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-rw-r--r--xbmc/dialogs/GUIDialogKeyboardGeneric.h95
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diff --git a/xbmc/dialogs/GUIDialogKeyboardGeneric.h b/xbmc/dialogs/GUIDialogKeyboardGeneric.h
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+/*
+ * Copyright (C) 2012-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "guilib/GUIDialog.h"
+#include "guilib/GUIKeyboard.h"
+#include "input/KeyboardLayout.h"
+
+#include <memory>
+#include <string>
+#include <vector>
+
+class CGUIFont;
+
+class CSpeechRecognitionListener;
+
+enum KEYBOARD {CAPS, LOWER, SYMBOLS};
+
+class CGUIDialogKeyboardGeneric : public CGUIDialog, public CGUIKeyboard
+{
+ public:
+ CGUIDialogKeyboardGeneric();
+
+ //CGUIKeyboard Interface
+ bool ShowAndGetInput(char_callback_t pCallback, const std::string &initialString, std::string &typedString, const std::string &heading, bool bHiddenInput) override;
+ void Cancel() override;
+ int GetWindowId() const override;
+
+ void SetHeading(const std::string& heading);
+ void SetText(const std::string& text);
+ const std::string &GetText() const;
+ bool IsConfirmed() { return m_bIsConfirmed; }
+ void SetHiddenInput(bool hiddenInput) { m_hiddenInput = hiddenInput; }
+ bool IsInputHidden() const { return m_hiddenInput; }
+
+ protected:
+ void OnWindowLoaded() override;
+ void OnInitWindow() override;
+ bool OnAction(const CAction &action) override;
+ bool OnMessage(CGUIMessage& message) override;
+ void OnDeinitWindow(int nextWindowID) override;
+ void SetControlLabel(int id, const std::string &label);
+ void OnShift();
+ void MoveCursor(int iAmount);
+ void OnLayout();
+ void OnReveal();
+ void OnSymbols();
+ void OnIPAddress();
+ void OnVoiceRecognition();
+ void OnOK();
+
+ private:
+ void OnClickButton(int iButtonControl);
+ void UpdateButtons();
+ void Character(const std::string &ch);
+ void Backspace();
+ void SetEditText(const std::string& text);
+ float GetStringWidth(const std::wstring& utf16);
+ void ChangeWordList(int direct); // direct: 0 - first page, 1 - next page, -1 - prev page
+ void ShowWordList(int which); // which: 0 - current page, 1 - next page, -1 -prev page
+ bool CodingCharacter(const std::string &ch);
+ void NormalCharacter(const std::string &ch);
+
+ bool m_bIsConfirmed;
+ KEYBOARD m_keyType;
+ bool m_bShift;
+ bool m_hiddenInput;
+ bool m_isKeyboardNavigationMode;
+ int m_previouslyFocusedButton;
+
+ std::vector<CKeyboardLayout> m_layouts;
+ unsigned int m_currentLayout;
+
+ std::string m_strHeading;
+ std::string m_text; ///< current text
+
+ IInputCodingTablePtr m_codingtable;
+ std::vector<std::wstring> m_words;
+ std::string m_hzcode;
+ int m_pos;
+ int m_num = 0;
+ float m_listwidth;
+ CGUIFont *m_listfont = nullptr;
+ CCriticalSection m_CS;
+
+ char_callback_t m_pCharCallback;
+
+ std::shared_ptr<CSpeechRecognitionListener> m_speechRecognitionListener;
+};