diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:18:39 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:18:39 +0000 |
commit | fff5217f02d91268ce90c8c05665602c059faaef (patch) | |
tree | 2ba24d32dc96eafe7ed0a85269548e76796d849d /src/core/servers-reconnect.c | |
parent | Initial commit. (diff) | |
download | irssi-fff5217f02d91268ce90c8c05665602c059faaef.tar.xz irssi-fff5217f02d91268ce90c8c05665602c059faaef.zip |
Adding upstream version 1.4.5.upstream/1.4.5upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/core/servers-reconnect.c')
-rw-r--r-- | src/core/servers-reconnect.c | 527 |
1 files changed, 527 insertions, 0 deletions
diff --git a/src/core/servers-reconnect.c b/src/core/servers-reconnect.c new file mode 100644 index 0000000..a9d9422 --- /dev/null +++ b/src/core/servers-reconnect.c @@ -0,0 +1,527 @@ +/* + servers-reconnect.c : irssi + + Copyright (C) 1999-2000 Timo Sirainen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "module.h" +#include <irssi/src/core/commands.h> +#include <irssi/src/core/network.h> +#include <irssi/src/core/signals.h> + +#include <irssi/src/core/chat-protocols.h> +#include <irssi/src/core/servers.h> +#include <irssi/src/core/servers-setup.h> +#include <irssi/src/core/servers-reconnect.h> + +#include <irssi/src/core/settings.h> + +GSList *reconnects; +static int last_reconnect_tag; +static int reconnect_timeout_tag; +static int reconnect_time; +static int connect_timeout; + +void reconnect_save_status(SERVER_CONNECT_REC *conn, SERVER_REC *server) +{ + g_free_not_null(conn->tag); + conn->tag = g_strdup(server->tag); + + g_free_not_null(conn->away_reason); + conn->away_reason = !server->usermode_away ? NULL : + g_strdup(server->away_reason); + + if (!server->connected) { + /* default to channels/usermode from connect record + since server isn't fully connected yet */ + /* XXX when is reconnect_save_status() called with + * server->connected==FALSE? */ + g_free_not_null(conn->channels); + conn->channels = server->connrec->no_autojoin_channels ? NULL : + g_strdup(server->connrec->channels); + } + + signal_emit("server reconnect save status", 2, conn, server); +} + +static void server_reconnect_add(SERVER_CONNECT_REC *conn, + time_t next_connect) +{ + RECONNECT_REC *rec; + + g_return_if_fail(IS_SERVER_CONNECT(conn)); + + rec = g_new(RECONNECT_REC, 1); + rec->tag = ++last_reconnect_tag; + rec->next_connect = next_connect; + + rec->conn = conn; + conn->reconnecting = TRUE; + server_connect_ref(conn); + + reconnects = g_slist_append(reconnects, rec); +} + +void server_reconnect_destroy(RECONNECT_REC *rec) +{ + g_return_if_fail(rec != NULL); + + reconnects = g_slist_remove(reconnects, rec); + + signal_emit("server reconnect remove", 1, rec); + server_connect_unref(rec->conn); + g_free(rec); + + if (reconnects == NULL) + last_reconnect_tag = 0; +} + +static int server_reconnect_timeout(void) +{ + SERVER_CONNECT_REC *conn; + GSList *list, *tmp, *next; + time_t now; + + now = time(NULL); + + /* timeout any connections that haven't gotten to connected-stage */ + for (tmp = servers; tmp != NULL; tmp = next) { + SERVER_REC *server = tmp->data; + + next = tmp->next; + if (!server->connected && + server->connect_time + connect_timeout < now && + connect_timeout > 0) { + server->connection_lost = TRUE; + server_disconnect(server); + } + } + + for (tmp = lookup_servers; tmp != NULL; tmp = next) { + SERVER_REC *server = tmp->data; + + next = tmp->next; + if (server->connect_time + connect_timeout < now && + connect_timeout > 0) { + if (server->connect_tag != -1) { + g_source_remove(server->connect_tag); + server->connect_tag = -1; + } + server->connection_lost = TRUE; + server_connect_failed(server, "Timeout"); + } + } + + /* If server_connect() removes the next reconnection in queue, + we're screwed. I don't think this should happen anymore, but just + to be sure we don't crash, do this safely. */ + list = g_slist_copy(reconnects); + for (tmp = list; tmp != NULL; tmp = tmp->next) { + RECONNECT_REC *rec = tmp->data; + + if (g_slist_find(reconnects, rec) == NULL) + continue; + + if (rec->next_connect <= now) { + conn = rec->conn; + server_connect_ref(conn); + server_reconnect_destroy(rec); + server_connect(conn); + server_connect_unref(conn); + } + } + + g_slist_free(list); + return 1; +} + +static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn) +{ + server_setup_fill_reconn(conn, rec); + server_reconnect_add(conn, rec->last_connect+reconnect_time); + server_connect_unref(conn); +} + +static SERVER_CONNECT_REC * +server_connect_copy_skeleton(SERVER_CONNECT_REC *src, int connect_info) +{ + SERVER_CONNECT_REC *dest; + + dest = NULL; + signal_emit("server connect copy", 2, &dest, src); + g_return_val_if_fail(dest != NULL, NULL); + + server_connect_ref(dest); + dest->type = module_get_uniq_id("SERVER CONNECT", 0); + dest->reconnection = src->reconnection; + dest->last_failed_family = src->last_failed_family; + dest->proxy = g_strdup(src->proxy); + dest->proxy_port = src->proxy_port; + dest->proxy_string = g_strdup(src->proxy_string); + dest->proxy_string_after = g_strdup(src->proxy_string_after); + dest->proxy_password = g_strdup(src->proxy_password); + + dest->tag = g_strdup(src->tag); + + if (connect_info) { + dest->family = src->family; + dest->address = g_strdup(src->address); + dest->port = src->port; + dest->password = g_strdup(src->password); + + dest->use_tls = src->use_tls; + dest->tls_cert = g_strdup(src->tls_cert); + dest->tls_pkey = g_strdup(src->tls_pkey); + dest->tls_verify = src->tls_verify; + dest->tls_cafile = g_strdup(src->tls_cafile); + dest->tls_capath = g_strdup(src->tls_capath); + dest->tls_ciphers = g_strdup(src->tls_ciphers); + dest->tls_pinned_cert = g_strdup(src->tls_pinned_cert); + dest->tls_pinned_pubkey = g_strdup(src->tls_pinned_pubkey); + } + + dest->chatnet = g_strdup(src->chatnet); + dest->nick = g_strdup(src->nick); + dest->username = g_strdup(src->username); + dest->realname = g_strdup(src->realname); + + if (src->own_ip4 != NULL) { + dest->own_ip4 = g_new(IPADDR, 1); + memcpy(dest->own_ip4, src->own_ip4, sizeof(IPADDR)); + } + if (src->own_ip6 != NULL) { + dest->own_ip6 = g_new(IPADDR, 1); + memcpy(dest->own_ip6, src->own_ip6, sizeof(IPADDR)); + } + + dest->channels = g_strdup(src->channels); + dest->away_reason = g_strdup(src->away_reason); + dest->no_autojoin_channels = src->no_autojoin_channels; + dest->no_autosendcmd = src->no_autosendcmd; + dest->unix_socket = src->unix_socket; + + return dest; +} + +#define server_should_reconnect(server) \ + ((server)->connection_lost && !(server)->no_reconnect && \ + ((server)->connrec->chatnet != NULL || \ + !(server)->banned)) + +#define sserver_connect_ok(rec, net) \ + (!(rec)->banned && (rec)->chatnet != NULL && \ + g_ascii_strcasecmp((rec)->chatnet, (net)) == 0) + +static void sig_reconnect(SERVER_REC *server) +{ + SERVER_CONNECT_REC *conn; + SERVER_SETUP_REC *sserver; + GSList *tmp; + int use_next, through; + time_t now; + + g_return_if_fail(IS_SERVER(server)); + + if (reconnect_time == -1 || !server_should_reconnect(server)) + return; + + sserver = server_setup_find(server->connrec->address, server->connrec->port, + server->connrec->chatnet); + + conn = server_connect_copy_skeleton(server->connrec, sserver == NULL); + g_return_if_fail(conn != NULL); + + /* save the server status */ + if (server->connected) { + conn->reconnection = TRUE; + + reconnect_save_status(conn, server); + } + + if (sserver != NULL) { + /* save the last connection time/status */ + sserver->last_connect = server->connect_time == 0 ? + time(NULL) : server->connect_time; + sserver->last_failed = !server->connected; + sserver->banned = server->banned; + sserver->dns_error = server->dns_error; + } + + if (sserver == NULL || conn->chatnet == NULL) { + /* not in any chatnet, just reconnect back to same server */ + conn->family = server->connrec->family; + conn->address = g_strdup(server->connrec->address); + conn->port = server->connrec->port; + conn->password = g_strdup(server->connrec->password); + + if (strchr(conn->address, '/') != NULL) + conn->unix_socket = TRUE; + + server_reconnect_add(conn, (server->connect_time == 0 ? time(NULL) : + server->connect_time) + reconnect_time); + server_connect_unref(conn); + return; + } + + /* always try to first connect to the first on the list where we + haven't got unsuccessful connection attempts for the past half + an hour. */ + + now = time(NULL); + for (tmp = setupservers; tmp != NULL; tmp = tmp->next) { + SERVER_SETUP_REC *rec = tmp->data; + + if (sserver_connect_ok(rec, conn->chatnet) && + (!rec->last_connect || !rec->last_failed || + rec->last_connect < now-FAILED_RECONNECT_WAIT)) { + if (rec == sserver) + conn->port = server->connrec->port; + sserver_connect(rec, conn); + return; + } + } + + /* just try the next server in list */ + use_next = through = FALSE; + for (tmp = setupservers; tmp != NULL; ) { + SERVER_SETUP_REC *rec = tmp->data; + + if (!use_next && server->connrec->port == rec->port && + g_ascii_strcasecmp(rec->address, server->connrec->address) == 0) + use_next = TRUE; + else if (use_next && sserver_connect_ok(rec, conn->chatnet)) { + if (rec == sserver) + conn->port = server->connrec->port; + sserver_connect(rec, conn); + break; + } + + if (tmp->next != NULL) { + tmp = tmp->next; + continue; + } + + if (through) { + /* shouldn't happen unless there's no servers in + this chatnet in setup.. */ + server_connect_unref(conn); + break; + } + + tmp = setupservers; + use_next = through = TRUE; + } +} + +static void sig_connected(SERVER_REC *server) +{ + g_return_if_fail(IS_SERVER(server)); + if (!server->connrec->reconnection) + return; + + if (server->connrec->channels != NULL) + server->channels_join(server, server->connrec->channels, TRUE); +} + +/* Remove all servers from reconnect list */ +/* SYNTAX: RMRECONNS */ +static void cmd_rmreconns(void) +{ + while (reconnects != NULL) + server_reconnect_destroy(reconnects->data); +} + +static RECONNECT_REC *reconnect_find_tag(int tag) +{ + GSList *tmp; + + for (tmp = reconnects; tmp != NULL; tmp = tmp->next) { + RECONNECT_REC *rec = tmp->data; + + if (rec->tag == tag) + return rec; + } + + return NULL; +} + +static void reconnect_all(void) +{ + GSList *list; + SERVER_CONNECT_REC *conn; + RECONNECT_REC *rec; + + /* first move reconnects to another list so if server_connect() + fails and goes to reconnection list again, we won't get stuck + here forever */ + list = NULL; + while (reconnects != NULL) { + rec = reconnects->data; + + list = g_slist_append(list, rec->conn); + server_connect_ref(rec->conn); + server_reconnect_destroy(rec); + } + + + while (list != NULL) { + conn = list->data; + + server_connect(conn); + server_connect_unref(conn); + list = g_slist_remove(list, conn); + } +} + +/* SYNTAX: RECONNECT <tag> [<quit message>] */ +static void cmd_reconnect(const char *data, SERVER_REC *server) +{ + SERVER_CONNECT_REC *conn; + RECONNECT_REC *rec; + char *tag, *msg; + void *free_arg; + int tagnum; + + if (!cmd_get_params(data, &free_arg, 2 | PARAM_FLAG_GETREST, &tag, &msg)) + return; + + if (*tag != '\0' && g_strcmp0(tag, "*") != 0) + server = server_find_tag(tag); + + if (server != NULL) { + /* reconnect connected server */ + conn = server_connect_copy_skeleton(server->connrec, TRUE); + + if (server->connected) + reconnect_save_status(conn, server); + + msg = g_strconcat("* ", *msg == '\0' ? + "Reconnecting" : msg, NULL); + signal_emit("command disconnect", 2, msg, server); + g_free(msg); + + conn->reconnection = TRUE; + server_connect(conn); + server_connect_unref(conn); + cmd_params_free(free_arg); + return; + } + + if (g_ascii_strcasecmp(tag, "all") == 0) { + /* reconnect all servers in reconnect queue */ + reconnect_all(); + cmd_params_free(free_arg); + return; + } + + if (*data == '\0') { + /* reconnect to first server in reconnection list */ + if (reconnects == NULL) + cmd_param_error(CMDERR_NOT_CONNECTED); + rec = reconnects->data; + } else { + if (g_ascii_strncasecmp(tag, "RECON-", 6) == 0) + tag += 6; + + tagnum = atoi(tag); + rec = tagnum <= 0 ? NULL : reconnect_find_tag(tagnum); + } + + if (rec == NULL) { + signal_emit("server reconnect not found", 1, data); + } else { + conn = rec->conn; + server_connect_ref(conn); + server_reconnect_destroy(rec); + server_connect(conn); + server_connect_unref(conn); + } + + cmd_params_free(free_arg); +} + +static void cmd_disconnect(const char *data, SERVER_REC *server) +{ + RECONNECT_REC *rec; + + if (g_ascii_strncasecmp(data, "RECON-", 6) != 0) + return; /* handle only reconnection removing */ + + rec = reconnect_find_tag(atoi(data+6)); + + if (rec == NULL) + signal_emit("server reconnect not found", 1, data); + else + server_reconnect_destroy(rec); + signal_stop(); +} + +static void sig_chat_protocol_deinit(CHAT_PROTOCOL_REC *proto) +{ + GSList *tmp, *next; + + for (tmp = reconnects; tmp != NULL; tmp = next) { + RECONNECT_REC *rec = tmp->data; + + next = tmp->next; + if (rec->conn->chat_type == proto->id) + server_reconnect_destroy(rec); + } +} + +static void read_settings(void) +{ + reconnect_time = settings_get_time("server_reconnect_time")/1000; + connect_timeout = settings_get_time("server_connect_timeout")/1000; +} + +void servers_reconnect_init(void) +{ + settings_add_time("server", "server_reconnect_time", "5min"); + settings_add_time("server", "server_connect_timeout", "5min"); + + reconnects = NULL; + last_reconnect_tag = 0; + + reconnect_timeout_tag = g_timeout_add(1000, (GSourceFunc) server_reconnect_timeout, NULL); + read_settings(); + + signal_add("server connect failed", (SIGNAL_FUNC) sig_reconnect); + signal_add("server disconnected", (SIGNAL_FUNC) sig_reconnect); + signal_add("event connected", (SIGNAL_FUNC) sig_connected); + signal_add("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit); + signal_add("setup changed", (SIGNAL_FUNC) read_settings); + + command_bind("rmreconns", NULL, (SIGNAL_FUNC) cmd_rmreconns); + command_bind("reconnect", NULL, (SIGNAL_FUNC) cmd_reconnect); + command_bind_first("disconnect", NULL, (SIGNAL_FUNC) cmd_disconnect); +} + +void servers_reconnect_deinit(void) +{ + g_source_remove(reconnect_timeout_tag); + + signal_remove("server connect failed", (SIGNAL_FUNC) sig_reconnect); + signal_remove("server disconnected", (SIGNAL_FUNC) sig_reconnect); + signal_remove("event connected", (SIGNAL_FUNC) sig_connected); + signal_remove("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit); + signal_remove("setup changed", (SIGNAL_FUNC) read_settings); + + command_unbind("rmreconns", (SIGNAL_FUNC) cmd_rmreconns); + command_unbind("reconnect", (SIGNAL_FUNC) cmd_reconnect); + command_unbind("disconnect", (SIGNAL_FUNC) cmd_disconnect); +} |