summaryrefslogtreecommitdiffstats
path: root/xbmc/games/controllers/guicontrols/GUIFeatureFactory.h
diff options
context:
space:
mode:
Diffstat (limited to 'xbmc/games/controllers/guicontrols/GUIFeatureFactory.h')
-rw-r--r--xbmc/games/controllers/guicontrols/GUIFeatureFactory.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/xbmc/games/controllers/guicontrols/GUIFeatureFactory.h b/xbmc/games/controllers/guicontrols/GUIFeatureFactory.h
new file mode 100644
index 0000000..e35070d
--- /dev/null
+++ b/xbmc/games/controllers/guicontrols/GUIFeatureFactory.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "GUIControlTypes.h"
+
+class CGUIButtonControl;
+
+namespace KODI
+{
+namespace GAME
+{
+class CPhysicalFeature;
+class IConfigurationWizard;
+
+class CGUIFeatureFactory
+{
+public:
+ /*!
+ * \brief Create a button of the specified type
+ * \param type The type of button control being created
+ * \return A button control, or nullptr if type is invalid
+ */
+ static CGUIButtonControl* CreateButton(BUTTON_TYPE type,
+ const CGUIButtonControl& buttonTemplate,
+ IConfigurationWizard* wizard,
+ const CPhysicalFeature& feature,
+ unsigned int index);
+};
+} // namespace GAME
+} // namespace KODI