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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/cores/RetroPlayer/RetroPlayerInput.h
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/cores/RetroPlayer/RetroPlayerInput.h')
-rw-r--r--xbmc/cores/RetroPlayer/RetroPlayerInput.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/xbmc/cores/RetroPlayer/RetroPlayerInput.h b/xbmc/cores/RetroPlayer/RetroPlayerInput.h
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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "games/GameTypes.h"
+#include "games/addons/GameClientCallbacks.h"
+#include "peripherals/PeripheralTypes.h"
+
+namespace PERIPHERALS
+{
+class CPeripherals;
+}
+
+namespace KODI
+{
+namespace RETRO
+{
+class CRPProcessInfo;
+
+class CRetroPlayerInput : public GAME::IGameInputCallback
+{
+public:
+ CRetroPlayerInput(PERIPHERALS::CPeripherals& peripheralManager,
+ CRPProcessInfo& processInfo,
+ GAME::GameClientPtr gameClient);
+ ~CRetroPlayerInput() override;
+
+ // Lifecycle functions
+ void StartAgentManager();
+ void StopAgentManager();
+
+ // Input functions
+ void SetSpeed(double speed);
+ void EnableInput(bool bEnabled);
+
+ // implementation of IGameInputCallback
+ bool AcceptsInput() const override { return m_bEnabled; }
+ void PollInput() override;
+
+private:
+ // Construction parameters
+ PERIPHERALS::CPeripherals& m_peripheralManager;
+ CRPProcessInfo& m_processInfo;
+
+ // Input variables
+ PERIPHERALS::EventPollHandlePtr m_inputPollHandle;
+ bool m_bEnabled = false;
+
+ // Game parameters
+ const GAME::GameClientPtr m_gameClient;
+ bool m_bAgentManagerStarted{false};
+};
+} // namespace RETRO
+} // namespace KODI