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// Copyright (C) 2017-2019 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <testutils/sandbox.h>
#include <asiolink/asio_wrapper.h>
#include <asiolink/io_service.h>
#include <asiolink/testutils/test_server_unix_socket.h>
#include <cc/json_feed.h>
#include <config/client_connection.h>
#include <gtest/gtest.h>
#include <cstdlib>
#include <sstream>
#include <string>
using namespace isc::asiolink;
using namespace isc::config;
namespace {
/// @brief Test timeout in ms.
const long TEST_TIMEOUT = 10000;
/// Test fixture class for @ref ClientConnection.
class ClientConnectionTest : public ::testing::Test {
public:
isc::test::Sandbox sandbox;
/// @brief Constructor.
///
/// Removes unix socket descriptor before the test.
ClientConnectionTest() :
io_service_(),
test_socket_(new test::TestServerUnixSocket(io_service_,
unixSocketFilePath())) {
removeUnixSocketFile();
}
/// @brief Destructor.
///
/// Removes unix socket descriptor after the test.
virtual ~ClientConnectionTest() {
removeUnixSocketFile();
}
/// @brief Returns socket file path.
///
/// If the KEA_SOCKET_TEST_DIR environment variable is specified, the
/// socket file is created in the location pointed to by this variable.
/// Otherwise, it is created in the build directory.
///
/// The KEA_SOCKET_TEST_DIR is typically used to overcome the problem of
/// a system limit on the unix socket file path (usually 102 or 103 characters).
/// When Kea build is located in the nested directories with absolute path
/// exceeding this limit, the test system should be configured to set
/// the KEA_SOCKET_TEST_DIR environmental variable to point to an alternative
/// location, e.g. /tmp, with an absolute path length being within the
/// allowed range.
std::string unixSocketFilePath() {
std::string socket_path;
const char* env = getenv("KEA_SOCKET_TEST_DIR");
if (env) {
socket_path = std::string(env) + "/test-socket";
} else {
socket_path = sandbox.join("test-socket");
}
return (socket_path);
}
/// @brief Removes unix socket descriptor.
void removeUnixSocketFile() {
static_cast<void>(remove(unixSocketFilePath().c_str()));
}
/// @brief IO service used by the tests.
IOService io_service_;
/// @brief Server side unix socket used in these tests.
test::TestServerUnixSocketPtr test_socket_;
};
// Tests successful transaction: connect, send command and receive a
// response.
TEST_F(ClientConnectionTest, success) {
// Start timer protecting against test timeouts.
test_socket_->startTimer(TEST_TIMEOUT);
// Start the server.
test_socket_->bindServerSocket();
test_socket_->generateCustomResponse(2048);
// Create some valid command.
std::string command = "{ \"command\": \"list-commands\" }";
ClientConnection conn(io_service_);
// This boolean value will indicate when the callback function is invoked
// at the end of the transaction (whether it is successful or unsuccessful).
bool handler_invoked = false;
conn.start(ClientConnection::SocketPath(unixSocketFilePath()),
ClientConnection::ControlCommand(command),
[&handler_invoked](const boost::system::error_code& ec,
const ConstJSONFeedPtr& feed) {
// Indicate that the handler has been called to break from the
// while loop below.
handler_invoked = true;
// The ec should contain no error.
ASSERT_FALSE(ec);
// The JSONFeed should be present and it should contain a valid
// response.
ASSERT_TRUE(feed);
EXPECT_TRUE(feed->feedOk()) << feed->getErrorMessage();
});
// Run the connection.
while (!handler_invoked && !test_socket_->isStopped()) {
io_service_.run_one();
}
}
// This test checks that a timeout is signalled when the communication
// takes too long.
TEST_F(ClientConnectionTest, timeout) {
// The server will return only partial JSON response (lacking closing
// brace). The client will wait for closing brace and eventually the
// connection should time out.
test_socket_.reset(new test::TestServerUnixSocket(io_service_,
unixSocketFilePath(),
"{ \"command\": \"foo\""));
test_socket_->startTimer(TEST_TIMEOUT);
// Start the server.
test_socket_->bindServerSocket();
// Command to be sent to the server.
std::string command = "{ \"command\": \"list-commands\" }";
ClientConnection conn(io_service_);
// This boolean value will be set to true when the callback is invoked.
bool handler_invoked = false;
conn.start(ClientConnection::SocketPath(unixSocketFilePath()),
ClientConnection::ControlCommand(command),
[&handler_invoked](const boost::system::error_code& ec,
const ConstJSONFeedPtr& /*feed*/) {
// Indicate that the callback has been invoked to break the loop
// below.
handler_invoked = true;
ASSERT_TRUE(ec);
EXPECT_TRUE(ec.value() == boost::asio::error::timed_out);
}, ClientConnection::Timeout(1000));
while (!handler_invoked && !test_socket_->isStopped()) {
io_service_.run_one();
}
}
// This test checks that an error is returned when the client is unable
// to connect to the server.
TEST_F(ClientConnectionTest, connectionError) {
// Create the new connection but do not bind the server socket.
// The connection should be refused and an error returned.
ClientConnection conn(io_service_);
std::string command = "{ \"command\": \"list-commands\" }";
bool handler_invoked = false;
conn.start(ClientConnection::SocketPath(unixSocketFilePath()),
ClientConnection::ControlCommand(command),
[&handler_invoked](const boost::system::error_code& ec,
const ConstJSONFeedPtr& /*feed*/) {
handler_invoked = true;
ASSERT_TRUE(ec);
});
while (!handler_invoked && !test_socket_->isStopped()) {
io_service_.run_one();
}
}
} // end of anonymous namespace
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