condition {
+ int mCondition;
+ int mMutex;
+};
+#endif
+
+struct AwaitMutex {
+ struct Condition await;
+ int ready;
+};
+
+struct BarrierMutex {
+ struct Condition await;
+ struct timeval release_time;
+ int count;
+ int timeout;
+};
+
+struct ReferenceMutex {
+ Mutex lock;
+ int count;
+ int maxcount;
+};
+
+#define Condition_Lock( Cond ) Mutex_Lock( &Cond.mMutex )
+
+#define Condition_Unlock( Cond ) Mutex_Unlock( &Cond.mMutex )
+
+ // initialize condition
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_Initialize( Cond ) do { \
+ Mutex_Initialize( &(Cond)->mMutex ); \
+ pthread_cond_init( &(Cond)->mCondition, NULL ); \
+ } while ( 0 )
+#elif defined( HAVE_WIN32_THREAD )
+ // set all conditions to be broadcast
+ // unfortunately in Win32 you have to know at creation
+ // whether the signal is broadcast or not.
+ #define Condition_Initialize( Cond ) do { \
+ Mutex_Initialize( &(Cond)->mMutex ); \
+ (Cond)->mCondition = CreateEvent( NULL, 1, 0, NULL ); \
+ } while ( 0 )
+#else
+ #define Condition_Initialize( Cond )
+#endif
+
+ // destroy condition
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_Destroy( Cond ) do { \
+ pthread_cond_destroy( &(Cond)->mCondition ); \
+ Mutex_Destroy( &(Cond)->mMutex ); \
+ } while ( 0 )
+#elif defined( HAVE_WIN32_THREAD )
+ #define Condition_Destroy( Cond ) do { \
+ CloseHandle( (Cond)->mCondition ); \
+ Mutex_Destroy( &(Cond)->mMutex ); \
+ } while ( 0 )
+#else
+ #define Condition_Destroy( Cond )
+#endif
+
+#define Condition_Destroy_Reference(Ref) do { \
+ Mutex_Destroy(&(Ref)->lock); \
+ } while ( 0 )
+
+#if defined (HAVE_CLOCK_GETTIME)
+ #define SETABSTIME(ts, seconds) do { \
+ clock_gettime(CLOCK_REALTIME, &ts); \
+ ts.tv_sec += seconds; \
+} while (0)
+#else
+ #define SETABSTIME(ts, seconds) do { \
+ struct timeval t1; \
+ gettimeofday(&t1, NULL);
+ ts.tv_sec = t1.tv_sec + inSeconds; \
+ ts.tv_nsec = t1.tv_sec * 1000; \
+} while (0)
+#endif
+
+ // sleep this thread, waiting for condition signal
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_Wait( Cond ) pthread_cond_wait( &(Cond)->mCondition, &(Cond)->mMutex )
+#elif defined( HAVE_WIN32_THREAD )
+ // atomically release mutex and wait on condition,
+ // then re-acquire the mutex
+ #define Condition_Wait( Cond ) do { \
+ SignalObjectAndWait( (Cond)->mMutex, (Cond)->mCondition, INFINITE, 0 ); \
+ Mutex_Lock( &(Cond)->mMutex ); \
+ } while ( 0 )
+#else
+ #define Condition_Wait( Cond )
+#endif
+
+ // sleep this thread, waiting for condition signal,
+ // but bound sleep time by the relative time inSeconds.
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_TimedWait( Cond, inSeconds ) do { \
+ struct timespec absTimeout; \
+ SETABSTIME(absTimeout, inSeconds); \
+ pthread_cond_timedwait( &(Cond)->mCondition, &(Cond)->mMutex, &absTimeout ); \
+ } while ( 0 )
+ #define Condition_TimedLock( Cond, inSeconds ) do { \
+ struct timespec absTimeout; \
+ SETABSTIME(absTimeout, inSeconds); \
+ pthread_mutex_timedlock(&Cond.mMutex, &absTimeout); \
+ } while ( 0 )
+#elif defined( HAVE_WIN32_THREAD )
+ // atomically release mutex and wait on condition,
+ // then re-acquire the mutex
+#define Condition_TimedWait( Cond, inSeconds ) do { \
+ SignalObjectAndWait( (Cond)->mMutex, (Cond)->mCondition, inSeconds*1000, false ); \
+ Mutex_Lock( &(Cond)->mMutex ); \
+ } while ( 0 )
+#else
+ #define Condition_TimedWait( Cond, inSeconds )
+#endif
+
+ // send a condition signal to wake one thread waiting on condition
+ // in Win32, this actually wakes up all threads, same as Broadcast
+ // use PulseEvent to auto-reset the signal after waking all threads
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_Signal( Cond ) pthread_cond_signal( &(Cond)->mCondition )
+#elif defined( HAVE_WIN32_THREAD )
+ #define Condition_Signal( Cond ) PulseEvent( (Cond)->mCondition )
+#else
+ #define Condition_Signal( Cond )
+#endif
+
+ // send a condition signal to wake all threads waiting on condition
+#if defined( HAVE_POSIX_THREAD )
+ #define Condition_Broadcast( Cond ) pthread_cond_broadcast( &(Cond)->mCondition )
+#elif defined( HAVE_WIN32_THREAD )
+ #define Condition_Broadcast( Cond ) PulseEvent( (Cond)->mCondition )
+#else
+ #define Condition_Broadcast( Cond )
+#endif
+
+#endif // CONDITION_H