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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/games/addons/input/GameClientHardware.h
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/games/addons/input/GameClientHardware.h')
-rw-r--r--xbmc/games/addons/input/GameClientHardware.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/xbmc/games/addons/input/GameClientHardware.h b/xbmc/games/addons/input/GameClientHardware.h
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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "input/hardware/IHardwareInput.h"
+
+namespace KODI
+{
+namespace GAME
+{
+class CGameClient;
+
+/*!
+ * \ingroup games
+ * \brief Handles events for hardware such as reset buttons
+ */
+class CGameClientHardware : public HARDWARE::IHardwareInput
+{
+public:
+ /*!
+ * \brief Constructor
+ *
+ * \param gameClient The game client implementation
+ */
+ explicit CGameClientHardware(CGameClient& gameClient);
+
+ ~CGameClientHardware() override = default;
+
+ // Implementation of IHardwareInput
+ void OnResetButton() override;
+
+private:
+ // Construction parameter
+ CGameClient& m_gameClient;
+};
+} // namespace GAME
+} // namespace KODI