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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:19:02 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:19:02 +0000
commit03929dac2a29664878d2c971648a4fe1fb698462 (patch)
tree02c5e2b3e006234aa29545f7a93a1ce01b291a8b /scripts/dice.pl
parentInitial commit. (diff)
downloadirssi-scripts-03929dac2a29664878d2c971648a4fe1fb698462.tar.xz
irssi-scripts-03929dac2a29664878d2c971648a4fe1fb698462.zip
Adding upstream version 20231031.upstream/20231031upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+# dice / A RP Dice Simulator
+#
+# What is this?
+#
+# I often Dungeon Master on our Neverwinternights Servers called "Bund der
+# alten Reiche" (eng. "Alliance of the old realms") at bundderaltenreiche.de
+# (German Site) Often idling in our Channel I thought it might be Fun to have
+# a script to dice. Since I found nothing for irssi I wrote this little piece
+# of script. The script assumes, that if a 'd' for english dice is given it
+# should print the output in english. On the other hand if a 'w' for german
+# "Würfel" is given it prints the output in german.
+#
+# Usage.
+#
+# Anyone on the Channel kann ask "!dice" to toss the dice for him. He just has
+# to say what dice he want to use. The notation should be well known from
+# RP :-) Thus
+#
+# Write: !dice: <quantity of dice>d[or w for german users]<sides on dice>
+#
+# Here are some examples
+#
+# !dice: 2d20
+# !dice: 3d6
+#
+# OK, I think you got it already :-)
+#
+# Write: !dice version
+# For Version Information
+#
+# Write: !dice help
+# For Information about how to use it
+
+use strict;
+use vars qw($VERSION %IRSSI);
+
+use Irssi qw(command_bind signal_add);
+use IO::File;
+$VERSION = '0.00.04';
+%IRSSI = (
+ authors => 'Marcel Kossin',
+ contact => 'mkossin@enumerator.org',
+ name => 'dice',
+ description => 'A Dice Simulator for Roleplaying in Channels or just for fun.',
+ license => 'GNU GPL Version 2 or later',
+ url => 'http://www.enumerator.org/component/option,com_docman/task,view_category/Itemid,34/subcat,7/'
+);
+
+sub own_question {
+ my ($server, $msg, $nick, $address, $target) = @_;
+ question($server, $msg, $nick, $target);
+}
+
+sub public_question {
+ my ($server, $msg, $nick, $address, $target) = @_;
+ question($server, $msg, $nick, $target);
+}
+
+sub question($server, $msg, $nick, $target) {
+ my ($server, $msg, $nick, $target) = @_;
+ $_ = $msg;
+
+ if (!/^!dice/i) { return 0; }
+
+ if (/^!dice:.+[d|w]\d+/i) {
+ my $value;
+ my $rnd;
+ my $forloop;
+ my $sides;
+ my $lang;
+ my @dice = split(/ /,$_,2);
+ my @dices = split(/[d|w|D|W]/,$dice[1],2);
+ if ($_ = /^.*[w|W].*/i) {
+ $lang = "DE";
+ } else {
+ $lang = "EN";
+ }
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' würfelt mit dem '.$dice[1].'..... ');
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' tosses with the '.$dice[1].'..... ');
+ last SWITCH;
+ }
+ }
+ if($dices[1] > 1) {
+ if($dices[1] < 100) {
+ if($dices[0] < 11) {
+ if($dices[0] < 1) {
+ $dices[0] = 1;
+ }
+ for($forloop = 1; $forloop <= $dices[0]; $forloop++) {
+ $rnd = int(rand($dices[1]-1));
+ if($rnd == 0){
+ $rnd = $dices[1];
+ }
+ $value = $value + $rnd;
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' würfelt beim '.$forloop.'. Wurf eine '.$rnd);
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' tosses at his '.$forloop.'. try a '.$rnd);
+ last SWITCH;
+ }
+ }
+ }
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' ist fertig mit Würfeln. Sein Ergebnis lautet: '.$value);
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' finished. His result reads: '.$value);
+ last SWITCH;
+ }
+ }
+ } else {
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' meint wohl in d'.$dices[1].'´s baden zu müssen... Mal im Ernst versuch es mit weniger Würfeln!' );
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' seems to wanna take a bath in d'.$dices[1].'´s... Seriously! Try less dice' );
+ last SWITCH;
+ }
+ }
+ }
+ } else {
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' baut uns bald einen riiiiiesigen d'.$dices[1].'... Mal im Ernst versuch es mit weniger Augen!' );
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' soon will build us a biiiiiiiiiig d'.$dices[1].'... Seriously! Try less sides' );
+ last SWITCH;
+ }
+ }
+ }
+ } else {
+ if($dices[1] == "0") {
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' ist dumm wie Knäckebrot... Oder hat jemand schonmal einen Würfel ohne Seiten gesehen?' );
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' is chuckleheaded... Or has anybody ever seen a dice without sides?' );
+ last SWITCH;
+ }
+ }
+ }
+ if($dices[1] == "1") {
+ SWITCH: {
+ if ($lang eq "DE") {
+ $server->command('msg '.$target.' '.$nick.' ist dumm wie Dosenthunfisch... Oder hat jemand schonmal einen Würfel mit einer Seite gesehen?' );
+ last SWITCH;
+ }
+ if ($lang eq "EN") {
+ $server->command('msg '.$target.' '.$nick.' plays possum... Or has anybody ever seen a dice with only one side?' );
+ last SWITCH;
+ }
+ }
+ }
+ }
+ return 0;
+ } elsif (/^!dice: version$/i){
+ $server->command('msg '.$target.' dice Version: '.$VERSION.' by mkossin');
+ return 0;
+ } elsif (/^!dice: help$/i){
+ $server->command('msg '.$target.' '.$nick.' Please explain which dice you want to toss: "!dice: <quantity of dice>d<sides on dice>" e. g. "!dice: 2d20"');
+ return 0;
+ } elsif (/^!dice: hilfe$/i){
+ $server->command('msg '.$target.' '.$nick.' Sag mir welchen Würfel du werfen möchtest: "!dice: <Anzahl der Würfel>w<Augen des Würfels>" z. B. "!dice: 2w20"');
+ return 0;
+ } else {
+ if(!/^!dice.*:/i){
+ $server->command('msg '.$target.' '.$nick.' "!dice: help" - gives you the english help');
+ $server->command('msg '.$target.' '.$nick.' "!dice: hilfe" - zeigt die Deutsche Hilfe an');
+ return 0;
+ }
+ }
+}
+
+signal_add("message public", "public_question");
+signal_add("message own_public", "own_question");