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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:18:39 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:18:39 +0000
commitfff5217f02d91268ce90c8c05665602c059faaef (patch)
tree2ba24d32dc96eafe7ed0a85269548e76796d849d /src/core/servers-reconnect.c
parentInitial commit. (diff)
downloadirssi-fff5217f02d91268ce90c8c05665602c059faaef.tar.xz
irssi-fff5217f02d91268ce90c8c05665602c059faaef.zip
Adding upstream version 1.4.5.upstream/1.4.5upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/core/servers-reconnect.c')
-rw-r--r--src/core/servers-reconnect.c527
1 files changed, 527 insertions, 0 deletions
diff --git a/src/core/servers-reconnect.c b/src/core/servers-reconnect.c
new file mode 100644
index 0000000..a9d9422
--- /dev/null
+++ b/src/core/servers-reconnect.c
@@ -0,0 +1,527 @@
+/*
+ servers-reconnect.c : irssi
+
+ Copyright (C) 1999-2000 Timo Sirainen
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "module.h"
+#include <irssi/src/core/commands.h>
+#include <irssi/src/core/network.h>
+#include <irssi/src/core/signals.h>
+
+#include <irssi/src/core/chat-protocols.h>
+#include <irssi/src/core/servers.h>
+#include <irssi/src/core/servers-setup.h>
+#include <irssi/src/core/servers-reconnect.h>
+
+#include <irssi/src/core/settings.h>
+
+GSList *reconnects;
+static int last_reconnect_tag;
+static int reconnect_timeout_tag;
+static int reconnect_time;
+static int connect_timeout;
+
+void reconnect_save_status(SERVER_CONNECT_REC *conn, SERVER_REC *server)
+{
+ g_free_not_null(conn->tag);
+ conn->tag = g_strdup(server->tag);
+
+ g_free_not_null(conn->away_reason);
+ conn->away_reason = !server->usermode_away ? NULL :
+ g_strdup(server->away_reason);
+
+ if (!server->connected) {
+ /* default to channels/usermode from connect record
+ since server isn't fully connected yet */
+ /* XXX when is reconnect_save_status() called with
+ * server->connected==FALSE? */
+ g_free_not_null(conn->channels);
+ conn->channels = server->connrec->no_autojoin_channels ? NULL :
+ g_strdup(server->connrec->channels);
+ }
+
+ signal_emit("server reconnect save status", 2, conn, server);
+}
+
+static void server_reconnect_add(SERVER_CONNECT_REC *conn,
+ time_t next_connect)
+{
+ RECONNECT_REC *rec;
+
+ g_return_if_fail(IS_SERVER_CONNECT(conn));
+
+ rec = g_new(RECONNECT_REC, 1);
+ rec->tag = ++last_reconnect_tag;
+ rec->next_connect = next_connect;
+
+ rec->conn = conn;
+ conn->reconnecting = TRUE;
+ server_connect_ref(conn);
+
+ reconnects = g_slist_append(reconnects, rec);
+}
+
+void server_reconnect_destroy(RECONNECT_REC *rec)
+{
+ g_return_if_fail(rec != NULL);
+
+ reconnects = g_slist_remove(reconnects, rec);
+
+ signal_emit("server reconnect remove", 1, rec);
+ server_connect_unref(rec->conn);
+ g_free(rec);
+
+ if (reconnects == NULL)
+ last_reconnect_tag = 0;
+}
+
+static int server_reconnect_timeout(void)
+{
+ SERVER_CONNECT_REC *conn;
+ GSList *list, *tmp, *next;
+ time_t now;
+
+ now = time(NULL);
+
+ /* timeout any connections that haven't gotten to connected-stage */
+ for (tmp = servers; tmp != NULL; tmp = next) {
+ SERVER_REC *server = tmp->data;
+
+ next = tmp->next;
+ if (!server->connected &&
+ server->connect_time + connect_timeout < now &&
+ connect_timeout > 0) {
+ server->connection_lost = TRUE;
+ server_disconnect(server);
+ }
+ }
+
+ for (tmp = lookup_servers; tmp != NULL; tmp = next) {
+ SERVER_REC *server = tmp->data;
+
+ next = tmp->next;
+ if (server->connect_time + connect_timeout < now &&
+ connect_timeout > 0) {
+ if (server->connect_tag != -1) {
+ g_source_remove(server->connect_tag);
+ server->connect_tag = -1;
+ }
+ server->connection_lost = TRUE;
+ server_connect_failed(server, "Timeout");
+ }
+ }
+
+ /* If server_connect() removes the next reconnection in queue,
+ we're screwed. I don't think this should happen anymore, but just
+ to be sure we don't crash, do this safely. */
+ list = g_slist_copy(reconnects);
+ for (tmp = list; tmp != NULL; tmp = tmp->next) {
+ RECONNECT_REC *rec = tmp->data;
+
+ if (g_slist_find(reconnects, rec) == NULL)
+ continue;
+
+ if (rec->next_connect <= now) {
+ conn = rec->conn;
+ server_connect_ref(conn);
+ server_reconnect_destroy(rec);
+ server_connect(conn);
+ server_connect_unref(conn);
+ }
+ }
+
+ g_slist_free(list);
+ return 1;
+}
+
+static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn)
+{
+ server_setup_fill_reconn(conn, rec);
+ server_reconnect_add(conn, rec->last_connect+reconnect_time);
+ server_connect_unref(conn);
+}
+
+static SERVER_CONNECT_REC *
+server_connect_copy_skeleton(SERVER_CONNECT_REC *src, int connect_info)
+{
+ SERVER_CONNECT_REC *dest;
+
+ dest = NULL;
+ signal_emit("server connect copy", 2, &dest, src);
+ g_return_val_if_fail(dest != NULL, NULL);
+
+ server_connect_ref(dest);
+ dest->type = module_get_uniq_id("SERVER CONNECT", 0);
+ dest->reconnection = src->reconnection;
+ dest->last_failed_family = src->last_failed_family;
+ dest->proxy = g_strdup(src->proxy);
+ dest->proxy_port = src->proxy_port;
+ dest->proxy_string = g_strdup(src->proxy_string);
+ dest->proxy_string_after = g_strdup(src->proxy_string_after);
+ dest->proxy_password = g_strdup(src->proxy_password);
+
+ dest->tag = g_strdup(src->tag);
+
+ if (connect_info) {
+ dest->family = src->family;
+ dest->address = g_strdup(src->address);
+ dest->port = src->port;
+ dest->password = g_strdup(src->password);
+
+ dest->use_tls = src->use_tls;
+ dest->tls_cert = g_strdup(src->tls_cert);
+ dest->tls_pkey = g_strdup(src->tls_pkey);
+ dest->tls_verify = src->tls_verify;
+ dest->tls_cafile = g_strdup(src->tls_cafile);
+ dest->tls_capath = g_strdup(src->tls_capath);
+ dest->tls_ciphers = g_strdup(src->tls_ciphers);
+ dest->tls_pinned_cert = g_strdup(src->tls_pinned_cert);
+ dest->tls_pinned_pubkey = g_strdup(src->tls_pinned_pubkey);
+ }
+
+ dest->chatnet = g_strdup(src->chatnet);
+ dest->nick = g_strdup(src->nick);
+ dest->username = g_strdup(src->username);
+ dest->realname = g_strdup(src->realname);
+
+ if (src->own_ip4 != NULL) {
+ dest->own_ip4 = g_new(IPADDR, 1);
+ memcpy(dest->own_ip4, src->own_ip4, sizeof(IPADDR));
+ }
+ if (src->own_ip6 != NULL) {
+ dest->own_ip6 = g_new(IPADDR, 1);
+ memcpy(dest->own_ip6, src->own_ip6, sizeof(IPADDR));
+ }
+
+ dest->channels = g_strdup(src->channels);
+ dest->away_reason = g_strdup(src->away_reason);
+ dest->no_autojoin_channels = src->no_autojoin_channels;
+ dest->no_autosendcmd = src->no_autosendcmd;
+ dest->unix_socket = src->unix_socket;
+
+ return dest;
+}
+
+#define server_should_reconnect(server) \
+ ((server)->connection_lost && !(server)->no_reconnect && \
+ ((server)->connrec->chatnet != NULL || \
+ !(server)->banned))
+
+#define sserver_connect_ok(rec, net) \
+ (!(rec)->banned && (rec)->chatnet != NULL && \
+ g_ascii_strcasecmp((rec)->chatnet, (net)) == 0)
+
+static void sig_reconnect(SERVER_REC *server)
+{
+ SERVER_CONNECT_REC *conn;
+ SERVER_SETUP_REC *sserver;
+ GSList *tmp;
+ int use_next, through;
+ time_t now;
+
+ g_return_if_fail(IS_SERVER(server));
+
+ if (reconnect_time == -1 || !server_should_reconnect(server))
+ return;
+
+ sserver = server_setup_find(server->connrec->address, server->connrec->port,
+ server->connrec->chatnet);
+
+ conn = server_connect_copy_skeleton(server->connrec, sserver == NULL);
+ g_return_if_fail(conn != NULL);
+
+ /* save the server status */
+ if (server->connected) {
+ conn->reconnection = TRUE;
+
+ reconnect_save_status(conn, server);
+ }
+
+ if (sserver != NULL) {
+ /* save the last connection time/status */
+ sserver->last_connect = server->connect_time == 0 ?
+ time(NULL) : server->connect_time;
+ sserver->last_failed = !server->connected;
+ sserver->banned = server->banned;
+ sserver->dns_error = server->dns_error;
+ }
+
+ if (sserver == NULL || conn->chatnet == NULL) {
+ /* not in any chatnet, just reconnect back to same server */
+ conn->family = server->connrec->family;
+ conn->address = g_strdup(server->connrec->address);
+ conn->port = server->connrec->port;
+ conn->password = g_strdup(server->connrec->password);
+
+ if (strchr(conn->address, '/') != NULL)
+ conn->unix_socket = TRUE;
+
+ server_reconnect_add(conn, (server->connect_time == 0 ? time(NULL) :
+ server->connect_time) + reconnect_time);
+ server_connect_unref(conn);
+ return;
+ }
+
+ /* always try to first connect to the first on the list where we
+ haven't got unsuccessful connection attempts for the past half
+ an hour. */
+
+ now = time(NULL);
+ for (tmp = setupservers; tmp != NULL; tmp = tmp->next) {
+ SERVER_SETUP_REC *rec = tmp->data;
+
+ if (sserver_connect_ok(rec, conn->chatnet) &&
+ (!rec->last_connect || !rec->last_failed ||
+ rec->last_connect < now-FAILED_RECONNECT_WAIT)) {
+ if (rec == sserver)
+ conn->port = server->connrec->port;
+ sserver_connect(rec, conn);
+ return;
+ }
+ }
+
+ /* just try the next server in list */
+ use_next = through = FALSE;
+ for (tmp = setupservers; tmp != NULL; ) {
+ SERVER_SETUP_REC *rec = tmp->data;
+
+ if (!use_next && server->connrec->port == rec->port &&
+ g_ascii_strcasecmp(rec->address, server->connrec->address) == 0)
+ use_next = TRUE;
+ else if (use_next && sserver_connect_ok(rec, conn->chatnet)) {
+ if (rec == sserver)
+ conn->port = server->connrec->port;
+ sserver_connect(rec, conn);
+ break;
+ }
+
+ if (tmp->next != NULL) {
+ tmp = tmp->next;
+ continue;
+ }
+
+ if (through) {
+ /* shouldn't happen unless there's no servers in
+ this chatnet in setup.. */
+ server_connect_unref(conn);
+ break;
+ }
+
+ tmp = setupservers;
+ use_next = through = TRUE;
+ }
+}
+
+static void sig_connected(SERVER_REC *server)
+{
+ g_return_if_fail(IS_SERVER(server));
+ if (!server->connrec->reconnection)
+ return;
+
+ if (server->connrec->channels != NULL)
+ server->channels_join(server, server->connrec->channels, TRUE);
+}
+
+/* Remove all servers from reconnect list */
+/* SYNTAX: RMRECONNS */
+static void cmd_rmreconns(void)
+{
+ while (reconnects != NULL)
+ server_reconnect_destroy(reconnects->data);
+}
+
+static RECONNECT_REC *reconnect_find_tag(int tag)
+{
+ GSList *tmp;
+
+ for (tmp = reconnects; tmp != NULL; tmp = tmp->next) {
+ RECONNECT_REC *rec = tmp->data;
+
+ if (rec->tag == tag)
+ return rec;
+ }
+
+ return NULL;
+}
+
+static void reconnect_all(void)
+{
+ GSList *list;
+ SERVER_CONNECT_REC *conn;
+ RECONNECT_REC *rec;
+
+ /* first move reconnects to another list so if server_connect()
+ fails and goes to reconnection list again, we won't get stuck
+ here forever */
+ list = NULL;
+ while (reconnects != NULL) {
+ rec = reconnects->data;
+
+ list = g_slist_append(list, rec->conn);
+ server_connect_ref(rec->conn);
+ server_reconnect_destroy(rec);
+ }
+
+
+ while (list != NULL) {
+ conn = list->data;
+
+ server_connect(conn);
+ server_connect_unref(conn);
+ list = g_slist_remove(list, conn);
+ }
+}
+
+/* SYNTAX: RECONNECT <tag> [<quit message>] */
+static void cmd_reconnect(const char *data, SERVER_REC *server)
+{
+ SERVER_CONNECT_REC *conn;
+ RECONNECT_REC *rec;
+ char *tag, *msg;
+ void *free_arg;
+ int tagnum;
+
+ if (!cmd_get_params(data, &free_arg, 2 | PARAM_FLAG_GETREST, &tag, &msg))
+ return;
+
+ if (*tag != '\0' && g_strcmp0(tag, "*") != 0)
+ server = server_find_tag(tag);
+
+ if (server != NULL) {
+ /* reconnect connected server */
+ conn = server_connect_copy_skeleton(server->connrec, TRUE);
+
+ if (server->connected)
+ reconnect_save_status(conn, server);
+
+ msg = g_strconcat("* ", *msg == '\0' ?
+ "Reconnecting" : msg, NULL);
+ signal_emit("command disconnect", 2, msg, server);
+ g_free(msg);
+
+ conn->reconnection = TRUE;
+ server_connect(conn);
+ server_connect_unref(conn);
+ cmd_params_free(free_arg);
+ return;
+ }
+
+ if (g_ascii_strcasecmp(tag, "all") == 0) {
+ /* reconnect all servers in reconnect queue */
+ reconnect_all();
+ cmd_params_free(free_arg);
+ return;
+ }
+
+ if (*data == '\0') {
+ /* reconnect to first server in reconnection list */
+ if (reconnects == NULL)
+ cmd_param_error(CMDERR_NOT_CONNECTED);
+ rec = reconnects->data;
+ } else {
+ if (g_ascii_strncasecmp(tag, "RECON-", 6) == 0)
+ tag += 6;
+
+ tagnum = atoi(tag);
+ rec = tagnum <= 0 ? NULL : reconnect_find_tag(tagnum);
+ }
+
+ if (rec == NULL) {
+ signal_emit("server reconnect not found", 1, data);
+ } else {
+ conn = rec->conn;
+ server_connect_ref(conn);
+ server_reconnect_destroy(rec);
+ server_connect(conn);
+ server_connect_unref(conn);
+ }
+
+ cmd_params_free(free_arg);
+}
+
+static void cmd_disconnect(const char *data, SERVER_REC *server)
+{
+ RECONNECT_REC *rec;
+
+ if (g_ascii_strncasecmp(data, "RECON-", 6) != 0)
+ return; /* handle only reconnection removing */
+
+ rec = reconnect_find_tag(atoi(data+6));
+
+ if (rec == NULL)
+ signal_emit("server reconnect not found", 1, data);
+ else
+ server_reconnect_destroy(rec);
+ signal_stop();
+}
+
+static void sig_chat_protocol_deinit(CHAT_PROTOCOL_REC *proto)
+{
+ GSList *tmp, *next;
+
+ for (tmp = reconnects; tmp != NULL; tmp = next) {
+ RECONNECT_REC *rec = tmp->data;
+
+ next = tmp->next;
+ if (rec->conn->chat_type == proto->id)
+ server_reconnect_destroy(rec);
+ }
+}
+
+static void read_settings(void)
+{
+ reconnect_time = settings_get_time("server_reconnect_time")/1000;
+ connect_timeout = settings_get_time("server_connect_timeout")/1000;
+}
+
+void servers_reconnect_init(void)
+{
+ settings_add_time("server", "server_reconnect_time", "5min");
+ settings_add_time("server", "server_connect_timeout", "5min");
+
+ reconnects = NULL;
+ last_reconnect_tag = 0;
+
+ reconnect_timeout_tag = g_timeout_add(1000, (GSourceFunc) server_reconnect_timeout, NULL);
+ read_settings();
+
+ signal_add("server connect failed", (SIGNAL_FUNC) sig_reconnect);
+ signal_add("server disconnected", (SIGNAL_FUNC) sig_reconnect);
+ signal_add("event connected", (SIGNAL_FUNC) sig_connected);
+ signal_add("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
+ signal_add("setup changed", (SIGNAL_FUNC) read_settings);
+
+ command_bind("rmreconns", NULL, (SIGNAL_FUNC) cmd_rmreconns);
+ command_bind("reconnect", NULL, (SIGNAL_FUNC) cmd_reconnect);
+ command_bind_first("disconnect", NULL, (SIGNAL_FUNC) cmd_disconnect);
+}
+
+void servers_reconnect_deinit(void)
+{
+ g_source_remove(reconnect_timeout_tag);
+
+ signal_remove("server connect failed", (SIGNAL_FUNC) sig_reconnect);
+ signal_remove("server disconnected", (SIGNAL_FUNC) sig_reconnect);
+ signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
+ signal_remove("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
+ signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
+
+ command_unbind("rmreconns", (SIGNAL_FUNC) cmd_rmreconns);
+ command_unbind("reconnect", (SIGNAL_FUNC) cmd_reconnect);
+ command_unbind("disconnect", (SIGNAL_FUNC) cmd_disconnect);
+}