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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/guilib/GUIFontCache.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/guilib/GUIFontCache.cpp')
-rw-r--r--xbmc/guilib/GUIFontCache.cpp260
1 files changed, 260 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIFontCache.cpp b/xbmc/guilib/GUIFontCache.cpp
new file mode 100644
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+++ b/xbmc/guilib/GUIFontCache.cpp
@@ -0,0 +1,260 @@
+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GUIFontTTF.h"
+#include "windowing/GraphicContext.h"
+
+#include <stdint.h>
+#include <vector>
+
+using namespace std::chrono_literals;
+
+namespace
+{
+constexpr auto FONT_CACHE_TIME_LIMIT = 1000ms;
+}
+
+template<class Position, class Value>
+class CGUIFontCacheImpl
+{
+ struct EntryList
+ {
+ using HashMap = std::multimap<size_t, std::unique_ptr<CGUIFontCacheEntry<Position, Value>>>;
+ using HashIter = typename HashMap::iterator;
+ using AgeMap = std::multimap<std::chrono::steady_clock::time_point, HashIter>;
+
+ ~EntryList() { Flush(); }
+
+ HashIter Insert(size_t hash, std::unique_ptr<CGUIFontCacheEntry<Position, Value>> v)
+ {
+ auto r(hashMap.insert(typename HashMap::value_type(hash, std::move(v))));
+ if (r->second)
+ ageMap.insert(typename AgeMap::value_type(r->second->m_lastUsed, r));
+
+ return r;
+ }
+ void Flush()
+ {
+ ageMap.clear();
+ hashMap.clear();
+ }
+ typename HashMap::iterator FindKey(CGUIFontCacheKey<Position> key)
+ {
+ CGUIFontCacheHash<Position> hashGen;
+ CGUIFontCacheKeysMatch<Position> keyMatch;
+ auto range = hashMap.equal_range(hashGen(key));
+ for (auto ret = range.first; ret != range.second; ++ret)
+ {
+ if (keyMatch(ret->second->m_key, key))
+ {
+ return ret;
+ }
+ }
+
+ return hashMap.end();
+ }
+ void UpdateAge(HashIter it, std::chrono::steady_clock::time_point now)
+ {
+ auto range = ageMap.equal_range(it->second->m_lastUsed);
+ for (auto ageit = range.first; ageit != range.second; ++ageit)
+ {
+ if (ageit->second == it)
+ {
+ ageMap.erase(ageit);
+ ageMap.insert(typename AgeMap::value_type(now, it));
+ it->second->m_lastUsed = now;
+ return;
+ }
+ }
+ }
+
+ HashMap hashMap;
+ AgeMap ageMap;
+ };
+
+ EntryList m_list;
+ CGUIFontCache<Position, Value>* m_parent;
+
+public:
+ explicit CGUIFontCacheImpl(CGUIFontCache<Position, Value>* parent) : m_parent(parent) {}
+ Value& Lookup(const CGraphicContext& context,
+ Position& pos,
+ const std::vector<UTILS::COLOR::Color>& colors,
+ const vecText& text,
+ uint32_t alignment,
+ float maxPixelWidth,
+ bool scrolling,
+ std::chrono::steady_clock::time_point now,
+ bool& dirtyCache);
+ void Flush();
+};
+
+template<class Position, class Value>
+CGUIFontCacheEntry<Position, Value>::~CGUIFontCacheEntry()
+{
+ delete &m_key.m_colors;
+ delete &m_key.m_text;
+ m_value.clear();
+}
+
+template<class Position, class Value>
+void CGUIFontCacheEntry<Position, Value>::Assign(const CGUIFontCacheKey<Position>& key,
+ std::chrono::steady_clock::time_point now)
+{
+ m_key.m_pos = key.m_pos;
+ m_key.m_colors.assign(key.m_colors.begin(), key.m_colors.end());
+ m_key.m_text.assign(key.m_text.begin(), key.m_text.end());
+ m_key.m_alignment = key.m_alignment;
+ m_key.m_maxPixelWidth = key.m_maxPixelWidth;
+ m_key.m_scrolling = key.m_scrolling;
+ m_matrix = key.m_matrix;
+ m_key.m_scaleX = key.m_scaleX;
+ m_key.m_scaleY = key.m_scaleY;
+ m_lastUsed = now;
+ m_value.clear();
+}
+
+template<class Position, class Value>
+CGUIFontCache<Position, Value>::CGUIFontCache(CGUIFontTTF& font)
+ : m_impl(std::make_unique<CGUIFontCacheImpl<Position, Value>>(this)), m_font(font)
+{
+}
+
+template<class Position, class Value>
+CGUIFontCache<Position, Value>::~CGUIFontCache() = default;
+
+template<class Position, class Value>
+Value& CGUIFontCache<Position, Value>::Lookup(const CGraphicContext& context,
+ Position& pos,
+ const std::vector<UTILS::COLOR::Color>& colors,
+ const vecText& text,
+ uint32_t alignment,
+ float maxPixelWidth,
+ bool scrolling,
+ std::chrono::steady_clock::time_point now,
+ bool& dirtyCache)
+{
+ if (!m_impl)
+ m_impl = std::make_unique<CGUIFontCacheImpl<Position, Value>>(this);
+
+ return m_impl->Lookup(context, pos, colors, text, alignment, maxPixelWidth, scrolling, now,
+ dirtyCache);
+}
+
+template<class Position, class Value>
+Value& CGUIFontCacheImpl<Position, Value>::Lookup(const CGraphicContext& context,
+ Position& pos,
+ const std::vector<UTILS::COLOR::Color>& colors,
+ const vecText& text,
+ uint32_t alignment,
+ float maxPixelWidth,
+ bool scrolling,
+ std::chrono::steady_clock::time_point now,
+ bool& dirtyCache)
+{
+ const CGUIFontCacheKey<Position> key(pos, const_cast<std::vector<UTILS::COLOR::Color>&>(colors),
+ const_cast<vecText&>(text), alignment, maxPixelWidth,
+ scrolling, context.GetGUIMatrix(), context.GetGUIScaleX(),
+ context.GetGUIScaleY());
+
+ auto i = m_list.FindKey(key);
+ if (i == m_list.hashMap.end())
+ {
+ // Cache miss
+ dirtyCache = true;
+ std::unique_ptr<CGUIFontCacheEntry<Position, Value>> entry;
+
+ if (!m_list.ageMap.empty())
+ {
+ const auto duration =
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - m_list.ageMap.begin()->first);
+ if (duration > FONT_CACHE_TIME_LIMIT)
+ {
+ entry = std::move(m_list.ageMap.begin()->second->second);
+ m_list.hashMap.erase(m_list.ageMap.begin()->second);
+ m_list.ageMap.erase(m_list.ageMap.begin());
+ }
+ }
+
+ // add new entry
+ CGUIFontCacheHash<Position> hashgen;
+ if (!entry)
+ entry = std::make_unique<CGUIFontCacheEntry<Position, Value>>(*m_parent, key, now);
+ else
+ entry->Assign(key, now);
+ return m_list.Insert(hashgen(key), std::move(entry))->second->m_value;
+ }
+ else
+ {
+ // Cache hit
+ // Update the translation arguments so that they hold the offset to apply
+ // to the cached values (but only in the dynamic case)
+ pos.UpdateWithOffsets(i->second->m_key.m_pos, scrolling);
+
+ // Update time in entry and move to the back of the list
+ m_list.UpdateAge(i, now);
+
+ dirtyCache = false;
+
+ return i->second->m_value;
+ }
+}
+
+template<class Position, class Value>
+void CGUIFontCache<Position, Value>::Flush()
+{
+ m_impl->Flush();
+}
+
+template<class Position, class Value>
+void CGUIFontCacheImpl<Position, Value>::Flush()
+{
+ m_list.Flush();
+}
+
+template CGUIFontCache<CGUIFontCacheStaticPosition, CGUIFontCacheStaticValue>::CGUIFontCache(
+ CGUIFontTTF& font);
+template CGUIFontCache<CGUIFontCacheStaticPosition, CGUIFontCacheStaticValue>::~CGUIFontCache();
+template CGUIFontCacheEntry<CGUIFontCacheStaticPosition,
+ CGUIFontCacheStaticValue>::~CGUIFontCacheEntry();
+template CGUIFontCacheStaticValue& CGUIFontCache<
+ CGUIFontCacheStaticPosition,
+ CGUIFontCacheStaticValue>::Lookup(const CGraphicContext& context,
+ CGUIFontCacheStaticPosition&,
+ const std::vector<UTILS::COLOR::Color>&,
+ const vecText&,
+ uint32_t,
+ float,
+ bool,
+ std::chrono::steady_clock::time_point,
+ bool&);
+template void CGUIFontCache<CGUIFontCacheStaticPosition, CGUIFontCacheStaticValue>::Flush();
+
+template CGUIFontCache<CGUIFontCacheDynamicPosition, CGUIFontCacheDynamicValue>::CGUIFontCache(
+ CGUIFontTTF& font);
+template CGUIFontCache<CGUIFontCacheDynamicPosition, CGUIFontCacheDynamicValue>::~CGUIFontCache();
+template CGUIFontCacheEntry<CGUIFontCacheDynamicPosition,
+ CGUIFontCacheDynamicValue>::~CGUIFontCacheEntry();
+template CGUIFontCacheDynamicValue& CGUIFontCache<
+ CGUIFontCacheDynamicPosition,
+ CGUIFontCacheDynamicValue>::Lookup(const CGraphicContext& context,
+ CGUIFontCacheDynamicPosition&,
+ const std::vector<UTILS::COLOR::Color>&,
+ const vecText&,
+ uint32_t,
+ float,
+ bool,
+ std::chrono::steady_clock::time_point,
+ bool&);
+template void CGUIFontCache<CGUIFontCacheDynamicPosition, CGUIFontCacheDynamicValue>::Flush();
+
+void CVertexBuffer::clear()
+{
+ if (m_font)
+ m_font->DestroyVertexBuffer(*this);
+}