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-rw-r--r--src/lib/util/io/Makefile.am14
-rw-r--r--src/lib/util/io/Makefile.in914
-rw-r--r--src/lib/util/io/fd.cc78
-rw-r--r--src/lib/util/io/fd.h53
-rw-r--r--src/lib/util/io/fd_share.cc166
-rw-r--r--src/lib/util/io/fd_share.h61
-rw-r--r--src/lib/util/io/pktinfo_utilities.h43
-rw-r--r--src/lib/util/io/sockaddr_util.h76
-rw-r--r--src/lib/util/io/socketsession.cc438
-rw-r--r--src/lib/util/io/socketsession.h495
10 files changed, 2338 insertions, 0 deletions
diff --git a/src/lib/util/io/Makefile.am b/src/lib/util/io/Makefile.am
new file mode 100644
index 0000000..b5659b9
--- /dev/null
+++ b/src/lib/util/io/Makefile.am
@@ -0,0 +1,14 @@
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+libkea_util_io_la_SOURCES = fd.h fd.cc fd_share.h fd_share.cc
+libkea_util_io_la_SOURCES += socketsession.h socketsession.cc sockaddr_util.h
+libkea_util_io_la_SOURCES += pktinfo_utilities.h
+libkea_util_io_la_LIBADD = $(top_builddir)/src/lib/exceptions/libkea-exceptions.la
+libkea_util_io_la_LDFLAGS = -no-undefined -version-info 0:1:0
+
+CLEANFILES = *.gcno *.gcda
diff --git a/src/lib/util/io/Makefile.in b/src/lib/util/io/Makefile.in
new file mode 100644
index 0000000..fb2d9e9
--- /dev/null
+++ b/src/lib/util/io/Makefile.in
@@ -0,0 +1,914 @@
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diff --git a/src/lib/util/io/fd.cc b/src/lib/util/io/fd.cc
new file mode 100644
index 0000000..9d89485
--- /dev/null
+++ b/src/lib/util/io/fd.cc
@@ -0,0 +1,78 @@
+// Copyright (C) 2011-2015 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#include <config.h>
+
+#include <util/io/fd.h>
+
+#include <unistd.h>
+#include <cerrno>
+
+namespace isc {
+namespace util {
+namespace io {
+
+bool
+write_data(const int fd, const void *buffer_v, const size_t length) {
+ const unsigned char* buffer(static_cast<const unsigned char*>(buffer_v));
+ size_t remaining = length; // Amount remaining to be written
+
+ // Just keep writing until all is written
+ while (remaining > 0) {
+ const int written = write(fd, buffer, remaining);
+ if (written == -1) {
+ if (errno == EINTR) { // Just keep going
+ continue;
+ } else {
+ return (false);
+ }
+
+ } else if (written > 0) {
+ // Wrote "written" bytes from the buffer
+ remaining -= written;
+ buffer += written;
+
+ } else {
+ // Wrote zero bytes from the buffer. We should not get here as any
+ // error that causes zero bytes to be written should have returned
+ // -1. However, write(2) can return 0, and in this case we
+ // interpret it as an error.
+ return (false);
+ }
+ }
+ return (true);
+}
+
+ssize_t
+read_data(const int fd, void *buffer_v, const size_t length) {
+ unsigned char* buffer(static_cast<unsigned char*>(buffer_v));
+ size_t remaining = length; // Amount remaining to be read
+
+ while (remaining > 0) {
+ const int amount = read(fd, buffer, remaining);
+ if (amount == -1) {
+ if (errno == EINTR) { // Continue on interrupted call
+ continue;
+ } else {
+ return (-1);
+ }
+ } else if (amount > 0) {
+ // Read "amount" bytes into the buffer
+ remaining -= amount;
+ buffer += amount;
+ } else {
+ // EOF - end the read
+ break;
+ }
+ }
+
+ // Return total number of bytes read
+ return (static_cast<ssize_t>(length - remaining));
+}
+
+}
+}
+}
diff --git a/src/lib/util/io/fd.h b/src/lib/util/io/fd.h
new file mode 100644
index 0000000..b647425
--- /dev/null
+++ b/src/lib/util/io/fd.h
@@ -0,0 +1,53 @@
+// Copyright (C) 2011-2015 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef UTIL_IO_FD_H
+#define UTIL_IO_FD_H 1
+
+#include <unistd.h>
+
+/**
+ * @file fd.h
+ * @short Wrappers around common unix fd manipulation functions.
+ */
+
+namespace isc {
+namespace util {
+namespace io {
+
+/*
+ * \short write() that writes everything.
+ * Wrapper around write(). The difference is, it never writes less data
+ * and looks successful (eg. it blocks until all data are written).
+ * Retries on signals.
+ *
+ * \return True if successful, false otherwise. The errno variable is left
+ * intact.
+ * \param fd Where to write.
+ * \param data The buffer to write.
+ * \param length How much data is there to write.
+ */
+bool
+write_data(const int fd, const void *data, const size_t length);
+
+/*
+ * \short read() that reads everything.
+ * Wrapper around read(). It does not do short reads, if it returns less,
+ * it means there was EOF. It retries on signals.
+ *
+ * \return Number of bytes read or -1 on error.
+ * \param fd Where to read data from.
+ * \param data Where to put the data.
+ * \param length How many of them.
+ */
+ssize_t
+read_data(const int fd, void *buffer, const size_t length);
+
+}
+}
+}
+
+#endif // UTIL_IO_FD_H
diff --git a/src/lib/util/io/fd_share.cc b/src/lib/util/io/fd_share.cc
new file mode 100644
index 0000000..6edffd3
--- /dev/null
+++ b/src/lib/util/io/fd_share.cc
@@ -0,0 +1,166 @@
+// Copyright (C) 2010-2019 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#include <config.h>
+
+#include <cstring>
+#include <cstdlib>
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/uio.h>
+#include <errno.h>
+#include <stdlib.h> // for malloc and free
+#include <unistd.h>
+#include <util/io/fd_share.h>
+
+namespace isc {
+namespace util {
+namespace io {
+
+namespace {
+// Not all OSes support advanced CMSG macros: CMSG_LEN and CMSG_SPACE.
+// In order to ensure as much portability as possible, we provide wrapper
+// functions of these macros.
+// Note that cmsg_space() could run slow on OSes that do not have
+// CMSG_SPACE.
+inline socklen_t
+cmsg_len(const socklen_t len) {
+#ifdef CMSG_LEN
+ return (CMSG_LEN(len));
+#else
+ // Cast NULL so that any pointer arithmetic performed by CMSG_DATA
+ // is correct.
+ const uintptr_t hdrlen = (uintptr_t)CMSG_DATA(((struct cmsghdr*)NULL));
+ return (hdrlen + len);
+#endif
+}
+
+inline socklen_t
+cmsg_space(const socklen_t len) {
+#ifdef CMSG_SPACE
+ return (CMSG_SPACE(len));
+#else
+ struct msghdr msg;
+ struct cmsghdr* cmsgp;
+ // XXX: The buffer length is an ad hoc value, but should be enough
+ // in a practical sense.
+ char dummybuf[sizeof(struct cmsghdr) + 1024];
+
+ memset(&msg, 0, sizeof(msg));
+ msg.msg_control = dummybuf;
+ msg.msg_controllen = sizeof(dummybuf);
+
+ cmsgp = (struct cmsghdr*)dummybuf;
+ cmsgp->cmsg_len = cmsg_len(len);
+
+ cmsgp = CMSG_NXTHDR(&msg, cmsgp);
+ if (cmsgp != NULL) {
+ return ((char*)cmsgp - (char*)msg.msg_control);
+ } else {
+ return (0);
+ }
+#endif // CMSG_SPACE
+}
+}
+
+int
+recv_fd(const int sock) {
+ struct msghdr msghdr;
+ struct iovec iov_dummy;
+ unsigned char dummy_data;
+
+ iov_dummy.iov_base = &dummy_data;
+ iov_dummy.iov_len = sizeof(dummy_data);
+ msghdr.msg_name = NULL;
+ msghdr.msg_namelen = 0;
+ msghdr.msg_iov = &iov_dummy;
+ msghdr.msg_iovlen = 1;
+ msghdr.msg_flags = 0;
+ msghdr.msg_controllen = cmsg_space(sizeof(int));
+ msghdr.msg_control = malloc(msghdr.msg_controllen);
+ if (msghdr.msg_control == NULL) {
+ return (FD_SYSTEM_ERROR);
+ }
+
+ const int cc = recvmsg(sock, &msghdr, 0);
+ if (cc <= 0) {
+ free(msghdr.msg_control);
+ if (cc == 0) {
+ errno = ECONNRESET;
+ }
+ return (FD_SYSTEM_ERROR);
+ }
+ const struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msghdr);
+ int fd = FD_OTHER_ERROR;
+ if (cmsg != NULL && cmsg->cmsg_len == cmsg_len(sizeof(int)) &&
+ cmsg->cmsg_level == SOL_SOCKET && cmsg->cmsg_type == SCM_RIGHTS) {
+// Some systems (e.g. recent NetBSD) converted all CMSG access macros
+// to static_cast when used in C++ code. As cmsg is declared const
+// this makes the CMSG_DATA macro to not compile. But fortunately
+// these systems provide a const alternative named CCMSG_DATA.
+#ifdef CCMSG_DATA
+ std::memcpy(&fd, CCMSG_DATA(cmsg), sizeof(int));
+#else
+ std::memcpy(&fd, CMSG_DATA(cmsg), sizeof(int));
+#endif
+ }
+ free(msghdr.msg_control);
+ int new_fd = -1;
+ int close_error = -1;
+ if (fd >= 0) {
+ // It is strange, but the call can return the same file descriptor as
+ // one returned previously, even if that one is not closed yet. So,
+ // we just re-number every one we get, so they are unique.
+ new_fd = dup(fd);
+ close_error = close(fd);
+ }
+ if (close_error == -1 || new_fd == -1) {
+ // We need to return an error, because something failed. But in case
+ // it was the previous close, we at least try to close the duped FD.
+ if (new_fd != -1) {
+ close(new_fd); // If this fails, nothing but returning error can't
+ // be done and we are doing that anyway.
+ }
+ return (FD_SYSTEM_ERROR);
+ }
+ return (new_fd);
+}
+
+int
+send_fd(const int sock, const int fd) {
+ struct msghdr msghdr;
+ struct iovec iov_dummy;
+ unsigned char dummy_data = 0;
+
+ iov_dummy.iov_base = &dummy_data;
+ iov_dummy.iov_len = sizeof(dummy_data);
+ msghdr.msg_name = NULL;
+ msghdr.msg_namelen = 0;
+ msghdr.msg_iov = &iov_dummy;
+ msghdr.msg_iovlen = 1;
+ msghdr.msg_flags = 0;
+ msghdr.msg_controllen = cmsg_space(sizeof(int));
+ msghdr.msg_control = malloc(msghdr.msg_controllen);
+ if (msghdr.msg_control == NULL) {
+ return (FD_OTHER_ERROR);
+ }
+ std::memset(msghdr.msg_control, 0, msghdr.msg_controllen);
+
+ struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msghdr);
+ cmsg->cmsg_len = cmsg_len(sizeof(int));
+ cmsg->cmsg_level = SOL_SOCKET;
+ cmsg->cmsg_type = SCM_RIGHTS;
+ std::memcpy(CMSG_DATA(cmsg), &fd, sizeof(int));
+
+ const int ret = sendmsg(sock, &msghdr, 0);
+ free(msghdr.msg_control);
+ return (ret >= 0 ? 0 : FD_SYSTEM_ERROR);
+}
+
+} // End for namespace io
+} // End for namespace util
+} // End for namespace isc
diff --git a/src/lib/util/io/fd_share.h b/src/lib/util/io/fd_share.h
new file mode 100644
index 0000000..36d0d5f
--- /dev/null
+++ b/src/lib/util/io/fd_share.h
@@ -0,0 +1,61 @@
+// Copyright (C) 2011-2015 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef FD_SHARE_H_
+#define FD_SHARE_H_
+
+/**
+ * \file fd_share.h
+ * \short Support to transfer file descriptors between processes.
+ * \todo This interface is very C-ish. Should we have some kind of exceptions?
+ */
+
+namespace isc {
+namespace util {
+namespace io {
+
+const int FD_SYSTEM_ERROR = -2;
+const int FD_OTHER_ERROR = -1;
+
+/**
+ * \short Receives a file descriptor.
+ * This receives a file descriptor sent over an unix domain socket. This
+ * is the counterpart of send_fd().
+ *
+ * \return FD_SYSTEM_ERROR when there's an error at the operating system
+ * level (such as a system call failure). The global 'errno' variable
+ * indicates the specific error. FD_OTHER_ERROR when there's a different
+ * error.
+ *
+ * \param sock The unix domain socket to read from. Tested and it does
+ * not work with a pipe.
+ */
+int recv_fd(const int sock);
+
+/**
+ * \short Sends a file descriptor.
+ * This sends a file descriptor over an unix domain socket. This is the
+ * counterpart of recv_fd().
+ *
+ * \return FD_SYSTEM_ERROR when there's an error at the operating system
+ * level (such as a system call failure). The global 'errno' variable
+ * indicates the specific error.
+ * \param sock The unix domain socket to send to. Tested and it does not
+ * work with a pipe.
+ * \param fd The file descriptor to send. It should work with any valid
+ * file descriptor.
+ */
+int send_fd(const int sock, const int fd);
+
+} // End for namespace io
+} // End for namespace util
+} // End for namespace isc
+
+#endif
+
+// Local Variables:
+// mode: c++
+// End:
diff --git a/src/lib/util/io/pktinfo_utilities.h b/src/lib/util/io/pktinfo_utilities.h
new file mode 100644
index 0000000..2625008
--- /dev/null
+++ b/src/lib/util/io/pktinfo_utilities.h
@@ -0,0 +1,43 @@
+// Copyright (C) 2012-2015 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef PKTINFO_UTIL_H
+#define PKTINFO_UTIL_H 1
+
+#include <sys/socket.h>
+#include <netinet/in.h>
+
+// These definitions in this file are for the convenience of internal
+// implementation and test code, and are not intended to be used publicly.
+// The namespace "internal" indicates the intent.
+
+namespace isc {
+namespace util {
+namespace io {
+namespace internal {
+
+// Lower level C-APIs require conversion between char* pointers
+// (like structures returned by CMSG_DATA macro) and in6_pktinfo,
+// which is not friendly with C++. The following templates
+// are a shortcut of common workaround conversion in such cases.
+inline struct in6_pktinfo*
+convertPktInfo6(char* pktinfo) {
+ return (static_cast<struct in6_pktinfo*>(static_cast<void*>(pktinfo)));
+}
+
+inline struct in6_pktinfo*
+convertPktInfo6(unsigned char* pktinfo) {
+ return (static_cast<struct in6_pktinfo*>(static_cast<void*>(pktinfo)));
+}
+
+/// @todo: Do we need const versions as well?
+
+}
+}
+}
+}
+
+#endif // PKTINFO_UTIL_H
diff --git a/src/lib/util/io/sockaddr_util.h b/src/lib/util/io/sockaddr_util.h
new file mode 100644
index 0000000..1cb31f2
--- /dev/null
+++ b/src/lib/util/io/sockaddr_util.h
@@ -0,0 +1,76 @@
+// Copyright (C) 2011-2020 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef SOCKADDR_UTIL_H
+#define SOCKADDR_UTIL_H 1
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+
+#include <exceptions/isc_assert.h>
+
+// These definitions in this file are for the convenience of internal
+// implementation and test code, and are not intended to be used publicly.
+// The namespace "internal" indicates the intent.
+
+namespace isc {
+namespace util {
+namespace io {
+namespace internal {
+
+inline socklen_t
+getSALength(const struct sockaddr& sa) {
+ if (sa.sa_family == AF_INET) {
+ return (sizeof(struct sockaddr_in));
+ } else {
+ isc_throw_assert(sa.sa_family == AF_INET6);
+ return (sizeof(struct sockaddr_in6));
+ }
+}
+
+// Lower level C-APIs require conversion between various variants of
+// sockaddr's, which is not friendly with C++. The following templates
+// are a shortcut of common workaround conversion in such cases.
+
+template <typename SAType>
+const struct sockaddr*
+convertSockAddr(const SAType* sa) {
+ const void* p = sa;
+ return (static_cast<const struct sockaddr*>(p));
+}
+
+template <typename SAType>
+const SAType*
+convertSockAddr(const struct sockaddr* sa) {
+ const void* p = sa;
+ return (static_cast<const SAType*>(p));
+}
+
+template <typename SAType>
+struct sockaddr*
+convertSockAddr(SAType* sa) {
+ void* p = sa;
+ return (static_cast<struct sockaddr*>(p));
+}
+
+template <typename SAType>
+SAType*
+convertSockAddr(struct sockaddr* sa) {
+ void* p = sa;
+ return (static_cast<SAType*>(p));
+}
+
+}
+}
+}
+}
+
+#endif // SOCKADDR_UTIL_H
+
+// Local Variables:
+// mode: c++
+// End:
diff --git a/src/lib/util/io/socketsession.cc b/src/lib/util/io/socketsession.cc
new file mode 100644
index 0000000..88f2b1e
--- /dev/null
+++ b/src/lib/util/io/socketsession.cc
@@ -0,0 +1,438 @@
+// Copyright (C) 2011-2021 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#include <config.h>
+
+#include <unistd.h>
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/uio.h>
+#include <sys/un.h>
+
+#include <netinet/in.h>
+
+#include <fcntl.h>
+#include <stdint.h>
+
+#include <cerrno>
+#include <csignal>
+#include <cstddef>
+#include <cstring>
+
+#include <string>
+#include <vector>
+
+#include <boost/noncopyable.hpp>
+
+#include <exceptions/exceptions.h>
+#include <exceptions/isc_assert.h>
+
+#include <util/buffer.h>
+
+#include <util/io/fd_share.h>
+#include <util/io/socketsession.h>
+#include <util/io/sockaddr_util.h>
+
+using namespace std;
+
+namespace isc {
+namespace util {
+namespace io {
+
+using namespace internal;
+
+// The expected max size of the session header: 2-byte header length,
+// 6 32-bit fields, and 2 sockaddr structure. (see the SocketSessionUtility
+// overview description in the header file). sizeof sockaddr_storage
+// should be the possible max of any sockaddr structure
+const size_t DEFAULT_HEADER_BUFLEN = sizeof(uint16_t) + sizeof(uint32_t) * 6 +
+ sizeof(struct sockaddr_storage) * 2;
+
+// The allowable maximum size of data passed with the socket FD. For now
+// we use a fixed value of 65535, the largest possible size of valid DNS
+// messages. We may enlarge it or make it configurable as we see the need
+// for more flexibility.
+const int MAX_DATASIZE = 65535;
+
+// The initial buffer size for receiving socket session data in the receiver.
+// This value is the maximum message size of DNS messages carried over UDP
+// (without EDNS). In our expected usage (at the moment) this should be
+// sufficiently large (the expected data is AXFR/IXFR query or an UPDATE
+// requests. The former should be generally quite small. While the latter
+// could be large, it would often be small enough for a single UDP message).
+// If it turns out that there are many exceptions, we may want to extend
+// the class so that this value can be customized. Note that the buffer
+// will be automatically extended for longer data and this is only about
+// efficiency.
+const size_t INITIAL_BUFSIZE = 512;
+
+// The (default) socket buffer size for the forwarder and receiver. This is
+// chosen to be sufficiently large to store two full-size DNS messages. We
+// may want to customize this value in future.
+const int SOCKSESSION_BUFSIZE = (DEFAULT_HEADER_BUFLEN + MAX_DATASIZE) * 2;
+
+struct SocketSessionForwarder::ForwarderImpl {
+ ForwarderImpl() : sock_un_len_(0), fd_(-1), buf_(DEFAULT_HEADER_BUFLEN) {
+ memset(&sock_un_, 0, sizeof(sock_un_));
+ }
+
+ struct sockaddr_un sock_un_;
+ socklen_t sock_un_len_;
+ int fd_;
+ OutputBuffer buf_;
+};
+
+SocketSessionForwarder::SocketSessionForwarder(const std::string& unix_file) :
+ impl_(NULL)
+{
+ // We need to filter SIGPIPE for subsequent push(). See the class
+ // description.
+ if (signal(SIGPIPE, SIG_IGN) == SIG_ERR) {
+ isc_throw(Unexpected, "Failed to filter SIGPIPE: " << strerror(errno));
+ }
+
+ ForwarderImpl impl;
+ if (sizeof(impl.sock_un_.sun_path) - 1 < unix_file.length()) {
+ isc_throw(SocketSessionError,
+ "File name for a UNIX domain socket is too long: " <<
+ unix_file);
+ }
+ impl.sock_un_.sun_family = AF_UNIX;
+ // the copy should be safe due to the above check, but we'd be rather
+ // paranoid about making it 100% sure even if the check has a bug (with
+ // triggering the assertion in the worse case)
+ memset(&impl.sock_un_.sun_path, 0, sizeof(impl.sock_un_.sun_path));
+ strncpy(impl.sock_un_.sun_path, unix_file.c_str(),
+ sizeof(impl.sock_un_.sun_path) - 1);
+ isc_throw_assert(impl.sock_un_.sun_path[sizeof(impl.sock_un_.sun_path) - 1] == '\0');
+ impl.sock_un_len_ = offsetof(struct sockaddr_un, sun_path) +
+ unix_file.length();
+#ifdef HAVE_SA_LEN
+ impl.sock_un_.sun_len = impl.sock_un_len_;
+#endif
+ impl.fd_ = -1;
+
+ impl_ = new ForwarderImpl;
+ *impl_ = impl;
+}
+
+SocketSessionForwarder::~SocketSessionForwarder() {
+ if (impl_->fd_ != -1) {
+ close();
+ }
+ delete impl_;
+}
+
+void
+SocketSessionForwarder::connectToReceiver() {
+ if (impl_->fd_ != -1) {
+ isc_throw(BadValue, "Duplicate connect to UNIX domain "
+ "endpoint " << impl_->sock_un_.sun_path);
+ }
+
+ impl_->fd_ = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (impl_->fd_ == -1) {
+ isc_throw(SocketSessionError, "Failed to create a UNIX domain socket: "
+ << strerror(errno));
+ }
+ // Make the socket non blocking
+ int fcntl_flags = fcntl(impl_->fd_, F_GETFL, 0);
+ if (fcntl_flags != -1) {
+ fcntl_flags |= O_NONBLOCK;
+ fcntl_flags = fcntl(impl_->fd_, F_SETFL, fcntl_flags);
+ }
+ if (fcntl_flags == -1) {
+ close(); // note: this is the internal method, not ::close()
+ isc_throw(SocketSessionError,
+ "Failed to make UNIX domain socket non blocking: " <<
+ strerror(errno));
+ }
+ // Ensure the socket send buffer is large enough. If we can't get the
+ // current size, simply set the sufficient size.
+ int sndbuf_size;
+ socklen_t sndbuf_size_len = sizeof(sndbuf_size);
+ if (getsockopt(impl_->fd_, SOL_SOCKET, SO_SNDBUF, &sndbuf_size,
+ &sndbuf_size_len) == -1 ||
+ sndbuf_size < SOCKSESSION_BUFSIZE) {
+ if (setsockopt(impl_->fd_, SOL_SOCKET, SO_SNDBUF, &SOCKSESSION_BUFSIZE,
+ sizeof(SOCKSESSION_BUFSIZE)) == -1) {
+ close();
+ isc_throw(SocketSessionError,
+ "Failed to set send buffer size to " <<
+ SOCKSESSION_BUFSIZE);
+ }
+ }
+ if (connect(impl_->fd_, convertSockAddr(&impl_->sock_un_),
+ impl_->sock_un_len_) == -1) {
+ close();
+ isc_throw(SocketSessionError, "Failed to connect to UNIX domain "
+ "endpoint " << impl_->sock_un_.sun_path << ": " <<
+ strerror(errno));
+ }
+}
+
+void
+SocketSessionForwarder::close() {
+ if (impl_->fd_ == -1) {
+ isc_throw(BadValue, "Attempt of close before connect");
+ }
+ ::close(impl_->fd_);
+ impl_->fd_ = -1;
+}
+
+void
+SocketSessionForwarder::push(int sock, int family, int type, int protocol,
+ const struct sockaddr& local_end,
+ const struct sockaddr& remote_end,
+ const void* data, size_t data_len)
+{
+ if (impl_->fd_ == -1) {
+ isc_throw(BadValue, "Attempt of push before connect");
+ }
+ if ((local_end.sa_family != AF_INET && local_end.sa_family != AF_INET6) ||
+ (remote_end.sa_family != AF_INET && remote_end.sa_family != AF_INET6))
+ {
+ isc_throw(BadValue, "Invalid address family: must be "
+ "AF_INET or AF_INET6; " <<
+ static_cast<int>(local_end.sa_family) << ", " <<
+ static_cast<int>(remote_end.sa_family) << " given");
+ }
+ if (family != local_end.sa_family || family != remote_end.sa_family) {
+ isc_throw(BadValue, "Inconsistent address family: must be "
+ << static_cast<int>(family) << "; "
+ << static_cast<int>(local_end.sa_family) << ", "
+ << static_cast<int>(remote_end.sa_family) << " given");
+ }
+ if (data_len == 0 || data == NULL) {
+ isc_throw(BadValue, "Data for a socket session must not be empty");
+ }
+ if (data_len > MAX_DATASIZE) {
+ isc_throw(BadValue, "Invalid socket session data size: " <<
+ data_len << ", must not exceed " << MAX_DATASIZE);
+ }
+
+ if (send_fd(impl_->fd_, sock) != 0) {
+ isc_throw(SocketSessionError, "FD passing failed: " <<
+ strerror(errno));
+ }
+
+ impl_->buf_.clear();
+ // Leave the space for the header length
+ impl_->buf_.skip(sizeof(uint16_t));
+ // Socket properties: family, type, protocol
+ impl_->buf_.writeUint32(static_cast<uint32_t>(family));
+ impl_->buf_.writeUint32(static_cast<uint32_t>(type));
+ impl_->buf_.writeUint32(static_cast<uint32_t>(protocol));
+ // Local endpoint
+ impl_->buf_.writeUint32(static_cast<uint32_t>(getSALength(local_end)));
+ impl_->buf_.writeData(&local_end, getSALength(local_end));
+ // Remote endpoint
+ impl_->buf_.writeUint32(static_cast<uint32_t>(getSALength(remote_end)));
+ impl_->buf_.writeData(&remote_end, getSALength(remote_end));
+ // Data length. Must be fit uint32 due to the range check above.
+ const uint32_t data_len32 = static_cast<uint32_t>(data_len);
+ isc_throw_assert(data_len == data_len32); // shouldn't cause overflow.
+ impl_->buf_.writeUint32(data_len32);
+ // Write the resulting header length at the beginning of the buffer
+ impl_->buf_.writeUint16At(impl_->buf_.getLength() - sizeof(uint16_t), 0);
+
+ const struct iovec iov[2] = {
+ { const_cast<void*>(impl_->buf_.getData()), impl_->buf_.getLength() },
+ { const_cast<void*>(data), data_len }
+ };
+ const int cc = writev(impl_->fd_, iov, 2);
+ if (cc != impl_->buf_.getLength() + data_len) {
+ if (cc < 0) {
+ isc_throw(SocketSessionError,
+ "Write failed in forwarding a socket session: " <<
+ strerror(errno));
+ }
+ isc_throw(SocketSessionError,
+ "Incomplete write in forwarding a socket session: " << cc <<
+ "/" << (impl_->buf_.getLength() + data_len));
+ }
+}
+
+SocketSession::SocketSession(int sock, int family, int type, int protocol,
+ const sockaddr* local_end,
+ const sockaddr* remote_end,
+ const void* data, size_t data_len) :
+ sock_(sock), family_(family), type_(type), protocol_(protocol),
+ local_end_(local_end), remote_end_(remote_end),
+ data_(data), data_len_(data_len)
+{
+ if (local_end == NULL || remote_end == NULL) {
+ isc_throw(BadValue, "sockaddr must be non NULL for SocketSession");
+ }
+ if (data_len == 0) {
+ isc_throw(BadValue, "data_len must be non 0 for SocketSession");
+ }
+ if (data == NULL) {
+ isc_throw(BadValue, "data must be non NULL for SocketSession");
+ }
+}
+
+struct SocketSessionReceiver::ReceiverImpl {
+ ReceiverImpl(int fd) : fd_(fd),
+ sa_local_(convertSockAddr(&ss_local_)),
+ sa_remote_(convertSockAddr(&ss_remote_)),
+ header_buf_(DEFAULT_HEADER_BUFLEN),
+ data_buf_(INITIAL_BUFSIZE)
+ {
+ memset(&ss_local_, 0, sizeof(ss_local_));
+ memset(&ss_remote_, 0, sizeof(ss_remote_));
+
+ if (setsockopt(fd_, SOL_SOCKET, SO_RCVBUF, &SOCKSESSION_BUFSIZE,
+ sizeof(SOCKSESSION_BUFSIZE)) == -1) {
+ isc_throw(SocketSessionError,
+ "Failed to set receive buffer size to " <<
+ SOCKSESSION_BUFSIZE);
+ }
+ }
+
+ const int fd_;
+ struct sockaddr_storage ss_local_; // placeholder for local endpoint
+ struct sockaddr* const sa_local_;
+ struct sockaddr_storage ss_remote_; // placeholder for remote endpoint
+ struct sockaddr* const sa_remote_;
+
+ // placeholder for session header and data
+ vector<uint8_t> header_buf_;
+ vector<uint8_t> data_buf_;
+};
+
+SocketSessionReceiver::SocketSessionReceiver(int fd) :
+ impl_(new ReceiverImpl(fd))
+{
+}
+
+SocketSessionReceiver::~SocketSessionReceiver() {
+ delete impl_;
+}
+
+namespace {
+// A shortcut to throw common exception on failure of recv(2)
+void
+readFail(int actual_len, int expected_len) {
+ if (expected_len < 0) {
+ isc_throw(SocketSessionError, "Failed to receive data from "
+ "SocketSessionForwarder: " << strerror(errno));
+ }
+ isc_throw(SocketSessionError, "Incomplete data from "
+ "SocketSessionForwarder: " << actual_len << "/" <<
+ expected_len);
+}
+
+// A helper container for a (socket) file descriptor used in
+// SocketSessionReceiver::pop that ensures the socket is closed unless it
+// can be safely passed to the caller via release().
+struct ScopedSocket : boost::noncopyable {
+ ScopedSocket(int fd) : fd_(fd) {}
+ ~ScopedSocket() {
+ if (fd_ >= 0) {
+ close(fd_);
+ }
+ }
+ int release() {
+ const int fd = fd_;
+ fd_ = -1;
+ return (fd);
+ }
+ int fd_;
+};
+}
+
+SocketSession
+SocketSessionReceiver::pop() {
+ ScopedSocket passed_sock(recv_fd(impl_->fd_));
+ if (passed_sock.fd_ == FD_SYSTEM_ERROR) {
+ isc_throw(SocketSessionError, "Receiving a forwarded FD failed: " <<
+ strerror(errno));
+ } else if (passed_sock.fd_ < 0) {
+ isc_throw(SocketSessionError, "No FD forwarded");
+ }
+
+ uint16_t header_len;
+ const int cc_hlen = recv(impl_->fd_, &header_len, sizeof(header_len),
+ MSG_WAITALL);
+ if (cc_hlen < sizeof(header_len)) {
+ readFail(cc_hlen, sizeof(header_len));
+ }
+ header_len = InputBuffer(&header_len, sizeof(header_len)).readUint16();
+ if (header_len > DEFAULT_HEADER_BUFLEN) {
+ isc_throw(SocketSessionError, "Too large header length: " <<
+ header_len);
+ }
+ impl_->header_buf_.clear();
+ impl_->header_buf_.resize(header_len);
+ const int cc_hdr = recv(impl_->fd_, &impl_->header_buf_[0], header_len,
+ MSG_WAITALL);
+ if (cc_hdr < header_len) {
+ readFail(cc_hdr, header_len);
+ }
+
+ InputBuffer ibuffer(&impl_->header_buf_[0], header_len);
+ try {
+ const int family = static_cast<int>(ibuffer.readUint32());
+ if (family != AF_INET && family != AF_INET6) {
+ isc_throw(SocketSessionError,
+ "Unsupported address family is passed: " << family);
+ }
+ const int type = static_cast<int>(ibuffer.readUint32());
+ const int protocol = static_cast<int>(ibuffer.readUint32());
+ const socklen_t local_end_len = ibuffer.readUint32();
+ const socklen_t endpoint_minlen = (family == AF_INET) ?
+ sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6);
+ if (local_end_len < endpoint_minlen ||
+ local_end_len > sizeof(impl_->ss_local_)) {
+ isc_throw(SocketSessionError, "Invalid local SA length: " <<
+ local_end_len);
+ }
+ ibuffer.readData(&impl_->ss_local_, local_end_len);
+ const socklen_t remote_end_len = ibuffer.readUint32();
+ if (remote_end_len < endpoint_minlen ||
+ remote_end_len > sizeof(impl_->ss_remote_)) {
+ isc_throw(SocketSessionError, "Invalid remote SA length: " <<
+ remote_end_len);
+ }
+ ibuffer.readData(&impl_->ss_remote_, remote_end_len);
+ if (family != impl_->sa_local_->sa_family ||
+ family != impl_->sa_remote_->sa_family) {
+ isc_throw(SocketSessionError, "SA family inconsistent: " <<
+ static_cast<int>(impl_->sa_local_->sa_family) << ", " <<
+ static_cast<int>(impl_->sa_remote_->sa_family) <<
+ " given, must be " << family);
+ }
+ const size_t data_len = ibuffer.readUint32();
+ if (data_len == 0 || data_len > MAX_DATASIZE) {
+ isc_throw(SocketSessionError,
+ "Invalid socket session data size: " << data_len <<
+ ", must be > 0 and <= " << MAX_DATASIZE);
+ }
+
+ impl_->data_buf_.clear();
+ impl_->data_buf_.resize(data_len);
+ const int cc_data = recv(impl_->fd_, &impl_->data_buf_[0], data_len,
+ MSG_WAITALL);
+ if (cc_data < data_len) {
+ readFail(cc_data, data_len);
+ }
+
+ return (SocketSession(passed_sock.release(), family, type, protocol,
+ impl_->sa_local_, impl_->sa_remote_,
+ &impl_->data_buf_[0], data_len));
+ } catch (const InvalidBufferPosition& ex) {
+ // We catch the case where the given header is too short and convert
+ // the exception to SocketSessionError.
+ isc_throw(SocketSessionError, "bogus socket session header: " <<
+ ex.what());
+ }
+}
+
+}
+}
+}
diff --git a/src/lib/util/io/socketsession.h b/src/lib/util/io/socketsession.h
new file mode 100644
index 0000000..52e33de
--- /dev/null
+++ b/src/lib/util/io/socketsession.h
@@ -0,0 +1,495 @@
+// Copyright (C) 2011-2015 Internet Systems Consortium, Inc. ("ISC")
+//
+// This Source Code Form is subject to the terms of the Mozilla Public
+// License, v. 2.0. If a copy of the MPL was not distributed with this
+// file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef SOCKETSESSION_H
+#define SOCKETSESSION_H 1
+
+#include <boost/noncopyable.hpp>
+
+#include <exceptions/exceptions.h>
+
+#include <string>
+
+#include <sys/socket.h>
+
+namespace isc {
+namespace util {
+namespace io {
+
+/// \page SocketSessionUtility Socket session utility
+///
+/// \note This class is currently unused. Once we get to the implementation
+/// of the remote parts of the management API, we will evaluate whether
+/// this code is useful or not and either start using it or remove it.
+///
+/// This utility defines a set of classes that support forwarding a
+/// "socket session" from one process to another. A socket session is a
+/// conceptual tuple of the following elements:
+/// - A network socket
+/// - The local and remote endpoints of a (IP) communication taking place on
+/// the socket. In practice an endpoint is a pair of an IP address and
+/// TCP or UDP port number.
+/// - Some amount of data sent from the remote endpoint and received on the
+/// socket. We call it (socket) session data in this documentation.
+///
+/// Note that this is a conceptual definition. Depending on the underlying
+/// implementation and/or the network protocol, some of the elements could be
+/// part of others; for example, if it's an established TCP connection,
+/// the local and remote endpoints would be able to be retrieved from the
+/// socket using the standard \c getsockname() and \c getpeername() system
+/// calls. But in this definition we separate these to be more generic.
+/// Also, as a matter of fact our intended usage includes non-connected UDP
+/// communications, in which case at least the remote endpoint should be
+/// provided separately from the socket.
+///
+/// In the actual implementation we represent a socket as a tuple of
+/// socket's file descriptor, address family (e.g. \c AF_INET6),
+/// socket type (e.g. \c SOCK_STREAM), and protocol (e.g. \c IPPROTO_TCP).
+/// The latter three are included in the representation of a socket in order
+/// to provide complete information of how the socket would be created
+/// by the \c socket(2) system call. More specifically in practice, these
+/// parameters could be used to construct a Python socket object from the
+/// file descriptor.
+///
+/// We use the standard \c sockaddr structure to represent endpoints.
+///
+/// Socket session data is an opaque memory region of an arbitrary length
+/// (possibly with some reasonable upper limit).
+///
+/// To forward a socket session between processes, we use connected UNIX
+/// domain sockets established between the processes. The file descriptor
+/// will be forwarded through the sockets as an ancillary data item of
+/// type \c SCM_RIGHTS. Other elements of the session will be transferred
+/// as normal data over the connection.
+///
+/// We provide three classes to help applications forward socket sessions:
+/// \c SocketSessionForwarder is the sender of the UNIX domain connection,
+/// while \c SocketSessionReceiver is the receiver (this interface assumes
+/// one direction of forwarding); \c SocketSession represents a single
+/// socket session.
+///
+/// \c SocketSessionForwarder and \c SocketSessionReceiver objects use a
+/// straightforward protocol to pass elements of socket sessions.
+/// Once the connection is established, the forwarder object first forwards
+/// the file descriptor with 1-byte dummy data. It then forwards a
+/// "(socket) session header", which contains all other elements of the session
+/// except the file descriptor (already forwarded) and session data.
+/// The wire format of the header is as follows:
+/// - The length of the header (16-bit unsigned integer)
+/// - Address family
+/// - Socket type
+/// - Protocol
+/// - Size of the local endpoint in bytes
+/// - Local endpoint (a copy of the memory image of the corresponding
+/// \c sockaddr)
+/// - Size of the remote endpoint in bytes
+/// - Remote endpoint (same as local endpoint)
+/// - Size of session data in bytes
+///
+/// The type of the fields is 32-bit unsigned integer unless explicitly
+/// noted, and all fields are formatted in the network byte order.
+///
+/// The socket session data immediately follows the session header.
+///
+/// Note that the fields do not necessarily be in the network byte order
+/// because they are expected to be exchanged on the same machine. Likewise,
+/// integer elements such as address family do not necessarily be represented
+/// as an fixed-size value (i.e., 32-bit). But fixed size fields are used
+/// in order to ensure maximum portability in such a (rare) case where the
+/// forwarder and the receiver are built with different compilers that have
+/// different definitions of \c int. Also, since \c sockaddr fields are
+/// generally formatted in the network byte order, other fields are defined
+/// so to be consistent.
+///
+/// One basic assumption in the API of this utility is socket sessions should
+/// be forwarded without blocking, thus eliminating the need for incremental
+/// read/write or blocking other important services such as responding to
+/// requests from the application's clients. This assumption should be held
+/// as long as both the forwarder and receiver have sufficient resources
+/// to handle the forwarding process since the communication is local.
+/// But a forward attempt could still block if the receiver is busy (or even
+/// hang up) and cannot keep up with the volume of incoming sessions.
+///
+/// So, in this implementation, the forwarder uses non blocking writes to
+/// forward sessions. If a write attempt could block, it immediately gives
+/// up the operation with an exception. The corresponding application is
+/// expected to catch it, close the connection, and perform any necessary
+/// recovery for that application (that would normally be re-establish the
+/// connection with a new receiver, possibly after confirming the receiving
+/// side is still alive). On the other hand, the receiver implementation
+/// assumes it's possible that it only receive incomplete elements of a
+/// session (such as in the case where the forwarder writes part of the
+/// entire session and gives up the connection). The receiver implementation
+/// throws an exception when it encounters an incomplete session. Like the
+/// case of the forwarder application, the receiver application is expected
+/// to catch it, close the connection, and perform any necessary recovery
+/// steps.
+///
+/// Note that the receiver implementation uses blocking read. So it's
+/// application's responsibility to ensure that there's at least some data
+/// in the connection when the receiver object is requested to receive a
+/// session (unless this operation can be blocking, e.g., by the use of
+/// a separate thread). Also, if the forwarder implementation or application
+/// is malicious or extremely buggy and intentionally sends partial session
+/// and keeps the connection, the receiver could block in receiving a session.
+/// In general, we assume the forwarder doesn't do intentional blocking
+/// as it's a local node and is generally a module of the same (Kea)
+/// system. The minimum requirement for the forwarder implementation (and
+/// application) is to make sure the connection is closed once it detects
+/// an error on it. Even a naive implementation that simply dies due to
+/// the exception will meet this requirement.
+
+/// An exception indicating general errors that takes place in the
+/// socket session related class objects.
+///
+/// In general the errors are unusual but possible failures such as unexpected
+/// connection reset, and suggest the application to close the connection and
+/// (if necessary) reestablish it.
+class SocketSessionError: public Exception {
+public:
+ SocketSessionError(const char *file, size_t line, const char *what):
+ isc::Exception(file, line, what) {}
+};
+
+/// The "base" class of \c SocketSessionForwarder
+///
+/// This class defines abstract interfaces of the \c SocketSessionForwarder
+/// class. Although \c SocketSessionForwarder is not intended to be used in
+/// a polymorphic way, it's not easy to use in tests because it will require
+/// various low level network operations. So it would be useful if we
+/// provide a framework for defining a fake or mock version of it.
+/// An application that needs to use \c SocketSessionForwarder would actually
+/// refer to this base class, and tests for the application would define
+/// and use a fake version of the forwarder class.
+///
+/// Normal applications are not expected to define and use their own derived
+/// version of this base class, while it's not prohibited at the API level.
+///
+/// See description of \c SocketSessionForwarder for the expected interface.
+class BaseSocketSessionForwarder {
+protected:
+ BaseSocketSessionForwarder() {}
+
+public:
+ virtual ~BaseSocketSessionForwarder() {}
+ virtual void connectToReceiver() = 0;
+ virtual void close() = 0;
+ virtual void push(int sock, int family, int type, int protocol,
+ const struct sockaddr& local_end,
+ const struct sockaddr& remote_end,
+ const void* data, size_t data_len) = 0;
+};
+
+/// The forwarder of socket sessions
+///
+/// An object of this class maintains a UNIX domain socket (normally expected
+/// to be connected to a \c SocketSessionReceiver object) and forwards
+/// socket sessions to the receiver.
+///
+/// See the description of \ref SocketSessionUtility for other details of how
+/// the session forwarding works.
+class SocketSessionForwarder : boost::noncopyable,
+ public BaseSocketSessionForwarder
+{
+public:
+ /// The constructor.
+ ///
+ /// It's constructed with path information of the intended receiver,
+ /// but does not immediately establish a connection to the receiver;
+ /// \c connectToReceiver() must be called to establish it. These are
+ /// separated so that an object of class can be initialized (possibly
+ /// as an attribute of a higher level application class object) without
+ /// knowing the receiver is ready for accepting new forwarders. The
+ /// separate connect interface allows the object to be reused when it
+ /// detects connection failure and tries to re-establish it after closing
+ /// the failed one.
+ ///
+ /// On construction, it also installs a signal filter for SIGPIPE to
+ /// ignore it. Since this class uses a stream-type connected UNIX domain
+ /// socket, if the receiver (abruptly) closes the connection a subsequent
+ /// write operation on the socket would trigger a SIGPIPE signal, which
+ /// kills the caller process by default. This behavior would be
+ /// undesirable in many cases, so this implementation always disables
+ /// the signal.
+ ///
+ /// This approach has some drawbacks, however; first, since signal handling
+ /// is process (or thread) wide, ignoring it may not what the application
+ /// wants. On the other hand, if the application changes how the signal is
+ /// handled after instantiating this class, the new behavior affects the
+ /// class operation. Secondly, even if ignoring the signal is the desired
+ /// operation, it's a waste to set the filter every time this class object
+ /// is constructed. It's sufficient to do it once. We still adopt this
+ /// behavior based on the observation that in most cases applications would
+ /// like to ignore SIGPIPE (or simply doesn't care about it) and that this
+ /// class is not instantiated so often (so the wasteful setting overhead
+ /// should be marginal). On the other hand, doing it every time is
+ /// beneficial if the application is threaded and different threads
+ /// create different forwarder objects (and if signals work per thread).
+ ///
+ /// \exception SocketSessionError \c unix_file is invalid as a path name
+ /// of a UNIX domain socket.
+ /// \exception Unexpected Error in setting a filter for SIGPIPE (see above)
+ /// \exception std::bad_alloc resource allocation failure
+ ///
+ /// \param unix_file Path name of the receiver.
+ explicit SocketSessionForwarder(const std::string& unix_file);
+
+ /// The destructor.
+ ///
+ /// If a connection has been established, it's automatically closed in
+ /// the destructor.
+ virtual ~SocketSessionForwarder();
+
+ /// Establish a connection to the receiver.
+ ///
+ /// This method establishes a connection to the receiver at the path
+ /// given on construction. It makes the underlying UNIX domain socket
+ /// non blocking, so this method (or subsequent \c push() calls) does not
+ /// block.
+ ///
+ /// \exception BadValue The method is called while an already
+ /// established connection is still active.
+ /// \exception SocketSessionError A system error in socket operation.
+ virtual void connectToReceiver();
+
+ /// Close the connection to the receiver.
+ ///
+ /// The connection must have been established by \c connectToReceiver().
+ /// As long as it's met this method is exception free.
+ ///
+ /// \exception BadValue The connection hasn't been established.
+ virtual void close();
+
+ /// Forward a socket session to the receiver.
+ ///
+ /// This method takes a set of parameters that represent a single socket
+ /// session, renders them in the "wire" format according to the internal
+ /// protocol (see \ref SocketSessionUtility) and forwards them to
+ /// the receiver through the UNIX domain connection.
+ ///
+ /// The connection must have been established by \c connectToReceiver().
+ ///
+ /// For simplicity and for the convenience of detecting application
+ /// errors, this method imposes some restrictions on the parameters:
+ /// - Socket family must be either \c AF_INET or \c AF_INET6
+ /// - The address family (\c sa_family) member of the local and remote
+ /// end points must be equal to the \c family parameter
+ /// - Socket session data must not be empty (\c data_len must not be 0
+ /// and \c data must not be NULL)
+ /// - Data length must not exceed 65535
+ /// These are not architectural limitation, and might be loosened in
+ /// future versions as we see the need for flexibility.
+ ///
+ /// Since the underlying UNIX domain socket is non blocking
+ /// (see the description for the constructor), a call to this method
+ /// should either return immediately or result in exception (in case of
+ /// "would block").
+ ///
+ /// \exception BadValue The method is called before establishing a
+ /// connection or given parameters are invalid.
+ /// \exception SocketSessionError A system error in socket operation,
+ /// including the case where the write operation would block.
+ ///
+ /// \param sock The socket file descriptor
+ /// \param family The address family (such as AF_INET6) of the socket
+ /// \param type The socket type (such as SOCK_DGRAM) of the socket
+ /// \param protocol The transport protocol (such as IPPROTO_UDP) of the
+ /// socket
+ /// \param local_end The local end point of the session in the form of
+ /// \c sockaddr.
+ /// \param remote_end The remote end point of the session in the form of
+ /// \c sockaddr.
+ /// \param data A pointer to the beginning of the memory region for the
+ /// session data
+ /// \param data_len The size of the session data in bytes.
+ virtual void push(int sock, int family, int type, int protocol,
+ const struct sockaddr& local_end,
+ const struct sockaddr& remote_end,
+ const void* data, size_t data_len);
+
+private:
+ struct ForwarderImpl;
+ ForwarderImpl* impl_;
+};
+
+/// Socket session object.
+///
+/// The \c SocketSession class provides a convenient encapsulation
+/// for the notion of a socket session. It's instantiated with straightforward
+/// parameters corresponding to a socket session, and provides read only
+/// accessors to the parameters to ensure data integrity.
+///
+/// In the initial design and implementation it's only used as a return type
+/// of \c SocketSessionReceiver::pop(), but it could also be used by
+/// the \c SocketSessionForwarder class or for other purposes.
+///
+/// It is assumed that the original owner of a \c SocketSession object
+/// (e.g. a class or a function that constructs it) is responsible for validity
+/// of the data passed to the object. See the description of
+/// \c SocketSessionReceiver::pop() for the specific case of that usage.
+class SocketSession {
+public:
+ /// The constructor.
+ ///
+ /// This is a trivial constructor, taking a straightforward representation
+ /// of session parameters and storing them internally to ensure integrity.
+ ///
+ /// As long as the given parameters are valid it never throws an exception.
+ ///
+ /// \exception BadValue Given parameters don't meet the requirement
+ /// (see the parameter descriptions).
+ ///
+ /// \param sock The socket file descriptor
+ /// \param family The address family (such as AF_INET6) of the socket
+ /// \param type The socket type (such as SOCK_DGRAM) of the socket
+ /// \param protocol The transport protocol (such as IPPROTO_UDP) of the
+ /// socket.
+ /// \param local_end The local end point of the session in the form of
+ /// \c sockaddr. Must not be NULL.
+ /// \param remote_end The remote end point of the session in the form of
+ /// \c sockaddr. Must not be NULL.
+ /// \param data A pointer to the beginning of the memory region for the
+ /// session data. Must not be NULL, and the subsequent \c data_len bytes
+ /// must be valid.
+ /// \param data_len The size of the session data in bytes. Must not be 0.
+ SocketSession(int sock, int family, int type, int protocol,
+ const sockaddr* local_end, const sockaddr* remote_end,
+ const void* data, size_t data_len);
+
+ /// Return the socket file descriptor.
+ int getSocket() const { return (sock_); }
+
+ /// Return the address family (such as AF_INET6) of the socket.
+ int getFamily() const { return (family_); }
+
+ /// Return the socket type (such as SOCK_DGRAM) of the socket.
+ int getType() const { return (type_); }
+
+ /// Return the transport protocol (such as IPPROTO_UDP) of the socket.
+ int getProtocol() const { return (protocol_); }
+
+ /// Return the local end point of the session in the form of \c sockaddr.
+ const sockaddr& getLocalEndpoint() const { return (*local_end_); }
+
+ /// Return the remote end point of the session in the form of \c sockaddr.
+ const sockaddr& getRemoteEndpoint() const { return (*remote_end_); }
+
+ /// Return a pointer to the beginning of the memory region for the session
+ /// data.
+ ///
+ /// In the current implementation it should never be NULL, and the region
+ /// of the size returned by \c getDataLength() is expected to be valid.
+ const void* getData() const { return (data_); }
+
+ /// Return the size of the session data in bytes.
+ ///
+ /// In the current implementation it should be always larger than 0.
+ size_t getDataLength() const { return (data_len_); }
+
+private:
+ const int sock_;
+ const int family_;
+ const int type_;
+ const int protocol_;
+ const sockaddr* local_end_;
+ const sockaddr* remote_end_;
+ const void* const data_;
+ const size_t data_len_;
+};
+
+/// The receiver of socket sessions
+///
+/// An object of this class holds a UNIX domain socket for an
+/// <em>established connection</em>, receives socket sessions from
+/// the remote forwarder, and provides the session to the application
+/// in the form of a \c SocketSession object.
+///
+/// Note that this class is instantiated with an already connected socket;
+/// it's not a listening socket that is accepting connection requests from
+/// forwarders. It's application's responsibility to create the listening
+/// socket, listen on it and accept connections. Once the connection is
+/// established, the application would construct a \c SocketSessionReceiver
+/// object with the socket for the newly established connection.
+/// This behavior is based on the design decision that the application should
+/// decide when it performs (possibly) blocking operations (see \ref
+/// SocketSessionUtility for more details).
+///
+/// See the description of \ref SocketSessionUtility for other details of how
+/// the session forwarding works.
+class SocketSessionReceiver : boost::noncopyable {
+public:
+ /// The constructor.
+ ///
+ /// \exception SocketSessionError Any error on an operation that is
+ /// performed on the given socket as part of initialization.
+ /// \exception std::bad_alloc Resource allocation failure
+ ///
+ /// \param fd A UNIX domain socket for an established connection with
+ /// a forwarder.
+ explicit SocketSessionReceiver(int fd);
+
+ /// The destructor.
+ ///
+ /// The destructor does \c not close the socket given on construction.
+ /// It's up to the application what to do with it (note that the
+ /// application would have to maintain the socket itself for detecting
+ /// the existence of a new socket session asynchronously).
+ ~SocketSessionReceiver();
+
+ /// Receive a socket session from the forwarder.
+ ///
+ /// This method receives wire-format data (see \ref SocketSessionUtility)
+ /// for a socket session on the UNIX domain socket, performs some
+ /// validation on the data, and returns the session information in the
+ /// form of a \c SocketSession object.
+ ///
+ /// The returned SocketSession object is valid only until the next time
+ /// this method is called or until the \c SocketSessionReceiver object is
+ /// destroyed.
+ ///
+ /// The caller is responsible for closing the received socket (whose
+ /// file descriptor is accessible via \c SocketSession::getSocket()).
+ /// If the caller copies the returned \c SocketSession object, it's also
+ /// responsible for making sure the descriptor is closed at most once.
+ /// On the other hand, the caller is not responsible for freeing the
+ /// socket session data (accessible via \c SocketSession::getData());
+ /// the \c SocketSessionReceiver object will clean it up automatically.
+ ///
+ /// It ensures the following:
+ /// - The address family is either \c AF_INET or \c AF_INET6
+ /// - The address family (\c sa_family) member of the local and remote
+ /// end points must be equal to the \c family parameter
+ /// - The socket session data is not empty and does not exceed 65535
+ /// bytes.
+ /// If the validation fails or an unexpected system error happens
+ /// (including a connection close in the meddle of reception), it throws
+ /// an SocketSessionError exception. When this happens, it's very
+ /// unlikely that a subsequent call to this method succeeds, so in reality
+ /// the application is expected to destruct it and close the socket in
+ /// such a case.
+ ///
+ /// \exception SocketSessionError Invalid data is received or a system
+ /// error on socket operation happens.
+ /// \exception std::bad_alloc Resource allocation failure
+ ///
+ /// \return A \c SocketSession object corresponding to the extracted
+ /// socket session.
+ SocketSession pop();
+
+private:
+ struct ReceiverImpl;
+ ReceiverImpl* impl_;
+};
+
+}
+}
+}
+
+#endif // SOCKETSESSION_H
+
+// Local Variables:
+// mode: c++
+// End: