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Diffstat (limited to 'system/shaders/GLES/2.0/gles_shader_multi.frag')
-rw-r--r--system/shaders/GLES/2.0/gles_shader_multi.frag41
1 files changed, 41 insertions, 0 deletions
diff --git a/system/shaders/GLES/2.0/gles_shader_multi.frag b/system/shaders/GLES/2.0/gles_shader_multi.frag
new file mode 100644
index 0000000..9f28898
--- /dev/null
+++ b/system/shaders/GLES/2.0/gles_shader_multi.frag
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2010-2013 Team XBMC
+ * http://xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#version 100
+
+precision mediump float;
+uniform sampler2D m_samp0;
+uniform sampler2D m_samp1;
+varying vec4 m_cord0;
+varying vec4 m_cord1;
+
+void main ()
+{
+ vec4 rgb;
+
+ rgb = texture2D(m_samp0, m_cord0.xy) * texture2D(m_samp1, m_cord1.xy);
+
+#if defined(KODI_LIMITED_RANGE)
+ rgb.rgb *= (235.0 - 16.0) / 255.0;
+ rgb.rgb += 16.0 / 255.0;
+#endif
+
+ gl_FragColor = rgb;
+}