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-rw-r--r--src/fe-common/core/fe-windows.c845
1 files changed, 845 insertions, 0 deletions
diff --git a/src/fe-common/core/fe-windows.c b/src/fe-common/core/fe-windows.c
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+++ b/src/fe-common/core/fe-windows.c
@@ -0,0 +1,845 @@
+/*
+ windows.c : irssi
+
+ Copyright (C) 1999-2000 Timo Sirainen
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "module.h"
+#include <irssi/src/fe-common/core/module-formats.h>
+#include <irssi/src/core/modules.h>
+#include <irssi/src/core/signals.h>
+#include <irssi/src/core/commands.h>
+#include <irssi/src/core/servers.h>
+#include <irssi/src/core/misc.h>
+#include <irssi/src/core/settings.h>
+
+#include <irssi/src/core/levels.h>
+
+#include <irssi/src/fe-common/core/printtext.h>
+#include <irssi/src/fe-common/core/fe-windows.h>
+#include <irssi/src/fe-common/core/window-items.h>
+
+GSList *windows; /* first in the list is the active window,
+ next is the last active, etc. */
+GSequence *windows_seq;
+WINDOW_REC *active_win;
+
+static int daytag;
+static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
+ 2 = time is 00:00, already checked */
+
+static int window_refnum_lookup(WINDOW_REC *window, void *refnum_p)
+{
+ int refnum = GPOINTER_TO_INT(refnum_p);
+ return window->refnum == refnum ? 0 : window->refnum < refnum ? -1 : 1;
+}
+
+static GSequenceIter *windows_seq_begin(void)
+{
+ return g_sequence_get_begin_iter(windows_seq);
+}
+
+static GSequenceIter *windows_seq_end(void)
+{
+ return g_sequence_get_end_iter(windows_seq);
+}
+
+static GSequenceIter *windows_seq_insert(WINDOW_REC *rec)
+{
+ return g_sequence_insert_sorted(windows_seq, rec, (GCompareDataFunc)window_refnum_cmp, NULL);
+}
+
+static GSequenceIter *windows_seq_refnum_lookup(int refnum)
+{
+ return g_sequence_lookup(windows_seq, GINT_TO_POINTER(refnum), (GCompareDataFunc)window_refnum_lookup, NULL);
+}
+
+static void windows_seq_changed(GSequenceIter *iter)
+{
+ g_sequence_sort_changed(iter, (GCompareDataFunc)window_refnum_cmp, NULL);
+}
+
+static GSequenceIter *windows_seq_window_lookup(WINDOW_REC *rec)
+{
+ return g_sequence_lookup(windows_seq, rec, (GCompareDataFunc)window_refnum_cmp, NULL);
+}
+
+/* search to the numerically right iterator of refnum */
+static GSequenceIter *windows_seq_refnum_search_right(int refnum)
+{
+ return g_sequence_search(windows_seq, GINT_TO_POINTER(refnum), (GCompareDataFunc)window_refnum_lookup, NULL);
+}
+
+/* we want to find the numerically left iterator of refnum, so we
+ search the right of the previous refnum. but we need to figure out
+ the case where the iterator is already at the beginning, i.e
+ iter->refnum >= refnum */
+static GSequenceIter *windows_seq_refnum_search_left(int refnum)
+{
+ GSequenceIter *iter = windows_seq_refnum_search_right(refnum - 1);
+ return iter == windows_seq_begin() ? NULL : g_sequence_iter_prev(iter);
+}
+
+static int window_get_new_refnum(void)
+{
+ WINDOW_REC *win;
+ GSequenceIter *iter, *end;
+ int refnum;
+
+ refnum = 1;
+ iter = windows_seq_begin();
+ end = windows_seq_end();
+
+ while (iter != end) {
+ win = g_sequence_get(iter);
+
+ if (refnum != win->refnum)
+ return refnum;
+
+ refnum++;
+ iter = g_sequence_iter_next(iter);
+ }
+
+ return refnum;
+}
+
+WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
+{
+ WINDOW_REC *rec;
+
+ rec = g_new0(WINDOW_REC, 1);
+ rec->refnum = window_get_new_refnum();
+ rec->level = settings_get_level("window_default_level");
+
+ windows = g_slist_prepend(windows, rec);
+ windows_seq_insert(rec);
+ signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
+
+ if (item != NULL) window_item_add(rec, item, automatic);
+ if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
+ if (automatic && windows->next != NULL)
+ signal_emit("window changed automatic", 1, rec);
+ window_set_active(rec);
+ }
+ return rec;
+}
+
+static void window_set_refnum0(WINDOW_REC *window, int refnum)
+{
+ int old_refnum;
+
+ g_return_if_fail(window != NULL);
+ g_return_if_fail(refnum >= 1);
+ if (window->refnum == refnum) return;
+
+ old_refnum = window->refnum;
+ window->refnum = refnum;
+ signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
+}
+
+/* removed_refnum was removed from the windows list, pack the windows so
+ there won't be any holes. If there is any holes after removed_refnum,
+ leave the windows behind it alone. */
+static void windows_pack(int removed_refnum)
+{
+ WINDOW_REC *window;
+ int refnum;
+ GSequenceIter *iter, *end;
+
+ refnum = removed_refnum + 1;
+ end = windows_seq_end();
+ iter = windows_seq_refnum_lookup(refnum);
+ if (iter == NULL) return;
+
+ while (iter != end) {
+ window = g_sequence_get(iter);
+
+ if (window == NULL || window->sticky_refnum || window->refnum != refnum)
+ break;
+
+ window_set_refnum0(window, refnum - 1);
+ windows_seq_changed(iter);
+
+ refnum++;
+ iter = g_sequence_iter_next(iter);
+ }
+}
+
+void window_destroy(WINDOW_REC *window)
+{
+ GSequenceIter *iter;
+ g_return_if_fail(window != NULL);
+
+ if (window->destroying) return;
+ window->destroying = TRUE;
+ windows = g_slist_remove(windows, window);
+ iter = windows_seq_window_lookup(window);
+ if (iter != NULL) g_sequence_remove(iter);
+
+ if (active_win == window) {
+ active_win = NULL; /* it's corrupted */
+ if (windows != NULL)
+ window_set_active(windows->data);
+ }
+
+ while (window->items != NULL)
+ window_item_destroy(window->items->data);
+
+ if (settings_get_bool("windows_auto_renumber"))
+ windows_pack(window->refnum);
+
+ signal_emit("window destroyed", 1, window);
+
+ while (window->bound_items != NULL)
+ window_bind_destroy(window, window->bound_items->data);
+
+ g_free_not_null(window->hilight_color);
+ g_free_not_null(window->servertag);
+ g_free_not_null(window->theme_name);
+ g_free_not_null(window->name);
+ g_free(window);
+}
+
+void window_auto_destroy(WINDOW_REC *window)
+{
+ if (settings_get_bool("autoclose_windows") && windows->next != NULL &&
+ window->items == NULL && window->bound_items == NULL &&
+ window->level == 0 && !window->immortal)
+ window_destroy(window);
+}
+
+void window_set_active(WINDOW_REC *window)
+{
+ WINDOW_REC *old_window;
+
+ if (window == active_win)
+ return;
+
+ old_window = active_win;
+ active_win = window;
+ if (active_win != NULL) {
+ windows = g_slist_remove(windows, active_win);
+ windows = g_slist_prepend(windows, active_win);
+ }
+
+ if (active_win != NULL)
+ signal_emit("window changed", 2, active_win, old_window);
+}
+
+void window_change_server(WINDOW_REC *window, void *server)
+{
+ SERVER_REC *active, *connect;
+
+ if (server != NULL && SERVER(server)->disconnected)
+ return;
+
+ if (server == NULL) {
+ active = connect = NULL;
+ } else if (g_slist_find(servers, server) != NULL) {
+ active = server;
+ connect = NULL;
+ } else {
+ active = NULL;
+ connect = server;
+ }
+
+ if (window->connect_server != connect) {
+ window->connect_server = connect;
+ signal_emit("window connect changed", 2, window, connect);
+ }
+
+ if (window->active_server != active) {
+ window->active_server = active;
+ signal_emit("window server changed", 2, window, active);
+ }
+}
+
+void window_set_refnum(WINDOW_REC *window, int refnum)
+{
+ GSequenceIter *other_iter, *window_iter;
+ int old_refnum;
+
+ g_return_if_fail(window != NULL);
+ g_return_if_fail(refnum >= 1);
+ if (window->refnum == refnum) return;
+
+ other_iter = windows_seq_refnum_lookup(refnum);
+ window_iter = windows_seq_refnum_lookup(window->refnum);
+
+ if (other_iter != NULL) {
+ WINDOW_REC *rec = g_sequence_get(other_iter);
+
+ rec->refnum = window->refnum;
+ signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
+ }
+
+ old_refnum = window->refnum;
+ window->refnum = refnum;
+ signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
+
+ if (window_iter != NULL && other_iter != NULL) {
+ g_sequence_swap(other_iter, window_iter);
+ } else {
+ windows_seq_changed(window_iter);
+ }
+}
+
+void window_set_name(WINDOW_REC *window, const char *name)
+{
+ g_free_not_null(window->name);
+ window->name = name == NULL || *name == '\0' ? NULL : g_strdup(name);
+
+ signal_emit("window name changed", 1, window);
+}
+
+void window_set_history(WINDOW_REC *window, const char *name)
+{
+ char *oldname;
+ oldname = window->history_name;
+
+ if (name == NULL || *name == '\0')
+ window->history_name = NULL;
+ else
+ window->history_name = g_strdup(name);
+
+ signal_emit("window history changed", 2, window, oldname);
+
+ g_free_not_null(oldname);
+}
+
+void window_clear_history(WINDOW_REC *window, const char *name)
+{
+ signal_emit("window history cleared", 2, window, name);
+}
+
+void window_set_level(WINDOW_REC *window, int level)
+{
+ g_return_if_fail(window != NULL);
+
+ window->level = level;
+ signal_emit("window level changed", 1, window);
+}
+
+void window_set_immortal(WINDOW_REC *window, int immortal)
+{
+ g_return_if_fail(window != NULL);
+
+ window->immortal = immortal;
+ signal_emit("window immortal changed", 1, window);
+}
+
+/* return active item's name, or if none is active, window's name */
+const char *window_get_active_name(WINDOW_REC *window)
+{
+ g_return_val_if_fail(window != NULL, NULL);
+
+ if (window->active != NULL)
+ return window->active->visible_name;
+
+ return window->name;
+}
+
+#define WINDOW_LEVEL_MATCH(window, server, level) \
+ (((window)->level & level) && \
+ (server == NULL || (window)->active_server == server))
+
+WINDOW_REC *window_find_level(void *server, int level)
+{
+ GSList *tmp;
+ WINDOW_REC *match;
+
+ match = NULL;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (WINDOW_LEVEL_MATCH(rec, server, level)) {
+ /* prefer windows without any items */
+ if (rec->items == NULL)
+ return rec;
+
+ if (match == NULL)
+ match = rec;
+ else if (active_win == rec) {
+ /* prefer active window over others */
+ match = rec;
+ }
+ }
+ }
+
+ return match;
+}
+
+WINDOW_REC *window_find_closest(void *server, const char *name, int level)
+{
+ WINDOW_REC *window,*namewindow=NULL;
+ WI_ITEM_REC *item;
+ int i;
+
+ /* match by name */
+ item = name == NULL ? NULL :
+ window_item_find(server, name);
+ if (item != NULL) {
+ namewindow = window_item_window(item);
+ if (namewindow != NULL &&
+ ((namewindow->level & level) != 0 ||
+ !settings_get_bool("window_check_level_first"))) {
+ /* match, but if multiple windows have the same level
+ we could be choosing a bad one here, eg.
+ name=nick1 would get nick2's query instead of
+ generic msgs window.
+
+ And check for prefixed !channel name --Borys */
+ if (g_ascii_strcasecmp(name, item->visible_name) == 0 ||
+ g_ascii_strcasecmp(name, (char *) window_item_get_target((WI_ITEM_REC *) item)) == 0)
+ return namewindow;
+ }
+ }
+
+ /* prefer windows without items */
+ for (i = 0; i < 2; i++) {
+ /* match by level */
+ if (level != MSGLEVEL_HILIGHT)
+ level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
+ window = window_find_level(server, level);
+ if (window != NULL && (i == 1 || window->items == NULL))
+ return window;
+
+ /* match by level - ignore server */
+ window = window_find_level(NULL, level);
+ if (window != NULL && (i == 1 || window->items == NULL))
+ return window;
+ }
+
+ /* still return item's window if we didnt find anything */
+ if (namewindow != NULL) return namewindow;
+
+ /* fallback to active */
+ return active_win;
+}
+
+WINDOW_REC *window_find_refnum(int refnum)
+{
+ GSequenceIter *iter;
+
+ iter = windows_seq_refnum_lookup(refnum);
+ if (iter != NULL) {
+ WINDOW_REC *rec = g_sequence_get(iter);
+
+ return rec;
+ }
+
+ return NULL;
+}
+
+WINDOW_REC *window_find_name(const char *name)
+{
+ GSList *tmp;
+
+ g_return_val_if_fail(name != NULL, NULL);
+
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->name != NULL &&
+ g_ascii_strcasecmp(rec->name, name) == 0)
+ return rec;
+ }
+
+ return NULL;
+}
+
+WINDOW_REC *window_find_item(SERVER_REC *server, const char *name)
+{
+ WINDOW_REC *rec;
+ WI_ITEM_REC *item;
+
+ g_return_val_if_fail(name != NULL, NULL);
+
+ rec = window_find_name(name);
+ if (rec != NULL) return rec;
+
+ item = server == NULL ? NULL :
+ window_item_find(server, name);
+ if (item == NULL) {
+ /* not found from the active server - any server? */
+ item = window_item_find(NULL, name);
+ }
+
+ if (item == NULL)
+ return NULL;
+
+ return window_item_window(item);
+}
+
+int window_refnum_prev(int refnum, int wrap)
+{
+ WINDOW_REC *rec;
+ GSequenceIter *iter, *end;
+
+ iter = windows_seq_refnum_search_left(refnum);
+ end = windows_seq_end();
+
+ if (iter != NULL) {
+ rec = g_sequence_get(iter);
+ return rec->refnum;
+ }
+
+ if (wrap) {
+ iter = g_sequence_iter_prev(end);
+ if (iter != end) {
+ rec = g_sequence_get(iter);
+ return rec->refnum;
+ }
+ }
+
+ return -1;
+}
+
+int window_refnum_next(int refnum, int wrap)
+{
+ WINDOW_REC *rec;
+ GSequenceIter *iter, *end;
+
+ iter = windows_seq_refnum_search_right(refnum);
+ end = windows_seq_end();
+
+ if (iter != end) {
+ rec = g_sequence_get(iter);
+ return rec->refnum;
+ }
+
+ if (wrap) {
+ iter = windows_seq_begin();
+ if (iter != end) {
+ rec = g_sequence_get(iter);
+ return rec->refnum;
+ }
+ }
+
+ return -1;
+}
+
+int windows_refnum_last(void)
+{
+ WINDOW_REC *rec;
+ GSequenceIter *end, *iter;
+
+ end = windows_seq_end();
+ iter = g_sequence_iter_prev(end);
+ if (iter != end) {
+ rec = g_sequence_get(iter);
+ return rec->refnum;
+ }
+
+ return -1;
+}
+
+int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2)
+{
+ return w1 == w2 ? 0 : w1->refnum < w2->refnum ? -1 : 1;
+}
+
+GSList *windows_get_sorted(void)
+{
+ GSequenceIter *iter, *begin;
+ GSList *sorted;
+
+ sorted = NULL;
+ iter = windows_seq_end();
+ begin = windows_seq_begin();
+
+ while (iter != begin) {
+ WINDOW_REC *rec;
+
+ iter = g_sequence_iter_prev(iter);
+ rec = g_sequence_get(iter);
+
+ sorted = g_slist_prepend(sorted, rec);
+ }
+
+ return sorted;
+}
+
+/* Add a new bind to window - if duplicate is found it's returned */
+WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag,
+ const char *name)
+{
+ WINDOW_BIND_REC *rec;
+
+ g_return_val_if_fail(window != NULL, NULL);
+ g_return_val_if_fail(servertag != NULL, NULL);
+ g_return_val_if_fail(name != NULL, NULL);
+
+ rec = window_bind_find(window, servertag, name);
+ if (rec != NULL)
+ return rec;
+
+ rec = g_new0(WINDOW_BIND_REC, 1);
+ rec->name = g_strdup(name);
+ rec->servertag = g_strdup(servertag);
+
+ window->bound_items = g_slist_append(window->bound_items, rec);
+ return rec;
+}
+
+void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec)
+{
+ g_return_if_fail(window != NULL);
+ g_return_if_fail(rec != NULL);
+
+ window->bound_items = g_slist_remove(window->bound_items, rec);
+
+ g_free(rec->servertag);
+ g_free(rec->name);
+ g_free(rec);
+}
+
+WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag,
+ const char *name)
+{
+ GSList *tmp;
+
+ g_return_val_if_fail(window != NULL, NULL);
+ g_return_val_if_fail(servertag != NULL, NULL);
+ g_return_val_if_fail(name != NULL, NULL);
+
+ for (tmp = window->bound_items; tmp != NULL; tmp = tmp->next) {
+ WINDOW_BIND_REC *rec = tmp->data;
+
+ if (g_ascii_strcasecmp(rec->name, name) == 0 &&
+ g_ascii_strcasecmp(rec->servertag, servertag) == 0)
+ return rec;
+ }
+
+ return NULL;
+}
+
+void window_bind_remove_unsticky(WINDOW_REC *window)
+{
+ GSList *tmp, *next;
+
+ for (tmp = window->bound_items; tmp != NULL; tmp = next) {
+ WINDOW_BIND_REC *rec = tmp->data;
+
+ next = tmp->next;
+ if (!rec->sticky)
+ window_bind_destroy(window, rec);
+ }
+}
+
+static void sig_server_connected(SERVER_REC *server)
+{
+ GSList *tmp;
+
+ g_return_if_fail(server != NULL);
+
+ /* Try to keep some server assigned to windows..
+ Also change active window's server if the window is empty */
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if ((rec->servertag == NULL ||
+ g_ascii_strcasecmp(rec->servertag, server->tag) == 0) &&
+ (rec->active_server == NULL ||
+ (rec == active_win && rec->items == NULL)))
+ window_change_server(rec, server);
+ }
+}
+
+static void sig_server_disconnected(SERVER_REC *server)
+{
+ GSList *tmp;
+ SERVER_REC *new_server;
+
+ g_return_if_fail(server != NULL);
+
+ new_server = servers == NULL ? NULL : servers->data;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->active_server == server ||
+ rec->connect_server == server) {
+ window_change_server(rec, rec->servertag != NULL ?
+ NULL : new_server);
+ }
+ }
+}
+
+static void window_print_daychange(WINDOW_REC *window, time_t t)
+{
+ THEME_REC *theme;
+ TEXT_DEST_REC dest;
+ struct tm *tm;
+ char *format, str[256];
+ int ret;
+
+ theme = active_win->theme != NULL ? active_win->theme : current_theme;
+ format_create_dest(&dest, NULL, NULL, MSGLEVEL_NEVER, window);
+ format = format_get_text_theme(theme, MODULE_NAME, &dest,
+ TXT_DAYCHANGE);
+ tm = localtime(&t);
+ ret = strftime(str, sizeof(str), format, tm);
+ g_free(format);
+ if (ret <= 0) return;
+
+ printtext_string_window(window, MSGLEVEL_NEVER, str);
+}
+
+short color_24bit_256 (const unsigned char rgb[])
+{
+ static const int cstep_size = 40;
+ static const int cstep_start = 0x5f;
+
+ static const int gstep_size = 10;
+ static const int gstep_start = 0x08;
+
+ int dist[3] = {0};
+ int r[3], gr[3];
+
+ size_t i;
+
+ for (i = 0; i < 3; ++i) {
+ const int n = rgb[i];
+ gr[i] = -1;
+ if (n < cstep_start /2) {
+ r[i] = 0;
+ dist[i] = -cstep_size/2;
+ }
+ else {
+ r[i] = 1+((n-cstep_start + cstep_size /2)/cstep_size);
+ dist[i] = ((n-cstep_start + cstep_size /2)%cstep_size - cstep_size/2);
+ }
+ if (n < gstep_start /2) {
+ gr[i] = -1;
+ }
+ else {
+ gr[i] = ((n-gstep_start + gstep_size /2)/gstep_size);
+ }
+ }
+ if (r[0] == r[1] && r[1] == r[2] &&
+ 4*abs(dist[0]) < gstep_size && 4*abs(dist[1]) < gstep_size && 4*abs(dist[2]) < gstep_size) {
+ /* skip gray detection */
+ }
+ else {
+ const int j = r[1] == r[2] ? 0 : 1;
+ if ((r[0] == r[1] || r[j] == r[2]) && abs(r[j]-r[(j+1)%3]) <= 1) {
+ const int k = gr[1] == gr[2] ? 0 : 1;
+ if ((gr[0] == gr[1] || gr[k] == gr[2]) && abs(gr[k]-gr[(k+1)%3]) <= 2) {
+ if (gr[k] < 0) {
+ r[0] = r[1] = r[2] = 0;
+ }
+ else if (gr[k] > 23) {
+ r[0] = r[1] = r[2] = 5;
+ }
+ else {
+ r[0] = 6;
+ r[1] = (gr[k] / 6);
+ r[2] = gr[k]%6;
+ }
+ }
+ }
+ }
+ return 16 + r[0]*36 + r[1] * 6 + r[2];
+}
+
+static void sig_print_text(void)
+{
+ GSList *tmp;
+ time_t t;
+ struct tm *tm;
+
+ t = time(NULL);
+ tm = localtime(&t);
+ if (tm->tm_hour != 0 || tm->tm_min != 0)
+ return;
+
+ daycheck = 2;
+ signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
+
+ /* day changed, print notice about it to every window */
+ for (tmp = windows; tmp != NULL; tmp = tmp->next)
+ window_print_daychange(tmp->data, t);
+}
+
+static int sig_check_daychange(void)
+{
+ time_t t;
+ struct tm *tm;
+
+ t = time(NULL);
+ tm = localtime(&t);
+
+ if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
+ sig_print_text();
+ return TRUE;
+ }
+
+ if (tm->tm_hour != 23 || tm->tm_min != 59) {
+ daycheck = 0;
+ return TRUE;
+ }
+
+ /* time is 23:59 */
+ if (daycheck == 0) {
+ daycheck = 1;
+ signal_add("print text", (SIGNAL_FUNC) sig_print_text);
+ }
+ return TRUE;
+}
+
+static void read_settings(void)
+{
+ if (daytag != -1) {
+ g_source_remove(daytag);
+ daytag = -1;
+ }
+
+ if (settings_get_bool("timestamps"))
+ daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
+}
+
+void windows_init(void)
+{
+ active_win = NULL;
+ windows_seq = g_sequence_new(NULL);
+ daycheck = 0; daytag = -1;
+ settings_add_bool("lookandfeel", "window_auto_change", FALSE);
+ settings_add_bool("lookandfeel", "windows_auto_renumber", TRUE);
+ settings_add_bool("lookandfeel", "window_check_level_first", FALSE);
+ settings_add_level("lookandfeel", "window_default_level", "NONE");
+
+ read_settings();
+ signal_add("server looking", (SIGNAL_FUNC) sig_server_connected);
+ signal_add("server connected", (SIGNAL_FUNC) sig_server_connected);
+ signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_add("setup changed", (SIGNAL_FUNC) read_settings);
+}
+
+void windows_deinit(void)
+{
+ if (daytag != -1) g_source_remove(daytag);
+ if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
+
+ signal_remove("server looking", (SIGNAL_FUNC) sig_server_connected);
+ signal_remove("server connected", (SIGNAL_FUNC) sig_server_connected);
+ signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
+ g_sequence_free(windows_seq);
+ windows_seq = NULL;
+}