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/*
servers-reconnect.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "module.h"
#include <irssi/src/core/commands.h>
#include <irssi/src/core/network.h>
#include <irssi/src/core/signals.h>
#include <irssi/src/irc/core/modes.h>
#include <irssi/src/irc/core/irc-servers.h>
#include <irssi/src/core/settings.h>
static void sig_server_connect_copy(SERVER_CONNECT_REC **dest,
IRC_SERVER_CONNECT_REC *src)
{
IRC_SERVER_CONNECT_REC *rec;
g_return_if_fail(dest != NULL);
if (!IS_IRC_SERVER_CONNECT(src))
return;
rec = g_new0(IRC_SERVER_CONNECT_REC, 1);
rec->chat_type = IRC_PROTOCOL;
rec->max_cmds_at_once = src->max_cmds_at_once;
rec->cmd_queue_speed = src->cmd_queue_speed;
rec->max_query_chans = src->max_query_chans;
rec->max_kicks = src->max_kicks;
rec->max_modes = src->max_modes;
rec->max_msgs = src->max_msgs;
rec->max_whois = src->max_whois;
rec->usermode = g_strdup(src->usermode);
rec->alternate_nick = g_strdup(src->alternate_nick);
rec->sasl_mechanism = src->sasl_mechanism;
rec->sasl_username = g_strdup(src->sasl_username);
rec->sasl_password = g_strdup(src->sasl_password);
rec->disallow_starttls = src->disallow_starttls;
rec->starttls = src->starttls;
rec->no_cap = src->no_cap;
*dest = (SERVER_CONNECT_REC *) rec;
}
static void sig_server_reconnect_save_status(IRC_SERVER_CONNECT_REC *conn,
IRC_SERVER_REC *server)
{
if (!IS_IRC_SERVER_CONNECT(conn) || !IS_IRC_SERVER(server) ||
!server->connected)
return;
g_free_not_null(conn->channels);
conn->channels =
irc_server_get_channels(server, settings_get_choice("rejoin_channels_on_reconnect"));
g_free_not_null(conn->usermode);
conn->usermode = g_strdup(server->wanted_usermode);
}
static void sig_connected(IRC_SERVER_REC *server)
{
if (!IS_IRC_SERVER(server) || !server->connrec->reconnection)
return;
if (server->connrec->away_reason != NULL)
irc_server_send_away(server, server->connrec->away_reason);
}
static void event_nick_collision(IRC_SERVER_REC *server, const char *data)
{
time_t new_connect;
if (!IS_IRC_SERVER(server))
return;
/* after server kills us because of nick collision, we want to
connect back immediately. but no matter how hard they kill us,
don't connect to the server more than once in every 10 seconds. */
new_connect = server->connect_time+10 -
settings_get_time("server_reconnect_time")/1000;
if (server->connect_time > new_connect)
server->connect_time = new_connect;
server->nick_collision = TRUE;
}
static void event_kill(IRC_SERVER_REC *server, const char *data,
const char *nick, const char *addr)
{
if (addr != NULL && !server->nick_collision) {
/* don't reconnect if we were killed by an oper (not server) */
server->no_reconnect = TRUE;
}
}
void irc_servers_reconnect_init(void)
{
signal_add("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
signal_add("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
signal_add("event connected", (SIGNAL_FUNC) sig_connected);
signal_add("event 436", (SIGNAL_FUNC) event_nick_collision);
signal_add("event kill", (SIGNAL_FUNC) event_kill);
}
void irc_servers_reconnect_deinit(void)
{
signal_remove("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
signal_remove("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
signal_remove("event 436", (SIGNAL_FUNC) event_nick_collision);
signal_remove("event kill", (SIGNAL_FUNC) event_kill);
}
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