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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:18:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:18:39 +0000 |
commit | fff5217f02d91268ce90c8c05665602c059faaef (patch) | |
tree | 2ba24d32dc96eafe7ed0a85269548e76796d849d /docs/manual.txt | |
parent | Initial commit. (diff) | |
download | irssi-fff5217f02d91268ce90c8c05665602c059faaef.tar.xz irssi-fff5217f02d91268ce90c8c05665602c059faaef.zip |
Adding upstream version 1.4.5.upstream/1.4.5upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'docs/manual.txt')
-rw-r--r-- | docs/manual.txt | 957 |
1 files changed, 957 insertions, 0 deletions
diff --git a/docs/manual.txt b/docs/manual.txt new file mode 100644 index 0000000..d55e362 --- /dev/null +++ b/docs/manual.txt @@ -0,0 +1,957 @@ + + Irssi 0.8 documentation - https://irssi.org/ + + Copyright(c) 2000 Timo Sirainen <cras@irssi.org> + + + Index + + 0. Generic babbling + 1. Command line parameters + 2. Message levels + 3. Flood protection + 4. Configuration + 5. Servers + 6. Channels + 7. IRC commands and features + 8. Notify list + 9. Text highlighting + 10. Ignoring + 11. Logging + 12. Commands + 14. Last log (currently text version only) + 15. Word completion + 16. Recode + 18. Key bindings (text version) + 19. Perl scripting + + ( not written yet: ) + 13. Themes + 17. Windowing system (text version) + + + + 0. Generic babbling + + 0.1 History + + Hello. I'm Timo Sirainen aka. cras, and I'm an IRC addict. :) + + I'm actually quite new in IRC, I got my first internet connection + sometimes around fall 1997 and I started actively IRCing around + christmas. I used EPIC and BitchX mostly at the start, but soon + found some nice KDE IRC client which name I can't remember anymore. + It's author however stopped developing it after I had been using it + a few months. And since it had bugs and all, I wanted another nice + GUI IRC client. I didn't find any. + + Since I've always been a coder and do-it-yourself guy (my own + offline reader and BBS software in the BBS ages), I started my own + IRC client at spring 1998. I called it yagIRC standing for "Yet + another GTK IRC client". GTK was in around version 1.0 back then, + and it had a lot of features/bugs which I found all the time as I + tried to do some "different" things than other people. These + sometimes prevented me of doing something some feature I wanted. + + So, in summer 1998 I went to army and I passed development of yagIRC + to two guys, they did a few new features and released a version or + two, but finally (in summer 1999?) they put a message to web page + which told that they finally had stopped developing it entirely, + also saying that my code was a total mess :) (yes, it was a mess) + + I got out of the army 1.1.1999. I promised to myself that I wouldn't + do another IRC client, but after trying to use BitchX a while, I + started dreaming about an IRC client which would have an excellent + look and feel. After trying various things, I only came up with the + GNOME panel applet which people still tell me that it's a great + feature. I was more like thinking some pretty little icons in + some corner telling me about new messages and other stuff.. + + I thought that I would keep Irssi a small project, just doing a few + little features that *I* wanted, nothing for others. But after few + versions and few interested people, I started coding it more and + more generic.. + + Finally, after releasing version 0.6.0 (february, 1999) I realized + that things were getting into a big mess again. I started a rewrite, + I organized the code into irc-base, irc-extra, user interface and + GUI directories, created the signalling system for letting them + communicate themselves easily and released 0.7.0. This was the base + for the rest of the 0.7.x releases, and it did work pretty well. + The signalling system was excellent, for example creating text mode + version was really easy and you didn't need tens of (empty) gui_xxx() + functions like in the yagIRC days. Maintaining the text and GTK + versions separately was really easy too. + + About a year later after releasing Irssi 0.7.0, I started having + dreams about an IRC client that would be extremely modular, like you + could upgrade the client to newer version ON THE FLY without needing + to even disconnect from the servers. I started a project codenamed + i2k, I took the code from Irssi, split it into more directories and + changed quite a lot of the code to work a bit differently. + + I developed i2k quite a long, until I finally gave up with it since + it could do only some basic things, and Irssi 0.7 really needed + maintaining. After a while I got an idea, maybe I could merge the + code from the i2k to Irssi more easily than rewriting the whole + client. This was more easier than I thought. It's now been two + months since I started it, and Irssi 0.8 is looking absolutely + excellent. + + 0.2 Irssi 0.8 + + Irssi 0.8 is my fourth try to create the perfect IRC client. + This time I'm concentrating to the code. I try to avoid kludges, I + try to make as simple code as I can, and I try to provide enough + easy to use functions so that extending Irssi is as simple as + possible. I also try to keep the "bloat" features in scripts or + modules instead of build-in. + + I think I'm succeeded with these goals pretty well, there's some + small problems but everything in the big picture looks great. + + 0.3 Future + + What about Irssi 1.0, what will it look like? + + I was thinking about the Linux kernel versioning and keeping + Irssi 0.8 a stable version all the time while developing new + features only to Irssi 0.9. After 0.9 is finished, it will be + called 0.10 or 1.0 depending if I think it's ready to be called 1.0. + + 1.0's goal is that it has all the possible features anyone will + ever need. If not build-in, then in scripts or loadable modules. + Not very small goal :) + + 0.4 This documentation + + Strange, I just created the index list and started writing this. + I've never been too good at documentation and I usually don't like + writing it, but after coding so much recently and seeing that the + NEWS file was getting *SO* large, I thought that I had to put all + these features down somewhere so people (and me!) would find them. + + + 1. Command line parameters + + --connect -c <server> Connect to server at startup + --port -p <port> - specify port + --noconnect -! Don't autoconnect to any servers at startup + --nick -n Specify what nick to use + --hostname -h Specify what host name to use + + + 2. Message levels <https://irssi.org/documentation/help/levels/> + + 3. Flood protection + + 3.1 Command flood protection + + Most (all?) IRC servers' flood protection works like this + (from RFC 1459): + + -------- + * check to see if client's `message timer' is less than + current time (set to be equal if it is); + + * read any data present from the client; + + * while the timer is less than ten seconds ahead of the current + time, parse any present messages and penalize the client by + 2 seconds for each message; + + which in essence means that the client may send 1 message every 2 + seconds without being adversely affected. + -------- + + Irssi's flood protection works the same way, except it penalizes + 2.2 seconds by default for each message (helps with some servers). + You can change it with /SET cmd_queue_speed <milliseconds>. You can + also change the number of commands before flood protection activates + (ie. the burst count) with /SET cmds_max_at_once <count>. + + IRC servers also have an input buffer where the client's commands + are saved before processed. It's size is server specific (can be as + low as 1k!) If it gets full, the server kicks you out (the + "Excess flood" quit message). Irssi's flood protecion protects this + pretty well with small commands, but if you send many big commands + (like >400 char long messages) fast, you could get easily kicked out. + Normally this isn't problem, but if you have scripts sending long + messages, you should remember this. I'm not sure how much you should + wait between the long messages, but 2 seconds isn't enough. + + This protection is used with all commands sent to server, so you + don't need to worry about it with your scripts. + + 3.2 CTCP flood protection + + Other people can pretty easily flood you with CTCP requests, and + even if you wouldn't get kicked out from the server, they could + easily grow your command queue. So, Irssi's CTCP flood protection + works like this: + + First it checks how big the CTCP reply queue is, if it's longer + than `max_ctcp_queue', the CTCP is ignored. You can change it with + /SET max_ctcp_queue <count> (default is 5). + + After this the CTCP reply is placed to server's "idle queue", so + the reply is sent "when there's extra time", this means that if + you are busy sending other commands, it might take a while before + the reply is sent. + + 3.3 Detecting floods + + Irssi is all the time automatically checking different flooding, + when flood is noticed, it sends "flood" signal. This can be easily + used for example to create a script for kicking channel flooders. + Autoignore uses this also, see section 10.2. + + Flood is detected when more than `flood_max_msgs' same kind of + messages arrives in `flood_timecheck' seconds to same target + (channel or private msg) so it isn't flooding if same user sends a + message to 10 different channels you are on, but it is flooding if + 10 messages are sent to same channel by the same user. + + Currently only messages, notices and ctcps are checked for + flooding. + + /SET flood_max_msgs <count>, default is 4 + /SET flood_timecheck <seconds>, default is 5 seconds + If either of these is 0, the flood checking is disabled. + + + 4. Configuration <https://irssi.org/documentation/manual/configuration/> + + 5. Servers + + 5.1 Generic + + Irssi is multi-server friendly. You can be connected to multiple + different servers, or the same server multiple times. Most of the + settings that let you specify the channel, let you also specify IRC + network. + + Servers are referenced by a "server tag". If the server is known + to belong to some IRC network, the tag is the IRC network's name, + like "IRCnet". If the IRC network is unknown, the tag is created + from the server's name, like irc.funet.fi -> funet. If the tag + already exists, a number is added to the end of it and raised until + unused tag is found. + + Quit messages have a small problem if there's already a few + commands in server's input command queue. If the server's socket is + disconnected immediately after QUIT message is sent, it is possible + that the server didn't yet process the quit command and your quit + message will be "broken pipe" or something similiar. The right thing + to do is to let the server disconnect you, but what if the + connection to server is broken and the server never disconnects you? + I solved the problem by waiting a few seconds to see if the server + disconnects us. If it didn't, force the disconnect. This explains + the (a bit annoying) "waiting for servers to close connections" + message when quiting Irssi. Most IRC clients just ignore this whole + problem, but I hate it if my quit message isn't displayed right. + + 5.2 IRC networks + + Different IRC networks behave a bit differently, and to be as + efficient as possible, Irssi needs to know a few things about them + or the safe defaults will be used. The default configuration file + contains the settings for the biggest IRC networks. + + /NETWORK ADD [-kicks <count>] [-msgs <count>] [-modes <count>] + [-whois <count>] [-cmdspeed <ms>] [-cmdmax <count>] + [-nick <nick>] [-user <user>] [-realname <name>] + [-host <host>] [-autosendcmd <cmd>] <name> + + -kicks: Maximum number of nicks in one /KICK command + -msgs: Maximum number of nicks in one /MSG command + -modes: Maximum number of mode changes in one /MODE command + -whois: Maximum number of nicks in one /WHOIS command + -cmdspeed: Same as /SET cmd_queue_speed, see section 3.1 + -cmdmax: Same as /SET cmds_max_at_once, see section 3.1 + -nick, -user, -realname: Specify what nick/user/name to use + -host: Specify what host name to use, if you have multiple + -autosendcmd: Command to send after connecting to a server + + With -autosendcmd argument you can automatically run any commands + after connecting to the network. This is useful for automatically + identifying yourself to NickServ, for example + + /NETWORK ADD -autosendcmd "/^msg NickServ identify secret" liberachat + + /NETWORK REMOVE <name> + + 5.3 Manually connecting and disconnecting + + To connect to a new server, use: + /CONNECT [-network <network>] [-host <hostname>] <address>|<network> + [<port> [<password> [<nick>]]] + + If there's no password, set it to -. You can directly connect to + IRC server in specified address, or you can connect to some IRC + network and Irssi will pick the server for you. + + You don't need to specify the IRC network, password, nick, etc. if + you setup the server using /SERVER ADD (see next section). If the + settings can't be found there either, Irssi will use the defaults: + + /SET default_nick <nick>, defaults to user_name + /SET alternate_nick <nick>, defaults to <default_nick>_ + /SET user_name <user>, defaults to your login name + /SET real_name <name>, taken from /etc/passwd by default + /SET hostname <host>, what host name to use when connecting + /SET skip_motd ON|OFF|TOGGLE - Don't show server's MOTD + + NOTE: /CONNECT is also a command for IRC operators to connect IRC + servers to other IRC servers. If you want to use it, use /SCONNECT + instead. + + You can disconnect from the server with: + /DISCONNECT *|<tag> [message] + + If message isn't given, Irssi will use the default quit message. You + can set it with /SET quit_message <message>, default is "leaving". + + /SERVER disconnects the server in active window and connects to new + one. It will take the same arguments as /CONNECT. If you prefix the + address with + character, Irssi won't disconnect the active server, + and it will create a new window where the server is connected + (ie. /window new hide;/connect address) + + /SERVER without any arguments displays list of connected servers. + + 5.4 Server settings + + /SERVER ADD [-tls] [-tls_cert <cert>] [-tls_pkey <pkey>] + [-tls_pass <password>] [-tls_verify] [-tls_cafile <cafile>] + [-tls_capath <capath>] [-tls_ciphers <list>] + [-tls_pinned_cert <fingerprint>] [-tls_pinned_pubkey <fingerprint>] + [-auto | -noauto] [-network <network>] [-host <hostname>] + [-cmdspeed <ms>] [-cmdmax <count>] [-port <port>] + <address> [<port> [<password>]] + + -tls: Connects using TLS encryption. + -tls_cert: The TLS client certificate file. + -tls_pkey: The TLS client private key, if not included in the + certificate file. + -tls_pass: The password for the TLS client private key or + certificate. + -tls_verify: Verifies the TLS certificate of the server. + -tls_cafile: The file with the list of CA certificates. + -tls_capath: The directory which contains the CA certificates. + -tls_ciphers: TLS cipher suite preference lists. + -tls_pinned_cert: Pinned x509 certificate fingerprint. + -tls_pinned_pubkey: Pinned public key fingerprint. + -auto: Automatically connect to server at startup + -noauto: Don't connect to server at startup (default) + -network: Specify what IRC network this server belongs to + -ircnet: Same as -network. Deprecated. Do not use. + -host: Specify what host name to use, if you have multiple + -cmdspeed: Same as /SET cmd_queue_speed, see section 3.1 + -cmdmax: Same as /SET cmds_max_at_once, see section 3.1 + -port: This is pretty much like the port argument later, except + this can be used to modify existing server's port. + + /SERVER REMOVE <address> [<port>] + + /SERVER LIST + + Servers are identified by their name and port. You can have multiple + entries for the same server name but in different ports. This is + useful for IRC proxies, in one port you could have IRCNet proxy, + another port would have EFNet, etc. + + If you wish to change existing server's port to something else, use + -port command. For example if you had irc.server.org in port 6667 + and you wanted to change it to port 6668, use command: + + /SERVER ADD -port 6668 irc.server.org 6667 + + If you want to remove some settings from existing server, for + example hostname, just give -host "" parameters to it. + + After connected to server, Irssi can automatically change your user + mode. You can set it with /SET usermode <mode>, default is +i. + + /SET resolve_prefer_ipv6 - If ON, prefer IPv6 for hosts that + have both v4 and v6 addresses. + + 5.5 Automatic reconnecting + + If you get disconnected from server, Irssi will try to reconnect + back to some of the servers in the same IRC network. To prevent + flooding the server that doesn't let you in (and avoiding K-lines), + Irssi won't try to reconnect to the same server more often than + once in `server_reconnect_time' seconds. You can change it with + /SET server_reconnect_time <seconds>, default is 5 minutes. + + After reconnected to server, Irssi will re-set your user mode, away + message and will join you back to the same channels where you were + before the connection was lost. + + You can see list of the reconnections with /SERVER. The servers + that have tag as RECON-n are the reconnections. You can remove them + with /DISCONNECT <tag>, and you can reconnect to them immediately + with /RECONNECT <n>. /RECONNECT without any arguments will + disconnect from the active server and reconnect back immediately. + + 5.6 Server redirections + + Getting replies matched to IRC commands can be quite complicated. + Server redirection allow this in a relatively easy way. They are + used internally and are available to scripts; see Server redirections + in perl.txt for details. + + 5.7 Server idle command queue + + There's some situations when you want to ask something from the + server which isn't really important. For example when connected + to server and you didn't get your nick, Irssi asks with /WHOIS + who has your nick and displays it. But if you already have a lot of + commands in buffer, like you just autojoined to many channels, + you'd rather first let the JOIN commands to be sent to server + + This is where server idle queue gets into picture. Commands in + idle queue are sent to server when there's nothing else in the + normal command queue. + + Idle queue works with server redirections, so you can ask something + from server when it has time and your function is called when the + reply is received. + + 5.8 Net splits + + Irssi keeps track of people who were lost in net splits. You can + get a list of them with /NETSPLIT command. + + Another use for this is with bots. Channel master can op anyone in + the channel and the bot happily accepts it. But if the opped user + is lost behind a net split and in netjoin the server gives ops for + the user, the bot should decide if the user (who isn't in bot's user + database) is a malicious attacker who should be deopped, or if + he/she/it is just some user that already had ops before the net + split. + + /SET hide_netsplit_quits - If ON, hide all netsplit quit messages + and display only "Netsplit host1 host2: nicks". + + /SET netsplit_max_nicks - If non-zero, limit the number of nicks + printed in netsplit message and add "(+<n> more, use /NETSPLIT + to show all of them)" text. + + 5.9 Lag checking + + Irssi will constantly check how big the lag to the server is. It is + done by sending PING commands. Lag checking is disabled for broken + servers that do not support PING. + + If the lag is too big, Irssi will reconnect to different IRC server. + This is sometimes useful if the connection has been stuck for 30 + minutes but it still hasn't been closed. + + /SET lag_check_time <time> - Specifies how often to check the lag. + If it is set to 0, the lag detection is disabled. Default + is 1 minute. + /SET lag_max_before_disconnect <time> - Specifies how big the lag + can be before reconnecting to another server. Default is 5 + minutes. + /SET lag_min_show <time> - Specifies the minimum lag to display + in status bar. Default is 1 second. + + 5.10 Raw log + + All data that is received or sent to server is kept in a raw log + buffer for a while. Also event redirections are kept there. This is + very useful for debugging purposes. + + /RAWLOG SAVE <filename> - Save the current raw log buffer to file + /RAWLOG OPEN <filename> - Like /RAWLOG SAVE, but keep the log file + open and write all new log to it. + /RAWLOG CLOSE - Close the open raw log + + /SET rawlog_lines <count> - Specify the number of raw log lines to + keep in memory. + + + 6. Channels + + 6.1 Generic + + There's several types of channels you can join, here's a list of + the ones that Irssi supports: + + #channel - Normal channels, most commonly used + +channel - Modeless channels, channel has no modes, no channel + operators and no topic. This way no-one is above others + and there's no operator-wars etc. But on the other hand, + you can't kick any troublemakers.. + &channel - Local channels, these channels aren't distributed outside + the IRC server. IRCNet has replaced server notices with + several different &channels (&ERRORS, &NOTICES, etc.) + !channel - New channels, currently supported only by IRCNet. These + channels are designed so that they can't be taken over + with net splits. /JOIN !channel joins to existing + !channel, /JOIN !!channel creates a new channel. + + Most of the commands that take channel name as parameter, can also + accept * as the channel name, which means the active channel. + + + 6.2 Joining, parting + + Channels can be joined with /JOIN command. You can join to multiple + channels with one /JOIN by giving it a comma-separated list of + channels, like /JOIN #channel1,#channel2. If you don't give the + channel mode character (#+&!) before the channel name, Irssi + automatically uses # channels. + + Channel names may contain any characters except SPACE, BELL, NUL, + CR, LF or comma (','). On IRCnet and a few other networks, you can + also restrict the channel to only certain servers by adding the + mask to the end of the channel name separated with a ':' + character, for example #channel:*.fi lets only people on .fi + servers join the channel. Other servers will not even know about + the channel. This is pretty difficult to use, since everyone will + have to always join #channel:*.fi; #channel and #channel:*.fi are + different channels. Ban exceptions (+e) and especially invite + lists (+I) replace this functionality pretty well, see section 6.5. + + If channel has a password (aka. key), you can join it with + /JOIN #channel pass, or multiple channels with passwords with + + /JOIN #secret1,#public,#secret2 pass1,x,pass2 + + #public didn't have any password, so we used "x" as it's password. + It doesn't really matter what password you send with channels that + don't have passwords. + + If you want to join to channel in different server than active one + in window, you can do it with /JOIN -<server tag> #channel, like + /JOIN -efnet #irssi. + + You can leave channels with /PART [<channels>] [<part message>]. + For example "/PART byebye all" leaves the active channel with + "byebye all" message, or /PART #chan1,#chan2 leaves those channels. + + NOTE: Sending JOIN 0 directly to server (/quote join 0) leaves all + the channels you are joined. There's been some jokes about joining + for example to #2000,0 where the server actually leaves you from all + channels. With Irssi this isn't really a problem, since irssi would + happily join to channels #2000 and #0. + + 6.3 Automatic joining + + Irssi can automatically join to specified channels in specified + IRC networks. It can also automatically send the password when + manually joining to channel without specifying the password. + + /CHANNEL ADD [-auto | -noauto] [-bots <masks>] [-botcmd <command>] + <channel> <network> [<password>] + + With -bots and -botcmd arguments you can automatically send + commands to someone in channel. This is useful for automatically + getting ops for channels, for example + + /CHANNEL ADD -auto -bots "*!bot@bothost.org bot*!*@host2.org" + -botcmd "msg $0 op mypass" #channel ircnet + + You can also use the -botcmd without -bots argument. The command is + then sent whenever you join the channel. + + If you want to remove some settings from existing channel record, + for example bots, just give the -bots "" parameters to it. Password + can be removed by setting it to - (or actually, "" works too). + + You can remove the channels with + /CHANNEL REMOVE <channel> <network> + + /CHANNEL LIST displays list of channels with settings. + /CHANNEL without any arguments displays list of channels you have + joined. You can also use /CHANNEL to join to channels just as with + /JOIN, like /CHANNEL #a. + + 6.4 After-join automation + + When joined to channel, Irssi asks some information about it. + After it has got all of it, it prints the "Channel synchronized" + text. The following information is asked: + + - Channel mode + - WHO list to get nicks' hosts - useful for /BAN for example + - Ban list - useful for allowing /UNBAN to use wildcards + + If you have joined many channels at once, Irssi tries to optimize + the commands it sends to server. Instead of sending two commands + to ask two channels' mode, it just sends MODE #a,#b. Same thing with + WHO list and ban lists. Some servers do not support this and they + reply with different kinds of error messages, Irssi tries to deal + with them all right and resend the commands again separately. + However, some strange servers sometimes use some weird error replies + that Irssi doesn't know about, and the channel never gets + synchronized. If this happens with some server you know, please + let the Irssi's author know about it. + + 6.5 Channel modes + + Common channel modes are: + + i - Invite only - People can't join to channel without being + /INVITEd, or being in invite list (+I, see below). + m - Moderated - People who don't have voices (+v) can't send + messages to channel + p - Private - People who aren't joined to channel can't see it + for example with /WHOISing people who are in channel. + s - Secret - Like private, but the channel isn't displayed in + /LIST's output. + n - No external msgs - Without this mode, anyone can send messages + to channel without even being joined. + t - Topic can be changed only by channel operators. + + k <key> - Channel password (aka. key) - The channel can't be joined + without specifying the channel key (see section 6.2). + + l <count> - User limit - No more than <count> people can join to + channel. This can be overridden with /INVITE with some + servers. + + This is usually used for protecting channel from join + flooding, like some bot allows max. 5 users to join in + one minute or so. + + b - Set/remove ban. For example MODE #channel +b *!*@*.org bans + everyone from .org domain. + + If someone from .org domain was already in channel before the + ban was set, he/she cannot send any messages to channel (doesn't + work with all servers). + + Bans can also be overridden with /INVITE, although many stupid + IRC clients automatically kick the user out because they see + the ban and think that because of it the user shouldn't be in + the channel (doesn't work with all servers). + + e - Ban exceptions. You could for example ban everyone from + *!*@*.org but set ban exception to *!*@*.host.org - does not work + with all servers. + + I - Invite list. If channel is invite only (+i), people in this + list can join it without being /INVITEd - does not work with all + servers. + + This is excellent for in-country channels that don't want + foreigners (spammers!) to join the channel, for example setting + channel's mode to +i and +I *!*@*.fi allows only finnish people + to join the channel. In addition to this, there's usually a bot + in the channels and sending /MSG bot invite command to it + /INVITEs you to the channel. + + On IRCnet, the ':' feature in channel names can also be used for + a similar effect, see section 6.2. + + o <nick> - Grant or revoke channel operator status from nick + v <nick> - Grant or revoke voice status from nick, only people with + +v (or +o) can talk to channel when it's moderated (+m). + + You can send multiple mode changes with one mode command: + + /MODE #channel +nto-o+v nick1,nick2,nick3 + + This would set channel's mode to +nt, give ops to nick1, take ops + from nick2 and give voices to nick3. + + You can set only limited number of modes that requires argument in + one command. In IRCnet it's 3, in EFnet it's 4 and in many others + it's 6. If it's not known, Irssi defaults to 3. Irssi will also + automatically split them, so you can use /MODE +oooooo n1,n2,.. + command to op 6 people and Irssi will split it to two commands in + IRCnet/EFnet. + + Many networks have additional modes and/or change the meaning of existing + modes. Check the documentation for the network or the server software in + use for details. + + Instead of manually setting o, v and b modes you probably want to + use /OP, /DEOP, /VOICE, /DEVOICE, /BAN and /UNBAN commands. + + /OP, /DEOP, /VOICE and /DEVOICE commands allows wildcards as their + argument. So /OP ni* will op all non-opped people whose nick start + with "ni". /DEOP * will deop everyone else except you. /VOICE and + /DEVOICE work the same way. + + 6.6 Bans + + You can give /BAN a list of nicks or whole ban masks. /UNBAN + accepts wildcards, so if you have ban nick!user@reallylonghost.org, + you can simply unban it with /UNBAN *really* + + Using /BAN <nicks>, Irssi will automatically create the mask. You + can change the way it's created with the ban_type setting: + + /SET ban_type normal|host|domain|custom + + Normal - *!user@*.domain.net + Host - *!*@host.domain.net + Domain - *!*@*.domain.net + Custom [nick] [user] [host] [domain] + eg. /SET ban_type custom nick domain - nick!*@*.domain.net + eg. /SET ban_type custom user host - *!user@host.domain.net + + Irssi has also a couple of commands to help banning people: + + /KICKBAN [<channel>] <nick> <reason> - ban and kick the nick + /KNOCKOUT [<seconds>] <nick> <reason> - kickban the nick, unban + after waiting <seconds>, default is 5 minutes. + + 6.7 Massjoins + + Automatic opping the nick right after joined to channel is a pretty + commonly used. What mostly irritates me with this is that the nick + may be opped multiple times by different people, or after netsplits + when the people join back, the server will op them, but still the + bots op the people again, even if it was just done by the server. + + Irssi has this feature that it sends a "massjoin" signal a while + after the real join. If someone has already opped the nick, you can + easily check it in the massjoin signal handler. + + The default is to report maximum of 5 joins in one massjoin signal. + If the 5 joins don't come in 5 seconds, the signal is sent anyway. + You can change these with /SET massjoin_max_wait <milliseconds> and + /SET massjoin_max_joins <count>. + + + 7. IRC commands and features <https://irssi.org/documentation/help/> + + 8. Notify list + + Notify list is generally used for knowing when someone you know + comes to IRC or leaves from IRC. Traditionally notify list can + handle only a list of nicks, no nick masks etc. I lost interest to + traditional notify lists long time ago, since the people I know + are in IRC all the time. So I made a bit more featureful notify + list: + + /NOTIFY [-list] [-away] <mask> [network [network...]] + + -away: Notifies about away-status changes + -list: Lists the notify list entries with all their settings + <mask>: Either a simple "nick" or "nick!*@*blah.org". The nick + can't contain wildcards, but the user/host can. + + /UNNOTIFY <mask> + + /NOTIFY without any arguments displays if the people in notify + list are online or offline. + + + 9. Text highlighting + + Irssi supports highlighting lines that match the specified pattern. + You can also change the color of the nicks that match specified nick + mask, so you could for example show your friends' nicks with + different color. + + /HILIGHT [-mask | -regexp | -word] [-nick] [-color <color>] + [-level <level>] [-channels <channels>] <text> + + -mask: Match only for nick, <text> is a nick mask + -regexp: <text> is a regular expression + -word: <text> must match to full words + -nick: Hilight only the nick, not the whole line + -color: Print the reply with <color>. color is in %code format + (see docs/formats.txt) + -level: Match only for <level> messages, default is + publics,msgs,notices,actions + -channels: Match only in <channels> + + /DEHILIGHT <ref#> | <text> + + /HILIGHT without any arguments displays list of the hilights. + + If <color> is a number, Irssi will treat it as a MIRC color + code. You can also use bolds (^B), underlines (^_) etc. as + <color> if you like. + + + 10. Ignoring + + 10.1 Manual ignoring + + Irssi's ignoring options should be enough for everyone :) + + /IGNORE [-regexp | -word] [-pattern <pattern>] [-replies] [-except] + [-channels <channel>] <mask> <levels> <^levels> + + -regexp: <pattern> is a regular expression + -word: <pattern> must match to full words + -pattern: <pattern> must match to the message's text + -replies: Ignore replies to nick in channels. For example + "/IGNORE -replies *!*@*.fi PUBLIC" ignores everyone + from Finland, but also anyone sending message + "tofinnishnick: blahblah". + -except: *DON'T* ignore + -channels: Ignore only in channels + <mask>: Either a nick mask or list of channels + <levels>: List of levels to ignore + <^levels>: List of levels to NOT ignore + (/ignore -except nick notices = /ignore nick ^notices) + + /UNIGNORE <ref#> | <mask> + + /IGNORE without any arguments displays list of ignores. + + The best match always wins, so you can have: + + /IGNORE * CTCPS + /IGNORE -except *!*@host.org CTCPS + + 10.2 Automatic ignoring + + Irssi can automatically set ignores for people who flood you. + Currently you can autoignore MSGS, NOTICES, CTCPS and PUBLIC. + Actions are placed to either MSGS or PUBLIC. See section 3.3 for + definition of the flood. + + /SET autoignore_time <seconds> specifies how long to ignore the + user. + + /SET autoignore_levels <levels> specifies what levels to ignore + automatically, default is to ignore only CTCPS. + + + 11. Logging + + 11.1 Basic logging + + /LOG OPEN [-noopen] [-autoopen] [-targets <targets>] + [-window] <filename> [<levels>] + + -noopen: Create the entry to log list, but don't start logging + -autoopen: Automatically open this log file at startup + -targets: Log only in specified channels/nicks + -window: Log the active window + <filename>: File name where to log, it is parsed with + strftime(), so %d=day, etc. see "man strftime" for + more info. Irssi will automatically check every hour + if log should be rotated. + <levels>: Defaults to ALL + + /LOG CLOSE <ref#> | <fname> - Close log and remove from log list + /LOG START <ref#> | <fname> - Start logging to file + /LOG STOP <ref#> | <fname> - Stop logging to file + /LOG without any arguments displays the log list + + /SET log_create_mode <mode> - Specifies what file mode to use with + the created log files. Default is 0644. + + All of these are parsed with strftime(): + /SET log_timestamp <text> - Specifies the time stamp format. + Default is "%H:%M ". + /SET log_open_string <text> - Text written to log when it's opened + /SET log_close_string <text> - Text written to log when it's closed + /SET log_day_changed <text> - Text written to log when day changes + + NOTE: Log files are locked after opened, so two Irssis can't + accidentally try to write to the same log file. + + Examples: + + /LOG OPEN -targets cras ~/irclogs/cras.log MSGS + - Logs all messages from/to nick `cras' + + /LOG OPEN -targets #linux ~/irclogs/linux/linux-%Y-%m-%d + - Logs all messages in channel #linux. Log is rotated daily, so + logs in 1. May 2000 goes to file "linux-2000-05-01", when the + day is changed, Irssi closes the log and starts logging to + "linux-2000-05-02" etc. + + 11.2 Window logging + + /WINDOW LOG ON|OFF|TOGGLE [<filename>] + + Start/stop logging the active window. This works exactly like + /LOG OPEN -window. + + /WINDOW LOGFILE <filename> + + Sets the default log file to use in the window, it can be + overridden with specifying the file name in /WINDOW LOG. If no file + name isn't given, Irssi defaults to ~/irc.log.<windowname> or + ~/irc.log.Window<ref#> if window doesn't have name. + + Creates the entry to log list, same as /LOG OPEN -window -noopen. + Also, if /WINDOW LOG ON is used it starts logging to this file. + + 11.3 Automatic logging + + This is the logging method that I had been asked to implement for + ages, and it is really simple to use too. It logs only messages + that have "targets", ie. private messages and channel specific + messages (msgs, modes, topics, etc). WHOIS replies and such aren't + logged. If you with to log them too, use the /LOG command. + + So, when for example a private messages comes to you from "guy" + nick, Irssi creates a log file ~/irclogs/guy.log for it. After few + minutes of inactivity, the log file is closed. + + /SET AUTOLOG ON|OFF|TOGGLE - Enable/disable autolog. + + /SET AUTOLOG_LEVEL <level> - Specifies what levels to log, default + is ALL. + + /SET AUTOLOG_PATH <path> - expandos (see special_vars.txt) can be + used, $0 is the target. If you are using multiple servers, it makes + sense to use the server tag as part of the file name, for example + ~/irclogs/$tag/$0.log (this is the default). The directories are + created automatically. + + 11.4 Awaylog + + Irssi logs specified messages when you're away. After you set + yourself unaway, Irssi will display all the messages in the awaylog. + + /SET awaylog_level <level> - Default is MSGS HILIGHT + /SET awaylog_file <filename> - Default is ~/.irssi/away.log + + You can disable this feature by setting awaylog_level to NONE. + + 12. Commands <https://irssi.org/documentation/manual/commands/> + + 13. Themes + + 14. Last log <https://irssi.org/documentation/help/lastlog/> + + 15. Word completion <https://irssi.org/documentation/help/completion/> + + 16. Recode + + Irssi supports selective encoding of incoming/outgoing messages + through the recode system. All incoming/outgoing messages can be + optionally converted to/from the charset specified by the + `term_charset' variable (which defaults to the locale encoding and + should _not_ be changed in most cases), by setting the `recode' + variable to 'ON'. + Since there is no way in IRC to know the encoding associated to a + message, for incoming messages Irssi uses the following algorithm: + + if `recode_autodetect_utf8' is 'ON' and the message is valid UTF-8 the + encoding is assumed to be UTF-8. + if an encoding is set for the target (through /recode) use it, + otherwise fallback to the value of `recode_fallback'. + + For outgoing messages it is simpler: + + if an encoding is set for the target (through /recode) use it, + otherwise fallback to the value of `recode_out_default_charset'. + + /SET recode_transliterate - Append '//TRANSLIT' to the destination + encoding for both incoming/outgoing messages. '//TRANSLIT' is a GNU + iconv specific extension to peform transliteration (locale dependent) + when a character is not representable in the destination encoding. + + 18. Key bindings <https://irssi.org/documentation/help/bind_-list/> + + 19. Scripting <https://irssi.org/documentation/scripting/> + +.. no, the docs end here, I got bored of writing these after a few days and +haven't touched these since then. |