diff options
Diffstat (limited to 'xbmc/guilib/DirectXGraphics.h')
-rw-r--r-- | xbmc/guilib/DirectXGraphics.h | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/xbmc/guilib/DirectXGraphics.h b/xbmc/guilib/DirectXGraphics.h new file mode 100644 index 0000000..01159da --- /dev/null +++ b/xbmc/guilib/DirectXGraphics.h @@ -0,0 +1,159 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +class CTexture; + +#include "gui3d.h" + +#include <memory> + +LPVOID XPhysicalAlloc(SIZE_T s, DWORD ulPhysicalAddress, DWORD ulAlignment, DWORD flProtect); +void XPhysicalFree(LPVOID lpAddress); + +// XPR header +struct XPR_HEADER +{ + DWORD dwMagic; + DWORD dwTotalSize; + DWORD dwHeaderSize; +}; +#define XPR_MAGIC_VALUE (('0' << 24) | ('R' << 16) | ('P' << 8) | 'X') + +typedef enum _XB_D3DFORMAT +{ + XB_D3DFMT_UNKNOWN = 0xFFFFFFFF, + + /* Swizzled formats */ + + XB_D3DFMT_A8R8G8B8 = 0x00000006, + XB_D3DFMT_X8R8G8B8 = 0x00000007, + XB_D3DFMT_R5G6B5 = 0x00000005, + XB_D3DFMT_R6G5B5 = 0x00000027, + XB_D3DFMT_X1R5G5B5 = 0x00000003, + XB_D3DFMT_A1R5G5B5 = 0x00000002, + XB_D3DFMT_A4R4G4B4 = 0x00000004, + XB_D3DFMT_A8 = 0x00000019, + XB_D3DFMT_A8B8G8R8 = 0x0000003A, + XB_D3DFMT_B8G8R8A8 = 0x0000003B, + XB_D3DFMT_R4G4B4A4 = 0x00000039, + XB_D3DFMT_R5G5B5A1 = 0x00000038, + XB_D3DFMT_R8G8B8A8 = 0x0000003C, + XB_D3DFMT_R8B8 = 0x00000029, + XB_D3DFMT_G8B8 = 0x00000028, + + XB_D3DFMT_P8 = 0x0000000B, + + XB_D3DFMT_L8 = 0x00000000, + XB_D3DFMT_A8L8 = 0x0000001A, + XB_D3DFMT_AL8 = 0x00000001, + XB_D3DFMT_L16 = 0x00000032, + + XB_D3DFMT_V8U8 = 0x00000028, + XB_D3DFMT_L6V5U5 = 0x00000027, + XB_D3DFMT_X8L8V8U8 = 0x00000007, + XB_D3DFMT_Q8W8V8U8 = 0x0000003A, + XB_D3DFMT_V16U16 = 0x00000033, + + XB_D3DFMT_D16_LOCKABLE = 0x0000002C, + XB_D3DFMT_D16 = 0x0000002C, + XB_D3DFMT_D24S8 = 0x0000002A, + XB_D3DFMT_F16 = 0x0000002D, + XB_D3DFMT_F24S8 = 0x0000002B, + + /* YUV formats */ + + XB_D3DFMT_YUY2 = 0x00000024, + XB_D3DFMT_UYVY = 0x00000025, + + /* Compressed formats */ + + XB_D3DFMT_DXT1 = 0x0000000C, + XB_D3DFMT_DXT2 = 0x0000000E, + XB_D3DFMT_DXT3 = 0x0000000E, + XB_D3DFMT_DXT4 = 0x0000000F, + XB_D3DFMT_DXT5 = 0x0000000F, + + /* Linear formats */ + + XB_D3DFMT_LIN_A1R5G5B5 = 0x00000010, + XB_D3DFMT_LIN_A4R4G4B4 = 0x0000001D, + XB_D3DFMT_LIN_A8 = 0x0000001F, + XB_D3DFMT_LIN_A8B8G8R8 = 0x0000003F, + XB_D3DFMT_LIN_A8R8G8B8 = 0x00000012, + XB_D3DFMT_LIN_B8G8R8A8 = 0x00000040, + XB_D3DFMT_LIN_G8B8 = 0x00000017, + XB_D3DFMT_LIN_R4G4B4A4 = 0x0000003E, + XB_D3DFMT_LIN_R5G5B5A1 = 0x0000003D, + XB_D3DFMT_LIN_R5G6B5 = 0x00000011, + XB_D3DFMT_LIN_R6G5B5 = 0x00000037, + XB_D3DFMT_LIN_R8B8 = 0x00000016, + XB_D3DFMT_LIN_R8G8B8A8 = 0x00000041, + XB_D3DFMT_LIN_X1R5G5B5 = 0x0000001C, + XB_D3DFMT_LIN_X8R8G8B8 = 0x0000001E, + + XB_D3DFMT_LIN_A8L8 = 0x00000020, + XB_D3DFMT_LIN_AL8 = 0x0000001B, + XB_D3DFMT_LIN_L16 = 0x00000035, + XB_D3DFMT_LIN_L8 = 0x00000013, + + XB_D3DFMT_LIN_V16U16 = 0x00000036, + XB_D3DFMT_LIN_V8U8 = 0x00000017, + XB_D3DFMT_LIN_L6V5U5 = 0x00000037, + XB_D3DFMT_LIN_X8L8V8U8 = 0x0000001E, + XB_D3DFMT_LIN_Q8W8V8U8 = 0x00000012, + + XB_D3DFMT_LIN_D24S8 = 0x0000002E, + XB_D3DFMT_LIN_F24S8 = 0x0000002F, + XB_D3DFMT_LIN_D16 = 0x00000030, + XB_D3DFMT_LIN_F16 = 0x00000031, + + XB_D3DFMT_VERTEXDATA = 100, + XB_D3DFMT_INDEX16 = 101, + + XB_D3DFMT_FORCE_DWORD =0x7fffffff +} XB_D3DFORMAT; + +DWORD GetD3DFormat(XB_D3DFORMAT format); +DWORD BytesPerPixelFromFormat(XB_D3DFORMAT format); +bool IsPalettedFormat(XB_D3DFORMAT format); +void ParseTextureHeader(D3DTexture *tex, XB_D3DFORMAT &fmt, DWORD &width, DWORD &height, DWORD &pitch, DWORD &offset); +bool IsSwizzledFormat(XB_D3DFORMAT format); + +#ifndef TARGET_POSIX +typedef unsigned __int8 uint8_t; +typedef __int16 int16_t; +#endif + +#pragma pack(push, 2) +typedef struct { + uint8_t id[2]; // offset + uint32_t filesize; // 2 + uint32_t reserved; // 6 + uint32_t headersize; // 10 + uint32_t infoSize; // 14 + uint32_t width; // 18 + uint32_t height; // 22 + uint16_t biPlanes; // 26 + uint16_t bits; // 28 + uint32_t biCompression; // 30 + uint32_t biSizeImage; // 34 + uint32_t biXPelsPerMeter; // 38 + uint32_t biYPelsPerMeter; // 42 + uint32_t biClrUsed; // 46 + uint32_t biClrImportant; // 50 +} BMPHEAD; +#pragma pack(pop) + +void Unswizzle(const void *src, unsigned int depth, unsigned int width, unsigned int height, void *dest); +void DXT1toARGB(const void *src, void *dest, unsigned int destWidth); +void DXT4toARGB(const void *src, void *dest, unsigned int destWidth); +void ConvertDXT1(const void *src, unsigned int width, unsigned int height, void *dest); +void ConvertDXT4(const void *src, unsigned int width, unsigned int height, void *dest); +void GetTextureFromData(D3DTexture* pTex, void* texData, std::unique_ptr<CTexture>* ppTexture); |