diff options
Diffstat (limited to 'src/core/network.h')
-rw-r--r-- | src/core/network.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/src/core/network.h b/src/core/network.h new file mode 100644 index 0000000..0747f01 --- /dev/null +++ b/src/core/network.h @@ -0,0 +1,97 @@ +#ifndef IRSSI_CORE_NETWORK_H +#define IRSSI_CORE_NETWORK_H + +#ifdef HAVE_SOCKS_H +#include <socks.h> +#endif + +#include <sys/types.h> +# include <sys/socket.h> +# include <netinet/in.h> +# include <netdb.h> +# include <arpa/inet.h> + +#ifndef AF_INET6 +# ifdef PF_INET6 +# define AF_INET6 PF_INET6 +# else +# define AF_INET6 10 +# endif +#endif + +struct _IPADDR { + unsigned short family; + struct in6_addr ip; +}; + +/* maxmimum string length of IP address */ +#define MAX_IP_LEN INET6_ADDRSTRLEN + +#define IPADDR_IS_V6(ip) ((ip)->family != AF_INET) + +extern IPADDR ip4_any; + +GIOChannel *i_io_channel_new(int handle); + +/* Returns 1 if IPADDRs are the same. */ +/* Deprecated since it is unused. It will be deleted in a later release. */ +int net_ip_compare(IPADDR *ip1, IPADDR *ip2) G_GNUC_DEPRECATED; +int i_io_channel_write_block(GIOChannel *channel, void *data, int len); +int i_io_channel_read_block(GIOChannel *channel, void *data, int len); + +int net_connect_ip_handle(const IPADDR *ip, int port, const IPADDR *my_ip); + +/* Connect to socket with ip address and SSL*/ +GIOChannel *net_connect_ip_ssl(IPADDR *ip, int port, IPADDR *my_ip, SERVER_REC *server); +/* Start TLS */ +GIOChannel *net_start_ssl(SERVER_REC *server); + +int irssi_ssl_handshake(GIOChannel *handle); +/* Connect to socket with ip address */ +GIOChannel *net_connect_ip(IPADDR *ip, int port, IPADDR *my_ip); +/* Connect to named UNIX socket */ +GIOChannel *net_connect_unix(const char *path); +/* Disconnect socket */ +void net_disconnect(GIOChannel *handle); + +/* Listen for connections on a socket */ +GIOChannel *net_listen(IPADDR *my_ip, int *port); +/* Accept a connection on a socket */ +GIOChannel *net_accept(GIOChannel *handle, IPADDR *addr, int *port); + +/* Read data from socket, return number of bytes read, -1 = error */ +int net_receive(GIOChannel *handle, char *buf, int len); +/* Transmit data, return number of bytes sent, -1 = error */ +int net_transmit(GIOChannel *handle, const char *data, int len); + +/* Get IP addresses for host, both IPv4 and IPv6 if possible. + If ip->family is 0, the address wasn't found. + Returns 0 = ok, others = error code for net_gethosterror() */ +int net_gethostbyname(const char *addr, IPADDR *ip4, IPADDR *ip6); +/* Get name for host, *name should be g_free()'d unless it's NULL. + Return values are the same as with net_gethostbyname() */ +int net_gethostbyaddr(IPADDR *ip, char **name); +/* get error of net_gethostname() */ +const char *net_gethosterror(int error); +/* return TRUE if host lookup failed because it didn't exist (ie. not + some error with name server) */ +int net_hosterror_notfound(int error); + +/* Get socket address/port */ +int net_getsockname(GIOChannel *handle, IPADDR *addr, int *port); + +/* IPADDR -> char* translation. `host' must be at least MAX_IP_LEN bytes */ +int net_ip2host(IPADDR *ip, char *host); +/* char* -> IPADDR translation. */ +int net_host2ip(const char *host, IPADDR *ip); + +/* Get socket error */ +int net_geterror(GIOChannel *handle); + +/* Get name of TCP service */ +char *net_getservbyport(int port); + +int is_ipv4_address(const char *host); +int is_ipv6_address(const char *host); + +#endif |