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-rw-r--r--xbmc/dialogs/GUIDialogSelect.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/xbmc/dialogs/GUIDialogSelect.h b/xbmc/dialogs/GUIDialogSelect.h
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+++ b/xbmc/dialogs/GUIDialogSelect.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "GUIDialogBoxBase.h"
+#include "view/GUIViewControl.h"
+
+#include <string>
+#include <vector>
+
+class CFileItem;
+class CFileItemList;
+
+class CGUIDialogSelect : public CGUIDialogBoxBase
+{
+public:
+ CGUIDialogSelect();
+ ~CGUIDialogSelect(void) override;
+ bool OnMessage(CGUIMessage& message) override;
+ bool OnBack(int actionID) override;
+
+ void Reset();
+ int Add(const std::string& strLabel);
+ int Add(const CFileItem& item);
+ void SetItems(const CFileItemList& items);
+ const CFileItemPtr GetSelectedFileItem() const;
+ int GetSelectedItem() const;
+ const std::vector<int>& GetSelectedItems() const;
+ void EnableButton(bool enable, int label);
+ void EnableButton(bool enable, const std::string& label);
+ void EnableButton2(bool enable, int label);
+ void EnableButton2(bool enable, const std::string& label);
+ bool IsButtonPressed();
+ bool IsButton2Pressed();
+ void Sort(bool bSortOrder = true);
+ void SetSelected(int iSelected);
+ void SetSelected(const std::string &strSelectedLabel);
+ void SetSelected(const std::vector<int>& selectedIndexes);
+ void SetSelected(const std::vector<std::string> &selectedLabels);
+ void SetUseDetails(bool useDetails);
+ void SetMultiSelection(bool multiSelection);
+ void SetButtonFocus(bool buttonFocus);
+
+protected:
+ explicit CGUIDialogSelect(int windowid);
+ CGUIControl *GetFirstFocusableControl(int id) override;
+ void OnWindowLoaded() override;
+ void OnInitWindow() override;
+ void OnDeinitWindow(int nextWindowID) override;
+ void OnWindowUnload() override;
+
+ virtual void OnSelect(int idx);
+
+ CFileItemPtr m_selectedItem;
+ std::unique_ptr<CFileItemList> m_vecList;
+ CGUIViewControl m_viewControl;
+
+private:
+ bool m_bButtonEnabled;
+ bool m_bButton2Enabled;
+ bool m_bButtonPressed;
+ bool m_bButton2Pressed;
+ std::string m_buttonLabel;
+ std::string m_button2Label;
+ bool m_useDetails;
+ bool m_multiSelection;
+ bool m_focusToButton{};
+
+ std::vector<int> m_selectedItems;
+};